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Dynasty Warriors: Gundam (ガンダム無双, Gundam Musou, Unrivaled Gundam) is a collaboration game between Bandai Namco and Sunrise's Gundam series and Omega Force's Warriors series. It is the first Warriors third-party collaboration title and the first Warriors title made for the seventh console generation. "Dynasty Warriors" is most likely a marketing tactic to get Warriors fans outside of Japan to take an interest in the title.

Bandai Namco sought a new genre for the Gundam series, focusing on the Warriors version of the franchise. Despite Koei's request for supervision, Bandai aimed to keep the game true to the genre, capturing tension and flashy duels with higher rendering capabilities.

Though originally made for the next-gen consoles, it has a PlayStation 2 revamp with new characters and Mobile Suits. Many of these same features returned for the sequel.

Gameplay[]

Battles in Warriors involve ally or enemy zones, with a health gauge at the top of the screen. As guards defeat zones, the gauge depletes, and the zone is destroyed. Mobile Suits can propel themselves forward with built-in jets, but overheating can occur if Boosts are used too often. Certain MS can transform into speedier aircraft by pressing the button twice and holding the second press.

Similar to Dynasty Warriors 2, players can attack in four combo chains. A new technique added to the mix is the Boost Charge, a forward rush done by tapping the Boost button after specific combo commands. During a Boost Charge, new attacks can be used during this time. They are often act as damaging aerial combos. The CP Attack, or Musou, for this game is a three-gauge system similar to Samurai Warriors 2. In this game, different levels may have different actions from one another; a Level 2 CP Attack looks and acts independently from the Level 3 version.

If an ace pilot or a guard is defeated during battle, they may drop extra parts to customize the MS units. Each part is separated into four categories.

Fight - any melee attack such as attacking with laser swords or flying kicks.
Shoot - beam or any other sort of ranged attacks
Defense - reduces the amount of damage taken
Armor - affects the length of the life gauge

Five mechanics can adjust parts for different types of MS, boosting stats. Pilots can level up to 10 and learn different skills by piloting different MS. Players can unlock every MS unit for Original Mode. Some fighters excel in specific types of MS, like Domon, who is strongest in Melee.

Modes[]

Official Mode[]

This mode features six different characters set within the Gundam Universal Century timeline. Events are taken from the Mobile Suit Gundam, Zeta Gundam, and ZZ Gundam anime series. The characters who can be selected in this mode are Amuro, Kamille, Judau, Char, Haman, and Scirocco.

Original Mode[]

Original Mode in the SD Gundam franchise features non-canonical storylines and non-canonical storylines, similar to the crossover manga Mobile Suit Vs. Giant God: Gigantis' Counterattack. Completing a character's Original Mode allows replaying stages from their Official Mode using any unlocked mobile suit.

Characters[]

Mobile Suit Gundam[]

Mobile Suit Z Gundam[]

  • Jerid Messa
    • Mobile Suit: RX-178 Gundam MK-II (Titans Color)

Mobile Suit Gundam ZZ[]

  • Judau Ashta
    • Mobile Suit: MSZ-006 Z Gundam, MSZ-010 ZZ Gundam
  • Elpeo Puru
    • Mobile Suit: AMX-004-2 Qubeley MK-II (Black)
  • Puru Two
    • Mobile Suit: AMX-004-3 Qubeley MK-II (Red)

Mobile Fighter G Gundam[]

  • Sub Character - Rain Mikamura

Mobile Suit Gundam Wing[]

  • Sub Character - Doctor J

Turn A Gundam[]

  • Sub Character - Horace Niven

Achievements[]

Icon Name Unlock Method Xbox Points
DWG Achievement 1 OFFICIAL MODE: 1 Character Clear OFFICIAL MODE using 1 or more characters. 25
DWG Achievement 2 OFFICIAL MODE: 3 Characters Clear OFFICIAL MODE using 3 or more characters. 50
DWG Achievement 3 OFFICIAL MODE: All Characters Clear OFFICIAL MODE using all characters. 75
DWG Achievement 4 ORIGINAL MODE: 1 Character Clear ORIGINAL MODE using 1 or more characters. 25
DWG Achievement 5 ORIGINAL MODE: 8 Characters Clear ORIGINAL MODE using 8 or more characters. 75
DWG Achievement 6 ORIGINAL MODE: All Characters Clear ORIGINAL MODE using all characters. 100
DWG Achievement 7 50 TOTAL MISSIONS Complete Complete 50 or more TOTAL MISSIONS. 50
DWG Achievement 8 100 TOTAL MISSIONS Complete Complete 100 or more TOTAL MISSIONS. 75
DWG Achievement 9 TOTAL SHOT DOWN 50000 Shoot down 50,000 total enemies. 50
DWG Achievement 10 TOTAL SHOT DOWN 100000 Shoot down 100,000 total enemies. 75
DWG Achievement 11 All Skills Acquired Acquire all skills for at least 1 character. 100
DWG Achievement 12 Pilot Level MAX Attain a Pilot Level of 30 for at least 1 character. 75
DWG Achievement 13 Mobile Suit Level MAX Attain a Mobile Suit Level of 10 for at least 1 MS. 75
DWG Achievement 14 Character Gallery Complete Unlock all characters in the Character Gallery. 75
DWG Achievement 15 Mobile Suit Gallery Complete Unlock all Mobile Suits in the Mobile Suit Gallery. 75


Allusions[]

  • The series' mascot, Haro, cameos as an all recovery item.
  • Some cutscenes play instrumental versions of the series' theme songs. This trait carries over to the sequel.
  • The game often uses quotes from characters' respective series, but often out of context, a trait that persists in the sequel.

External Links[]

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