Dynasty Warriors: Unleashed/Items

Items in Dynasty Warriors: Unleashed are used for improving team characters and prolonging the player's gaming time. They are commonly procured as spoils of war in campaign battles or purchased from the market using various forms of currency.

Not only do items provide incentives to play the game's various modes, some are handed out for simply logging in daily.

Reward List
Daily Rewards= Campaign rewards obtained by playing within the appropriate day and time (UTC-5).

CBT Event
Rewards acquired by playing the game daily.
 * -|Log-In Rewards=

Rewards given to players for achieving certain actions. They are divided into daily and all-time achievements; the former must be completed before the next day whereas the latter has tasks that rise in difficulty with each completion.
 * -|Success Rewards=

Market
Items displayed on the market may sometimes have slashed prices during certain events; a countdown timer is shown when these offers occur. Purchase quotas for some items are reset on the following day.

Mystery Shop= Items used for acquiring random officers and weapons. While all of them cost jade bits and gold ingots, the lower-tiered ones can be drawn for free after a few hours or so.


 * Bronze Edict - 1 Free Draw
 * Golden Edict - 1 Free Draw
 * Magical Edict - 1,980 Ingots
 * Silver Chest - 1 Free Draw
 * Golden Chest - 1 Free Draw
 * Magical Chest - 998 Ingots


 * -|Normal Shop=
 * Single AP Bun - 5 Remaining, 30 Ingots
 * Single BP Flag - 10 Remaining, 30 Ingots
 * 3-Star Weapon Gem Chest - 500 Ingots
 * 3-Star Armor Gem Chest - 500 Ingots
 * 3-Star Artifact Gem Chest - 500 Ingots


 * -|Exchange=
 * 4-Star Jade Chest - 3,000 Bravery Points, 1 Remaining
 * Quality XP Pill - 80 Bravery Points, 20 Remaining
 * Basic XP Pill - 35 Bravery Points, 20 Remaining
 * Double AP Bun - 85 Bravery Points, 20 Remaining
 * Double BP Flag - 85 Bravery Points, 20 Remaining
 * Rich Money Pouch - 35 Bravery Points, 20 Remaining


 * -|Guild's Market=
 * Officer Chest - 100 Valor Points, 50 Remaining
 * 3-Star Officer Chest - 1,500 Valor Points, 10 Remaining
 * 5-Star Officer Chest - 7,000 Valor Points, 1 Remaining
 * Standard Weapons Cache - 50 Valor Points, 50 Remaining
 * Basic XP Pill - 20 Ingots, 10 Valor Points, 20 Remaining
 * Single AP Bun - 20 Ingots, 10 Valor Points, 20 Remaining
 * Single BP Flag - 20 Ingots, 10 Valor Points, 20 Remaining
 * Quality Weapons Cache - 300 Ingots, 10 Valor Points, 1 Remaining
 * Modest XP Pill - 35 Ingots, 10 Valor Points, 20 Remaining

Exploration
Contains relevant data on items and areas found in Exploration Mode.

Areas

 * Chang'an - Ancient capital of the Han. Zhang Liang, a famous retainer who helped establish the Han Dynasty, named this place the "Celestial City". This city is now a bustling metropolis and a gathering place of merchants and workshops.
 * Duration - 4 hours
 * Rewards - Basic XP Pill


 * Xuzhou - One of the nine provinces of China delineated by the Great Yu himself. This place is an extremely important strategic location rich in iron mines. The Celestial Court therefore established a Bureau of Ironworks in this area.
 * Duration - 4 hours
 * Rewards - Standard Weapons Cache, Basic XP Pill


 * Guandu - This place is famous for the Guandu River that flows through it. Lakes and lush lands that lie to the west were reputedly reserved by the aristocrats of the ancient state of Zheng for raising wild game for hunting.
 * Duration - 4 hours
 * Rewards - Item Chest, Standard Weapons Cache


 * Xinye - Named Xinye (new fields) for the fertile lands that cover the area. This place has productive farms used for growing crops and herbs, and was regarded as the place that gave birth to the Shu-Han kingdom. Its strategic location allows it to serve as "the central bastion and toll gate between the north and south."
 * Duration - 6 hours
 * Rewards - Item Chest, Standard Weapons Cache, Modest XP Pill

Inventory
The inventory organizes items into five categories; weapons, armor, artifacts, jades, and expendables. The first three are wieldable items while the last two have limited usage. Each category can carry up to 50 items at once; to save space, players may choose to sell unneeded items for silver coins.

Equipment varies greatly in terms of innate stats, though they can be improved upon in three ways: refining, combining, and gem socketing.


 * Refining - Strengthen weapons, armor, and artifacts using unused equipment of the same category as raw components. The maximum level for refining an item is 20.
 * Combining - Merge two items of the same rank, level, and category to produce a new piece of equipment. Results may vary, though the item is guaranteed to be one star higher.
 * Gem Socketing - Augment items with various jades to enhance certain attributes.


 * Equipment Sell Value
 * 1-Star - 500 Coins
 * 2-Star - 1,000 Coins
 * 3-Star - 2,000 Coins
 * 4-Star -
 * 5-Star -
 * 6-Star -

Weapons= Raises the wielder's attack power to varying degrees and may bolster other stats.

Provides the wielder additional health points and defense.
 * -|Armor=

Raises various traits when equipped.
 * -|Artifacts=

Can be socketed to all kinds of equipment. Worth 100 silver coins when sold.
 * -|Jades=

Items that can only be used once.
 * -|Expendables=