Koei Wiki
Register
Advertisement

This page contains a list of information concerning the moveset of every Wu character from the Dynasty Warriors series.

Keys: Square Slash • Triangle Thrust • Circle Block Thrust • X Block Slash
Basic Attacks
High Slash: Square: Does a round slash forward.
High Thrust: Triangle: Performs a quick thrust while standing on one leg.
Uppercut Slash: 🡾 + Square: Delivers an ascending circular slash that sends the opponent airborne.
Mid Thrust: 🡾 + Triangle: Stabs the opponent's midsection.
Low Slash: 🡻 + Square: Delivers a downward slash attack. Also hits fallen opponents.
Low Thrust: 🡻 + Triangle: Launches a short stab while crouching down.
Reverse Slash: Facing Away Square or Triangle: Turns around and slashes at foe from behind.
Reverse Low Slash: Facing Away 🡻 + Square or Triangle: Unbalances foe with a turning slash done while crouching.
Diving Phoenix: 🡹 + Square or Triangle: Leaps forth and attacks enemy with an overhead swipe. Also hits fallen enemies.
Touch of Death (鵬擊烈掌; lit. "Peng Strike Violent Palm"): Near Opponent Square + Triangle: Knocks opponent away with a gentle palm strike.
Combo Attacks
Divine Oracle (火燄刃; lit. "Fire Blaze Blade"): Square Square Square: Unleashes two horizontal swipes and an ascending round slash.
Divine Phoenix Oracle (火刃鵬翔; lit. "Fire Blade Peng Soar"): Square Square Square Holding 🡸: Extends Divine Oracle with Phoenix Stance.
Low Phoenix Oracle (火煙連鵬翔; lit. "Fire Smoke Chained Peng Soar"): 🡻 + Square Square Holding 🡸: Similar to Divine Phoenix Oracle, but replaces the two horizontal swipes with a single downward slash.
Cutting the Tree (灼烈華禪; lit. "Scorching Fury Luster Zen"): Triangle 🡻 + Square: Launches a high thrust attack followed by a crouching round slash.
Supernova (灼烈尖; lit. "Scorching Fury Tip"): Triangle Square Triangle: Performs a quick thrust followed by a graceful slicing motion and a forward stab.
War Slash (火燄鵬翔; lit. "Fire Blaze Peng Soar"): 🡾 + Square Holding 🡸: Extends Uppercut Slash with Phoenix Stance.
Dancing Blade (煌輪; lit. "Gleam Ring"): Holding 🡾 + Square Square: Delivers a downward slash attack twice in a row.
Rise of the Phoenix (鵬炎翔; lit. "Peng Flame Soar"): 🡽 + Square Square: Performs a lopsided spin slash while leaping forward. Another aerial spin slash can be done upon making contact with the opponent.
Pommel Slash (侵火翼刃; lit. "Invading Fire Wing Blade"): 🡺 + Triangle Square: Jabs the opponent with sword pommel before unleashing a horizontal slice.
Pommel Sweep (侵火華禪; lit. "Invading Fire Luster Zen"): 🡺 + Triangle 🡻 + Square: Similar to Pommel Slash, but replaces the horizontal slice with a downward slash.
Phoenix Stance (鵬翔; lit. "Peng Soar"): Holding 🡸 + Square: The player executes a crane stance, which serves as the foundation for multiple combo attacks, replenishing the rage meter and lasting as long as the player holds the directional button input.
Phoenix Spin (麗格翻舞; lit. "Lovely Figure Flutter Dance"): Holding 🡸 + Square Square Square Square: Extends Phoenix Stance with a low horizontal slash, a mid level slice, and an angled spin swipe done forward.
Phoenix Strike (麗尖翻舞; lit. "Lovely Tip Flutter Dance"): Holding 🡸 + Square Square Square Triangle: Similar to Phoenix Spin, but replaces the angled spin swipe with a low thrust.
Firebird (仲截翻舞; lit. "Relation Severing Flutter Dance"): 🡸 + Square 🡿 + Square Square: Extends Phoenix Stance with a turning spin swipe while crouching and an upward round slash.
Invincible Phoenix (仲截翻翔; lit. "Relation Severing Flutter Soar"): 🡸 + Square 🡿 + Square Square 🡸: Extends Firebird with Phoenix Stance which allows the player to potentially repeat combos associated with it.
Razor Blade (跳翼刃; lit. "Prancing Wing Blade"): 🡻 🡾 🡺 Square: Rushes forward and attacks opponent with a broad frontal swipe.
Rising Sun (鵬狐烈破; lit. "Peng Fox Violent Blast"): 🡺 🡻 🡾 Triangle: Launches opponent into the air via uppercut swing.
Setting Sun (鵬狐烈翔; lit. "Peng Fox Violent Soar"): 🡺 🡻 🡾 Triangle Holding 🡸: Extends Rising Sun with Phoenix Stance.
Musou Attacks
Musou Slash Attack: 🡻 🡾 🡺 Square + X: Unleashes three different slashes done horizontally.
True Musou Slash Attack: Low Health + 🡻 🡾 🡺 Square + X: Performs a more powerful variation of the Musou Slash combo that adds one more slash and a lopsided spin attack in the air.
Musou Thrust Attack: 🡻 🡾 🡺 Triangle + Circle: Heavily damages opponent with a combo comprised of a high thrust, a low stab, and an uppercut slice.
True Musou Thrust Attack: Low Health + 🡻 🡾 🡺 Triangle + Circle: Performs a more powerful variation of the Musou Thrust combo that includes a pommel strike and a long mid level thrust for good measure.
Maneuvers
Block Slash: X: Swats away slash attacks with a sword waving motion.
Block Thrust: Circle: Blocks thrust attacks by holding sword in a reverse grip.
Sidestep: X + Circle: Sidesteps away from an incoming attack.
Back Away: 🡸 🡸: Quickly backs away from an opponent.
Lunge: 🡺 🡺: Quickly lunges at an opponent.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Does a round slash to the right while leaning briefly, breaking through an enemy's guard instantaneously.
Charge Attack 2: Square Triangle: Sends foe airborne via upward scooping swipe.
Charge Attack 3: Square Square Triangle: Dizzies enemies with a frontal stab done on one leg. Based on Zhou Yu's old High Thrust attack from the first game.
Charge Attack 4: Square Square Square Triangle: The attack involves a lopsided spin slash, a low-height leap, and additional spins upon contact, based on Zhou Yu's classic Rise of the Phoenix attack.
Normal Attack: Square Square Square Square: Does a side swipe to the lower right, a slash to the upper left, a rightward swing, and a vertical slice to end the combo.
Musou Attacks
Musou Attack: Circle: Launches a series of upward vertical slashes while performing a continuous sword dance. The attack ends with a spinning spiral slash.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does an outward swipe with both arms stretched. Dizzies foes struck by the attack.
Jump Attack: X Square: Lands a quick circular swipe while in mid-air.
Counter Attack: L1 + Square: Sweeps opponents off their feet with a slanted spin slash while crouching.
Horse Attacks
Horse Charge Attack: Triangle: Does a charged slashing motion to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square: Delivers multiple slashes back and forth to each side.
Horse Musou Attack: Circle: Unleashes powerful slashes to the right and left repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Zhou Yu's running attack is good for mowing down groups of enemies quickly while his Musou attack works well for damaging enemy officers one-on-one. Being one of the more balanced characters in the game, he is a good choice for beginning players. Experts are more likely to invest time in his versatility and juggling capabilities for maximum damage output.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Does a round slash to the right while leaning briefly, breaking through an enemy's guard instantaneously.
Charge Attack 2: Square Triangle: Sends foe airborne via upward scooping swipe. Inflicts fire elemental damage if Zhou Yu is equipped with his fourth weapon.
Charge Attack 3: Square Square Triangle: Dizzies enemies with a frontal stab done on one leg.
Charge Attack 4: Square Square Square Triangle: Performs a lopsided spin slash while leaping at a low height. Adds more spins upon making contact with an enemy before knocking them away.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies high up into the air with an ascending sword swing. Pressing Triangle again will cause Zhou Yu to leap up and further hit targets with an aerial version of his full fourth charge attack. Inflicts fire elemental damage if Zhou Yu is equipped with his fourth weapon.
Charge Attack 6: Square Square Square Square Square Triangle: Sends out an energy disk flying forward via sword swing. Inflicts wind elemental damage if Zhou Yu is equipped with his fifth weapon in Xtreme Legends.
Normal Attack 1: Square Square Square Square: Does a side swipe to the lower right, a slash to the upper left, a rightward swing, and a vertical slice to end the combo.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a turning slash.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a swipe towards the right.
Musou Attacks
Musou Attack: Circle: Launches a series of upward vertical slashes while performing a continuous sword dance. The attack ends with a spinning spiral slash.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but integrates the motions of Zhou Yu's full fourth charge into the finisher itself.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs multiple slashes while running forward. Tapping Square repeatedly adds more slashes during the attack motion.
Jump Attack: X Square: Lands a quick circular swipe while in mid-air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Does a charged slashing motion to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers multiple slashes back and forth to each side.
Horse Musou Attack: Circle: Unleashes powerful slashes to the right and left repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Zhou Yu has not changed much in this title, but the inclusion of fire for True Musou attacks makes him very ideal for racking up damage through constant fire juggling setups. He also gains a useful projectile attack in the form of his sixth charge.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Turns around and fires an elemental projectile from own free hand. Can be powered up to fire three or five simultaneous shots at once with an orb equipped. Causes grounded foes to either collapse and airborne foes to be flung away. Note that this attack cannot pierce through enemy crowds, so caution is advised when using it even with a high-leveled orb.
Charge Attack 2: Square Triangle: Sends nearby foes airborne via upward scooping swipe.
Charge Attack 3: Square Square Triangle: Performs multiple turning strikes that alternate between left and right, ending the move with a sweeping slash that stuns enemies. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Performs a lopsided spin slash while leaping at a low height. Adds more spins upon making contact with an enemy before knocking them away.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies high up into the air with an ascending sword swing. Pressing Triangle again will cause Zhou Yu to leap up and further hit targets with an aerial version of his full fourth charge attack.
Charge Attack 6: Square Square Square Square Square Triangle: Sends out an energy disk flying forward via sword swing.
Normal Attack 1: Square Square Square Square: Does a side swipe to the lower right, a slash to the upper left, a rightward swing, and a vertical slice to end the combo.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a turning slash.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a swipe towards the right.
Musou Attacks
Musou Attack: Circle: Launches a series of upward vertical slashes while performing a continuous sword dance. The attack ends with a spinning spiral slash.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but integrates the motions of Zhou Yu's full fourth charge into the finisher itself.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs multiple slashes while running forward. Tapping Square repeatedly adds more slashes during the attack motion.
Jump Attack: X Square: Lands a quick circular swipe to the left while in mid-air.
Jump Charge: X Triangle: Does an aerial backflip before diving to the ground and stabbing it with whole body positioned upside-down in a dashing pose. The resulting impact produces a tremor that sweeps nearby foes off their feet.
Parry: L1 + Triangle: Instantly performs the second charge attack to counter incoming blows.
Announcement: R3: Turns around and does a one-legged pose while generating numerous glittering sparks. Breaks through the guard of surrounding foes and leaves them momentarily staggered. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Does a charged slashing motion to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers multiple slashes back and forth to each side.
Horse Musou Attack: Circle: Unleashes powerful slashes to the right and left repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Zhou Yu gains an additional skill in this title.

Weapon Type: Sword
Skill - Ambush: Sets up an ambush unit near the enemy's vicinity.

Dynasty Warriors (PSP)[]

Zhou Yu gains additional abilities and traits in this title.

Ability - Instructor: Allows sub-officers to level up at a faster rate than normal.
Boost - Growth ++: Raises the player's growth rate by 10 points.
Skill - Fire Attack: Inflicts continuous damage to all, especially defending units. Ineffective during rains.

Dynasty Warriors Advance[]

Zhou Yu normally fights using the fencing sword in this title, though he also capable of performing his moveset with large swords and pirate swords.

Main Attacks
Charge Attack 1: A: Performs an upward slash while dashing forth.
Charge Attack 2: B A: Stuns foes with an overhead strike. Effective against bowmen.
Charge Attack 3: B B A: Launches an overhead slice, a rightward swipe, and an ascending strike slanted towards the upper left. Tap B repeatedly for additional hits. Effective against spearmen.
Charge Attack 4: B B B A: Launches a wide spin slash to knock away groups of enemies. Enhancing the Reach power-up once will cause Zhou Yu to perform three spin slashes in a row. A second enhancement adds one more spin slash to the combo, making it a total of four. Effective against swordsmen.
Normal Attack: B B B: Does a two-handed swing to the left, a one-handed swipe towards the right, and an overhead slice forward. Enhancing the Chain power-up once adds a downward slash before the last hit. Should it be enhanced twice, Zhou Yu will further extend the combo with another frontal cut. Can be cycled up to 9 hits depending on the weapon's overall stats.
Musou Attack: L + A: Unleashes a Musou-infused chain of attacks to slaughter surrounding foes. The move has Zhou Yu perform a dashing frontal strike, an ascending swing to the upper left, a spinning slash, a variation of the normal attack string, and a downward slicing motion while kneeling.
Power-Ups
Cycle Order: Chain 🡺 Valor 🡺 Storm 🡺 Stun 🡺 Speed 🡺 Reach
Storm: Enhances first charge attack.
Stun: Enhances second charge attack.
Chain: Enhances third charge attack.
Reach: Enhances fourth charge attack.
Speed: Increases movement speed.
Valor: Unlocks current weapon's bonus effects.

Samurai Warriors: State of War[]

Zhou Yu gains an additional skill in this title.

Sub-Officer Skill - Thunder 2: Starts a battle with the Thunder 2 charm which damages foes while reducing their movement to one and decresing their morale by a moderate amount.
Charge Attack 1: Triangle: Hits foe with free hand. Has very narrow range.
Charge Attack 4: Square Square Square Triangle: Performs a lopsided spin slash while leaping at a low height. Lacks the extended form it had in Dynasty Warriors 4.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI, Zhou Yu's charge attacks will be imbued with the fire element by default. In Advance, he uses the ice element when fought as an enemy.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Turns around and shoots an orb of fire that detonates after a few seconds, setting nearby enemies ablaze. Can instantly explode upon coming into contact with walls. Cannot activate other elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Sends nearby foes airborne via upward scooping swipe. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Performs multiple turning strikes that alternate between left and right, ending the move with a sweeping slash that stuns enemies.
Charge Attack 4: Square Square Square Triangle: Performs a lopsided spin slash while leaping at a low height. Adds more spins upon making contact with an enemy before knocking them away.
Charge Attack 5: Square Square Square Square Triangle: Flings surrounding enemies high up into the air via tornado while performing a rising uppercut slash.
Charge Attack 6: Square Square Square Square Square Triangle: Performs a wide sword swing that knocks away opponents surrounding Zhou Yu.
Normal Attack 1: Square Square Square Square: Does a side swipe to the lower right, a slash to the upper left, a rightward swing, and a vertical slice to end the combo.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a turning slash.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a swipe towards the right.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Circle: Launches a series of upward vertical slashes while performing a continuous sword dance. The attack ends with a spinning spiral slash.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but Zhou Yu finishes the move with a stab that triggers a potent explosion.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs multiple slashes while running forward. Tapping Square repeatedly adds more slashes during the attack motion.
Jump Attack: X Square: Lands a quick circular swipe to the left while in mid-air.
Jump Charge: X Triangle: Fires an energy disk traveling downward before stomping the ground at high speed.
Parry: L1 + Triangle: Does a quick horizontal slice to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Does a charged slashing motion to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers multiple slashes back and forth to each side.
Horse Musou Attack: Circle: Unleashes powerful slashes to the right and left repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability 1 - Token Power-Up: Gives the player a Musou Token while causing sub-officers to enter Musou Rage. Occurs randomly.
Special Ability 2 - Doctor: Calls a doctor to restore a small portion of health. Occurs randomly after every battle.
Destiny Mode Skills
Favored Action: Defeating Troops
Taught Skill Type: Search

Dynasty Warriors 5: Empires[]

Zhou Yu gains additional abilities and traits in this title.

Weapon Type: Sword
Skill - Fire: Sets an enemy base on fire, weakening the troops guarding it.
Proposed Policy 1 - Development: Promotes industry within areas under the player's control, developing new items for production.
Proposed Policy 2 - Raze Grounds: Engulfs the entire battlefield in flames, causing great damage to the enemy army for 2 minutes.

Dynasty Warriors: Online[]

Although Zhou Yu's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Commerce
Battle Bonus: +15 to Musou

Dynasty Warriors Vol. 2[]

Zhou Yu gains additional abilities and traits in this title.

Ability - Berserk: Doubles attack power by sacrificing a portion of the player's life gauge.
Support Skill 1 - Ferryman: Prevents damage when crossing rivers.
Support Skill 2 - Parry: Doubles attack power for 10 seconds after deflecting arrow attacks.
Team Combination
Honest Friends (肝胆相照らす; lit. "Inseperable Companions")
Required Characters: Zhou Yu, Sun Ce
Bonus: +72 Musou, +36 Attack
Mr. and Mrs. Zhou (周夫妻)
Required Characters: Zhou Yu, Xiao Qiao
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth
Strategist Legacy (軍師の系譜)
Required Characters: Zhou Yu, Lu Xun, Lu Meng
Bonus: +72 Defense

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Earthquake: Causes the ground to shake, damaging all enemies onscreen. Only available to obstacle card version.
Obstacle Effect 2 - Great Earthquake: Causes the ground to shake, greatly damaging all enemies onscreen. Only available to rare card version.
Obstacle Effect 3 - Stun: Slows down the movement of enemy troops for a set time.
Main Attacks
Normal Attack: Performs a round slash that leaves behind red arcing streaks in its trail.
Strong Attack: Conjures a vacuum that sucks in the player before unleashing six crimson tornadoes traveling a slightly short distance away from Zhou Yu in a radial formation.

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, though the hand gesture producing the fire orb can inflict elemental damage depending on what attributes Zhou Yu's current weapon has. This is no longer possible in the sequel.
Enhanced Charge: Tapping R1 instead of Triangle for most charge attacks will enhance their damage output and hit speed while consuming a portion of Musou.
New Attacks
Special Attack: R1: Zhou Yu stands upright with his blade behind him as he sends out streams of fire igniting forward, setting enemies in front of him ablaze. Consumes 40 Musou points.
Counter Attack: Counter + R1: Delivers a quick slash that runs across enemies attacking Zhou Yu.
Team Abilities
Ability 1 - Adrenaline: Recovers life each time a combo is executed.
Ability 2 - Focus: Increases the team's Musou.
Ability 3 - Speed: Increases attack of Speed-type characters.
Ability 4 - Awakening: Increases damage done by Musou-based attacks.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Zhou Yu performs his True Musou finisher to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Releases a strong gust of wind while performing a leaping slash motion.
Triple Attack 2: Low Health + L2 + R2 + Circle: Performs a rising spin slash, causing strong winds to rise up from the floor.
Triple Attack 3: Low Health + L2 + R2 + Circle: Does a wide slash that sends out a strong current of air.
Triple Attack Finisher: Zhou Yu delivers a series of twisting slashes reminiscent of his third charge, then launches a large fireball traveling forward. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Unique Triple Attack: Low Health + L2 + R2 + Circle: Should Zhou Yu be paired up with Zhuge Liang and Sima Yi, he will perform a unique triple attack alongside them. For his part, Zhou Yu summons waves of fire to set numerous foes ablaze before combining his powers with the other two strategists to unleash a wide pillar of light ravaging the surrounding area.
Strategy - Command: Raises the morale of allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Zhou Yu's charge attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Square Renbu String 1: Lands a spin slash while swerving to the left, a wide swing, another spin attack, and a diagonal strike.
Square Renbu String 2: Similar to the first Square Renbu string, but adds several twirling swipes while turning around and a crouching diagonal slash.
Square Renbu String 3: Similar to the second Square Renbu string, but includes a frontal strike, a high spin kick towards the left, and two spin slashes with the first one performed while crouching and the second one done at standing level.
Square Renbu String Infinite: Similar to the third Square Renbu string, but launches seven rotating staff twirls while moving forward at a steady pace.
Triangle Renbu String 1: Performs an upward strike and pole vault kick to the front.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds a low wide swing.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds a horizontal spin swipe.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but has Zhou Yu add an ice radial shockwave to end the combo.
Charge Attack: Holding Triangle: Ducks low onto left knee while delivering a low strike to the left. Also generates a sudden burst of energy to clear foes if Zhou Yu's Renbu level is high enough.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with Zhou Yu ending the attack by rapidly tapping the ground thrice to produce fiery pillars, twirling his staff in a spiraling motion, and generating a wide burst of energy around him.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Runs forth and swings staff to the left while sinking low.
Dash Charge: Dashing + Triangle: Dips into a sideways flip, doing a spin kick followed by a prominent swing.
Jump Attack: X Square: Does an aerial swing to the right.
Jump Charge: X Triangle: Flips in mid-air before diving down to plunge staff on the ground. Upon landing, Zhou Yu does a pole vault spin that causes a red whirlwind to envelop him briefly.
Evasion: R1: Flips sideways to evade enemy attacks.
Special Attacks
Special Move - True Speed: L2: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Upon activating the move, Zhou Yu leans forward with his arms crossed while holding staff in front of him. He also gains an innate ice element under the effects of this move, allowing him to freeze foes with his attacks.
True Speed Attack: True Speed + Square: Unleashes rapid twirls done back and forth.
True Speed Charge: True Speed + Triangle: Performs a spin kick that produces an icy current to freeze nearby foes.
Grapple Attacks
Grapple Attack: L1 + Square: Does a quick frontal strike while taking one step to the right. If the attack connects, Zhou Yu will smack the opponent's face and hit them twice while facing the rear in a crane stance.
Grapple Charge: L1 + Triangle: Leaps forward and rams staff at opponent sideways. Upon connecting successfully, Zhou Yu will hop on the victim and throw them down on the floor with him. While lying on his back, he then kicks his target high into the air.
Counter Attack: Counter + L1 + Square: Swats away enemy attacks.
Counter Charge: Counter + L1 + Triangle: Does a hopping spin strike forward.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Zhou Yu smacks the target upfront and sends them lying down from behind. As his victim struggles to get up, he then calmly jabs the lower end of his staff to their face.
Horse Attacks
Horse Charge Attack: Triangle: Twirls staff to each side twice. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings staff back and forth towards the right while on horseback. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Unleashes a series of powered swings towards the right before doing two quick twirls to each side upon ending the assault.
Officer Skills
Adrenaline: Doubles attack power for 30 seconds when knocked down and near death.
Extension: Lengthens the duration of power-up items found on the battlefield.
Spirit: Increases the amount of Musou gained.
Victor's Aura: Increases the chances of success for raids and keeps enemies confused for a longer period of time.
Wardrums: Makes it easier to improve the morale of allies while increasing its effect on them.
Special Start: Allows character to begin each battle with one tome.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Stamina: Increases the duration of special move.
Battlecry: Stuns nearby enemies upon activating special move.
Leader's Aura: Enables nearby allies to dash as well during True Speed while adding their KO count to the character's own.
Shadow: Creates multiple images during True Speed, enabling the character to inflict additional hits.

Dynasty Warriors 6: Empires[]

Zhou Yu gains additional abilities and traits in this title.

Special Move - Fire: Releases flaming stones around the area.
Additional Move - True Speed: Serves the same function like in the base game.
Officer Card - Cold Flames (冷徹なる業火; lit. "Frigid Hellfire"): Sets all enemy bases other than the main camp and supply base on fire when invading.

Dynasty Warriors: Strikeforce[]

Zhou Yu is affiliated with the staff in this title.

