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Potions help raise the user's chances of finding better weapons. Since their effects only last for a single battle, players must concoct another one at the Apothecary each time. Collecting a certain amount of Gold Skulltulas will unlock more mixtures in the list.

* introduced in the Twilight Princess DLC pack.
** introduced in the Majora's Mask DLC pack.
*** introduced in the Boss DLC pack.
Name Rupees Skulltulas Materials Effects
Weapon Drop I 100 None Bronze (20x) Weak increase to weapon drop rate.
Weapon Drop II 500 2 Silver (5x) Mid increase to weapon drop rate.
Weapon Drop III 1,000 25 Gold (1x) Strong increase to weapon drop rate.
Weapon Rank I 300 7 Bronze (20x) Weak increase to dropped weapon ranks.
Weapon Rank II 1,500 25 Silver (5x) Mid increase to dropped weapon ranks.
Weapon Rank III 3,000 50 Gold (1x) Strong increase to dropped weapon ranks.
Weapon Star I 400 None Bronze (20x) Weak increase to dropped weapon stars.
Weapon Star II 2,000 2 Silver (5x) Mid increase to dropped weapon stars.
Weapon Star III 4,000 50 Gold (1x) Strong increase to dropped weapon stars.
Weapon Slot I 200 2 Bronze (20x) Weak increase to dropped weapon slots.
Weapon Slot II 1,000 7 Silver (5x) Mid increase to dropped weapon slots.
Weapon Slot III 2,000 50 Gold (1x) Strong increase to dropped weapon slots.
Empty Slot I 500 25 Bronze (20x) Weak increase to weapon drops with empty skills.
Empty Slot II 1,000 50 Gold (1x) Strong increase to weapon drops with empty skills.
Attack Skill I 200 7 Bronze (20x) Weak increase to weapon drops with attack skills.
Attack Skill II 400 25 Gold (1x) Strong increase to weapon drops with attack skills.
Element Skill I 400 7 Bronze (20x) Weak increase to weapon drops with element skills.
Element Skill II 800 25 Gold (1x) Strong increase to weapon drops with element skills.
VS Skill I 1,800 7 Bronze (20x) Weak increase to weapon drops with VS skills.
VS Skill II 3,600 25 Gold (1x) Strong increase to weapon drops with VS skills.
Bonus Skill I 300 7 Bronze (20x) Weak increase to weapon drops with bonus skills.
Bonus Skill II 600 25 Gold (1x) Strong increase to weapon drops with bonus skills.
KO Skill I 1,500 7 Bronze (20x) Weak increase to weapon drops with KO skills.
KO Skill II 3,000 25 Gold (1x) Strong increase to weapon drops with KO skills.
Special Skill I 2,000 25 Bronze (20x) Weak increase to weapon drops with special skills.
Special Skill II 4,000 50 Gold (1x) Strong increase to weapon drops with special skills.
Item Power-Up * 30,000 None Bronze (100x) Items are permanently powered up for a battle.
Guard Breaker * 40,000 None Bronze (150x) Allows a warrior to break an enemy's guard.
SP Replenishing * 50,000 None Bronze (200x) The Special Attack gauge continually replenishes.
XP Excelerator ** 10,000 None Bronze (50x) Defeated enemies give more experience points.
Rupee Festival ** 1 None Bronze (75x) Defeated enemies drop more Rupees.
Material Master ** 50,000 None Bronze (100x) Defeated enemies drop more rare materials.
Weak Point Smasher *** 25,000 None Bronze (125x) Weak Point gauges are reduced faster.
Anti-Boss Formula *** 30,000 None Bronze (150x) Damage against Giant Bosses is increased.
Boss MP Absorber *** 35,000 None Bronze (175x) Absorbs magic power from Giant Bosses.
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