Champion Jockey: G1 Jockey & Gallop Racer is the newest horse racing simulation title from Koei-Tecmo. While not the first title to do so, the game combines creative input from the Tecmo and Koei development teams. The producer notes that the development team wants to present a "refreshing and real" game. Therefore, members of the team traveled globally to visit horse racing tracks in Europe. Japan's Nakayama Race Track, for instance, will be recreated as close as possible in the game.
The Tecmo side's Gallop Racer and Koei's G1 Jockey racing series are now available for overseas market play on PS Move and Kinetic devices. The Japanese version, titled Champion Jockey: Gallop Racer & GI Jockey, features a Wii Balance Board and hand-held controllers. Consumers can also purchase a horse race observation kit.
Gameplay[]
- There are three play styles that players may choose from:
- Gallop Racer style - considered casual and easy for anyone to play.
- GI Jockey style - heavily focuses on the horse raising aspect. Players must pay close attention to the horse's rhythm and needs during races (circular gauges found in the left bottom corner). If a horse dislikes running on muddy terrain, for instance, this will affect their performance greatly.
- Custom style - lets players pick and choose traits from the first two styles.
- Horses can race in normal plain race tracks or obstacle courses. A few of the horses appearing in the game are Earnestly, Orfèvre, and Marcellina.
- Players can choose to raise their horses in a Japanese or European stable.
- The game features 10,000 race tracks, with each named for the Japanese version, while Western ports don't, aiming to create multiple tracks for player goals.
- Each horse has their varying traits and degrees of potential. Potential in this game refers to the stamina a horse will have for their last sprint for the finish line.
- Though they haven't been named yet, there are three rod positions the player can choose to make during a race. Each one is capable of affecting a horse's stamina rating and speed.
- The game's horse raising sequences resemble the Winning Post series, with automatic training sessions and manual training options for optimal results.
- Two players can race against one another using two controllers and a single television. For online matches, a total of four players can race against one another. The matchings can be decided amongst a group of invited friends or randomly based on the player's strengths.
- Downloadable content so far includes background music and unique mounts.
Modes[]
Story Mode[]
The game features a jockey starting as a novice racing jockey aiming to become the world champion. Players can raise horses and challenge rivals in a simulation mode. Quest Challenges, based on historical races or horses, allow players to become undefeated champions. Practice Challenges increase benefits and bonus points based on performance.
Race Mode[]
Lets players choose from multiple race tracks for a race. A secondary "Fan Race Mode" is available here, allowing players to retry their results from Story Mode. Unlike Story Mode, Fan Race Mode gives the option of retrying a given race with the same exact circumstances as when the player first tried a race.
Beginner Race Mode[]
Lets beginners practice the basics of racing before choosing to start a game.
Tutorial[]
Teaches the essential motions and gestures needed for racing, such as starting a horse's sprint and hopping over obstacles. The game's grading system will be on during this mode to help players keep track of their progress.
Trophies/Achievements[]
Related Media[]
The Race Guide book has an original downloadable serial code for a "Variety Race Horse Pack". Its companion book, which introduces the famous horses and other special mount types in the game, comes with a downloadable code for a "Medieval Model Pack". The second pack is currently available in the European version as downloadable content.
Horse enthusiast group Uoooma Project is going to hold a one day event at Fish Bank Tokyo called Uoooma Jockey's Cafe. Sixty attendees can reserve their table for the event. Diners can enjoy food and beverages prepared, cooked, and served by popular Japanese racing jockey, Hiroki Goto. A special Champion Jockey tournament (using the PlayStation 3 version) is also going to be held; players can use the game's simulation to race against Goto. The event is a collaboration with Koei-Tecmo and takes place on March 20th 11:00 AM ~ 2:00 PM (JST). A short comment by Goto regarding the event can also be seen on Gamecity's Keiba Blog.
Shishirara TV will be broadcasting a live playthrough of Champion Jockey Special on September 18, 2017.
External Links[]
- Official American site
- Official European site
- Official Japanese site, Horse Racing portal
- Official Japanese PlayStation site
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