Skills
Fury Awakening Aura: Unleashes red swirling flames and golden light to activate fury form. Can be imbued with additional effects via certain chi skills.
Type Skill - Readiness: Enables charge attacks to charge up much faster. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Achievement Boost: Increases the number of achievement medals earned when slaying enemies. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Strategist Type, Water Element, +25 (+20 in Multi Raid 2) to Storehouse
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Enemy-Only Attack: Starts the fight surrounded by fiery orbs spinning around counterclockwise. Zhou Yu will sometimes command them to extend outward and launch small fireballs before coming back to their normal positions. They also act more volatile when Zhou Yu activates his fury form. Fortunately, they can be destroyed after receiving enough damage. Players will only deal with these in Wei's version of the Battle of Chi Bi.
Card Combination
Young Love (寵愛の治世; lit. "The Reign of Puppy Love")
Required Characters: Zhou Yu, Xiao Qiao
Bonus: +30 to Exchange
Strategist's Reckoning (軍師の賢政; lit. "Strategists' Political Affairs")
Required Characters: Sima Yi, Zhou Yu, Zhuge Liang
Bonus: +50 to Market

Fighting Style[]

When controlled by the AI in Strikeforce, Zhou Yu's attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhou Yu is affiliated with the staff in this title. When equipped with it, Zhou Yu can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Lands from a high jump, then immediately slams staff into the ground to send down raining fireballs around the area.
Musou Attack - Hellfire (業火): Circle: Engulfs staff in flames and spins it around several times, ending the assault with a wide impacting swing.
Aerial Musou Attack - Meteor Shower (猛襲火; lit. "Fierce Assault Fire"): X Circle: Unleashes multiple jabs towards enemies below and finishes it off with a fiery sweep attack going forward before landing. Enemies hit by this attack will instantly collapse while being burned by the last hit, limiting its usefulness for combo building.
Notable Skills
  • Power Up: Increases power by a small amount.
  • Elemental Attack Up: Increases elemental effects when attacking.
  • Attack Range Up: Increases attack range.
  • Staff Master: Gains expertise at wielding the staff.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Strategist (軍師) - Significantly increases chances of receiving trade goods.
Minister of the Interior (侍中) - Improves the quality of sword and shield power-ups dropped by enemies.
Admiral (都督) - Moderately decreases damage taken from enemies when using speed-type weapons.
Grand Admiral (大都督) - Very significantly increases damage inflicted on airborne enemies.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Wise
  • Subordinate Special Command 1 - Slander: Advises a ruler with a very high friendship rating to banish an officer from their service. Increases wise fame by 1,500 and evil fame by 1,000 when used.
  • Subordinate Special Command 2 - Alienate: Creates distrust between the ruler of another kingdom and its officers. Increases wise fame by 3,000 when used. Also available as a special command for rulers.

Dynasty Warriors Next[]

Zhou Yu is affiliated with the staff in this title.

Unique Attacks
EX Attack: Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Zhou Yu performs Hellfire as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Spurt: Tap Both Sides of Screen: Zhou Yu strikes the ground continuously, causing flames to erupt around the area. The attack ends with him rising upward while releasing a massive whirlwind.
Direct Breaks
Direct Break (Default) - Archers: Causes a rain of arrows to surround the player, damaging enemies within close proximity.
Direct Break (Alternate) - Sorcerers: Conjures a wall of lightning around the player, shocking nearby foes.
Direct Break (Downloadable) - Elephant Troop: Summons a group of elephant riders to trample the enemy.
Stratagems
Stratagem Card (Default) - Crimson Spark (紅蓮の業火; lit. "Crimson Hellfire"): Imbues player's attacks with the element of fire.
Stratagem Card (Alternate) - Master Motivator (将師の督戦; lit. "General's Urging Battle"): Causes allied infantry troops to fight more aggressively.
Stratagem Card (Downloadable) - Skilled Orator (熱い演説; lit. "Heated Speech"): Greatly increases the attack of allied units near the player.
Allied Stratagem: If deployed as a playable officer, Zhou Yu will launch a fire attack on an enemy base at the beginning of battle. Has a chance of happening from time to time.

Shin Sangoku Musou VS[]

Zhou Yu is affiliated with the staff in this title, though his EX attack and second Musou attack are absent.

Changed Attacks
Charge Attack 1: X: Functions similarly to its base game incarnation, but has slightly better attack range.
Charge Attack 6: Y Y Y Y Y X: Functions similarly to its base game incarnation, but causes a wider energy wave to come out from the ground instead.
Jump Charge: B X: Sends down an energy wave that flings enemies below into the air.
Additional Attacks
Ranged Attack: Lock-On Enemy + Y: Conjures a pillar of fire to stagger and burn the target.
Ranged Charge: Lock-On Enemy + X: Twirls staff around to unleash a whirlwind towards the target.
Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
Evasion: R: Twirls about in mid-air to evade enemy hits.
Musou Attacks
Normal Musou Skill - Inspiration (鼓舞): ZL or Y + B: Gradually restores Musou for the user within the surrounding area.
Rare Musou Skill - Earthquake (地震): ZL or Y + B: Slows down nearby units while attacking a stronghold.
Musou Attack: A: Zhou Yu performs Hellfire as their ground Musou attack.
Musou Rush: Hold A: Zhou Yu duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Zhou Yu will launch his opponent before juggling them with a twirling slash and an overhead smack. He proceeds to finish the assault with a fierce slam that produces a powerful tremor to knock away the victim. If the opponent wins, Zhou Yu will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
Team Combination
Intelligent Trio (知謀三傑)
Required Characters: Zhou Yu, Zhuge Liang, Sima Yi
Personal Tactic - Annihilation Plan (撃滅の計): Bombards the battlefield with raining projectiles that explode upon contact.

Shin Sangoku Musou Online Z[]

Zhou Yu's Shin Sangoku Musou Online Z incarnation uses a version of the battle staff that did not get released for player avatars.

Main Attacks
Charge Attack 1: Performs a quick spin kick.
Charge Attack 2: Lifts staff upwards, knocking nearby enemies into the air.
Charge Attack 3: Runs forward while twirling staff to both sides twice before finishing the attack with a spin kick.
Charge Attack 4: Lands two horizontal strikes in a row, knocking enemies away.
Charge Attack 5: Spins and jumps while striking horizontally with staff, launching both foe and user into the air. Pressing Triangle again adds numerous raining fireballs upon landing.
Charge Attack 6: Leaps lowly before unleashing a wide energy wave traveling at a very short distance.
Normal Attack: Does a round swing to the left, a rotating spin strike towards the right, and a diagonal swipe that transitions into two different twirls followed by a forward half-circular smack for good measure.
Evolution Attack: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhou Yu's Hellfire Musou attack from Dynasty Warriors 7 minus the shockwave effect at the end of the move.
Auxiliary Attacks
Dash Attack: Delivers a quick low horizontal swipe.
Jump Attack: Swings diagonally while in the air, knocking away enemies below.
Jump Charge: Scoops foes into the air with a quick swipe.
Special Abilities
Best Formation 1 - Round Formation: 1 to 5 Units, Defense Type
Best Formation 2 - Crane Formation: 3 to 5 Units, Balanced Type
Best Formation 3 - Scale Formation: 1 to 5 Units, Offense Type
Support Skill - Viceroy's Decision (大都督の差配): Heals all allied units.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Aims staff forward to fire a searing gust of wind brimming with energy, inflicting 150% attack damage to foes. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Kicks enemies sideways to deal 140% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Pivots back and twirls staff leftward towards the rear before following up with a frontal swing to the right while crouching. Deals 230% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Does an aerial spinning attack that ends with Zhou Yu delivering a fiery diagonal slash to the lower right, inflicting 210% attack damage to surrounding foes. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Swings staff upward with both hands to lift nearby foes while briefly leaving behind a small pillar of fire. Deals 100% attack damage. Has a chance of burning targets.
Strong Attack 3: Delivers multiple criss-crossing swipes and a fiery roundhouse kick to daze foes, dealing a total of 300% attack damage.
Strong Attack 4: Launches an ascending strike and a wide round slash upon the enemy, inflicting a total of 170% attack damage with a chance of burning them.
Strong Attack 5: Propels self and nearby enemies into the air via small whirlwind before launching criss-crossing twirls, then dives down with staff aimed on the ground to produce a fiery impact. Deals 270% attack damage with a chance of setting targets on fire.
Strong Attack 6: Hops forward while releasing a wide fire wave forward to deal 140% attack damage to foes in front of Zhou Yu. Has a chance of burning targets.
Normal Attack 1: Lands a sweeping round strike to inflict 60% attack damage against enemies.
Normal Attack 2: Delivers a flourishing spin swipe that deals 80% attack damage.
Normal Attack 3: Turns sideways to land a downhard hit to the left that deals 110% attack damage.
Normal Attack 4: Pivots around and spins weapon in a backhanded manner, inflicting 130% attack damage to foes in front.
Normal Attack 5: Raises staff upward and twirls it diagonally to inflict 160% attack damage on foes.
Normal Attack 6: Does a two-handed strike to the lower right that deals 200% attack damage.
Special Attacks
EX Attack: Jumps up and smashes the ground with staff to conjure a rain of fire upon the enemy. Deals 440% attack damage with a chance of burning targets for 6 seconds.
Musou Attack: Performing a rendition of his Hellfire Musou attack, Zhou Yu unleashes a series of diagonal twirls while staff is coated in flames, then unleashes a spin attack followed by a wide horizontal swing. Inflicts a total of 1,220% attack damage to opponents.
Auxiliary Attacks
Dash Attack: Delivers a sweeping fiery swipe while sliding for a bit.
Switch Attack: Lands down and smashes the ground hard while briefly leaving small trails of fire. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Dashes slightly at a low angle to avoid enemy attacks.
Horse Attacks
Horse Normal Attack: Swing staff to the right several times in a row.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
Joint War Enemy-Only Attacks
Enemy-Only Attack 1: As a Joint War boss in the Siege Enemies at Nanjun mission, Zhou Yu will eventually activate a special buff that boosts his attack power and enables him to burn players with his normal attacks.
Enemy-Only Attack 2: Causes several repeating crossbows to generate in both ends of the arena.
Guild Expedition Enemy-Only Attacks
Enemy-Only Attack - Fireball: During the second tier mission of the Jiangdong expedition stage, Zhou Yu will generate fireballs on the path he passes through while performing his third charge attack. This only happens after he undergoes a strengthened state in the middle of the fight.
General Tactics
Talent: Increases damage bonus in battle by 4%. Effects increase the higher Zhou Yu's star ranking becomes.
Kylin Smoke: Deals 8% more damage to enemies inflicted with the burn or true burn status ailments. Effects increase the higher Zhou Yu's star ranking becomes.
Grand Ignition: Upgrades the burn effect of both Musou attack and EX attack into the true burn ailment, extending its duration by 3 seconds and causing it to deal damage based on 2% of maximum health per second.
Valiance: Reduces EX attack's cooldown time by 1 second.
Musou Tactics
Musou Tactic 1: Causes charge attacks to have an 18% chance of burning foes. Also imbues EX attack and Musou finisher with an 84% additional chance of burning targets upon execution. Last but not least, it adds a 14% Musou regeneration bonus when attacking enemies on fire for 8 seconds.
Musou Tactic 2: Gains 1 enhancement stack that boosts damage by 7.5% for 3 seconds when near burning enemies. Can be stacked up to 3 times for 7 seconds.
Musou Tactic 3: Upgrades both EX attack and Musou finisher to have them inflict a 3 second true burn effect which deals 2% damage to the enemy's maximum health for every second.
Musou Tactic 4: Attaches a stack of Divine Rage on foes via EX attack and Musou finisher once Musou Mode has been activated. Each stack of Divine Rage increases burn damage by 3% and can be stacked up to 9 times for 8 seconds. After Musou Mode ends, marked enemies can be detonated by hitting them with a normal hit or a charge attack within 6 seconds. The explosions consume 3 stacks and deal damage equal to 3% of the target's maximum health.
Combat Soul Skills
Heaven Combat Soul Skill: Causes both Musou attack finisher and EX attack to refresh the true burn effect inflicted on foes and increase its damage output by 15%. Can be stacked up to 2 times. Bonus increases the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead generates a fiery pillar within a radius of 3 meters that cripples foes with true burn.
Earth Combat Soul Skill: Gains a 10% attack boost and an 8% Musou regeneration bonus for 8 seconds upon attacking foes afflicted with the burn or true burn ailment. Both bonuses increase the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead replenishes 36 Musou points when hitting foes on fire with EX attacks. Has a cooldown time of 0.5 seconds. Also reduces the cooldown time of EX attack by 0.6 seconds when attacking burning foes with Musou attacks, though this effect is also limited by a cooldown time that lasts for 2 seconds.
Human Combat Soul Skill: Increases attack damage of EX attack by 133% when used against foes afflicted with the burn or true burn ailment. Has a cooldown time of 10 seconds. Bonus increases the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead causes EX attack to inflict 100% additional red damage for 2 seconds. After the end of Musou Mode, the skill causes all fire-marked enemies to be smothered within a fiery pillar.
Star Combat Soul Skill: Causes Musou attack to grant a 10 second buff that gives all of Zhou Yu's attacks a 40% chance of burning enemies. Bonus increases the higher the combat soul's ranking rises. Upon attaining Musou Mode, it instead causes attacks to prolong the true burn debuff's effects on enemies by 1 second. Has a cooldown time of 8 seconds.
Skin Skills
Suit Skill: Converts 4% damage output into health points for Zhou Yu if he attacks foes on fire.
Ornament Skill: Gains a 3% boost in both attack and defense for 6 seconds if the final hits of either the normal attack string or Musou attack hurts foes on fire. Can be stacked up to 3 times.
Exclusive Suit Skills
The following skills only take effect if Zhou Yu is equipped with his Flame Heart costume.
Lotus Flame: Imbues all moves with a special effect.
Fire Lotus: Grants Zhou Yu 1 fire lotus petal mark each time he hits an enemy. Each petal lasts for 20 seconds and up to 10 can be stacked at a time.
Fatal Fire Lotus: If Zhou Yu is defeated while carrying 10 stacks of fire lotus petal marks, he will automatically be revived with 40% of his health restored. Activating the skill imposes a 180 second cooldown time that temporarily prevents players from accumulating more petal marks.
Horse Skills
Rainbow Cloud: Causes Musou finisher to deal additional real damage equal to 180% of attack.
Shining Glint: Causes Musou finisher to deal additional real damage equal to 180% of attack.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
East Wind
Required Characters: Zhou Yu, Daqiao
Bonus: +13,333 Health, +1,058 Attack
Expedition Together
Required Characters: Zhou Yu, Sun Ce
Bonus: +13,333 Health, +1,058 Attack
Fish Swimming
Required Characters: Zhou Yu, Lu Xun
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Gives attacks a 14% chance of summoning infernal flames that deal 280% extra damage and inflict the burn status for 6 seconds. Has a 5 second cooldown time. Also causes attacks to have a 15% chance of activating Zhou Yu's Musou Mode and inflicting 400% attack damage on nearby foes within a 5 meter radius while causing them to stiffen 200 milliseconds. When under its effects, it upgrades normal debuffs considerably for 6 seconds within an interval of 12 seconds. In Zhou Yu's case, he gains the Musou burn effect which increases his burn damage by 500% for 6 seconds. Targets are left with a permanent flame mark which triggers an explosion when they get struck by Zhou Yu's charge moves and EX attack. It deals true damage equal to 55% of attack power per second for a duration of 3 seconds, though it can be undone via evasion.
Flying Phoenix
Required Characters: Zhou Yu, Xiaoqiao
Bonus: +13,333 Health, +1,058 Attack
Joint Skill: Zhou Yu can perform a unique joint attack if he is paired up with his wife Xiaoqiao. The first part of the coordinated assault has him deliver a fiery upward strike after twirling his weapon for a bit. He then launches Xiaoqiao to the air and embraces her after she completes the attack's second part.
Gleaming Scene
Required Characters: Zhou Yu, Taishi Ci
Bonus: +13,333 Health, +1,058 Attack
Neck and Neck
Required Characters: Zhou Yu, Zhuge Liang
Bonus: +13,333 Health, +1,058 Attack
Childhood Companions
Required Characters: Zhou Yu, Sun Jian, Sun Ce
Bonus: +20,000 Health, +1,587 Attack
Worldwide Strategy
Required Characters: Guo Jia, Zhou Yu, Lu Xun, Zhuge Liang, Pang Tong
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Zhou Yu retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Performs multiple acrobatic strikes before vaulting on the ground.
Team Abilities
Ability 1 - Focus: Increases Musou capacity for all team members.
Ability 2 - Speed: Increases abilities of Speed-type warriors. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Zhou Yu performs Hellfire as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Zhou Yu performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Twirls weapon continuously to produce a tornado that sucks in foes while launching them into the air.
Midair Type Action: X R1: Zhou Yu propels himself forward in mid-air twirling his weapon vertically as he spirals.
Aerial Thrust: X X: Propels self forward in the air by turning around gracefully.
Normal Strategy Card: Crimson Zeal (紅蓮の計略; lit. "Crimson Stratagem"): Launches three fireballs traveling in different directions. If any of them hit the opponent, the player's attacks will be imbued with the Flame attribute while their defense power end up being reduced.
Golden Strategy Card: Chibi Inferno (赤壁の大火計; lit. "Chibi Great Fire Plan"): Initiates a fire attack that gradually depletes the health of both the player and their opponent.
Team Attacks
Triple Rush 1: Unleashes a mobile shockwave moving on the ground in a straight line via quick strike.
Triple Rush 2: Delivers fast rapid jabs at a downward angle.
Triple Rush 3: Lands a wide swing that unleashes a massive energy wave downward.
Unique Triple Rush: Should Zhou Yu team up with Taishi Ci and Sun Ce, he will be able to perform a unique triple rush alongside them. He begins the combo by stomping the ground hard and twirling his staff repeatedly to generate a whirlwind around him to send foes airborne.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhou Yu is affiliated with the staff in this title. When equipped with it, Zhou Yu can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Lands from a high jump, then immediately slams staff into the ground to send down raining fireballs around the area.
EX Attack 2: Square Triangle Triangle: Vaults unto airborne target and hurls them on a group of enemies below. Upon collision, a rain of fireballs will suddenly bombard them for 3 seconds, causing foes to be juggled continuously while being set ablaze. Introduced in Xtreme Legends.
Musou Attack - Hellfire (業火): Circle: Engulfs staff in flames and spins it around several times, ending the assault with a wide impacting swing.
Alternate Musou Attack - Circling Flames (業旋火; lit. "Hell Whirling Fire"): R1 + Circle: Launches a barrage of twirling hits enveloped in flames, ending the attack with a rising circular strike. Its power becomes stronger once the 1.04 patch update has been installed.
Aerial Musou Attack - Meteor Shower (猛襲火; lit. "Fierce Assault Fire"): X Circle: Unleashes multiple jabs towards enemies below and finishes it off with a fiery sweep attack going forward before landing. Enemies hit by this attack will instantly collapse while being burned by the last hit, limiting its usefulness for combo building.
Rage Attack: Gracefully swings weapon around multiple times while moving forward at blinding speed. Ends the assault by jumping up and slamming the earth to emit a powerful burst of energy outward.
True Rage Attack: After accumulating 100 or more hits during a Rage attack, the initial motion performed by Zhou Yu turns into a continuous twirling dash attack with his weapon coated in flames. Upon finishing the cycle, he then adds two frontal jabs to the left and right. The attack sequence itself is taken from Zhou Yu's True Speed hit motion in Dynasty Warriors 6.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Fire Attack: Starts a fire at the designated location. Its effect is powerful, but lasts only a short time.
Assistance Skill - Healing: Slowly restores the player's health when they are near death.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Tall and Handsome: Resourceful Type, 4,000 Employment Cost
Fixed Strategy - Great Banquet: Holds a large banquet with other officers to increase friendliness rating.
Stratagem Card 1 - Spot Turret: Places a turret that increases the durability of allied bases including the main camp.
Stratagem Card 2 - Upgraded Turret: Places a turret that enables an allied base to fire down powerful arrows within a 50 meter radius.
Stratagem Card 3 - Recovery Turret: Places a turret that enables an allied base to heal the user and their allies within a 50 meter radius.
Stratagem Card 4 - Dragnet: Captures one enemy officer in battle within 60 seconds.
Stratagem Card 5 - Reinforcements: Calls for reinforcements and commands them to attack enemy territory from multiple points.
Awarded Stratagem Card - Inferno: Sets fire to all enemy bases and cause continuous damage to enemy troops and bases for 90 seconds. Becomes more effective during gales and ineffective during rain or snow. Requires 2 allied units to temporarily withdraw for card to take effect.

Dynasty Warriors: Godseekers[]

