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Cloned Moveset or Cloned Character is a colloquial term used by Warriors fan communities. This term -or variants of the term- is a generalization to identify changes made to characters or the game system. Players often combine the following observations while using the term:

  • A character losing a weapon and sharing it with another character.
  • Most attacks are shared between characters.
  • Other movements, such as running or jumping, are the same between characters.
  • The exact weapon models may or may not be shared between characters.

Some examples that follow the informal definition are:

The term Warriors can be used to criticize a game, criticize its gameplay system, or compare it to other titles. Some fans argue that characters play similarly even with individual attacks due to the general nature of Charge Attacks.

Similar Criticism[]

Many Western video game reviewers claim that Warriors titles are the same, regardless of the series or genre. This mindset persists even with renovations in Dynasty Warriors 6 due to the Renbu system and linear map movement. Omega Force members, however, argue that these reviews are misleading and that their "unchanging ways" remain true to the franchise's appeal. They feel that reviewers haven't given enough time to play through each character.

According to Michael Bond and Hiroshi Kadowaki, Warriors: Legends of Troy was created specifically to counter the Western complaint of all Warriors games featuring "overpowered super models" with its realistic and historically faithful interpretations of their product's mythological setting.

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