Koei Wiki

Editing

Arslan: The Warriors of Legend

1
  • The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit. If you are undoing an edit that is …
Latest revision Your text
Line 33: Line 33:
 
#'''Fusion''' - combination of two or more elements appended to charge or normal attacks.
 
#'''Fusion''' - combination of two or more elements appended to charge or normal attacks.
   
On Mastery Level 1, a weapon will have a [[C4]] moveset with no appending charges available. Defeating foes while using a weapon will boost its Mastery Level, which will unlock more charge attacks and additional Weapon Arts for the same weapon. [[C3]]~[[C6]] assignments will vary between each Weapon Art moveset, so no two Weapon Arts will be exactly the same. The maximum Mastery Level for an individual weapon is 10, and the highest charge attack is C6. Characters must have their starting weapon maxed out to be able to max Mastery Levels for their other weapons.
+
On Mastery Level 1, a weapon will have a [[C4]] moveset with no appending charges available. Defeating foes while using a weapon will boost its Mastery Level, which will unlock more charge attacks, and additional Weapon Arts for the same weapon. [[C3]]~[[C6]] assignments will vary between each Weapon Art moveset, so no two Weapon Arts will be exactly the same. The maximum Mastery Level for an individual weapon is 10, and the highest charge attack is C6. Characters must have their starting weapon maxed out to be able to max Mastery Levels for their other weapons.
   
 
Like recent ''[[Dynasty Warriors (series)|Dynasty Warriors]]'' games, similar weapons may share [[Cloned Moveset|similar movesets]] with slight variations depending on the character. A character's [[Musou|Special Skill]] will always be unique to each character and will always be the same animation, regardless of the character's currently equipped weapon. Every character also has a "Unique Skill" ('''R1''') to further differentiate themselves from the rest of the cast. Unique Skills drain a minute amount from the [[Musou|Special Gauge]] when used.
 
Like recent ''[[Dynasty Warriors (series)|Dynasty Warriors]]'' games, similar weapons may share [[Cloned Moveset|similar movesets]] with slight variations depending on the character. A character's [[Musou|Special Skill]] will always be unique to each character and will always be the same animation, regardless of the character's currently equipped weapon. Every character also has a "Unique Skill" ('''R1''') to further differentiate themselves from the rest of the cast. Unique Skills drain a minute amount from the [[Musou|Special Gauge]] when used.
  Loading editor