Type Ability
Critical Bonus: Increases the probability of landing a critical hit when attacking.
Normal Attacks
Soaring Strike (翔打): Hits a single foe.
Rotating Strike (廻打): Hits a single foe. Lowers enemy's defense by 10%.
Flashing Blade (刃閃打; lit. "Blade Flash Strike"): Hits multiple foes.
EX Attacks
Soaring Strike EX (翔打Ex): Hits a single foe. Has a chance of burning enemies.
Ascending Strike EX (旋翔打Ex; lit. "Twirl Soaring Strike EX"): Hits multiple foes. Has a chance of burning enemies.
Musou Attacks
Hellfire (業火): Hits multiple foes. Has a chance of burning enemies.
Circling Flames (業旋火; "Whirling Hellfire"): Hits multiple foes. Has a chance of burning enemies.
Meteor Shower (猛襲火; lit. "Ferocious Raid Fire"): Hits multiple foes. Has a chance of burning enemies.
Red Skills
Hammer of Ruin: Increases damage of attacks against siege weapons by 300%.
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Swift Foot: Increases mobility by 1.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Induce State: Increases the chances of influencing enemy state by 10%.
Influence Duo: Increases the chances of influencing enemy state by 20%.
Influence Ultra: Increases the chances of influencing enemy state by 30%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Break Defense: Causes attacks to break through the enemy's guard.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Proficiency: Increases the effective area of items used.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.
Thievery: Steals items from enemies the character attacks.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Blade Tonfa (葉旋棍; lit. "Leaf Spinning Strike"): Dashes forward and damages surrounding enemies with multiple quick swings. Has a cooldown time of 13 seconds (16 seconds in the Japanese server).
Strong Attack 2 - Shearing Wind (裂風勁; lit. "Splitting Wind Vigor"): Unleashes an energy wave at enemies in front of Zhou Yu. Has a cooldown time of 16 seconds (also 16 seconds in the Japanese server).
Strong Attack 3 - Heavenly Flame (天滅火; lit. "Heaven Destroying Fire"): Aims own staff upward twice with the second hit producing a fire pillar, then strikes the ground to summon a rain of fire arrows on nearby foes repeatedly. In the Japanese server, the move also boosts Zhou Yu's critical rate by 50% for 5 seconds. Has a cooldown time of 20 seconds (24 seconds in the Japanese server).
Strong Attack 4 - Earthly Blaze (地裂火; lit. "Earth Tearing Fire"): Performs an ascending swipe while surrounded by a fiery vortex, then slams the floor to send down explosive fire arrows. In the Japanese version, it also deals additional shield damage. Has a cooldown time of 25 seconds (24 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Circling Flames (業旋火; lit. "Whirling Hellfire"): Imbues staff with the power of fire, then twirls it at the enemy repeatedly to inflict burns for additional damage. In the Japanese server, the move also boosts Zhou Yu's critical rate by 50% for 5 seconds. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Launches a descending overhead slam that produces a dark red pillar of energy for a brief moment.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Team Attacks
Triple Attack 1: Performs a shortened version of Heavenly Flame to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Blade Tonfa to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Battle Melody: Decreases skill cooldown of all officers by 10%.
Secondary Skill: Increases element advantage of shield-type officers by 15%.
Tertiary Skill: Increases element advantage of Wu officers by 40%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Decreases skill cooldown by 10%. Activates after filling up one Musou bar.
Secondary Skill: Increases Musou regeneration by 60%. Activates after filling up two Musou bars.
Team Combination
Chibi Leaders (赤壁の知勇; "Wise Brave of Chibi")
Required Characters: Zhou Yu, Han Dang
Bonus: Defense +5%, Critical Damage +4.5% (+7% in the Japanese server)
Generous Friend (天下二分; "Two Kingdoms Plan")
Required Characters: Zhou Yu, Lu Su
Bonus: Skill Cooldown -4.5%, Critical Chance +4%
Music Masters (魅惑の音律; "Enticing Tune")
Required Characters: Cai Wenji, Zhou Yu
Bonus: Element Advantage +5%, Shield Damage +4.5%
Perfect Couple (佳人才子; "Handsome Scholar")
Required Characters: Zhou Yu, Xiaoqiao
Bonus: Defense +4%, Element Advantage +5%
Siblings (金襴の友; "Golden Brocade Friends")
Required Characters: Zhou Yu, Sun Ce
Bonus: Max Health +4%, Element Advantage +5%
Talented Duo (比肩する叡知; "Comparable Wisdom")
Required Characters: Zhou Yu, Zhuge Liang
Bonus: Skill Cooldown -4.5%, Musou Generation +5%
Be Smart (先見の明; "The Foresighted")
Required Characters: Zhou Yu, Gan Ning, Zhuge Liang
Bonus: Skill Cooldown -4%, Musou Generation +3.5% (+7% in the Japanese server), Critical Damage +4.5% (+9% in the Japanese server)
Team Attack: Zhou Yu will be able to perform a triple attack if he happens to be partnered with Gan Ning and Zhuge Liang. He is the second to act during the whole combo. Only applies to the global server.
Big Dreamers (儚き俊傑; "Short-Lived Genius")
Required Characters: Guo Jia, Zhou Yu, Pang Tong
Bonus: Skill Cooldown -4%, Musou Generation +3.5% (+8% in the Japanese server), Max Health +4.5%
Team Attack: Zhou Yu will be able to perform a triple attack if he happens to be partnered with Guo Jia and Pang Tong. He is the first to act during the whole combo. Only applies to the global server.
Chiefs of Wu 1 (天下二分の志; "Will of the Two Kingdoms Plan")
Required Characters: Zhou Yu, Lu Xun, Lu Su
Bonus: Skill Cooldown -3.5%, Musou Generation +4% (+8% in the Japanese server), Defense +4.5%
Team Attack: Zhou Yu will be able to perform a triple attack if he happens to be partnered with Lu Xun and Lu Su. He is the second to act during the whole combo. Only applies to the global server.
Chiefs of Wu 2 (孫呉の賢哲; "Intelligent Men of Sun Wu")
Required Characters: Zhou Yu, Lu Xun, Lu Meng
Bonus: Skill Cooldown -3.5%, Musou Generation +4% (+8% in the Japanese server), Attack Speed +4%
Team Attack: Zhou Yu will be able to perform a triple attack if he happens to be partnered with Lu Xun and Lu Meng. He is the first to act during the whole combo. Only applies to the global server.
Chiefs of Wu 3 (孫呉の俊英; "Distinguished Talents of Sun Wu")
Required Characters: Zhou Yu, Lu Meng, Lu Su
Bonus: Skill Cooldown -3.5%, Critical Chance +4%, Critical Damage +4.5% (+9% in the Japanese server)
Team Attack: Zhou Yu will be able to perform a triple attack if he happens to be partnered with Lu Meng and Lu Su. He is the last to act during the whole combo. Only applies to the global server.
Great Advisor (大軍師; "Grand Military Advisors")
Required Characters: Zhou Yu, Zhuge Liang, Sima Yi
Bonus: Skill Cooldown -4.5%, Musou Generation +4% (+8% in the Japanese server), Element Advantage +4.5% (+3% in the Japanese server)
Team Attack: Zhou Yu will be able to perform a triple attack if he happens to be partnered with Zhuge Liang and Sima Yi. He is the first to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Zhou Yu wields the Talaria as their sacred treasure in this title. When equipped with it, Zhou Yu can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Zhou Yu performs Hellfire as their ground Musou attack.
Normal Magic: R1 + Square: Stomps at enemies while leaping in the air. The user can remain airborne indefinitely so long as there are more foes to land on. In the original version, the third stomp emitted a shockwave to damage surrounding foes and could be canceled with jump attacks. Ultimate changes it into a launcher used to send enemies airborne.
Charge Magic: R1 + Triangle: Levitates up into the air for a bit, ready to swoop down slightly for a high-speed diving kick forward. Cannot be blocked against and also hits downed foes. Carries targets forward, though somewhat ineffective against immovable units. Associated wielders of Talaria also have the privilege of activating this spell in the air.
Unique Magic: R1 + Circle: Zhou Yu rushes forth as his body becomes enshrouded in bright burning energy while swinging staff back and forth repeatedly. He then stops to deliver fiery spin kicks using his weapon as a makeshift pole and backflipping afterwards.
Summon Magic: R1 + X: Summons mount to Zhou Yu's side.
Miscellaneous Skills
Unity Magic Bonus: Power +2, Technique +3, Speed +4
Musou Effect - Revive: Grants nearby allies the ability to be revived from the location they were last in once. Only applies in Battle Arena.
Divine Blessing 1 - Fortitude: Increases attack speed. Also temporarily increases movement speed and defense power for 2 seconds after switching. Only applies in Battle Arena.
Divine Blessing 2 - Octahedron: Increases normal attack power and charge attack power. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Gems: Increases the amount of gems received. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.
Team Combination
Generals of Wu (呉の大都督; lit. "Governor Generals of Wu"): Deploying Zhou Yu together with Lu Xun, Lu Meng, and Lu Su will have their team's attack power be doubled every 300 KOs.
Genius Strategists (神謀鬼算; lit. "Divine Plot Demonic Calculations"): Deploying Zhou Yu together with Jia Xu, Zhuge Liang, Hanbei Takenaka, and Motonari Mōri will provide their team with a Tear of the Gods at the beginning of battle.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Zhou Yu is affiliated with the staff in this title. When equipped with it, Zhou Yu can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Airborne + Square Square Square Square: Zhou Yu strikes the ground hard upon landing to produce a radial shockwave that knocks nearby foes down. The motions used for this move are based on his EX attack from more recent games, but without the raining fireball effect.
Unique Trigger Attack: R1 + Triangle: Drags a small group of opponents into the air by performing an ascending rightward strike.
Special Technique: R1 + Circle: Pivots around while twirling weapon before unleashing a fiery thrust aimed upward. Sends nearby foes airborne and sets them on fire momentarily.
Musou Attack: Circle: Gracefully swings weapon around multiple times while moving at a brisk pace. Zhou Yu then unleashes several twirling swipes as his weapon is engulfed in flames, then sends out a fiery radial shockwave to trigger explosions around him. Combines aspects of his Rage attack and Hellfire Musou from the previous installment.
Aerial Musou Attack: X Circle: Does a descending spin kick followed by a hopping overhead slam that causes flames to erupt on the ground, setting nearby opponents on fire.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Wall of Incineration (赤壁の神炎; lit. "Chibi Divine Flames"): Unleashes a powerful flame attack and increases damage against siege weapons by a low amount.
Military Unit: Archer
Title: Handsome Hero (美周郎; lit. "Beautiful Youth Zhou")
Unique Political Ploy - Wall Destroyed: Damages areas owned by another faction while decreasing their defense level by 15.
Reputation Bonus: Commanding +25%, Ingenious +80%, Eloquent +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the staff. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Zhou Yu.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Zhou Yu.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Zhou Yu.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Zhou Yu.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Zhou Yu.
Special Attacks
Unique Attack 1 - Hellfire (業火): Performs special technique from the base game. Available by default.
Unique Attack 2 - Rotating Red Rise (旋紅昇): Performs unique trigger from the base game using the staff. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Zhou Yu.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Zhou Yu.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Zhou Yu.

Normal Version Attacks[]

Class Type: Speed

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Attack

Dynasty Warriors 3 Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
Music Dedicated to the Night Sky (夜空に捧ぐ調べ)
Characters: Zhou Yu
Rank: R
Bonus: +205 Attack
Skill - Fortitude (堅固): Reduces damage from soldiers by 7%.
Close Fellowship (断金の交わり)
Characters: Zhou Yu, Sun Ce
Rank: SSR
Bonus: +243 Attack, +243 Health, +243 Musou
Skill - Anti-Missile (防射): Reduces damage from archers by 20%.
Tribute Song to a Friend (友に捧げる調べ)
Characters: Zhou Yu
Rank: SSR
Bonus: +243 Defense, +243 Health, +243 Willpower
Skill - Anti-Equipment (防備): Reduces damage from siege weapons by 15%.
Crimson Passion - Dynasty Warriors 8 (紅き情熱 『7』)
Characters: Zhou Yu
Rank: UR
Bonus: +1,691 Attack, +1,691 Willpower
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Grand Governors of Sun Wu (孫呉の大都督)
Characters: Zhou, Lu Xun, Lu Meng, Lu Su, Zhu Ran
Rank: UR
Bonus: +579 Attack, +579 Health, +579 Musou
Skill 1 - Recover (快復): Recovers 10 Musou points every 4 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Winning Strategy (必勝の計略)
Characters: Zhou Yu, Zhuge Liang
Rank: UR
Bonus: +980 Attack, +980 Musou
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Team Combination
Close Fellowship (断金の交わり)
Required Characters: Zhou Yu, Sun Ce
Bonus: +100 Attack, +50 Willpower
Entwined Branches (連理の枝)
Required Characters: Zhou Yu, Xiaoqiao
Bonus: +50 Defense, +100 Willpower
Discussion on the Beautiful Youth (美禄に論ず)
Required Characters: Zhou Yu, Lu Su, Cheng Pu
Bonus: +50 Attack, +50 Defense, +100 Musou
Key Players of Major Reversals (大逆転の立役者)
Required Characters: Zhou Yu, Zhu Ran, Xu Sheng
Bonus: +100 Attack, +50 Health, +50 Musou
The Glimmer of a Fading Life (薄命の輝き)
Required Characters: Cao Pi, Li Dian, Zhou Yu
Bonus: +100 Attack, +50 Health, +50 Willpower

Fighting Style[]

Keys: Square Slash • Triangle Thrust • Circle Block Thrust • X Block Slash
Basic Attacks
High Slash: Square: Hacks at opponent by swinging left sword.
High Thrust: Triangle: Uses left sword to deliver a short thrust.
Mid Slash: 🡾 + Square: Performs a round slash done at a slightly downward angle.
Mid Thrust: 🡾 + Triangle: Does a forward thrust with right sword.
Low Slash: 🡻 + Square: Delivers a crouching slash that nudges Lu Xun slightly forward. Also hits fallen opponents.
Low Thrust: 🡻 + Triangle: Does a low thrust while crouching. Also nudges Lu Xun slightly forward.
Reverse Slash: Facing Away Square or Triangle: Turns around and hits foe with a spin slash.
Reverse Low Slash: Facing Away 🡻 + Square or Triangle: Turns around and sweeps foe off their feet with a downward slash attack.
Slash Flip: 🡹 + Square or Triangle: Tumbles in the air and drives both swords down on the opponent. Also hits fallen enemies.
Phantom Rising (燕襲雙返; lit. "Swallow Assault Twin Counter"): Near Opponent Square + Triangle: Delivers an overhead chop with both swords before doing a backflip kick to knock foe down.
Combo Attacks
Dancing Razor Finish (疾雙閃; lit. "Rapid Twin Flash"): Square Square: Does a spin slash followed by a two-hit melee strike.
Phantom Surprise (飛閃; lit. "Flying Flash"): Holding 🡾 + Square or 🡺 🡻 🡾 Square: Lifts foe to the air with a double uppercut swing using both blades.
Triple Slash (飛燕天襲; lit. "Flying Swallow Heaven Assault"): 🡽 + Square: Performs a twirling sword dance before attacking opponent with a leaping slash attack.
Showering Blades (飛燕雙天襲; lit. "Flying Swallow Twin Heaven Assault"): 🡽 + Square Square: Extends Triple Slash with another leaping slash.
Double X (紅夏; lit. "Crimson Summer"): 🡸 + Square: Performs an aerial backflip while swinging both swords in a counterclockwise motion.
Deadly Chop (尖刺游; lit. "Tipping Thorn Swim"): 🡺 🡺 + Square Triangle Square: Performs a left-handed slash that transitions into a right-handed thrust while turning, then unleashes a round swipe forward.
Slash Play (尖刺深游; lit. "Tipping Thorn Deep Swim"): 🡺 🡺 + Square Triangle 🡻 + Square: Similar to Deadly Chop, but replaces the round swipe with a crouching slash instead.
Spin Slash (嘴穿; lit. "Beak Drill"): 🡺 🡺 + Triangle: Does a lunging thrust attack.
Twirling Blades (翔旋輪; lit. "Soaring Whirl Ring"): 🡻 🡾 🡺 Square Square Square: Does two twirling spin slashes that hit twice, then unleashes a crouching swipe.
Phantom Razor (翔旋栽輪; lit. "Soaring Whirl Planting Ring"): 🡻 🡾 🡺 Square Square Square Square: Extends Twirling Blades with another crouching swipe to prolong the combo.
Twirling Blade Harmony (疾地雙襲; lit. "Crumbling Earth Twin Assault"): 🡻 🡿 🡸 Square Square: Performs a downward cross slash with both blades followed by an uppercut swing that leaves Lu Xun stretching his arms out.
X Throw (疾步翼閃; lit. "Crumbling Step Wing Flash"): 🡺 🡾 🡻 🡿 🡸 Square Square Square Square Square: Unleashes two one-handed slashes, an outward cross strike, an inward slash with both swords making contact, and a double uppercut swing.
Dancing Razor (疾步雙落; lit. "Crumbling Step Twin Fall"): 🡺 🡾 🡻 🡿 🡸 Square Square 🡺 + Square: Starts off similarly to X Throw, but eschews the last three hit motions in favor of an arcing slash that has both blades hitting the same spot.
Musou Attacks
Musou Slash Attack: 🡻 🡾 🡺 Square + X: Performs a short outward slash, a twirling cut, and a double uppercut swing.
True Musou Slash Attack: Low Health + 🡻 🡾 🡺 Square + X: Performs a more powerful variation of the Musou Slash combo that adds an arcing slash with both swords and another double uppercut swing to finish the combo.
Musou Thrust Attack: 🡻 🡾 🡺 Triangle + Circle: Unleashes three thrusts done in varying altitudes with the first done at a high elevation, the second released while crouching, and the third directed to the opponent's midsection.
True Musou Thrust Attack: Low Health + 🡻 🡾 🡺 Triangle + Circle: Performs a more powerful variation of the Musou Thrust combo that adds a short stab and a lunging thrust to the mix.
Maneuvers
Block Slash: X: Does an ascending swing with both swords to guard against slashes.
Block Thrust: Circle: Holds right sword in a reverse grip to ward off thrusts.
Sidestep: X + Circle: Sidesteps away from an approaching attack.
Back Away: 🡸 🡸: Quickly backs away from an opponent.
Lunge: 🡺 🡺: Quickly lunges at an opponent.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Positions sabers on the right side while doing a double spin slash. Can break through the enemy's guard.
Charge Attack 2: Square Triangle: Knocks foes to the air by raising both swords upward while hopping slightly.
Charge Attack 3: Square Square Triangle: Does a short but quick diagonal slash with both swords, dizzying nearby foes in the process.
Charge Attack 4: Square Square Square Triangle: Inflicts a somersault slash to scoop foes up, then comes down performing a spread swipe with both swords pointed at opposite directions. Derived from Lu Xun's old Double X attack from the previous installment.
Normal Attack: Square Square Square Square: Swings left sword from right to left, then swipes right sword upward. The second half of the combo has Lu Xun continue on with a right-handed stab followed by a turning slash with both swords to knock opponents in front of him away.
Musou Attacks
Musou Attack: Circle: Performs continuous spin slashes to the left with Lu Xun gaining constant momentum with each turn. The barrage ends with him doing an outward swing with his left sword and transitioning to a downward strike with his right sword.
Auxiliary Attacks
Dash Attack: Dashing + Square: Dazes foes with an outward slash attack while sliding briefly.
Jump Attack: X Square: Does an overhead slashing motion while in mid-air.
Counter Attack: L1 + Square: Downs an attacking foe by rushing them with an outward swipe.
Horse Attacks
Horse Charge Attack: Triangle: Swings both blades to each side while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square: Swipes to the right and left repeatedly using each blade for their respective sides.
Horse Musou Attack: Circle: Launches a powerful barrage of swings on each side using both blades in the same direction while riding.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Lu Xun is known as a quick combo dealer. Often dealing dual hits with his blades, he displays his agility through complicated hopping and jumping techniques. His range is shorter than other sword-wielding characters, but he can overcome this setback by wisely using his charge attacks. Note that he may be overwhelmed in large crowds and cannot take hits too well, so it is recommended to take precaution by having him be accompanied by allies if necessary.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Positions sabers on the right side while doing a double spin slash. Can break through the enemy's guard.
Charge Attack 2: Square Triangle: Knocks foes to the air by raising both swords upward while hopping slightly.
Charge Attack 3: Square Square Triangle: Does a short but quick diagonal slash with both swords, dizzying nearby foes in the process.
Charge Attack 4: Square Square Square Triangle: Inflicts a somersault slash to scoop foes up, then comes down performing a spread swipe with both swords pointed at opposite directions. Inflicts death elemental damage if Lu Xun is equipped with his fourth weapon.
Charge Attack 5: Square Square Square Square Triangle: Performs a spiraling slash that launches foes high up into the air, then leaps up to attack them further with a buzz saw slice provided that the player taps Triangle twice.
Charge Attack 6: Square Square Square Square Square Triangle: Does an upward swing that sends out two mobile shockwaves traveling at diverging directions. The mobile shockwaves are turned into whirlwinds if Lu Xun is equipped with his fifth weapon in Xtreme Legends.
Normal Attack 1: Square Square Square Square: Swings left sword from right to left, then swipes right sword upward. The second half of the combo has Lu Xun continue on with a right-handed stab followed by a turning slash with both swords to knock opponents in front of him away.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but changes the fourth hit sequence into an inward cross slash that transitions into an outward strike with both swords pointed at different directions.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a turning slash with both swords pointed towards the right.
Musou Attacks
Musou Attack: Circle: Performs continuous spin slashes to the left with Lu Xun gaining constant momentum with each turn. The barrage ends with him doing an outward swing with his left sword and transitioning to a downward strike with his right sword.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds a few inward cross slashes before unleashing the regular finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Knocks down foes with an outward slash attack while sliding briefly.
Jump Attack: X Square: Does an overhead slashing motion while flipping in mid-air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Swings both blades to each side while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swipes to the right and left repeatedly using each blade for their respective sides.
Horse Musou Attack: Circle: Launches a powerful barrage of swings on each side using both blades in the same direction while riding.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: The attack involves crossing swords and pointing one forward, causing ground and airborne foes to collapse or flee, but cannot penetrate enemy crowds, requiring caution.
Charge Attack 2: Square Triangle: Knocks foes to the air by raising both swords upward while hopping slightly.
Charge Attack 3: Square Square Triangle: Lu Xun performs a series of aerial slashes done in a buzz saw motion, ending the assault with a downward cross strike. Staggers surrounding enemies momentarily. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Inflicts a somersault slash to scoop foes up, then comes down performing a spread swipe with both swords pointed at opposite directions.
Charge Attack 5: Square Square Square Square Triangle: Performs a spiraling slash that launches foes high up into the air, then leaps up to attack them further with a buzz saw slice provided that the player taps Triangle twice.
Charge Attack 6: Square Square Square Square Square Triangle: Does an upward swing that sends out two vertical energy disks traveling at diverging directions.
Normal Attack 1: Square Square Square Square: Lu Xun uses a combo of left and right sword swings, right-handed stab, and turning slash to knock opponents away.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but changes the fourth hit sequence into an inward cross slash that transitions into an outward strike with both swords pointed at different directions.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a turning slash with both swords pointed towards the right.
Musou Attacks
Musou Attack: Circle: Performs continuous spin slashes to the left with Lu Xun gaining constant momentum with each turn. The barrage ends with him doing an outward swing with his left sword and transitioning to a downward strike with his right sword.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds a few inward cross slashes before unleashing the regular finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Knocks down foes with an outward slash attack while sliding briefly.
Jump Attack: X Square: Does an overhead slashing motion while flipping in mid-air.
Jump Charge: X Triangle: Dives upside-down in a drilling motion with both swords planted on the ground to create a damaging tremor.
Parry: L1 + Triangle: Instantly performs the second charge attack to counter incoming blows.
Announcement: R3: Releases a taunting cry while generating red feathers. Can pierce through the enemy's guard and cause them to briefly stagger. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Swings both blades to each side while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swipes to the right and left repeatedly using each blade for their respective sides.
Horse Musou Attack: Circle: Launches a powerful barrage of swings on each side using both blades in the same direction while riding.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Lu Xun gains an additional skill in this title.

Weapon Type: Sword
Skill - Encourage: Temporarily increases the defense power of the entire allied force.

Dynasty Warriors (PSP)[]

Lu Xun gains additional abilities and traits in this title.

Ability - Ferryman: Prevents morale from dropping when crossing rivers.
Boost - Defense ++: Raises the player's defense power by 10 points.
Skill - Fire Attack: Inflicts continuous damage to all, especially defending units. Ineffective during rains.

Samurai Warriors: State of War[]

Lu Xun gains an additional skill in this title.

Sub-Officer Skill - Rally 3: Starts a battle with the Rally 3 charm which heals allies and boosts their morale by a great amount.
Charge Attack 1: Triangle: Crosses both swords together before shoving right sword forward.
Charge Attack 6: Square Square Square Square Square Triangle: Does an upward swing that sends out two vertical energy disks traveling at the same direction.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI, Lu Xun's charge attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Cross swords, point one forward, and generate an orb of fire that detonates slowly. Can explode upon colliding with walls or obstacles.
Charge Attack 2: Square Triangle: Knocks foes to the air by raising both swords upward while hopping slightly. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Lu Xun performs a series of aerial slashes done in a buzz saw motion, ending the assault with a downward cross strike. Staggers surrounding enemies momentarily.
Charge Attack 4: Square Square Square Triangle: Inflicts a somersault slash to scoop foes up, then comes down performing a spread swipe with both swords pointed at opposite directions.
Charge Attack 5: Square Square Square Square Triangle: Conjures a feathery whirlwind that sends foes high up into the air while doing a hopping strike.
Charge Attack 6: Square Square Square Square Square Triangle: Performs a rushing spin slash to knock away nearby enemies.
Normal Attack 1: Square Square Square Square: Swings left sword from right to left, then swipes right sword upward. The second half of the combo has Lu Xun continue on with a right-handed stab followed by a turning slash with both swords to knock opponents in front of him away.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but changes the fourth hit sequence into an inward cross slash that transitions into an outward strike with both swords pointed at different directions.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a turning slash with both swords pointed towards the right.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Circle: Performs continuous spin slashes to the left with Lu Xun gaining constant momentum with each turn. The barrage ends with him doing an outward swing with his left sword and transitioning to a downward strike with his right sword.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but Lu Xun replaces the original finisher by leaping up and hurling a large fireball towards his targets.
Auxiliary Attacks
Dash Attack: Dashing + Square: Knocks down foes with an outward slash attack while sliding briefly.
Jump Attack: X Square: Does an overhead slashing motion while flipping in mid-air.
Jump Charge: X Triangle: Hurls an energy disk downwards before descending.
Parry: L1 + Triangle: Instantly performs the second charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Swings both blades to each side while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swipes to the right and left repeatedly using each blade for their respective sides.
Horse Musou Attack: Circle: Launches a powerful barrage of swings on each side using both blades in the same direction while riding.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability 1 - Seal Power-Up: Gives the party unlimited Musou for 10 seconds. Occurs randomly.
Special Ability 2 - Doctor: Calls a doctor to restore a small portion of health. Occurs randomly after every battle.
Destiny Mode Skills
Favored Action: Burning Bases
Taught Skill Type: Tactic

Dynasty Warriors 5: Empires[]

Lu Xun gains additional abilities and traits in this title.

Weapon Type: Sword
Skill - Speed: Moves towards a target destination more efficiently.
Proposed Policy 1 - Entice Enemy: Asks an officer of another force to defect during a battle. Valid only for 1 turn.
Proposed Policy 2 - Fire Arrows: Equips the player's archers with fire arrows during a battle. Valid only for 1 turn.

Dynasty Warriors: Online[]

Although Lu Xun's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Distribution
Battle Bonus: +7 to Defense

Dynasty Warriors Vol. 2[]

Lu Xun gains additional abilities and traits in this title.

Ability - Fire Attack: Inflicts continuous damage to all, especially defending units.
Support Skill 1 - First Aid: Restores a small portion of life at the end of each area battle.
Support Skill 2 - Drive: Raises attack power if morale is high at start of battle.
Team Combination
Academic Friends (師友)
Required Characters: Zhuge Liang, Lu Xun
Bonus: +28 Defense, +20 Growth
Wu Scholars (呉師弟)
Required Characters: Lu Xun, Lu Meng
Bonus: +50 Growth
Strategist Legacy (軍師の系譜)
Required Characters: Zhou Yu, Lu Xun, Lu Meng
Bonus: +72 Defense

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Confuse: Confuses the opponent, causing them to wander randomly.
Obstacle Effect 2 - Stone Barrage: Drops three boulders on the enemy troops throughout the battlefield.
Main Attacks
Normal Attack: Does a spin slash with both swords held from front to back, leaving behind red trails along the way.
Strong Attack: Produces a wide vortex that sucks in the player before unleashing several violet red mobile shockwaves traveling in a radial formation.

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, though the sword pointing gesture can inflict elemental damage depending on what attributes Lu Xun's current weapon has. This is no longer possible in the sequel.
Enhanced Charge: Tapping R1 instead of Triangle for most charge attacks will enhance their damage output and hit speed while consuming a portion of Musou.
New Attacks
Special Attack: R1: Conjures a wave of furious flames that ravage foes from the left in front of Lu Xun. Sets targets on fire. Consumes 40 Musou points. The attack's base power has been nerfed in the sequel, though it is still a reliable method of clearing enemy crowds.
Counter Attack: Counter + R1: Steps forward slightly with blades crossed in front, then feints with a quick backflip for safety. Unlike most counter attacks in the game, this move is used more for evasive purposes. The sequel gives it more utility by adding a fireball that sets foes on fire while knocking them away.
Team Abilities
Ability 1 - Impulse: Increases the team's speed.
Ability 2 - Speed: Increases attack of Speed-type characters.
Ability 3 - Awakening: Increases damage done by Musou-based attacks.
Ability 4 - Conserve: Decreases Musou consumption rate.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Lu Xun performs his fourth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Leaps shortly before releasing a stream of air gusts.
Triple Attack 2: Low Health + L2 + R2 + Circle: Thrusts forward to produce mid-range wind currents.
Triple Attack 3: Low Health + L2 + R2 + Circle: Causes strong winds to rise up from the ground.
Triple Attack Finisher: Lu Xun does numerous quick slashes and thrusts, then performs a frontal swipe before backflipping. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Command: Raises the morale of allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Lu Xun's charge attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Square Renbu String 1: Delivers two diagonal slashes to the lower left and lower right, an overhead slice to the front, and a diagonal turning swipe.
Square Renbu String 2: Similar to the first Square Renbu string, but adds three spin slashes done to the upper right.
Square Renbu String 3: Similar to the second Square Renbu string, but includes several crouching swipes done back and forth with the last one performed after doing a spin hop.
Square Renbu String Infinite: Similar to the third Square Renbu string, but adds several criss-crossing slashes that send out diagonal energy waves forward.
Triangle Renbu String 1: Does a spiraling uppercut slash and an aerial swing that unleashes a short-ranged energy wave.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds another aerial slash that releases a short-ranged energy wave.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds an energy wave directed on the ground.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a wider energy wave shot to the ground before landing.
Charge Attack: Holding Triangle: Launches a low spin slash followed by a bursting kick forward.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with Lu Xun finishing the move by doing a hopping spiral slash and releasing a wide burst of energy around him.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Lands a frontal swipe while crouching down.
Dash Charge: Dashing + Triangle: Does a hopping spin leading up to a broad slash while sitting on the ground. Also releases a fire energy wave to burn nearby foes.
Jump Attack: X Square: Lands a diagonal slash to the right while up in the air.
Jump Charge: X Triangle: Hovers in the air momentarily before driving sword to the ground and producing a fiery tremor that sets nearby foes on fire.
Evasion: R1: Flips sideways to evade enemy attacks.
Special Move - Fire: L2: Causes flames to erupt from the ground, inflicting fire damage to surrounding enemies. When used in bases, the flames will engulf the whole structure, dealing massive damage to foes stationed there.
Grapple Attacks
Grapple Attack: L1 + Square: Does a simple slash towards the right. If it connects, Lu Xun will stab the opponent and hit them with two criss-crossing swipes.
Grapple Charge: L1 + Triangle: Spins around once before unleashing a wide frontal swing. Should the attack connect successfully, Lu Xun will climb on top of the opponent and jump off them via backflip before launching a descending vertical slash. The resulting hit sends the target a few distances away as a result.
Counter Attack: Counter + L1 + Square: Thwarts enemy attacks by shoving forth and quickly turning around afterwards.
Counter Charge: Counter + L1 + Triangle: Does an upward spin slash while hopping.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Lu Xun will roll forward on the ground and deliver a round upward slash to the opponent before sending them airborne via handspring kick.
Horse Attacks
Horse Charge Attack: Triangle: Unleashes three jabs to the right while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Launches several slashes towards the right. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Delivers continuous sword swings to the right, then launches several powered jabs to finish the attack.
Officer Skills
Evade: Increases movement speed for 30 seconds when knocked down and near death.
Fire Resist: Nullifies fire elemental attacks.
Water Sense: Increases swimming speed. Only available in the original PS3 port.
Wardrums: Makes it easier to improve the morale of allies while increasing its effect on them. Only available in the Special port.
Victor's Aura: Increases the chances of success for raids and keeps enemies confused for a longer period of time.
Swift-Foot: Increases movement speed.
Special Start: Allows character to begin each battle with one tome.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Bag: Allows character to carry up to 3 tomes while making them appear much more frequently.
Tome Skills
Command: Improves the morale of allies and adds their KO count to the character's own.
Hungry Flame: Expands the range of Fire.
Living Flame: Greatly expands the range of Fire.

Dynasty Warriors 6: Empires[]

Lu Xun gains additional abilities and traits in this title.

Special Move - Fire: Releases flaming stones around the area.
Additional Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Upon activating this move, Lu Xun moves at high speed while holding his sword diagonally in front of him.
True Speed Attack: True Speed + Square: Lands a diagonal side swing towards the right.
True Speed Charge: True Speed + Triangle: Performs a stronger version of the dash charge attack.
Officer Card - Wildfire (疾風の猛火; lit. "Windy Raging Fire"): Sets fire on all enemy bases entered in the first 6 minutes of battle when invading.

Dynasty Warriors: Strikeforce[]

Lu Xun is affiliated with the sword (type 3) in this title.

Skills
Fury Awakening Aura: Conjures a fiery pillar that leaves behind golden feathers as Lu Xun undergoes his fury form transformation. Can be imbued with additional effects via certain chi skills.
Type Skill - Rush: Adds one extra dash, allowing the user to triple dash while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Elemental Boost: Increases weapon's elemental attack power. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Strategist Type, Yin Element, +22 (+18 in Multi Raid 2) to Market
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Sun Wu's Five Officers (孫呉の五将)
Required Characters: Lu Xun, Gan Ning, Taishi Ci, Lu Meng, Ling Tong
Bonus: +99 to Blacksmith (Academy in Multi Raid 2)

Fighting Style[]

In Dynasty Warriors 6, Lu Xun wields a single double-edged sword and uses several wuxia-inspired moves with it. Specifically, his attacks resemble those seen in single-sword demonstrations for contemporary wushu. He also has a great range attack when his Renbu string reaches its maximum level or is set to infinity. He is a great crowd killer and can inflict massive damage on officers if his attacks successfully connect.

Lu Xun, with a high Musou gauge, requires constant movement to avoid enemy attacks. Despite his low defense, his balanced character can be improved over time.

When controlled by the AI in Strikeforce, Lu Xun's attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Lu Xun is affiliated with the twin swords in this title. When equipped with it, Lu Xun can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Launches several twirling slashes to juggle nearby foes while setting them ablaze, then ends the barrage by performing a double outward slash with flames engulfing both swords.
Musou Attack - Blaze Kick (炎環腿; lit. "Flame Loop Thigh"): Circle: Swings swords forward to knock nearby opponents into the air, then follows it up with two fiery rising kicks. Only the last two hits innately inflict fire damage. Based on the Lianhuantui/Renkantai technique.
Alternate Musou Attack - Volcano Smash (火山靠; lit. "Volcano Lean"): R1 + Circle: Lu Xun brings both of his swords close to himself in a low posture, then shoulder-leans forward a la the Tieshankao/Tetsuzankou technique to unleash an unblockable blast of fire.
Notable Skills
  • Defense Up: Increases defense by a small amount.
  • Speed Up +: Increases speed by a medium amount.
  • Elemental Attack Up: Increases elemental effects when attacking.
  • Attack Range Up: Increases attack range.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Strategist (軍師) - Significantly increases chances of receiving trade goods.
Minister of the Interior (侍中) - Improves the quality of sword and shield power-ups dropped by enemies.
Admiral (都督) - Moderately decreases damage taken from enemies when using speed-type weapons.
Prime Minister (丞相) - Significantly decreases damage taken from enemies when using speed-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Orderly
  • Subordinate Special Command - Joint Exercises: Selects a single officer to train with. Increases orderly fame by 1,000 and brave fame by 500 when used.
  • Ruler Special Command - Custody: Takes custody of the Emperor, giving the user additional authority. Increases orderly fame by 5,000 when used.

Dynasty Warriors Next[]

Lu Xun is affiliated with the twin swords in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Lu Xun performs Volcano Smash as their main Musou attack with the game classifying it as a Blast type.
Speed Musou Attack - Mental: Tap Both Sides of Screen: Lu Xun conjures a volatile sphere of fire capable of moving at a certain distance according to his will. At the end of the attack, he turns his back on the sphere and triggers its detonation.
Direct Breaks
Direct Break (Default) - Swordsmen: Commands a group of swordsmen to perform a joint melee assault.
Direct Break (Alternate) - Juggernauts: Causes a juggernaut to fire a beam of ice before triggering an explosion.
Direct Break (Downloadable) - Tigers: Summons several tigers that emit a shockwave-inducing howl.
Stratagems
Stratagem Card (Default) - Brilliant Fire Arrows (俊英の火矢; lit. "Genius's Fire Arrows"): Launches a fire attack on the first enemy base the player walks into.
Stratagem Card (Alternate) - Fires of Ambition (炎の志): Imbues player's attacks with the element of fire.
Stratagem Card (Downloadable) - Eager for the Future (未来への熱意): Enables player to jump while doing strong attacks.
Allied Stratagem: If deployed as a playable officer, Lu Xun will launch a fire attack on an enemy base at the beginning of battle. Has a chance of happening from time to time.

Shin Sangoku Musou VS[]

Lu Xun is affiliated with the twin swords in this title, though his EX attack and second Musou attack are absent.

Changed Attacks
Charge Attack 1: X: Does a short thrusting motion.
Charge Attack 2: Y X: Lifts foes to the air by doing an upward slash using left sword.
Charge Attack 4: Y Y Y X: Flips forward while swinging both swords in tandem, unleashing a cross-shaped energy wave forward. Adapted from Lu Xun's old fourth charge attack in older titles.
Charge Attack 5: Y Y Y Y X: Performs an ascending spiral slash.
Charge Attack 6: Y Y Y Y Y X: Initiates a spinning slash before leaping up to do a rising swipe while propelled by explosive flames. Sets foes on fire.
Jump Attack: B Y: Functions similarly to its base game incarnation, though the cross-shaped slash wave has been omitted.
Jump Charge: B X: Performs an aerial spin slash before diving to the ground face down with both swords pointed forward, producing a powerful impact upon landing and tumbling back up.
Additional Attacks
Ranged Attack: Lock-On Enemy + Y: Launches two cross-shaped slash waves in a row from a distance.
Ranged Charge: Lock-On Enemy + X: Stabs both swords on the ground to produce a shockwave that causes fiery energy to rise up into a pillar, sending the target airborne.
Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
Evasion: R: Tumbles in the air to instantly avoid enemy attacks.
Musou Attacks
Normal Musou Skill - Godspeed (神速): ZL or Y + B: Increases movement and attack speed.
Rare Musou Skill - Falling Rocks (落石): ZL or Y + B: Causes rocks to fall down on areas where the user's allies are.
Musou Attack: A: Lu Xun performs Blaze Kick as their ground Musou attack.
Musou Rush: Hold A: Lu Xun duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Lu Xun will fling his victim to the air with a low turning swipe followed by a forward vertical slash with both blades and a scissoring thrust. He then ends the assault with an explosive tackle strike reminiscent of his Volcano Smash Musou attack from the base game. If the opponent wins, Lu Xun will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
Team Combination
By Popular Demand (人気選抜)
Required Characters: Xiahou Dun, Lu Xun, Wang Yuanji
Personal Tactic - Fierce Tiger Plan (猛虎の計): Activates the Fierce Tiger skill effect on a wider scale, summoning tigers to assist the user and their teammates.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the twin dragon swords moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.

Modified Attacks
Charge Attack 1: Launches an orb of fire that detonates after a brief moment.
Charge Attack 2: Lifts foes to the air by doing an upward slash using left sword.
Charge Attack 3: Similar to what the twin dragon swords moveset has access to, but has an additional input move in the form of Lu Xun's EX attack from Dynasty Warriors 7.
Charge Attack 4: Flips forward while swinging both swords in tandem. Reminiscent of the fourth charge attack used by the twin sabers moveset.
Charge Attack 5: Does an ascending spiral slash.
Charge Attack 6: Performs a spinning slash before leaping up to do a rising swipe with the second motion triggering an explosion on the ground.
Evolution Attack: Extends the normal attack string by using motions from Lu Xun's Blaze Kick Musou attack, namely the fiery spin slash done while crouching and the two flaming kicks.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Lu Xun's Volcano Smash Musou attack from Dynasty Warriors 7.
Jump Charge: Does multiple downward thrusts followed by a outward cross slash with both swords while in mid-air.
Special Abilities
Best Formation 1 - Crane Formation: 3 to 5 Units, Balanced Type
Best Formation 2 - Snake Formation: 3 to 5 Units, Defense Type
Best Formation 3 - Scale Formation: 1 to 5 Units, Offense Type
Support Skill - Offensive Foresight (攻撃予見): Neutralizes the enemy army's stat buffs.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Performs a charging attack with both swords held crossed, then stops to unleash a spin slash followed by a cross swipe. Inflicts a total of 260% attack damage on foes. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Delivers a frontal cross slash that leaves behind bright orange trails, dealing 150% attack damage on foes. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Lands a round swipe from front to left, then lands an explosive flying kick for good measure. Deals a total of 200% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Performs a hopping spin slash done counterclockwise with both swords held outward and a rightward swing while crouching. Inflicts a total of 220% attack damage to surrounding enemies. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Leaps into the air and juggles foes with several upward slashes, then somersaults in time to cast them down with a fiery bolt on the ground. Deals 320% attack damage and has a chance to set victims on fire.
Strong Attack 3: Twirls both blades in vertical circles before thrusting them slightly outward, inflicting a total of 290% attack damage to foes.
Strong Attack 4: Performs an angular spinning attack while moving slightly, knocking foes away while dealing 190% attack damage.
Strong Attack 5: Releases a fiery shockwave by plunging both swords on the ground, inflicting 100% attack damage and potentially setting targets on fire for a brief moment.
Strong Attack 6: Impales an enemy by the throat and spins them around before flinging their body away via horizontal cut, dealing a total of 320% attack damage in the process.
Normal Attack 1: Does a quick leftward slash that deals 80% attack damage.
Normal Attack 2: Delivers upward swipes from both sides while facing left to inflict 80% attack damage on enemies in front.
Normal Attack 3: Turns around while slashing at foes leftward. Deals 90% attack damage.
Normal Attack 4: Lands a strong diagonal gash to the right, inflicting 110% attack damage on foes.
Normal Attack 5: Launches a leftward sweep attack with both swords crossed. Inflicts 140% attack damage.
Normal Attack 6: Performs a broad diagonal slash to the upper right, dealing 200% attack damage and ending the combo.
Special Attacks
EX Attack: Slashes repeatedly in varying angles with both swords coated in fire. Deals a total of 530% attack damage with a chance of setting foes ablaze.
Musou Attack: Performing a rendition of his Blaze Kick Musou attack, Lu Xun hacks the enemy with a fiery rotating slash before delivering a burning upward kick. Deals a total of 800% attack damage with a chance of setting targets on fire momentarily.
Auxiliary Attacks
Dash Attack: Performs a slanted spin slash while hovering forward above the ground.
Switch Attack: Turns around upon landing and unleashes a cross slash while crouching down. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Rushes forth while lowering back in order to avoid enemy attacks.
Horse Attacks
Horse Normal Attack: Delivers quick swings to the right side with both swords repeatedly.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Fire Attack: Deals 6% more damage to burning enemies. Effects increase the higher Lu Xun's star ranking becomes.
Special Attack: Deals 8% more damage to targets that have been knocked into the air or have collapsed. Effects increase the higher Lu Xun's star ranking becomes.
Assault Command: Adds 2 more hits to EX attack while performing an 8-hit combo. Each additional hit deals 85% attack damage with the last one knocking foes into the air.
Combat Soul Skills
Heaven Combat Soul Skill: Deals 10% additional damage to burning enemies. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Gains a 4% attack boost for every second a combo lasts. Can be stacked up to 5 times. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Extends Musou attack with 5 additional hits after sustaining a combo for 5 seconds, with each hit dealing 40% damage and the final strike inflicting electric induction on foes. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Converts 4% attack damage into health for 2 seconds upon hitting foes on fire.
Ornament Skill: Gains a 7% boost in defense for 6 seconds after scoring a hit combo within 5 seconds or less.
Exclusive Suit Skills
The following skills only take effect if Lu Xun is equipped with his Wandering Youth costume.
Eternal Trace: Imbues all moves with a special effect.
Water Wood Connection: Causes normal attacks and charge attacks to have a 10% chance of triggering either the Water Form or Wood Form skills for 10 seconds. There is also a chance of activating both skills at once through subsequent hits.
Water Form: Increases defense by 13%.
Wood Form: Restores 3% of health per second.
Graftion: Causes EX attacks to bestow Lu Xun with super armor status while briefly increasing his maximum health by 800%. This effect only occurs if Lu Xun unlocks both Water Form and Wood Form at the same time.
Horse Skills
Yellow Dust: Causes EX attack to heal allies within 10 meters 1% of maximum health per second for a duration of 3 seconds.
Divinity: Causes EX attack to heal allies within 10 meters 1.5% of maximum health per second for a duration of 3 seconds.
Dilu: Causes EX attack to heal allies within 10 meters 1.5% of maximum health per second for a duration of 5 seconds.
Clustered Gleam: Causes EX attack to heal allies within 10 meters 1.5% of maximum health per second for a duration of 5 seconds.
Ghost Candle: Causes EX attack to heal allies within 10 meters 1.5% of maximum health per second for a duration of 5 seconds.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Common Efforts
Required Characters: Lu Xun, Lianshi
Bonus: +13,333 Health, +1,058 Attack
Fish Swimming
Required Characters: Zhou Yu, Lu Xun
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Gives attacks a 14% chance of summoning infernal flames that deal 280% extra damage and inflict the burn status for 6 seconds. Has a 5 second cooldown time.
Land in Dream
Required Characters: Lu Xun, Daqiao
Bonus: +13,333 Health, +1,058 Attack
Shine Again
Required Characters: Lu Xun, Sun Ce
Bonus: +13,333 Health, +1,058 Attack
Capture of Jingzhou
Required Characters: Lu Xun, Lu Meng, Zhou Tai
Bonus: +20,000 Health, +1,587 Attack
Worldwide Strategy
Required Characters: Guo Jia, Zhou Yu, Lu Xun, Zhuge Liang, Pang Tong
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Lu Xun retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Charge Attack 1: Triangle: Does a short thrusting motion.
Charge Attack 2: Square Triangle: Swings both weapons upward.
Charge Attack 4: Square Square Square Triangle: Flips forward while swinging both swords together.
Charge Attack 5: Square Square Square Square Triangle: Performs an ascending spiral slash.
Charge Attack 6: Square Square Square Square Square Triangle: Initiates a spinning slash before leaping up to do a rising swipe.
Jump Attack: X Square: Swipes both swords in a cutting motion.
Jump Charge: X Triangle: Does multiple jabs at a downward angle before somersault-slashing forward to release two crossed-cutting waves.
Team Abilities
Ability 1 - Recovery: Accelerates life recovery while inactive.
Ability 2 - Regeneration: Accelerates Musou recovery while inactive. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Lu Xun performs Volcano Smash as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Lu Xun performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Skewers enemy before dragging them to the air via ascending buzz saw spin. The move ends with Lu Xun casting his victim down to the ground. Counts as an unblockable grab, but only affects one target.
Midair Type Action: X R1: Dives unto the floor while surrounded within a whirlwind, launching targets up as Lu Xun passes through braking from landing.
Aerial Thrust: X X: Tumbles in the air while holding both swords outward sideways.
Normal Strategy Card: Young Genius (若き俊英の秘策; lit. "Young Genius's Secret Plan"): Imbues the current officer's attacks with the Flame attribute.
Golden Strategy Card: Flaming Ingenuity (知勇の炎; lit. "Fire of Wisdom and Courage"): Lays down a swirling disc of fire that triggers a small explosion if an opponent happens to step on it. Also sets targets on fire.
Team Attacks
Triple Rush 1: Releases a mobile shockwave on the ground via cross swipe.
Triple Rush 2: Swings swords back and forth several times while up in the air.
Triple Rush 3: Does a rightward swipe with both swords to produce a massive energy wave sent downward.
Unique Triple Rush: If Lu Xun is paired up with Jiang Wei and Cao Pi, he will be able to pull off a unique triple rush attack alongside them. His attacks include an aerial roundhouse kick followed by a fireball hurled downward, making it somewhat reminiscent of his Musou finisher from the fifth game.

Fighting Style[]

His Online Z self utilizes a combination of the twin dragon swords attacks along with some of his older techniques from the fifth game and the third Warriors Orochi sequel for additional variety. Like with his original moveset, he can burn enemies and proceed to juggle them into the air. This tactic is often a reliable way to damage enemy commanders.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Lu Xun is affiliated with the swallow swords in this title. When equipped with it, Lu Xun can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Launches several twirling slashes to juggle nearby foes while setting them ablaze, then ends the barrage by performing a double outward slash with flames engulfing both swords. In Xtreme Legends, the 1.03 patch update allows the move to be maneuvered.
EX Attack 2: Square Square Square Square Triangle Triangle: Lu Xun and his shadow perform a multi-hitting spinning slash together while hovering in midair, then they both end the assault with a downward swing before landing. The 1.03 patch update allows the move's trajectory to be properly maneuvered. Introduced in Xtreme Legends.
Musou Attack - Blaze Kick (炎環腿; lit. "Flame Loop Thigh"): Circle: Swings swords forward to knock nearby opponents into the air, then follows it up with two fiery rising kicks. Only the last two hits innately inflict fire damage. Based on the Lianhuantui/Renkantai technique.
Alternate Musou Attack - Volcano Smash (火山靠; lit. "Volcano Lean"): R1 + Circle: Lu Xun brings both of his swords close to himself in a low posture, then shoulder-leans forward a la the Tieshankao/Tetsuzankou technique to unleash an unblockable blast of fire.
Aerial Musou Attack - Swallow Slash (飛燕爬破斬; lit. "Flying Swallow Scratch Blast Slash"): X Circle: Unleashes a series of swift slashing motions upon landing. The attack ends with Lu Xun leaping upward and his shadow double remaining on the ground in time for a simultaneous slash attack from both. Can also inflict fire damage.
Rage Attack: Does a vertical spinning slash several times with both weapons covered in flames. In the end, Lu Xun delivers a crouching slash that releases a sudden energy burst which blows away nearby opponents. The attack sequence is inspired from Lu Xun's old Musou attack in previous titles.
True Rage Attack: Performing a 100-hit during a Rage attack will have Lu Xun perform a series of criss-crossing zigzag swipes alongside his shadow continuously. He then finishes up the combo with two spiraling strikes while standing still.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Emergency Support: Causes items to appear upon approaching the user.
Assistance Skill - Recovery: Restores the player's health when they are near death.
Rouse Skill - Recovery: Restores the health of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - High Spirited Commander: Brave Type, 3,000 Employment Cost
Fixed Strategy - Large Draft: Uses up plenty of resources to recruit a large amount of troops.
Stratagem Card 1 - Lightning Speed: Increases hit speed and movement speed for 40 seconds.
Stratagem Card 2 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 4 - Inferno: Sets fire to all enemy bases and cause continuous damage to enemy troops and bases for 90 seconds. Becomes more effective during gales and ineffective during rain or snow. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Concentration: Fills up the rage gauge.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Archer
Musou - Great Fire Plan Flying Swallow Formation (大火計飛燕陣): Immolates enemies within a wall of fire.
Skill - Great Fire Plan Mandarin Duck Formation (大火計鴛鴦陣): Unleashes a fire attack to damage enemies within range.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.
"Gallant Swallow" Card
Unit Type: Archer
Musou - Great Fire Plan Flying Swallow Formation (大火計飛燕陣): Immolates enemies within a wall of fire.
Skill - Hellfire Rally (業炎奮起): Inflicts damage against enemies while increasing attack power for 60 seconds.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Movement Flexibility: Allows for more mobility by ignoring an enemy unit's zone of control.
Normal Attacks
Freefall (迅堕; lit. "Quick Fall"): Hits a single foe. Lowers enemy's speed by 10%.
Wheel Cut (迅翔斬; lit. "Quick Soaring Slash"): Hits multiple foes.
Crimson Cut (迅紅斬; lit. "Quick Crimson Blades"): Hits multiple foes.
EX Attacks
Rapid Link EX (迅連Ex; lit. "Quick Chain EX"): Hits a single foe. Has a chance of burning enemies.
Wheel Cut EX (迅翔斬Ex; lit. "Quick Soaring Slash EX"): Hits multiple foes.
Musou Attacks
Blaze Kick (炎環腿; lit. "Fire Ring Knee"): Hits multiple foes. Has a chance of burning enemies.
Volcano Smash (火山靠; lit. "Volcano Recline"): Hits multiple foes. Has a chance of burning enemies. Lowers enemy's ability by 10%.
Swallow Slash (飛燕爬破斬; lit. "Flying Swallow Scratching Destructive Slash"): Hits multiple foes.
Red Skills
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Close Quarters: Increases defense against close-range attacks, but weakens it against long-range attacks.
Remoteness: Increases defense against long-range attacks, but weakens it against close-range attacks.
Swift Foot: Increases mobility by 1.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Enfeeble: Reduces the enemy's Musou gauge by 50%.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Purification: Removes influences from the unit and any allied units within 1 adjacent square with a success rate of 50% at the start of each turn.
Strength Vessel: Increases the strength of the unit and any allied units within 1 adjacent square by 5%.
Defense Vessel: Increases the defense of the unit and any allied units within 1 adjacent square by 5%.
Dexterity Vessel: Increases the dexterity of the unit and any allied units within 1 adjacent square by 5%.
Agility Vessel: Increases the agility of the unit and any allied units within 1 adjacent square by 5%.
Spirit Vessel: Increases the spirit of the unit and any allied units within 1 adjacent square by 5%.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Purple Skills
Health Springs: Increases the amount of health restored by 20%.
Musou Springs: Increases the amount of Musou restored by 20%.
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Returning Swallow (回飛撃; lit. "Returning Flight Assault"): Unleashes a rapid slash together with shadow clone, then leaps up in tandem to deal a swift kick attack. Has a cooldown time of 13 seconds (16 seconds in the Japanese server).
Strong Attack 2 - Flying Swift (飛燕襲; lit. "Flying Swallow Raid"): Deploys a body double that attacks in a straightforward manner while the real Lu Xun jumps into the air to deliver a downward slashing wave. Also improves his own critical hit rate, though the enhancement percentage and duration effect varies between different servers. Has a cooldown time of 16 seconds (12 seconds in the Japanese server).
Strong Attack 3 - Flaming Chakram (転炎撃; lit. "Hooping Flame Assault"): Performs rapid circular slashes with both swords, then unleashes a flammable radial shockwave. Instantly inflicts a burn effect that gradually depletes the enemy's health for 5 seconds. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Void Swallow Slash (空燕斬): Leaps forward to perform an aerial spinning slash with body double, then lands on the ground to produce a tremor-producing strike. Has a cooldown time of 25 seconds (24 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Blaze Kick (炎環腿; lit. "Fire Ring Knee"): Unleashes a short flurry of fiery swipes accompanied by a flaming kick for good measure. In the Japanese server, it inflicts a burn effect that continuously damages targets for 5 seconds. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Descends down on the floor and lands a fiery spin slash to knock away surrounding foes.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Team Attacks
Triple Attack 1: Performs a shortened version of Returning Swallow to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Void Swallow Slash to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Light as a Swallow: Increases attack of all officers by 10%.
Secondary Skill: Increases attack speed of shield-type officers by 15%.
Tertiary Skill: Increases critical damage of Wu officers by 30%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases Musou regeneration by 30%. Activates after filling up one Musou bar.
Secondary Skill: Increases critical chance for charge skill attacks by 40%. Activates after filling up two Musou bars.
Team Combination
Obedient (主従の絆; "Bond Between Master and Servant")
Required Characters: Lu Xun, Sun Quan
Bonus: Attack Speed +4.5%, Shield Damage +5%
Power Revealed (荊州の覚悟; "Readiness at Jing Province")
Required Characters: Lu Xun, Lu Meng
Bonus: Attack Speed +5%, Critical Damage +4.5%
Chiefs of Wu 1 (天下二分の志; "Will of the Two Kingdoms Plan")
Required Characters: Zhou Yu, Lu Xun, Lu Su
Bonus: Skill Cooldown -3.5%, Musou Generation +4% (+8% in the Japanese server), Defense +4.5%
Team Attack: Lu Xun will be able to perform a triple attack if he happens to be partnered with Zhou Yu and Lu Su. He is the last to act during the whole combo. Only applies to the global server.
Chiefs of Wu 2 (孫呉の賢哲; "Intelligent Men of Sun Wu")
Required Characters: Zhou Yu, Lu Xun, Lu Meng
Bonus: Skill Cooldown -3.5%, Musou Generation +4% (+8% in the Japanese server), Attack Speed +4%
Team Attack: Lu Xun will be able to perform a triple attack if he happens to be partnered with Zhou Yu and Lu Meng. He is the second to act during the whole combo. Only applies to the global server.
Chiefs of Wu 3 (孫呉の知勇; "Wise Braves of Sun Wu")
Required Characters: Lu Xun, Lu Meng, Lu Su
Bonus: Attack Speed +4%, Critical Chance +4%, Element Advantage +4.5% (+3% in the Japanese server)
Team Attack: Lu Xun will be able to perform a triple attack if he happens to be partnered with Lu Meng and Lu Su. He is the first to act during the whole combo. Only applies to the global server.
Grand Strategist (大軍事家; "Great Military Strategists")
Required Characters: Guo Jia, Lu Xun, Zhuge Liang
Bonus: Skill Cooldown -3.5%, Critical Chance +4%, Musou Generation +4% (+8% in the Japanese server)
Team Attack: Lu Xun will be able to perform a triple attack if he happens to be partnered with Guo Jia and Zhuge Liang. He is the second to act during the whole combo. Only applies to the global server.
Master of the Sword (剣撃の名手; "Swordsmanship Expert")
Required Characters: Lu Xun, Xu Shu, Yuan Shao
Bonus: Skill Cooldown -4.5%, Attack Speed +4.5%, Shield Damage +3.5% (+7% in the Japanese server)
Team Attack: Lu Xun will be able to perform a triple attack if he happens to be partnered with Xu Shu and Yuan Shao. He is the first to act during the whole combo. Only applies to the global server.
Shu Break-In (夷陵の守護神; "Patrons of Yiling")
Required Characters: Lu Xun, Han Dang, Zhu Ran
Bonus: Attack Speed +4%, Element Advantage +4.5%, Shield Damage +4.5% (+9% in the Japanese server)
Team Attack: Lu Xun will be able to perform a triple attack if he happens to be partnered with Han Dang and Zhu Ran. He is the last to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Lu Xun wields the Lævateinn as their sacred treasure in this title. When equipped with it, Lu Xun can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Lu Xun performs Blaze Kick as their ground Musou attack.
Normal Magic: R1 + Square: Does a prolonged hovering dash that briefly sets the surrounding area on fire, burning nearby foes along the way. Can control the direction of movement while performing the attack. Tapping Square or Triangle will instantly cancel the magic's effects.
Charge Magic: R1 + Triangle: Summons a large meteor to crash down on a specified position, inflicting damage within a massive radius. Can also affect downed foes.
Unique Magic: R1 + Circle: Lu Xun forms an afterimage of himself on the right wielding a copy of Lævateinn, then coordinates with his duplicate to unleash a fiery cross-shaped slash mark that continuously burns targets before exploding. The attack is even given a name in the Japanese script (裂爬双炎斬; lit. "Rending Scramble Twin Flame Slash").
Summon Magic: R1 + X: Summons mount to Lu Xun's side.
Miscellaneous Skills
Unity Magic Bonus: Power +1, Technique +4, Speed +4
Musou Effect - Repel: Forces surrounding enemy players to be returned to their main base. Only applies in Battle Arena.
Divine Blessing 1 - Blitz: Increases movement speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Infinity Support Skill - Crystals: Increases the possibility of obtaining crystals. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.
Team Combination
Generals of Wu (呉の大都督; lit. "Governor Generals of Wu"): Deploying Lu Xun together with Zhou Yu, Lu Meng, and Lu Su will have their team's attack power be doubled every 300 KOs.

Quiz Battle Toukiden[]

Original Card
Mitama Type: Slay
Hayafuri - Five-Way Protection (Large) (五連答加護【大】): Restores an amount of 900 health points after correctly answering 5 consecutive questions in a row.
Tamafuri - Assault (Medium) (猛攻【中】): Provides scrolls with special effects that have multipliers of 1.7.
Skill 1 & 3 - Stamina 5 (体力上昇【伍】): Raises health points by 500.
Skill 2 - High Morale 3 (意気揚々【参】): Raises damage output of all Mitama during musuhi sequence by 3%.
Skill 4 - Musuhi Up: Tamafuri (ムスヒノ刻上昇・タマフリ): Fills up musuhi gauge by activating tamafuri.
Skill 5 - Slay Attack Up 3 (斬属性攻撃力上昇【参】): Raises attack power of all Slay-type Mitama by 300.
"Fire of Wisdom and Courage" Card
Mitama Type: Slay
Hayafuri - Blaze Kick (炎環腿): Restores an amount of 1,000 health points after correctly answering 5 consecutive questions in a row.
Tamafuri - Eruptive Support (火山靠): Provides scrolls with special effects that have multipliers of 2.
Skill 1 & 3 - Stamina 5 (体力上昇【伍】): Raises health points by 500.
Skill 2 - High Morale 3 (意気揚々【参】): Raises damage output of all Mitama during musuhi sequence by 3%.
Skill 4 - Musuhi Up: Tamafuri (ムスヒノ刻上昇・タマフリ): Fills up musuhi gauge by activating tamafuri.
Skill 5 - Slay Attack Up 3 (斬属性攻撃力上昇【参】): Raises attack power of all Slay-type Mitama by 300.
Skill 6 - Attack Up 8 (攻撃力上昇【八】): Raises attack power by 800.

Sangokushi Puzzle Taisen[]

As a collaboration character, Dynasty Warriors Lu Xun is given the following abilities.

Unit: Diviner
Skill - Scorching Spark (焦熱の火種): Changes all units' influence to Wu, Shu, or Han.
Strategy - Rising Star's Tactic (新星の機略): Triples diviner-type officers' attack power upon inflicting more than 5 consecutive attacks.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Lu Xun is affiliated with the swallow swords in this title. When equipped with it, Lu Xun can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Airborne + Square Square Square Square: Performs a continuous slanted spin slash while in mid-air, then ends the attack with a diving slash. Based on Lu Xun's second EX attack in Dynasty Warriors 8: Xtreme Legends.
Unique Trigger Attack: R1 + Triangle: Lands three quick zigzagging swipes from right, left, and right again to launch foes into the air. Borrows motions from the swallow swords moveset's sixth charge attack in the eighth title.
Special Technique: R1 + Circle: Does a fierce somersault kick that leaves behind trails of fire towards the front.
Musou Attack: Circle: Performs a series of criss-crossing zigzag swipes back and forth continuously. Lu Xun then proceeds to land fiery criss-crossed slashes towards the left, a flaming jump kick to the front, and a sudden ram that causes nearby opponents to forcefully disperse. Combines traits found in Lu Xun's True Rage attack and both of his ground Musou attacks from the previous game.
Aerial Musou Attack: X Circle: Delivers multiple wind-infused slashes in mid-air before sending victims flying away with a wide diagonal slice for good measure.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Fire of Yiling (夷陵の神火; lit. "Divine Fire of Yiling"): Unleashes a powerful flame attack and increases damage against officers by a low amount.
Military Unit: Archer
Title: Wise War Cry (叡智督戦)
Unique Political Ploy - Wall Destroyed: Damages areas owned by another faction while decreasing their defense level by 15.
Reputation Bonus: Commanding +25%, Ingenious +80%, Eloquent +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the swallow swords. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Lu Xun.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Lu Xun.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Lu Xun.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Lu Xun.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Lu Xun.
Special Attacks
Unique Attack 1 - Fire Ring Knee (炎環腿): Performs special technique from the base game. Available by default.
Unique Attack 2 - Charging Break Swallow Twin Slash (衝破燕双斬): Performs unique trigger from the base game using the swallow swords. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Lu Xun.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Lu Xun.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Lu Xun.

Normal Version Attacks[]

Class Type: Speed

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Snipe

Dynasty Warriors 3 Version Attacks[]

Class Type: Defense

Other Skills[]

Memory Abilities
Behind the Long Great River (悠久の大河を背に)
Characters: Lu Xun
Rank: SR
Bonus: +227 Attack, +5 Speed
Skill - Anti-Equipment (防備): Reduces damage from siege weapons by 15%.
Fire Strategy (炎の計略)
Characters: Lu Xun, Zhu Ran
Rank: SSR
Bonus: +257 Attack, +257 Musou, +257 Willpower
Skill - Fortitude (堅固): Reduces damage from soldiers by 30%.
Behind the Dawn (暁を背に)
Characters: Lu Xun
Rank: UR
Bonus: +783 Attack, +783 Willpower
Skill 1 - Fortitude (堅固): Reduces damage from soldiers by 15%.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Wise Brave's Flame - Dynasty Warriors 7 (若き知勇の炎 『6』)
Characters: Lu Xun
Rank: UR
Bonus: +1,131 Attack, +1,131 Willpower, +1,131 Musou
Skill 1 - Technique (技撃): Increases skill attack damage by 10%.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Wise Brave's Flame - Dynasty Warriors 8 (若き知勇の炎 『7』)
Characters: Lu Xun
Rank: UR
Bonus: +1,959 Attack, +1,959 Health
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Training (練磨): Increases commander experience in battle by 18%.
Governor's Lullaby (都督の子守歌)
Characters: Lu Xun, Lu Meng, Gan Ning
Rank: UR
Bonus: +783 Attack, +579 Defense, +393 Musou
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Grand Governors of Sun Wu (孫呉の大都督)
Characters: Zhou, Lu Xun, Lu Meng, Lu Su, Zhu Ran
Rank: UR
Bonus: +579 Attack, +579 Health, +579 Musou
Skill 1 - Recover (快復): Recovers 10 Musou points every 4 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Shining Commander (輝ける将星)
Characters: Guo Jia, Lu Xun, Fa Zheng, Zhong Hui
Rank: UR
Bonus: +847 Attack, +847 Defense, +847 Willpower
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Staking on the Fire Tactic (火計に命を)
Required Characters: Lu Xun, Zhu Ran
Bonus: +50 Defense, +100 Musou
To the Origin of Three Points (三分の原点ヘ)
Required Characters: Lu Xun, Zhuge Liang
Bonus: +100 Defense, +50 Musou
Flowers That Attract Butterflies (蝶を誘う花)
Required Characters: Guo Jia, Lu Xun, Guan Suo
Bonus: +50 Health, +100 Musou, +50 Willpower
Genealogy of Aspirations (志の系譜)
Required Characters: Lu Xun, Lu Meng, Zhu Ran
Bonus: +50 Defense, +50 Health, +100 Musou

Fighting Style[]

Keys: Square Slash • Triangle Thrust • Circle Block Thrust • X Block Slash
Basic Attacks
High Slash: Square: Does a round slash forward.
High Thrust: Triangle: Performs a quick thrust while standing on one leg.
Uppercut Slash: 🡾 + Square: Delivers an ascending circular slash that sends the opponent airborne.
Mid Thrust: 🡾 + Triangle: Stabs the opponent's midsection.
Low Slash: 🡻 + Square: Delivers a downward slash attack. Also hits fallen opponents.
Low Thrust: 🡻 + Triangle: Launches a short stab while crouching down.
Reverse Slash: Facing Away Square or Triangle: Turns around and slashes at foe from behind.
Reverse Low Slash: Facing Away 🡻 + Square or Triangle: Unbalances foe with a turning slash done while crouching.
Diving Phoenix: 🡹 + Square or Triangle: Leaps forth and attacks enemy with an overhead swipe. Also hits fallen enemies.
Touch of Death (鵬擊烈掌; lit. "Peng Strike Violent Palm"): Near Opponent Square + Triangle: Knocks opponent away with a gentle palm strike.
Combo Attacks
Divine Oracle (火燄刃; lit. "Fire Blaze Blade"): Square Square Square: Unleashes two horizontal swipes and an ascending round slash.
Divine Phoenix Oracle (火刃鵬翔; lit. "Fire Blade Peng Soar"): Square Square Square Holding 🡸: Extends Divine Oracle with Phoenix Stance.
Low Phoenix Oracle (火煙連鵬翔; lit. "Fire Smoke Chained Peng Soar"): 🡻 + Square Square Holding 🡸: Similar to Divine Phoenix Oracle, but replaces the two horizontal swipes with a single downward slash.
Cutting the Tree (灼烈華禪; lit. "Scorching Fury Luster Zen"): Triangle 🡻 + Square: Launches a high thrust attack followed by a crouching round slash.
Supernova (灼烈尖; lit. "Scorching Fury Tip"): Triangle Square Triangle: Performs a quick thrust followed by a graceful slicing motion and a forward stab.
War Slash (火燄鵬翔; lit. "Fire Blaze Peng Soar"): 🡾 + Square Holding 🡸: Extends Uppercut Slash with Phoenix Stance.
Dancing Blade (煌輪; lit. "Gleam Ring"): Holding 🡾 + Square Square: Delivers a downward slash attack twice in a row.
Rise of the Phoenix (鵬炎翔; lit. "Peng Flame Soar"): 🡽 + Square Square: Performs a lopsided spin slash while leaping forward. Another aerial spin slash can be done upon making contact with the opponent.
Pommel Slash (侵火翼刃; lit. "Invading Fire Wing Blade"): 🡺 + Triangle Square: Jabs the opponent with sword pommel before unleashing a horizontal slice.
Pommel Sweep (侵火華禪; lit. "Invading Fire Luster Zen"): 🡺 + Triangle 🡻 + Square: Similar to Pommel Slash, but replaces the horizontal slice with a downward slash.
Phoenix Stance (鵬翔; lit. "Peng Soar"): Holding 🡸 + Square: Performs a crane stance that serves as the foundation for multiple combo attacks. The stance itself replenishes the rage meter and lasts so long as the player holds the directional button input.
Phoenix Spin (麗格翻舞; lit. "Lovely Figure Flutter Dance"): Holding 🡸 + Square Square Square Square: Extends Phoenix Stance with a low horizontal slash, a mid level slice, and an angled spin swipe done forward.
Phoenix Strike (麗尖翻舞; lit. "Lovely Tip Flutter Dance"): Holding 🡸 + Square Square Square Triangle: Similar to Phoenix Spin, but replaces the angled spin swipe with a low thrust.
Firebird (仲截翻舞; lit. "Relation Severing Flutter Dance"): 🡸 + Square 🡿 + Square Square: Extends Phoenix Stance with a turning spin swipe while crouching and an upward round slash.
Invincible Phoenix (仲截翻翔; lit. "Relation Severing Flutter Soar"): 🡸 + Square 🡿 + Square Square 🡸: Extends Firebird with Phoenix Stance which allows the player to potentially repeat combos associated with it.
Razor Blade (跳翼刃; lit. "Prancing Wing Blade"): 🡻 🡾 🡺 Square: Rushes forward and attacks opponent with a broad frontal swipe.
Rising Sun (鵬狐烈破; lit. "Peng Fox Violent Blast"): 🡺 🡻 🡾 Triangle: Launches opponent into the air via uppercut swing.
Setting Sun (鵬狐烈翔; lit. "Peng Fox Violent Soar"): 🡺 🡻 🡾 Triangle Holding 🡸: Extends Rising Sun with Phoenix Stance.
Musou Attacks
Musou Slash Attack: 🡻 🡾 🡺 Square + X: Unleashes three different slashes done horizontally.
True Musou Slash Attack: Low Health + 🡻 🡾 🡺 Square + X: Performs a more powerful variation of the Musou Slash combo that adds one more slash and a lopsided spin attack in the air.
Musou Thrust Attack: 🡻 🡾 🡺 Triangle + Circle: Heavily damages opponent with a combo comprised of a high thrust, a low stab, and an uppercut slice.
True Musou Thrust Attack: Low Health + 🡻 🡾 🡺 Triangle + Circle: Performs a more powerful variation of the Musou Thrust combo that includes a pommel strike and a long mid level thrust for good measure.
Maneuvers
Block Slash: X: Swats away slash attacks with a sword waving motion.
Block Thrust: Circle: Blocks thrust attacks by holding sword in a reverse grip.
Sidestep: X + Circle: Sidesteps away from an incoming attack.
Back Away: 🡸 🡸: Quickly backs away from an opponent.
Lunge: 🡺 🡺: Quickly lunges at an opponent.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Performs a spinning handstand kick that can break through the enemy's guard.
Charge Attack 2: Square Triangle: Does an upward strike using left chakram, sending nearby foes airborne.
Charge Attack 3: Square Square Triangle: Hurls chakrams around clockwise while standing on one leg, stunning nearby foes.
Charge Attack 4: Square Square Square Triangle: Sends both chakrams spinning in simultaneous arcs to repel enemy crowds.
Normal Attack: Square Square Square Square: Lands a side swat, a side swing, a low-mid strike done in a crouching position, and a turning slice.
Musou Attacks
Musou Attack: Circle: The individual strides forward, hurls their chakrams several times, then spins around with both chakrams held in each hand, striking enemies with their powerful force.
Auxiliary Attacks
Dash Attack: Dashing + Square: Dizzies foes by ramming both chakrams inwardly towards them while pausing momentarily.
Jump Attack: X Square: Does a side spinning slash done vertically while up in the air.
Counter Attack: L1 + Square: Knocks opponent away with a frontal kick.
Horse Attacks
Horse Charge Attack: Triangle: Strongly tosses both chakrams to each side twice. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square: Repeatedly tosses chakrams to both sides simultaneously.
Horse Musou Attack: Circle: Hurls both chakrams from each side repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Sun Shang Xiang's main point is speed. She is a great crowd killer due to most of her charge attacks swinging all around her. However, her mediocre attack power means dealing with stronger enemy officers will be a problem if players are not too careful.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Performs a spinning handstand kick that can break through the enemy's guard.
Charge Attack 2: Square Triangle: Does an upward strike using left chakram, sending nearby foes airborne.
Charge Attack 3: Square Square Triangle: Hurls chakrams around clockwise while standing on one leg, stunning nearby foes.
Charge Attack 4: Square Square Square Triangle: Sends both chakrams spinning in simultaneous arcs to repel enemy crowds.
Charge Attack 5: Square Square Square Square Triangle: Swings both chakrams upward into a scooping flail. Pressing Triangle again will cause Sun Shang Xiang to leap up and knock airborne foes to the ground by tossing her chakrams down at them.
Charge Attack 6: Square Square Square Square Square Triangle: Tosses both chakrams in a circle, manipulating them to revolve around the user several times. Tap Triangle repeatedly for more chakram spins. Inflicts fire elemental damage if Sun Shang Xiang is equipped with her fifth weapon in Xtreme Legends.
Normal Attack 1: Square Square Square Square: Lands a side swat, a side swing, a low-mid strike done in a crouching position, and a turning slice.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but has the fourth hit sequence be done without raising knee while adding a sweeping low kick while spinning counterclockwise.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but turns the low kick into another slash spin and adds one last motion in the form of a windmill kick with both chakrams following the kick's direction.
Musou Attacks
Musou Attack: Circle: Hurls chakrams to the front several times while striding forward, then spins around with both chakrams held in each hand, knocking surrounding foes away.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds several more chakram spins in a row.
Auxiliary Attacks
Dash Attack: Dashing + Square: Dizzies foes by ramming both chakrams inwardly towards them while pausing momentarily.
Jump Attack: X Square: Does a side spinning slash done vertically while up in the air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Strongly tosses both chakrams to each side twice. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Repeatedly tosses chakrams to both sides simultaneously.
Horse Musou Attack: Circle: Hurls both chakrams from each side repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Sun Shangxiang is a more competent character thanks to her new sixth charge attack. Though the move itself is a bit slow to start-up, it can deal heavy damage to surrounding foes. Once she picks up her strongest weapon as well as a high-leveld Speed Scroll, she can easily keep up or even outpace horsemen units. The range on her normal attacks can also be expanded via Wind Scroll.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Cartwheels forward up to three times, with the last one accompanied by a descending heel drop.
Charge Attack 2: Square Triangle: Does an upward strike using left chakram, sending nearby foes airborne.
Charge Attack 3: Square Square Triangle: Spins with both chakrams held in a slanted angle, ending the attack with the chakrams thrown in a circular motion around the user. The last hit stuns nearby foes. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Sends both chakrams spinning in simultaneous arcs to repel enemy crowds.
Charge Attack 5: Square Square Square Square Triangle: Swings both chakrams upward into a scooping flail. Pressing Triangle again will cause Sun Shang Xiang to leap up and knock airborne foes to the ground by tossing her chakrams down at them.
Charge Attack 6: Square Square Square Square Square Triangle: Tosses both chakrams in a circle, manipulating them to revolve around the user several times. Tap Triangle repeatedly for more chakram spins.
Normal Attack 1: Square Square Square Square: Lands a side swat, a side swing, a low-mid strike done in a crouching position, and a turning slice.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but has the fourth hit sequence be done without raising knee while adding a sweeping low kick while spinning counterclockwise.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but turns the low kick into another slash spin and adds one last motion in the form of a windmill kick with both chakrams following the kick's direction.
Musou Attacks
Musou Attack: Circle: Hurls chakrams to the front several times while striding forward, then spins around with both chakrams held in each hand, knocking surrounding foes away.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds several more chakram spins in a row.
Auxiliary Attacks
Dash Attack: Dashing + Square: Dizzies foes by ramming both chakrams inwardly towards them while pausing momentarily.
Jump Attack: X Square: Does a side spinning slash done vertically while up in the air.
Jump Charge: X Triangle: Dives to the ground with a powerful heel drop that causes a tremor to erupt and knock foes down.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Does a backflip before posing while emitting yellow petals flying around. Breaks through the enemy's guard and staggers them for a brief moment. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Strongly tosses both chakrams to each side twice. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Repeatedly tosses chakrams to both sides simultaneously.
Horse Musou Attack: Circle: Hurls both chakrams from each side repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Sun Shang Xiang gains an additional skill in this title.

Weapon Type: Sword
Skill - Taunt: Provokes an enemy officer and lures them away from their base.

Dynasty Warriors (PSP)[]

Sun Shang Xiang gains additional abilities and traits in this title.

Ability - Field Medic: Restores 20 life points at the end of each area battle.
Boost - Blast Attack +: Imbues the player's charge attacks with a stronger blast element.
Skill - Recovery ++: Restores the party's life gauge by 100 points.

Dynasty Warriors Advance[]

Sun Shang Xiang normally fights using the chakrams in this title, though she also capable of performing her moveset with maces and claws.

Main Attacks
Charge Attack 1: A: Performs a flying kick that knocks foes down.
Charge Attack 2: B A: Launches a spin slash that dizzies nearby enemies. Effective against bowmen.
Charge Attack 3: B B A: Does a short kick forward, a downward cross slash, and a somersault kick. Enhancing the Chain power-up once adds an extra swing before the somersault kick. A second enhancement extends the combo even more with the inclusion of a round slash accompanying the two slashes. Tap B repeatedly for additional hits. Effective against spearmen.
Charge Attack 4: B B B A: Unleashes three cross slashes in a row. Enhancing the Reach power-up twice will result in Sun Shang Xiang doing five cross slashes for the duration of the move. Effective against swordsmen.
Normal Attack: B B B: Swings weapons back and forth three times. Can be cycled up to 9 hits depending on the weapon's overall stats.
Musou Attack: L + A: Unleashes a flurry of fierce strikes to devastate surrounding enemies. The animations used for this move include several flying kicks, a somersault strike, and a stronger variation of the normal attack string that ends with frontal flip.
Power-Ups
Cycle Order: Storm 🡺 Speed 🡺 Reach 🡺 Stun 🡺 Valor 🡺 Chain
Storm: Enhances first charge attack.
Stun: Enhances second charge attack.
Chain: Enhances third charge attack.
Reach: Enhances fourth charge attack.
Speed: Increases movement speed.
Valor: Unlocks current weapon's bonus effects.

Samurai Warriors: State of War[]

Sun Shang Xiang gains an additional skill in this title.

Sub-Officer Skill - Talismania: Obtains powerful charms more easily.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

Not much has changed with Sun Shang Xiang, though her fourth and sixth charges benefit immensely from either Lightning or Vorpal Orbs. Her jump charge can be used to quickly take out thinner crowds, but it is easily interrupted in higher difficulties.

When controlled by the AI in Advance, Sun Shang Xiang's charge attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Cartwheels forward up to three times, with the last one accompanied by a descending heel drop. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Does an upward strike using left chakram, sending nearby foes airborne. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Spins with both chakrams held in a slanted angle, ending the attack with the chakrams thrown in a circular motion around the user. The last hit stuns nearby foes.
Charge Attack 4: Square Square Square Triangle: Sends both chakrams spinning in simultaneous arcs to repel enemy crowds.
Charge Attack 5: Square Square Square Square Triangle: Performs a somersault kick that sends out a red flowery tornado lifting foes into the air.
Charge Attack 6: Square Square Square Square Square Triangle: Tosses both chakrams in a circle, manipulating them to revolve around the user several times. Tap Triangle repeatedly for more chakram spins.
Normal Attack 1: Square Square Square Square: Lands a side swat, a side swing, a low-mid strike done in a crouching position, and a turning slice.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but has the fourth hit sequence be done without raising knee while adding a sweeping low kick while spinning counterclockwise.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but turns the low kick into another slash spin and adds one last motion in the form of a windmill kick with both chakrams following the kick's direction.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Hurls chakrams to the front several times while striding forward, then spins around with both chakrams held in each hand, knocking surrounding foes away.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but has the user do a spinning jump that generates a massive tornado.
Auxiliary Attacks
Dash Attack: Dashing + Square: Dizzies foes by ramming both chakrams inwardly towards them while pausing momentarily.
Jump Attack: X Square: Does a side spinning slash done vertically while up in the air.
Jump Charge: X Triangle: Tosses both chakrams downward while flipping back in the air, catching them as they return upon landing.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Strongly tosses both chakrams to each side twice. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Repeatedly tosses chakrams to both sides simultaneously.
Horse Musou Attack: Circle: Hurls both chakrams from each side repeatedly.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Doctor: Calls a doctor to restore a small portion of health. Occurs randomly after every battle.
Destiny Mode Skills
Favored Action: Defeating Troops
Taught Skill Type: Archery

Dynasty Warriors 5: Empires[]

Sun Shang Xiang gains additional abilities and traits in this title.

Weapon Type: Unique
Skill - Speed: Moves towards a target destination more efficiently.
Proposed Policy 1 - Replenish+: Restores 1,000 troops to all officers.
Proposed Policy 2 - Rally Troops: Fully increases the morale of all allied units temporarily regardless of the player's supply lines.

Dynasty Warriors: Online[]

Although Sun Shang Xiang's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Distribution
Battle Bonus: +7 to Defense

Dynasty Warriors Vol. 2[]

Sun Shang Xiang gains additional abilities and traits in this title.

Ability - Musou Max: Restores the party's Musou gauge.
Support Skill 1 - First Aid: Restores a small portion of life at the end of each area battle.
Support Skill 2 - Ferocity: Raises attack power in proportion to the amount of life remaining.
Team Combination
Elder Brother (長兄と妹; lit. "Older Brother and Younger Sister")
Required Characters: Sun Shang Xiang, Sun Ce
Bonus: +28 Attack, +20 Growth
Father and Daughter (父と娘)
Required Characters: Sun Shang Xiang, Sun Jian
Bonus: +28 Attack, +28 Defense
Little Brother (次兄と妹; lit. "Younger Brother and Sister")
Required Characters: Sun Shang Xiang, Sun Quan
Bonus: +72 Musou, +36 Attack
Mr. and Mrs. Liu (劉夫妻)
Required Characters: Liu Bei, Sun Shang Xiang
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Stun: Slows down the movement of enemy troops for a set time.
Obstacle Effect 2 - Fog: Enshrouds the opponent within a dark fog, limiting their range of attack. Only available to rare card version.
Main Attacks
Normal Attack: Produces a purple whirlwind by swinging chakrams around.
Strong Attack: Charges forward and hurls both chakrams forward like boomerangs. The chakrams rapidly swirl in parallel curving trajectories before returning back to their owner.

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, though the first hit can now inflict elemental damage. The sequel removes that trait entirely, but it can be replicated by wielding a weapon with the Almighty skill.
New Attacks
Special Attack 1: R1: Produces orange phantom chakrams that orbit around Sun Shang Xiang clockwise. Does not consume Musou. Can be used to cover gaps when performing certain charge attacks. Its damage output has been nerfed somewhat in the sequel.
Special Attack 2: Direction + R1: Sun Shang Xiang retrieves her bow and immediately fires a volley of five arrows thrice in a row. Unlike many arrow-based attacks, this move will not cause targets to collapse on the ground, leaving them open to additional hits. Does not consume Musou. Its damage output has been somewhat enhanced in the sequel.
Aerial Thrust: X X: Sun Shang Xiang does a somersault in mid-air, enabling her to jump cancel attacks or travel further while evading foes.
Team Abilities
Ability 1 - Impulse: Increases the team's speed.
Ability 2 - Adrenaline: Recovers life each time a combo is executed.
Ability 3 - Focus: Increases the team's Musou.
Ability 4 - Technique: Increases attack of Technique-type characters.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Sun Shang Xiang performs her normal Musou finisher to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Performs a quick somersault kick that forces air out from the ground.
Triple Attack 2: Low Health + L2 + R2 + Circle: Throws strong currents of air with weapons in hand.
Triple Attack 3: Low Health + L2 + R2 + Circle: Launches a fierce updraft of wind by spiraling in the air.
Triple Attack Finisher: Sun Shang Xiang performs quick angled spins before quickly hurling both chakrams forward. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Unique Triple Attack: Low Health + L2 + R2 + Circle: Together with her brothers Sun Ce and Sun Quan, Sun Shang Xiang performs a special triple attack that symbolizes their familial bond. For her part, she begins the attack by launching enemies to the air with a chakram toss brimming with bright energy. The combo culminates with a red pillar of electricity surging on the ground, devastating nearby enemies along the way.
Strategy - Volley: Increases damage inflicted by all allied projectile weapons including guns and cannons.

Fighting Style[]

Although Sun Shang Xiang is still a reliable crowd clearer thanks to her fourth and sixth charges, her juggling abilities and attack speed are hampered by her strongest weapon being heavy in weight. While Xtreme Legends rectifies this by preventing heavy weapon users from being flinched while attacking, it still leaves Sun Shang Xiang vulnerable to damage especially in the high difficulty settings like Hard or Chaos.

When controlled by the AI in Dynasty Warriors 5, most of Sun Shang Xiang's charge attacks will be imbued with the fire element by default.

In Warriors Orochi, Sun Shang Xiang is more flexible thanks to her speed-type abilities enabling her to cancel attack animations via special maneuvers or air dashing when needed. Plus, giving her a weapon with the Agility attribute mitigates the slow start-up time with some of her attacks. Notably, the first game had a glitch where foes would be struck multiple times by her directional special move if they were sandwiched between it and a wall. Because the situation forces them into a standing position, the combo would go on until they lose all their health and be forcibly launched.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Sun Shang Xiang is affiliated with the bow in this title. Despite sharing the same moveset with Yue Ying, some of her attacks have different traits or effects. The inclusion of new weapons in Special makes her the sole user of the bow moveset.

Standard Attacks
Square Renbu String 3: Similar to the second Square Renbu string, but adds four more volleys of five arrows. A spin kick is included in the middle of the combo followed by a simple hop done while firing.
Square Renbu String Infinite: Similar to the third Square Renbu string, but adds six continuous volleys in a row. With each volley comprised of five arrows, Sun Shang Xiang remains hunched at a low position as she fires repeatedly before rolling forward to repeat the full combo.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a swift heel drop attack that produces a pink petal whirlwind for additional range.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with Sun Shang Xiang firing six arrows per volley. To cap things off, she launches a single arrow into the air before doing an upside-down spinning kick and kneeling on the ground as multiple fiery arrows come raining down around her.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - Volley: L2: Rains down multiple arrows around the user. Can instantly kill enemy archers.
Officer Skills
Sprint: Increases movement speed temporarily by running continuously.
Extension: Lengthens the duration of power-up items found on the battlefield.
Spirit: Increases the amount of Musou gained.
Swift-Foot: Increases movement speed.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Command: Improves the morale of allies and adds their KO count to the character's own.
Ice Arrows: Shoots ice arrows during Volley, enabling character to freeze foes.
Heavy Bolt: Causes ballista bolts to be fired on enemies during Volley.
Rapid Shot: Increases the reload rate of Volley.

Dynasty Warriors 6: Empires[]

Sun Shang Xiang gains additional abilities and traits in this title.

Special Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. When under the effects of this move, Sun Shang Xiang runs forth while holding her bow in front of her.
True Speed Attack: True Speed + Square: Launches five arrows flying forward in a fan arc.
True Speed Charge: True Speed + Triangle: Delivers a flying kick with bursting effects accompanying it.
Officer Card - Great Revival (凛々しき督戦; lit. "Dignified Warfare"): Restores troops to all officers.

Dynasty Warriors: Strikeforce[]

Sun Shang Xiang is affiliated with the bow in this title.

Skills
Fury Awakening Aura: Sun Shang Xiang generates swirling lights and causes a large lotus to briefly materialize on her feet as she undergoes her fury transformation sequence. Can be imbued with additional effects via certain chi skills.
Type Skill - Spring: Adds one extra jump, allowing the user to triple jump while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Awakening Boost: Increases amount of awakening points gained when slaying enemies. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Officer Type, Fire Element, +25 (+20 in Multi Raid 2) to Blacksmith
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Enemy-Only Attack: After charging up a bit, Sun Shang Xiang will air dash sideways while fire a volley of three arrows shot together six times in a row.
Card Combination
Pure Love (純愛の治世; lit. "The Reign of Innocent Love")
Required Characters: Sun Shang Xiang, Liu Bei
Bonus: +30 to Blacksmith (Storehouse in Multi Raid 2)
Sun's Bonds (孫家の絆; lit. "Sun Family's Bond")
Required Characters: Sun Shang Xiang, Sun Jian, Sun Ce, Sun Quan
Bonus: +50 to Workshop (Academy in Multi Raid 2)
All-Woman Team
Required Characters: Zhen Ji, Sun Shang Xiang, Xiao Qiao, Yue Ying, Diao Chan
Bonus: +99 to Storehouse (Strikeforce only)

Fighting Style[]

In Dynasty Warriors 6, Sun Shang Xiang's attack range is greatly improved with her bow and arrows. Though she still suffers from weak defense and attack power, her damage output exceeds the other characters upon reaching level 50. The amount of arrows she fires with each shot normally nullifies these weaknesses anyway especially when paired up with her Volley skill.

When controlled by the AI in Strikeforce, Sun Shang Xiang's attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Sun Shang Xiang is affiliated with the wheels in this title. When equipped with it, Sun Shang Xiang can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Square Triangle Triangle: Crouches low to the ground to spring forward feet first through opponents, dispersing them all with a fiery kick.
Musou Attack - Rising Tiger Kick (猛虎天昇脚; lit. "Fierce Tiger Ascension Legs"): Circle: Crouches briefly before racing towards a nearby enemy. If she manages to reach one, Sun Shang Xiang will jump onto the victim's head and performs a series of quick stomping kicks followed by a explosive backflip that sets surrounding foes on fire.
Aerial Musou Attack - Crimson Volley (紅蓮弓; lit. "Crimson Lotus Bow"): X Circle: Pulls out a bow in mid-air, draws it with the support of both feet, then shoots an arrow surrounded by a powerful flaming aura towards the ground, hitting at a wide radius upon landing.
Notable Skills
  • Max Health Up: Increases maximum health by a small amount.
  • Attack Range Up: Increases attack range.
  • Horsemanship: Keeps user from being knocked off of horses less often.
  • Wheel Master: Gains expertise at wielding the wheels.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Pacifies the West (鎮西将軍) - Slightly increases attack and defense against officers when using speed-type weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Bow-Waisted Princess (弓腰姫) - Very significantly increases defense against projectile and shockwave attacks when using speed-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Sun Shangxiang is affiliated with the wheels in this title.

Unique Attacks
EX Attack: Square Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Sun Shangxiang performs Crimson Volley as their main Musou attack with the game classifying it as a Blast type.
Speed Musou Attack - Blast: Tap Both Sides of Screen: Sun Shangxiang dashes forward and slashes at her opponents repeatedly in a circular motion while being covered in flames. The assault ends with both wheels orbiting around her before catching them.
Direct Breaks
Direct Break (Default) - Archers: Causes a rain of arrows to surround the player, damaging enemies within close proximity.
Direct Break (Alternate) - Juggernauts: Causes a juggernaut to fire a beam of ice before triggering an explosion.
Direct Break (Downloadable) - Pandas: Causes a group of pandas to charge at the enemy.
Stratagems
Stratagem Card (Default) - Princess' Training (弓腰姫の訓練; lit. "Training of the Bow-Waisted Princess"): Greatly increases attack of allied bow troops.
Stratagem Card (Alternate) - Gallant March (凛々しき行軍; lit. "Dignified March"): Increases allied army's attack and speed.
Stratagem Card (Downloadable) - Princess' Smile (姫の笑顔): Greatly increases the attack of both allied and enemy armies.
Allied Stratagem: If deployed as a playable officer, Sun Shangxiang will lend the player a unit of bow troops to lead into battle. Has a chance of happening from time to time.

Shin Sangoku Musou VS[]

Sun Shangxiang is affiliated with the wheels in this title, though her EX attack and second Musou attack are absent.

Changed Attacks
Charge Attack 1: X: Functions similarly to its base game incarnation, but has slightly better attack range.
Jump Charge: B X: Backflips in the air before firing an arrow that produces a shockwave upon hitting the earth.
Additional Attacks
Ranged Attack: Lock-On Enemy + Y: Pulls out bow and shoots arrows at the target repeatedly with each button input. Motions are based on Sun Shangxiang's normal attack string from Dynasty Warriors 6.
Ranged Charge: Lock-On Enemy + X: Fires three powered shots in a row, inflicting heavier damage on the target.
Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
Evasion: R: Does an aerial roll to avoid enemy attacks.
Musou Attacks
Normal Musou Skill - Concealment (隠密): ZL or Y + B: Becomes invisible to others.
Rare Musou Skill - Volley (矢雨): ZL or Y + B: Causes arrows to rain down all over the surrounding area.
Musou Attack: A: Sun Shangxiang performs Rising Tiger Kick as their ground Musou attack.
Musou Rush: Hold A: Sun Shangxiang duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Sun Shangxiang will attack the opponent by spinning her wheels against them before battering their body with a fiery handspring kick and backflip kick. While in the air, she then pulls out her bow and draws it with the support of both feet to fire an explosive arrow at her target. The attack itself combines aspects of Sun Shangxiang's EX attack and Crimson Volley Musou. If the opponent wins, Sun Shangxiang will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
Team Combination
Team Princess (チーム姫)
Required Characters: Zhenji, Sun Shangxiang, Wang Yuanji
Personal Tactic - Recovery Plan (回復の計): Activates the Recovery skill effect on a wider scale, restoring health for the user and their teammates.
Archers (弓士)
Required Characters: Xiahou Yuan, Sun Shangxiang, Lu Bu
Personal Tactic - Recovery Plan (回復の計): Activates the Recovery skill effect on a wider scale, restoring health for the user and their teammates.
Murderous Kunoichi (殺意のくノ一)
Required Characters: Sun Shangxiang, Diaochan, Ayane
Personal Tactic - Full Recovery Plan (全快の計): Restores the health and Musou of every allied officers including the user.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the wheels moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Delivers a frontal kick that staggers foes.
Charge Attack 6: Hurls both wheels forward like boomerangs, dazing enemies struck by them.
Evolution Attack: Extends the normal attack string with the wheel moveset's moon charge attack.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Sun Shangxiang's Rising Tiger Kick Musou attack from Dynasty Warriors 7.
Dash Attack: Similar to what the wheels moveset has access to, but dazes foes instead of knocking them away.
Special Abilities
Best Formation 1 - Scale Formation: 1 to 5 Units, Offense Type
Best Formation 2 - Round Formation: 1 to 5 Units, Defense Type
Best Formation 3 - Arrow Formation: 5 Units, Offense Type
Support Skill - Encouragement (激励): Briefly raises all allied units' attack power by 5%.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Spins around while tossing both wheels to the front and rear like boomeranges, inflicting 160% attack damage on nearby targets. The wheels themselves travel at a considerable distance, making this move ideal for softening targets from a distance. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Delivers a powerful kick that deals 160% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Twirls around counterclockwise before initiating a sweeping cross swipe, dealing 130% attack damage in the process. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Tosses both wheels up in the air, then performs two spinning roundhouse kicks with the first one done while crouching and the next one executed during a stationary spin hop. It ends with Sun Shangxiang standing up to catch her wheels as they come falling down. Deals a total of 180% attack damage to surrounding foes. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Throws boths wheels one at a time into the air to lift nearby foes momentarily, dealing 180% attack damage.
Strong Attack 3: Hurls wheels coated in fire while cartwheeling forward, inflicting 280% attack damage.
Strong Attack 4: Causes wheels to orbit around Sun Shangxiang, briefly covering her within an orange red whirlwind. Deals 200% attack damage to surrounding enemies.
Strong Attack 5: Rotates wheels around in a spiraling motion while surrounded by an orange red whirlwind, dealing 180% attack damage to surrounding foes and sending them airborne.
Strong Attack 6: Tosses both wheels forward as they spin in tandem to eviscerate enemies caught in their path. Causes a total of 220% attack damage.
Normal Attack 1: Swings right wheel downward to the lower left, dealing 60% attack damage.
Normal Attack 2: Slashes with left wheel to the lower right, dealing 80% attack damage in the process.
Normal Attack 3: Does a turning rightward swipe to inflict 100% attack damage.
Normal Attack 4: Lunges forth with a frontal horizontal slash that deals 130% attack damage.
Normal Attack 5: Performs a diagonal circular swing to inflict 160% attack damage on nearby enemies.
Normal Attack 6: Throws each wheel to both sides simultaneously as they converge forward before returning to Sun Shangxiang, dealing 190% attack damage to foes and ending the combo.
Special Attacks
EX Attack: Delivers a fiery flying kick while propelling forward at quick speed, inflicting 320% attack damage to foes and setting them on fire for 6 seconds.
Musou Attack: Performing a rendition of her Rising Tiger Kick Musou attack, Sun Shangxiang dashes towards a nearby foe and tramples on them with fierce stomping kicks followed by an explosive somersault attack, dealing a total of 940% attack damage. This move will fail if there are no targets near Sun Shangxiang.
Auxiliary Attacks
Dash Attack: Tosses both wheels forward while hopping about briefly.
Switch Attack: Descends down in time to perform a spinning attack with both wheels briefly orbiting around Sun Shangxiang as she stands up. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Flips forward to evade enemy attacks instantly.
Horse Attacks
Horse Normal Attack: Quickly tosses both wheels downward from left to right repeatedly.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Breeze: Causes EX attack to burn foes and additionally recover 12% Musou points. Effects increase the higher Sun Shangxiang's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Causes all attacks to have a 40% chance of burning enemies for 10 seconds after performing Musou attack. Chance increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Causes Musou attack to deal 34% more damage. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Recovers 9 Musou points per second for every additional burning enemy near Sun Shangxiang. Can be stacked up to 3 times. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Increases maximum health in battle by 4%.
Ornament Skill: Increases attack in battle by 4%.
Horse Skills
Seclusion: Causes enemies within 5 meters to take 78% more burning damage.
Golden Scale: Causes enemies within 5 meters to take 78% more burning damage.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
A Sunny Spring
Required Characters: Sun Shangxiang, Xiaoqiao
Bonus: +3,378 Health, +268 Attack
As If Sworn Brothers
Required Characters: Sun Shangxiang, Lianshi
Bonus: +8,356 Health, +663 Attack
Riverside Willows
Required Characters: Sun Shangxiang, Zhao Yun, Zhang Fei
Bonus: +15,022 Health, +1,192 Attack
Sunny View
Required Characters: Sun Shangxiang, Sun Jian, Sun Quan
Bonus: +15,022 Health, +1,192 Attack
Special Skill: Gives attacks a 12% chance of creating fierce flames that deal 190% extra damage and inflict the burn status for 6 seconds. Has a 5 second cooldown time.

Warriors Orochi 3[]

Sun Shangxiang retains her weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Throws both weapons downward in an arcing manner before catching them back.
Team Abilities
Ability 1 - Impulse: Increases speed for all team members.
Ability 2 - Solidity: Reduces the damage received from enemy officers for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Sun Shangxiang performs Rising Tiger Kick as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Sun Shangxiang performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Causes weapons to burst into flames and orbit within enemy ranks repeatedly before triggering an explosion in front of Sun Shangxiang.
Midair Type Action: X R1: Propels self forward in an angular spinning motion as she dives to the ground, damaging enemies caught within range of the attack. Upon landing, a fiery whirlwind briefly engulfs Sun Shangxiang and burns foes near her location.
Shift Step: Direction + L1 + X: Performs a sidestep strafe primarily used for evasive purposes. Can be canceled into an instant dash attack by tapping Square while in shift step position. In Ultimate, pressing X upon being hit will cause the user to automatically back away from their attacker.
Normal Strategy Card: Princess' Arrow (弓腰姫の一矢; lit. "Single Arrow of the Bow-Waisted Princess"): Attacks the opponent with five arrows imbued with energy. If any of them manage to hit the target, the current officer's attacks will be imbued with the Godspeed attribute.
Golden Strategy Card: Independent Woman (じゃじゃ馬の武技; lit. "Feisty Filly's Martial Arts"): Generates a fiery shockwave that knocks the opponent down. Becomes more effective if the target is currently afflicted with a status ailment.
Team Attacks
Triple Rush 1: Lands a quick strike that causes a mobile shockwave to emerge and breach through enemy crowds.
Triple Rush 2: Hurls both wheels to the front and causes them to spin in place momentarily to juggle enemies.
Triple Rush 3: Does an aerial outward swipe with both wheels to send out a wide energy wave down on the ground.
Unique Triple Rush 1: If Sun Shangxiang's teammates happen to be her siblings Sun Quan and Sun Ce, they will perform a triple rush attack unique to them. Sun Shangxiang starts the combo by rushing forward and charging at enemies with her wheels engulfed in flames.
Unique Triple Rush 2: Should Kai and Sterkenburg Cranach be Sun Shangxiang's teammates, she will be able to pull off a unique triple rush attack together with them. For her part, Sun Shangxiang initiates the attack by tossing a fiery wheel forward, causing it to instantly fly to the air at some point before returning back to its owner as she does a cartwheeling motion. She then ends her turn with an outward cross swipe.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Sun Shangxiang is affiliated with the wheels in this title. When equipped with it, Sun Shangxiang can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Square Triangle Triangle: Crouches low to the ground to spring forward feet first through opponents, dispersing them all with a fiery kick. Cannot be blocked against.
EX Attack 2: Square Square Triangle Triangle: Sets wheels on fire and launches them forward to juggle nearby enemies while facing the other way in a crouched position. Introduced in Xtreme Legends.
Musou Attack - Rising Tiger Kick (猛虎天昇脚; lit. "Fierce Tiger Ascension Legs"): Circle: Crouches briefly before racing towards a nearby enemy. If she manages to reach one, Sun Shangxiang will jump onto the victim's head and performs a series of quick stomping kicks followed by a explosive backflip that sets surrounding foes on fire.
Alternate Musou Attack - Skyarrow (旋環天衝弓; lit. "Whirling Loop Heaven Piercing Bow"): R1 + Circle: Causes wheels to cycle around within the enemy ranks to lift them up. Sun Shangxiang then tumbles back and fires red-tinted arrows in the air for additional damage. Its power has been improved on in the 1.04 version patch.
Aerial Musou Attack - Crimson Volley (紅蓮弓; lit. "Crimson Lotus Bow"): X Circle: Pulls out a bow in mid-air, draws it with the support of both feet, then shoots an arrow surrounded by a powerful flaming aura towards the ground, hitting at a wide radius upon landing.
Rage Attack: Throws each wheel like a boomerang one by one within short distance. Once the attack sequence is over, Sun Shangxiang crouches down and fires an arrow that unleashes a fierce burst of energy outward. This attack is heavily based on her old Musou attack from previous games.
True Rage Attack: By performing over 100 hits during her Rage attack, Sun Shangxiang will twirl both wheels on each side and toss them together repeatedly in alternating order before having them spin telekinetically in tandem on a single spot near the end.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Summon Enemy: Temporarily leaves through the nearest exit, then lures in a large quantity of enemy troops along the way.
Assistance Skill - Energy: Restores one unit of the player's Musou when they are near death.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Unmatched Under Heaven: Brave Type, 3,000 Employment Cost
Fixed Strategy - Ultimate Training: Greatly increases officer achievements.
Stratagem Card 1 - Battle Magic: Increases attack for 20 seconds.
Stratagem Card 2 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 3 - Transformation: Instantly transports the user to the allied main camp.
Stratagem Card 4 - Ranged Turret: Places a turret that enables an allied base to fire down arrows within a 30 meter radius.
Stratagem Card 5 - Scale Formation: Increases attack of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Temper: Fills up 2 Musou bars.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Archer
Musou - Rotating Hoop Sky Clash Bow (旋環天衝弓): Uses both wheels to send enemies airborne before firing arrows at them.
Skill - Bow-Waisted Princess's Support (弓腰姫の来援): Summons catapults while restoring health and base points.
Team Effect - Wu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Wu officers on the team.
"Lively War Maid" Card
Unit Type: Archer
Musou - Rotating Hoop Sky Clash Bow (旋環天衝弓): Uses both wheels to send enemies airborne before firing arrows at them.
Skill - Refreshing Flame (再生の炎): Inflicts damage against enemies while restoring health and base points.
Team Effect - Wu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Wu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Movement Flexibility: Allows for more mobility by ignoring an enemy unit's zone of control.
Normal Attacks
Rolling Kick (転脚; lit. "Tumbling Kick"): Hits multiple foes.
Cycling Loop (旋環; lit. "Orbital Ring"): Hits surrounding foes.
Soaring Ring (飛昇環; lit. "Flying High Ring"): Hits surrounding foes.
EX Attacks
Rolling Kick EX (転脚Ex; lit. "Tumbling Kick EX"): Hits multiple foes. Has a chance of burning enemies.
Flashing Ring EX (飛閃環Ex; lit. "Flying Flash Ring EX"): Hits multiple foes. Has a chance of burning enemies.
Musou Attacks
Rising Tiger Kick (猛虎天昇脚; lit. "Fierce Tiger Sky Ascending Legs"): Hits multiple foes.
Skyarrow (旋環天衝弓; lit. "Rotating Hoop Sky Clash Bow"): Hits multiple foes. Has a chance of burning enemies.
Crimson Volley (紅蓮弓; lit. "Crimson Bow"): Hits multiple foes in range. Has a chance of burning enemies.
Red Skills
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Close Quarters: Increases defense against close-range attacks, but weakens it against long-range attacks.
Remoteness: Increases defense against long-range attacks, but weakens it against close-range attacks.
Swift Foot: Increases mobility by 1.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Enfeeble: Reduces the enemy's Musou gauge by 50%.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Purification: Removes influences from the unit and any allied units within 1 adjacent square with a success rate of 50% at the start of each turn.
Strength Vessel: Increases the strength of the unit and any allied units within 1 adjacent square by 5%.
Defense Vessel: Increases the defense of the unit and any allied units within 1 adjacent square by 5%.
Dexterity Vessel: Increases the dexterity of the unit and any allied units within 1 adjacent square by 5%.
Agility Vessel: Increases the agility of the unit and any allied units within 1 adjacent square by 5%.
Spirit Vessel: Increases the spirit of the unit and any allied units within 1 adjacent square by 5%.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Purple Skills
Health Springs: Increases the amount of health restored by 20%.
Musou Springs: Increases the amount of Musou restored by 20%.
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Sol Chakram (乾坤両極圏; lit. "Yin Yang Bipolar Circle"): Flings both chakrams in wide circles to damage surrounding enemies. Has a cooldown time of 17 seconds (12 seconds in the Japanese server).
Strong Attack 2 - Astral Chakram (凌煌日月輪; lit. "Enduring Shine Sun Moon Ring"): Tosses chakrams in a revolving manner to damage surrounding enemies while allowing Sun Shangxiang to briefly reflect incoming attacks for 10 seconds. In the Japanese server, the move has been reassigned to the third charge move slot while its buff effect now lasts for 5 seconds. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Meteor Blade (流星飛旋刃; lit. "Comet Flying Rotation Blade"): Hurls chakrams forward, damaging enemies caught in their path. Temporarily increases Sun Shangxiang's attack speed by 30% for 15 seconds. In the Japanese server, the move has been reassigned to the second charge move slot while its buff effect now boosts both attack speed and damage output in exchange for having the duration effect reduced to 5 seconds. Has a cooldown time of 25 seconds (12 seconds in the Japanese server).
Strong Attack 4 - Blazing Chakram (破空烈炎環; lit. "Breaking Sky Intense Flame Ring"): Throws chakrams in symmetrical circular motions while cartwheeling forward, damaging enemies within their flight path. The attack ends with both chakrams hurled in place to the rear while set ablaze. Inflicts additional damage to an enemy officer's shield in the Japanese server. Has a cooldown time of 31 seconds (16 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Skyarrow (旋環天衝弓; lit. "Rotating Hoop Sky Clash Bow"): The move launches an enemy with both chakrams, followed by three arrows, providing a 30% damage boost for 5 seconds in the Japanese server. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Hurls flaming chakrams downward together, knocking away foes below Sun Shangxiang.
Special Maneuver - Dodge: Dashes forward while lightly tossing chakrams to avoid incoming attacks.
Team Attacks
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Meteor Blade to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Kingdom's Beauty: Increases attack of all officers by 10%.
Secondary Skill: Increases attack of dodge-type officers by 15%.
Tertiary Skill: Increases Musou regeneration of Wu officers by 30%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases overall speed by 10%. Activates after filling up one Musou bar.
Secondary Skill: Increases critical chance for normal attacks by 60%. Activates after filling up two Musou bars.
Team Combination
Hero's Daughter (豪傑の娘; "Daughters of Great Men")
Required Characters: Sun Shangxiang, Lu Lingqi
Bonus: Attack +2.5%, Attack Speed +4.5%
Shu-Wu Marriage (蜀呉の婚姻; "Shu-Wu Marriage")
Required Characters: Sun Shangxiang, Liu Bei
Bonus: Defense +5%, Attack Speed +3%
Mother's Happiness (果敢な賢女; "Bold and Intelligent Women")
Required Characters: Sun Shangxiang, Wang Yuanji, Zhang Chunhua
Bonus: Attack Speed +3%, Element Advantage +4% (+3% in the Japanese server), Musou Generation +3.5% (+7% in the Japanese server)
Sun Descendants (孫家の兄妹; "Sun Family Siblings")
Required Characters: Sun Shangxiang, Sun Ce, Sun Quan
Bonus: Attack Speed +3%, Element Advantage +3.5%, Max Health +3.5%
Team Attack: Sun Shangxiang will be able to perform a triple attack if she happens to be partnered with Sun Ce and Sun Quan. She is the last to act during the whole combo. Only applies to the global server.
Global Server-Exclusive Team Combination
Spring Aroma
Required Characters: Sun Shangxiang, Zhang Chunhua
Bonus: Attack +4%, Critical Chance +3.5%
Teenage Girl
Required Characters: Sun Shangxiang, Wang Yuanji
Bonus: Attack +4%, Critical Chance +4%
Girl Power
Required Characters: Wang Yi, Sun Shangxiang, Zhurong
Bonus: Attack Speed +3.5%, Critical Damage +3.5%, Max Health +4%
Team Attack: Sun Shangxiang will be able to perform a triple attack if she happens to be partnered with Wang Yi and Zhurong. She is the second to act during the whole combo. Only applies to the global server.
Japanese Server-Exclusive Team Combination
Like a True Son (実子の如く)
Required Characters: Sun Shangxiang, Liu Shan
Bonus: Skill Cooldown -3%, Critical Damage +4%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Sun Shangxiang wields the Bow of Artemis as their sacred treasure in this title. When equipped with it, Sun Shangxiang can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Sun Shangxiang performs Skyarrow as their ground Musou attack.
Normal Magic: R1 + Square: Sends down arrows of light to pierce through multiple targeted foes, sending them airborne. Though downed foes cannot be targeted, they will still be launched upward if near the attack's vicinity. Update 1.05 increases the spell's detection scope and the number of arrows released.
Charge Magic: R1 + Triangle: Fires arrows of light from a third-person perspective, ending the barrage with a more devastating shot. Players have the option of shooting faster by tapping Square, Triangle, or Circle repeatedly. Although the user remains stationary during the attack's animation, they can turn left or right while aiming. A glitch enabled players to loop the shooting animation by slowly tapping Circle per shot; this has been fixed in more recent updates.
Unique Magic: R1 + Circle: Sun Shangxiang crouches down and aims an arrow that splits into several shots before converging together to emit a wide burst of light. She also gives it a name in the Japanese script (神技・曲光射; lit. "God Art: Curved Light Shot").
Summon Magic: R1 + X: Summons mount to Sun Shangxiang's side.
Miscellaneous Skills
Unity Magic Bonus: Power +1, Technique +4, Speed +4
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Breakneck: Increases movement speed and attack speed. Only applies in Battle Arena.
Divine Blessing 2 - Scattershot: Increases attack speed, charge attack power, and magic attack power. Only applies in Battle Arena.
Infinity Support Skill - Treasure Chests: Increases the possibility of obtaining treasures. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.
Team Combination
Rapturous Beauties (華麗なる戦姫; lit. "Splended War Maidens"): Deploying Sun Shangxiang together with Lu Lingqi, Ina, and Kai will have their team's attack power be doubled every 300 KOs.
Sun Family Siblings (孫家の兄弟): Deploying Sun Shangxiang together with Sun Ce and Sun Quan will have their team's defense power be doubled every 300 KOs.

Sangokushi Puzzle Taisen[]

As a collaboration character, Dynasty Warriors Sun Shangxiang is given the following abilities.

Unit: Swordsman
Skill - Battle Princess Leading the Way (先陣切る戦姫): Reduces enemy's health by 30%.
Strategy - Tiger's Fighting Spirit (猛虎の闘志): Multiplies swordsman-type officers' health by 1.5 and attack power by 2.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Sun Shangxiang is affiliated with the wheels in this title. When equipped with it, Sun Shangxiang can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Stunned + Square Square Square Square: Manipulates both wheels spin continuously to the front while crouching down facing the other direction. Juggles foes repeatedly for a maximum total of twelve hits. This attack sometimes provides players an opportunity to follow up with an aerial flow attack.
Unique Trigger Attack: R1 + Square: Spins counterclockwise and manipulates both wheels into revolving around Sun Shangxiang several times before rising up and returning to her hands. Dizzies surrounding foes, leaving them open to stun flow attacks.
Special Technique: R1 + Circle: Leaps backward in the air and fires four lightning arrows in different parts of the area. The first is fired near Sun Shangxiang's vicinity, the second towards her right, the third to her left, and the last one sent at a further distance. Once the barrage ends, Sun Shangxiang backflips to the ground for safety.
Musou Attack: Circle: Twirls both wheels on each arm and tosses them together repeatedly in alternating order. Sun Shangxiang then climbs onto the victim's head and performs a series of quick stomping kicks followed by a backflip that triggers fiery explosions around her radially. Attack takes cues from her True Rage attack and Rising Tiger Kick Musou from the previous installment.
Aerial Musou Attack: X Circle: Pulls out a bow in mid-air, draws it with the support of both feet, then shoots an arrow that triggers a massive explosion upon hitting the ground. Based on Sun Shangxiang's Crimson Volley Musou attack from past games.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Sun Shangxiang's Bolt (弓腰姫の雷; lit. "Bow-Hipped Princess's Lightning"): Unleashes a weak lightning attack with each activation decreasing the amount of secret plan gauge required for it.
Military Unit: Archer
Title: Bow Princess (弓腰姫; lit. "Bow-Hipped Princess")
Reputation Bonus: Brave +80%, Commanding +50%, Eloquent +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the wheels. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Sun Shangxiang.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Sun Shangxiang.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Sun Shangxiang.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Sun Shangxiang.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Sun Shangxiang.
Special Attacks
Unique Attack 1 - Earth Roaring Bow (地轟弓): Performs special technique from the base game. Available by default.
Unique Attack 2 - Ringed Intense Slash (環烈斬): Performs unique trigger from the base game using the wheels. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Sun Shangxiang.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Sun Shangxiang.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Sun Shangxiang.

Normal Version Attacks[]

Class Type: Snipe

Mystic Version Attacks[]

Class Type: Speed

Abyss Version Attacks[]

Class Type: Special

Dynasty Warriors 3 Version Attacks[]

Class Type: Attack

Other Skills[]

Memory Abilities
Warrior Princess by the Window (窓辺に寄る尚武の姫君)
Characters: Sun Shangxiang
Rank: R
Bonus: +205 Willpower
Skill - Anti-Equipment (防備): Reduces damage from siege weapons by 7%.
Beautiful Mistress and Attendant (麗しの主従)
Characters: Sun Shangxiang, Lianshi
Rank: SSR
Bonus: +243 Attack, +243 Defense, +7 Speed
Skill - Recover (快復): Recovers 7 Musou points every 6 seconds.
Fierce Tiger Garden (猛虎の庭)
Characters: Sun Shangxiang, Sun Jian, Sun Quan, Sun Ce
Rank: SSR
Bonus: +257 Attack, +257 Health, +257 Willpower
Skill - Training (練磨): Increases commander experience in battle by 10%.
Soft Afternoon (柔らかな午後)
Characters: Sun Shangxiang, Lianshi
Rank: UR
Bonus: +713 Attack, +713 Musou, +713 Willpower
Skill 1 - Anti-Equipment (防備): Reduces damage from siege weapons by 15%.
Skill 2 - Ground Assault (地撃): Increases normal attack damage by 18%.
Team Combination
Beautiful Mistress and Attendant (美麗の主従)
Required Characters: Sun Shangxiang, Lianshi
Bonus: +50 Health, +100 Willpower
Divine Bow (神弓)
Required Characters: Sun Shangxiang, Taishi Ci, Huang Zhong
Bonus: +50 Health, +100 Musou, +50 Willpower
Fangs of the Ferocious Tiger (猛き虎の牙たち)
Required Characters: Sun Shangxiang, Sun Ce, Sun Quan
Bonus: +50 Attack, +50 Defense, +100 Willpower
Thoughts of Father (父を思えば)
Required Characters: Sun Shangxiang, Guan Yinping, Lu Lingqi
Bonus: +50 Health, +50 Musou, +100 Willpower

Fighting Style[]

Gan Ning is affiliated with the dao in this title.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Breaks the enemy's guard by performing a crouching slash to the right.
Charge Attack 2: Square Triangle: Performs a left-handed uppercut punch that knocks foes up into the air.
Charge Attack 3: Square Square Triangle: Rams sword in front while holding it horizontally. Dazes nearby enemies temporarily.
Charge Attack 4: Square Square Square Triangle: Skids to the right before unleashing a horizontal slash while sidestepping to the left. Knocks away enemy crowds.
Charge Attack 5: Square Square Square Square Triangle: Does an upward crouching slash that sends foes launching to the air. Press Triangle again to have Gan Ning jump up and slam his victims on the ground via two-handed downward swipe.
Charge Attack 6: Square Square Square Square Square Triangle: Sends out two mobile shockwaves traveling at great distances by stabbing the ground twice. The starting point of each shockwave can be rotated individually. Inflicts lightning elemental damage if Gan Ning is equipped with his fourth weapon (or produces whirlwinds if equipped with his fifth weapon in Xtreme Legends).
Normal Attack 1: Square Square Square Square: Does a downward swipe to the left, a round swing to the right, a short stab, and a hopping roundhouse kick.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a rightward swipe.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a final hit motion in the form of a hopping spin slash.
Musou Attacks
Musou Attack: Circle: Runs forward while holding blade to the right in a reverse grip, ending the attack with a quick spin slash. Can easily mow down weak foes, but has very little combo potential.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds several spin slashes done in a row instead of just one.
Auxiliary Attacks
Dash Attack: Dashing + Square: Plants a knee kick on the opponent's face, dizzying them momentarily.
Jump Attack: X Square: Stabs sword downward while up in the air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Launches powered slashes back and forth while mounted. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Lands several swings to the right and left repeatedly.
Horse Musou Attack: Circle: Unleashes continuous powerful swings while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Jabs blade in a slanted curve. If the attack successfully impales an opponent, Gan Ning will then launch them into the air via upward spin kick. A second kick can be done by tapping Triangle again. Those knocked away by the second kick may potentially collide into other foes for additional damage, giving this unblockable grab move some usage in crowd clearing.
Charge Attack 2: Square Triangle: Does an upward swing to send foes airborne.
Charge Attack 3: Square Square Triangle: The individual flips their sword repeatedly, ending with a downward swing towards the right, while gripping the weapon in reverse, effectively dazes their enemies. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Performs a counterclockwise swing while skidding right and left.
Charge Attack 5: Square Square Square Square Triangle: Does an upward crouching slash that sends foes launching to the air. Press Triangle again to have Gan Ning jump up and slam his victims on the ground via two-handed downward swipe. The animation for this attack has been slightly altered from the previous game.
Charge Attack 6: Square Square Square Square Square Triangle: Produces a powerful burst of wind by doing a hopping spin swipe. Instantly blasts unguarded foes away.
Normal Attack 1: Square Square Square Square: Does a downward swipe to the left, a round swing to the right, a short stab, and a hopping roundhouse kick.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a swing with the user briefly holding their sword in a reversed grip.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but launches a round leftward swipe to finish the combo.
Musou Attacks
Musou Attack: Circle: Runs forward at high speed while holding blade to the left with both hands positioned at the right, ending the attack with a reverse grip spin slash. Can easily mow down weak foes, but has very little combo potential.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds several spin slashes done in a row instead of just one.
Auxiliary Attacks
Dash Attack: Dashing + Square: Plants a knee kick on the opponent's face, dizzying them momentarily.
Jump Attack: X Square: Swings downward to the right in a half-circular motion while in mid-air.
Jump Charge: X Triangle: Similar to the normal Musou animation, but adds several spin slashes done in a row instead of just one.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Taunts foes while generating wisps of light, instantly breaching their defenses and leaving them staggered for a brief moment. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Launches powered slashes back and forth while mounted. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Lands several swings to the right and left repeatedly.
Horse Musou Attack: Circle: Unleashes continuous powerful swings while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Gan Ning gains an additional skill in this title.

Weapon Type: Sword
Skill - Charge: Strengthens personal troops to attack the enemy main camp.

Dynasty Warriors (PSP)[]

Gan Ning gains additional abilities and traits in this title.

Ability - Ferryman: Prevents morale from dropping when crossing rivers.
Boost - Enlarge: Increases the player's weapon attack range by 150%.
Skill - Electric Spell: Imbues all of the player's attacks with the lightning element for 15 seconds.

Samurai Warriors: State of War[]

Gan Ning gains an additional skill in this title.

Sub-Officer Skill - Plunder: Views locations of buried treasure in enemy territory as well as the contents they contain.
Charge Attack 1: Triangle: Dazes foes momentarily with a frontal swing.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI, Gan Ning's charge attacks will be imbued with the lightning element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Sprints forward while unleashing a series of slashes done back and forth, ending with a quick swipe done in a reverse grip. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Does an upward swing to send foes airborne. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Flips sword up and down repeatedly, ending with a downward swing towards the right while gripping weapon in reverse. Dazes surrounding foes.
Charge Attack 4: Square Square Square Triangle: Performs a counterclockwise swing while skidding right and left.
Charge Attack 5: Square Square Square Square Triangle: Performs an uppercut motion that produces a fiery tornado, launching enemies while setting them on fire.
Charge Attack 6: Square Square Square Square Square Triangle: Produces a powerful burst of wind by doing a hopping spin swipe. Instantly blasts unguarded foes away.
Normal Attack 1: Square Square Square Square: Does a downward swipe to the left, a round swing to the right, a short stab, and a hopping roundhouse kick.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a swing with the user briefly holding their sword in a reversed grip.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but launches a round leftward swipe to finish the combo.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Circle: Runs forward at high speed while holding blade to the left with both hands positioned at the right, ending the attack with a reverse grip spin slash. Can easily mow down weak foes, but has very little combo potential.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but has the user flip into the air and produce a massive radial shockwave upon landing.
Auxiliary Attacks
Dash Attack: Dashing + Square: Plants a knee kick on the opponent's face, dizzying them momentarily.
Jump Attack: X Square: Swings downward to the right in a half-circular motion while in mid-air.
Jump Charge: X Triangle: Lifts enemies into the air via swipe to the left, then eviscerates them with round swings done back and forth before landing a downward strike to send surviving victims to the ground.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Launches powered slashes back and forth while mounted. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Lands several swings to the right and left repeatedly.
Horse Musou Attack: Circle: Unleashes continuous powerful swings while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Axe Power-Up: Doubles party's attack power for 30 seconds. Occurs randomly.
Destiny Mode Skills
Favored Action: Using Rations
Taught Skill Type: Melee

Dynasty Warriors 5: Empires[]

Gan Ning gains additional abilities and traits in this title.

Weapon Type: Sword
Skill - Rush: Focuses on defeating nearby enemy officers.
Proposed Policy - Equal Start: Begins the battle with roughly half of the bases on the battlefield under the player's control.

Dynasty Warriors: Online[]

Although Gan Ning's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Technology
Battle Bonus: +7 to Attack

Dynasty Warriors Vol. 2[]

Gan Ning gains additional abilities and traits in this title.

Ability - Strike: Doubles the party's attack power for 20 seconds.
Support Skill 1 - Forage: Gains more supplies when occupying a supply depot.
Support Skill 2 - Assault: Doubles the party's attack power for 30 seconds at the start of battle.
Team Combination
Casual Acquaintance (気安き僚友)
Required Characters: Lu Meng, Gan Ning
Bonus: +28 Attack, +28 Defense
Inevitable Fate (深き因縁; lit. "Deep Destiny")
Required Characters: Gan Ning, Ling Tong
Bonus: +72 Life, +72 Musou

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Fog: Enshrouds the opponent within a dark fog, limiting their range of attack. Only available to obstacle card version.
Obstacle Effect 2 - Stone Barrage: Drops three boulders on the enemy troops throughout the battlefield. Only available to rare card version.
Obstacle Effect 3 - Steal Coins: Steals any amount of coins the opponent has.
Main Attacks
Normal Attack: Lands an overhead slice trailing with golden streaks.
Strong Attack: Splits into four clones and dashes forward while performing a continuous spin slash. Instantly knocks down players.

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: The sequel enhances the weapon's ability to inflict elemental damage, but removes this trait entirely, but can be replicated using the Almighty skill.
Charge Attack 6: Square Square Square Square Square Triangle: Functions similarly to its base game incarnation, but can no longer inflict elemental damage like it did before. This has been corrected in the sequel by being able to activate weapon attributes once more.
New Attacks
Special Attack 1: R1: Gan Ning's transparent crouching ability allows him to evade attacks and deal more damage, can be used with his second special attack, and doesn't consume Musou.
Special Attack 2: Direction + R1: Lands a turning diagonal slash while hopping forward. Due to its narrow range, precise timing is necessary. The sequel fixes that issue by expanding its hitbox.
Aerial Thrust: X X: Gan Ning propels himself in mid-air by rolling forward, allowing him to travel further or cancel combos.
Team Abilities
Ability 1 - Awakening: Increases damage done by Musou-based attacks.
Ability 2 - Technique: Increases attack of Technique-type characters.
Ability 3 - Impulse: Increases the team's speed.
Ability 4 - Adrenaline: Recovers life each time a combo is executed.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Gan Ning performs his sixth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Releases a large radial shockwave above Gan Ning.
Triple Attack 2: Low Health + L2 + R2 + Circle: Does a quick slash that releases air gusts traveling forward.
Triple Attack 3: Low Health + L2 + R2 + Circle: Causes a giant column of air to rise up.
Triple Attack Finisher: Gan Ning does several quick swings reminiscent of his third charge attack, then launches a fiery hook punch forward. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Gan Ning's charge attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Square Renbu String 1: Does a quick swing to the left, another one to the right, an upward swipe towards the upper left, and a similar motion to the upper right.
Square Renbu String 2: Similar to the first Square Renbu string, but adds two skidding slashes to the left and right, a frontal diagonal swing, and a knee kick forward.
Square Renbu String 3: Similar to the second Square Renbu string, but adds an upward slash using one dagger, a roundhouse kick to the right, and a hopping uppercut swipe, and a quick diagonal cut after landing.
Square Renbu String Infinite: Similar to the third Square Renbu string, but adds twelve diagonal cuts done in alternating order with each one releasing an energy wave forward.
Triangle Renbu String 1: Creates a fiery blast by punching the earth and follows it up with a backflip slash.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds a hopping spin kick.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but extends the combo further by sending out two energy waves in a row.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a spin hop that triggers a larger fiery blast.
Charge Attack: Holding Triangle: Dashes forward with both daggers held outward, cutting down any foe within range.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with Gan Ning ending the assault by hopping forth and slamming the ground to produce an exploding impact.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a hopping diagonal slice with right-handed dagger.
Dash Charge: Dashing + Triangle: Does a flying kick accompanied by a burst effect.
Jump Attack: X Square: Cuts an opponent downward using both daggers while in the air.
Jump Charge: X Triangle: Plunges a dagger on the ground to trigger a fiery explosion.
Evasion: R1: Quickly rolls on the ground to avoid enemy hits.
Special Attacks
Special Move - True Speed: L2: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Once the special move activates, Gan Ning immediately leans his upper body forward while holding his daggers to the front and running continuously. He also gains an innate fire element under the effects of this move, allowing him to burn foes with his attacks.
True Speed Attack: True Speed + Square: Stretches both arms outward and unleashes twirling slashes imbued with flames.
True Speed Charge: True Speed + Triangle: Smashes the ground to trigger an explosion, setting nearby enemies on fire.
Grapple Attacks
Grapple Attack: L1 + Square: Delivers a diagonal slash to the left. If it successfully connects, Gan Ning will bash one of his daggers into the enemy's neck before kicking them in the knees. He then delivers a swift knee kick to their face and knocks them down with a swift cut.
Grapple Charge: L1 + Triangle: Does a high diagonal strike with both daggers. If it hits the opponent successfully, Gan Ning will hit their gut with two knee kicks before flipping them over to the ground behind him.
Counter Attack: Counter + L1 + Square: Performs an outward swing while thwarting an enemy's attack.
Counter Charge: Counter + L1 + Triangle: Does a leaping uppercut slash that sends surrounding foes flying back.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Gan Ning jabs his enemy's chin twice before pummeling their chest with several punches. He then finishes up the attack by knocking them down with a leaping uppercut.
Horse Attacks
Horse Charge Attack: Triangle: Performs a cross slash on both sides of horse. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Unleashes several round slashes to the right using one dagger. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Lets out a stream of round slashes done back and forth to the right before ending the combo with a cross slash.
Officer Skills
Adrenaline: Doubles attack power for 30 seconds when knocked down and near death.
Evade: Increases movement speed for 30 seconds when knocked down and near death.
Fire Resist: Nullifies fire elemental attacks.
Water Sense: Increases swimming speed. Only available in the original PS3 port.
Sprint: Increases movement speed temporarily by running continuously. Only available in the Special port.
Extension: Lengthens the duration of power-up items found on the battlefield.
Spirit: Increases the amount of Musou gained.
Victor's Aura: Increases the chances of success for raids and keeps enemies confused for a longer period of time.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Overawe: Reduces defense of nearby enemies upon activating special move.
Shadow: Creates multiple images during True Speed, enabling the character to inflict additional hits.
Multiple Shadow: Creates even more multiple images during True Speed, enabling the character to inflict additional hits.

Dynasty Warriors 6: Empires[]

Gan Ning gains additional abilities and traits in this title.

Special Move - Brace: Temporarily avoids being stunned by most enemy attacks.
Additional Move - True Speed: Serves the same function like in the base game.
Officer Card - Ghost (神出鬼没; "Elusive Phantom"): Increases player's attack and movement speed when invading.

Dynasty Warriors: Strikeforce[]

Gan Ning is affiliated with the twin blades in this title.

Skills
Fury Awakening Aura: Unleashes a golden pillar of light while briefly growing white wings during the fury transformation process. Can be imbued with additional effects via certain chi skills.
Type Skill - Charge: Knocks back enemies while dashing. Will only activate while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Damage Boost: Increases damage output against gates, towers, and other obstacles. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Officer Type, Wood Element, +18 (+16 in Multi Raid 2) to Storehouse
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Sun Wu's Five Officers (孫呉の五将)
Required Characters: Lu Xun, Gan Ning, Taishi Ci, Lu Meng, Ling Tong
Bonus: +99 to Blacksmith (Academy in Multi Raid 2)

Fighting Style[]

In Dynasty Warriors 6, Gan Ning is arguably the quickest character in the game. His skills emphasize speed and his attacks are naturally fast at any Renbu level. His weapons are two short knives, which have slightly shorter range than his previous scimitar. Offensive strategies continue to work best with Gan Ning as he can keep up the pressure as long as he is near his enemies. Though he lacks reliable crowd control attacks and has a relatively weak defense, his quick reflexes and agility will more than likely balance these out in the end.

When controlled by the AI in Strikeforce, Gan Ning's attacks will be imbued with the water element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Gan Ning is affiliated with the chain and sickle in this title. When equipped with it, Gan Ning can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Hooks sickle chain around an opponent, drags them high up into the air, then piledrives their whole body to the ground while triggering an explosive blast that leaves behind a large fissure. Although this attack has innate fire properties, it cannot properly take advantage of it due to the recovery time preventing any immediate follow-up combos.
Musou Attack - Flying Shadow (爆炎双輪; lit. "Explosive Flame Twin Hoop"): Circle: After winding up his sickle chain, Gan Ning dashes forth to unleash a leaping strike at the enemy. Upon landing, he produces a fiery eruption that sets nearby foes on fire.
Alternate Musou Attack - Shadow Rush (爆炎大車輪; lit. "Explosive Flame Grand Wheel"): R1 + Circle: Gan Ning swings his chain around as he runs while delivering continuous flailing swings with the sickle coated in flames. It ends with him creating a wave of fire by slamming his weapon on the earth.
Notable Skills
  • Attack Up +: Increases attack by a medium amount.
  • Power Up +: Increases power by a medium amount.
  • Attack Range Up: Increases attack range.
  • Chain and Sickle Master: Gains expertise at wielding the chain and sickle.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Conquers the East (征東将軍) - Moderately increases damage inflicted on enemies when using EX weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Commander General (大将軍) - Moderately increases attack and defense against officers when using power-type weapons.

Dynasty Warriors 7: Empires[]

Gan Ning is affiliated with the flail in this title. When equipped with it, Gan Ning can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Hooks flail chain around an opponent, drags them high up into the air, then piledrives their whole body to the ground while triggering an explosive blast that leaves behind a large fissure. Although this attack has innate fire properties, it cannot properly take advantage of it due to the recovery time preventing any immediate follow-up combos.
Musou Attack - Rings of Fire (爆炎大車輪; lit. "Explosive Flame Grand Wheel"): Circle: Rotates burning flail in a slanted manner while running wildly, then ends the attack with a thermal explosion triggered by slamming the ground.
Alternate Musou Attack - Fire Links (縛鎖炎断; lit. "Binding Chain Flame Cut"): R1 + Circle: Binds opponent with heated chain and hits them with the other end of the flail several times before causing flames to erupt.
Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Gan Ning is affiliated with the chain and sickle in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Gan Ning performs Flying Shadow as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Blast: Tap Both Sides of Screen: Gan Ning sends out criss-crossing energy waves by swinging weapon back and forth while rushing about on the battlefield, then finishes up the assault by launching a turbulent thrust. Functions similarly to his old Musou attack from past games.
Direct Breaks
Direct Break (Default) - Swordsmen: Commands a group of swordsmen to perform a joint melee assault.
Direct Break (Alternate) - Bear Troop: Summons a group of bear riders to dash forward.
Direct Break (Downloadable) - Bombardiers: Calls a group of bombardiers to throw explosives in tandem.
Stratagems
Stratagem Card (Default) - Surging Gales (疾風怒濤; lit. "Whirlwind Surging Waves"): Greatly increases player's speed.
Stratagem Card (Alternate) - Boiling Rage (滾る侠気; lit. "Overflowing Chivalry"): Greatly increases player's attack for 5 minutes until the effects reverse.
Stratagem Card (Downloadable) - Born Brawler (喧嘩上等; lit. "Quarreling Superior"): Greatly increases player's attack, but greatly decreases defense in turn.
Allied Stratagem: If deployed as a playable officer, Gan Ning will prepare a surprise attack that sets fire on the first enemy base the player enters during battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Gan Ning's Shin Sangoku Musou Online Z incarnation uses a weapon that did not get released for player avatars.

Main Attacks
Charge Attack 1: Rotates flail for a bit before throwing it at nearby foe to stagger them.
Charge Attack 2: Performs a flying roundhouse kick while swinging flail diagonally along the way.
Charge Attack 3: Pierces flail into the earth, causing fissures to erupt. Tapping Triangle again activates Gan Ning's EX attack from Dynasty Warriors 7, though the explosive blast from the main games is replaced with yet another fissure.
Charge Attack 4: Turns body in the air at an angle and spins around, slamming flail head into the ground repeatedly with the last strike leaving red streaks in its wake. Press Triangle multiple times to add more slams.
Charge Attack 5: Sends flail head forward, then twirls weapon overhead several times before landing it on the ground to produce a fiery pillar.
Charge Attack 6: Rotates flail around counterclockwise before doing a spin while hopping forward, ending the attack with a short swipe.
Normal Attack: Swings flail to the left then right, hops forward to launch a two-hit spinning slash done in an angle, then a frontal swing followed by an extended flail head thrust.
Evolution Attack: Extends the normal attack string by cycling back to the second hit sequence.
Musou Attacks
Musou Attack: Releases an energy burst that burns and dazes foes before performing Gan Ning's Flying Shadow Musou attack from Dynasty Warriors 7.
Auxiliary Attacks
Dash Attack: Twirls flail around repeatedly while sprinting a short distance.
Jump Attack: Swings flail head towards the left while in the air.
Jump Charge: Strikes weapon on the ground to produce an impactful circle.
Special Abilities
Best Formation 1 - Snake Formation: 3 to 5 Units, Defense Type
Best Formation 2 - Round Formation: 1 to 5 Units, Defense Type
Best Formation 3 - Parallel Formation: 5 Units, Defense Type
Support Skill - River Pirate's Tactic (河賊の戦略): Heals a specified allied unit.

Warriors Orochi 3[]

Gan Ning retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Pierces sickle into the earth, causing fissures to rise up.
Team Abilities
Ability 1 - Efficacy: Increases damage inflicted upon enemy officers for all team members.
Ability 2 - Power: Increases abilities of Power-type warriors. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Gan Ning performs Shadow Rush as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Gan Ning performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Flails weapon repeatedly in an overhead manner as it becomes engulfed in flames, then slams sickle leftward to trigger a massive explosion that sends multiple enemies flying.
Midair Type Action: X R1: Spins sickle below the ground to lift surrounding enemies while setting them on fire.
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Normal Strategy Card: Surging Gales (疾風怒涛; lit. "Whirlwind Surging Waves"): Reduces the current officer's health in exchange for increasing their attack power and imbuing them with the Godspeed attribute.
Golden Strategy Card: Pirate Style (水賊の流儀): Conjures an energy orb to rotate around the user, exploding the moment a target runs into it.
Team Attacks
Triple Rush 1: Thrusts weapon forward to release a mobile shockwave traveling on the ground.
Triple Rush 2: Twirls sickle around several times in a row while up in the air.
Triple Rush 3: Swings sickle with enough force to send out a wide energy wave headed towards the earth.
Unique Triple Rush: If Gan Ning happens to be paired up with Lu Meng and Ling Tong, he will be able to do a unique triple rush attack alongside them. For his part, he briefly dashes forward while twirling his sickle in an overhead manner before continuing the assault while sliding on the ground.

Fighting Style[]

His Online Z incarnation has a faster moveset with better range, though some of his grappling techniques were altered to activate without connecting to an opponent or omitted entirely. Users should make good use of the third charge to effectively clear enemy crowds.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Gan Ning is affiliated with the flail in this title. When equipped with it, Gan Ning can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Hooks flail chain around an opponent, drags them high up into the air, then piledrives their whole body to the ground while triggering an explosive blast that leaves behind a large fissure.
EX Attack 2: Square Square Square Square Square Triangle Triangle: Strikes the ground with enough impact to produce fiery eruptions that send foes airborne. Introduced in Xtreme Legends.
Musou Attack - Shadow Rush (爆炎大車輪; lit. "Explosive Flame Grand Wheel"): Circle: Rotates burning flail in a slanted manner while running wildly, then ends the attack with a thermal explosion triggered by slamming the ground.
Alternate Musou Attack - Flaming Chains (縛鎖炎断; lit. "Binding Chain Flame Cut"): R1 + Circle: Binds opponent with heated chain and hits them with the other end of the flail several times before causing flames to erupt. If the attack fails to connect, Gan Ning will simply do a slanted strike that causes the ground to burst open.
Aerial Musou Attack - Earthly Wings (地顛翼; lit. "Earth Toppled Wings"): X Circle: Twirls weapon vertically at full speed, blowing nearby enemies back with a brutal swing upon landing. Can inflict fire damage.
Rage Attack: Turns around with flail outstretched to the front multiple times. The attack finishes with Gan Ning doing a rising spiral swipe and a ground strike that sends out a massive wave of energy to knock back surrounding foes.
True Rage Attack: After inflicting at least 100 hits during his Rage attack, Gan Ning will launch a frontal looping assault with flail now engulfed in fire along with a few additional mid-range strikes near the end of the cycle. The motions for Gan Ning's running attack bear a resemblance to his True Speed combo from the sixth title albeit with a different weapon.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Forage: Collects weapons, materials, and items on the way to the targeted location. The greater the distance, the greater the results will be.
Assistance Skill - Assault: Increases the player's attack power when they are near death.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Undefeated Veteran: Brave Type, 3,000 Employment Cost
Fixed Strategy - Large Draft: Uses up plenty of resources to recruit a large amount of troops.
Stratagem Card 1 - Resolute Defense: Renders the user invincible, preventing their health from being fully depleted for 15 seconds.
Stratagem Card 2 - Spot Turret: Places a turret that increases the durability of allied bases including the main camp.
Stratagem Card 3 - Bowman Turret: Places a turret that fires down arrows on enemy bases within a 75 meter raidus.
Stratagem Card 4 - Dragnet: Captures one enemy officer in battle within 60 seconds.
Stratagem Card 5 - Cover Fire: Rains arrows across the battlefield for 60 seconds. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Immovable: Prevents knockbacks and damage from enemies for 15 seconds.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Infantry
Musou - Hellfire Grand Wheel (業火大車輪): Dashes forward while twirling flail about, ending the assault with a fiery swing. Based on Gan Ning's Shadow Rush Musou attack from the original game.
Skill - Hellfire Tactic (業火戦法): Increases attack power for 60 seconds while reducing one third of health.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.
"Open-Hearted Hero" Card
Unit Type: Infantry
Musou - Hellfire Grand Wheel (業火大車輪): Dashes forward while twirling flail about, ending the assault with a fiery swing.
Skill - Divine Fire Tactic (神火戦法): Increases attack power for 60 seconds.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Movement Flexibility: Allows for more mobility by ignoring an enemy unit's zone of control.
Normal Attacks
Strapping Kick (蹴縛; lit. "Kick Bound"): Hits multiple foes. Lowers enemy's defense by 10%.
Opposing Hammer (鎚衝; lit. "Hammer Charge"): Hits multiple foes.
Wheel Lock (嵐輪鎖; lit. "Storm Ring Chain"): Hits a single foe.
Uncaged Blow (縛籠撃; lit. "Bound Assault"): Hits multiple foes.
EX Attacks
Opposing Hammer EX (鎚衝Ex; lit. "Hammer Charge EX"): Hits multiple foes. Has a chance of fainting enemies.
Uncaged Blow EX (縛籠撃Ex; lit. "Bound Assault EX"): Hits multiple foes.
Musou Attacks
Shadow Rush (爆炎大車輪; lit. "Explosive Flame Grand Wheel"): Hits multiple foes. Has a chance of burning enemies.
Flaming Chains (縛鎖炎断; lit. "Binding Chain Flame Cut"): Hits multiple foes. Has a chance of burning enemies.
Earthly Wings (地顛翼; lit. "Earth Toppled Wings"): Hits multiple foes.
Red Skills
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Close Quarters: Increases defense against close-range attacks, but weakens it against long-range attacks.
Remoteness: Increases defense against long-range attacks, but weakens it against close-range attacks.
Swift Foot: Increases mobility by 1.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Enfeeble: Reduces the enemy's Musou gauge by 50%.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Purification: Removes influences from the unit and any allied units within 1 adjacent square with a success rate of 50% at the start of each turn.
Strength Vessel: Increases the strength of the unit and any allied units within 1 adjacent square by 5%.
Defense Vessel: Increases the defense of the unit and any allied units within 1 adjacent square by 5%.
Dexterity Vessel: Increases the dexterity of the unit and any allied units within 1 adjacent square by 5%.
Agility Vessel: Increases the agility of the unit and any allied units within 1 adjacent square by 5%.
Spirit Vessel: Increases the spirit of the unit and any allied units within 1 adjacent square by 5%.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Purple Skills
Health Springs: Increases the amount of health restored by 20%.
Musou Springs: Increases the amount of Musou restored by 20%.
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Meteor Hammer (流星重; lit. "Comet Weight"): Slams flail on the ground thrice while hopping forward, then delivers a flaming circular swing to end the assault. Also provides Gan Ning with a 20% defense bonus for 10 seconds. In the Japanese server, the buff is instead a super armor effect that lasts for 6 seconds. Has a cooldown time of 16 seconds (12 seconds in the Japanese server).
Strong Attack 2 - Brocade Move (穿錦渡; lit. "Drilling Brocade Cross"): Rotates weapon once, then does the same repeatedly after leaping up, finishing the combo with an impactful slam that causes debris to fly out. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Cloud Twist (翻雲浪; lit. "Fluttering Cloud Wave"): Jumps a bit to strike the earth hard before thrusting flail forward. It ends with Gan Ning leaping at a higher altitude and performing a dive attack that leaves behind fiery fissures. The move also increases his attack speed by 30% for 15 seconds. The Japanese server modifies the buff's effect to 50% for 5 seconds. Has a cooldown time of 25 seconds (20 seconds in the Japanese server).
Strong Attack 4 - Getaway (逍遥遊; lit. "Rambling Play"): Launches a rotating swope followed by two hopping ground slams with each hit producing fiery explosions. Has a cooldown time of 31 seconds (24 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Flaming Chains (縛鎖炎断; lit. "Binding Chain Flame Cut"): Smashes flail on the front twice, then unleashes a flurry of rapid flailing swings. The final motion has Gan Ning hurling his weapon at a good distance to produce a fiery shockwave to send foes flying. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Turns around in mid-air before swiftly dropping down to slam the ground.
Special Maneuver - Dodge: Flails weapon for a bit while dashing shortly to evade incoming attacks.
Team Attacks
Triple Attack 3: Performs a shortened version of Cloud Twist to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Death Light: Increases attack of all officers by 10%.
Secondary Skill: Increases shield damage of dodge-type officers by 15%.
Tertiary Skill: Increases attack speed of Wu officers by 20%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases critical chance for normal attacks by 30%. Activates after filling up one Musou bar.
Secondary Skill: Recovers 0.6% of health per second. Activates after filling up two Musou bars.
Team Combination
Blood Brothers (犬猿の相棒; "Buddies Like Dogs and Monkeys")
Required Characters: Gan Ning, Ling Tong
Bonus: Defense +3.5%, Attack +4.5%
Famous Pirates (水賊無双; "Pirates Unparalleled")
Required Characters: Gan Ning, Zhou Tai
Bonus: Attack Speed +5%, Musou Generation +3%
Godly Generals (浅瀬の因縁; "Shallow Water Opportunity")
Required Characters: Gan Ning, Guan Yu
Bonus: Max Health +4%, Critical Damage +4%
Rare Talents (得難き闘将; "Rare Fighters")
Required Characters: Gan Ning, Lu Meng
Bonus: Defense +4%, Shield Damage +4.5%
Be Smart (先見の明; "The Foresighted")
Required Characters: Zhou Yu, Gan Ning, Zhuge Liang
Bonus: Skill Cooldown -4%, Musou Generation +3.5% (+7% in the Japanese server), Critical Damage +4.5% (+9% in the Japanese server)
Team Attack: Gan Ning will be able to perform a triple attack if he happens to be partnered with Zhou Yu and Zhuge Liang. He is the last to act during the whole combo. Only applies to the global server.
Courageous (勇猛なる武; "Valiant Officers")
Required Characters: Dian Wei, Gan Ning, Zhang Fei
Bonus: Critical Damage +4% (+8% in the Japanese server), Shield Damage +3.5% (+7% in the Japanese server), Critical Chance +3.5%
Team Attack: Gan Ning will be able to perform a triple attack if he happens to be partnered with Dian Wei and Zhang Fei. He is the last to act during the whole combo. Only applies to the global server.
Defense of Hefei (合肥の抗戦; "Resistance at Hefei")
Required Characters: Gan Ning, Ling Tong, Sun Quan
Bonus: Max Health +3.5%, Defense +4%, Element Advantage +3%
Wu's Tigers (江東の虎臣; "Tiger Vassals of Sun Wu")
Required Characters: Gan Ning, Zhou Tai, Han Dang
Bonus: Critical Chance +3%, Defense +4%, Max Health +4%
Global Server-Exclusive Team Combination
Equally Good
Required Characters: Zhang He, Gan Ning
Bonus: Max Health +4%, Attack Speed +4%
Japanese Server-Exclusive Team Combination
Rivals (好敵手)
Required Characters: Zhang Liao, Gan Ning
Bonus: Max Health +4%, Attack Speed +4%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Gan Ning wields the Gullinbursti as their sacred treasure in this title. When equipped with it, Gan Ning can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Gan Ning performs Shadow Rush as their ground Musou attack.
Normal Magic: R1 + Square: Summons Gullinbursti to conjure five homing fireballs following the user. Instantly rains down on nearby foes, burning them alive. Can also affect downed foes. Note that its disappearance can cancel out trap-based attacks used by characters like Fa Zheng, Dong Zhuo, Motochika, etc. Therefore, it may be best to use this magic as a standalone attack.
Charge Magic: R1 + Triangle: Commands Gullinbursti to attack foes. Tapping Square causes it to hit foes directly. Triangle makes it charge fiercely for several seconds while leaving behind trails of fire. X causes Gullinbursti to do a lunging attack before ending its rampage. It should be noted that using this magic with certain characters during multiplayer battles may cause the game itself to crash.
Unique Magic: R1 + Circle: Gan Ning rides on Gullinbursti while swinging his flail around continuously. He then jumps off and hits the ground with an explosive strike.
Summon Magic: R1 + X: Summons mount to Gan Ning's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +1, Speed +4
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Ambush: Increases attack speed and charge attack power. Also temporarily increases movement speed for 5 seconds after switching. Only applies in Battle Arena.
Divine Blessing 2 - Octahedron: Increases normal attack power and charge attack power. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Crystals: Increases the possibility of obtaining crystals. Only applies in Infinity Mode.
Type Skills
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Guard Cancel: Holding L1: Cancels most attacks into a guarding stance, providing more opportunities to defend against enemy attacks.
Type Upgrade Skill 1 - Break: Grants all charge attacks guard-breaking properties.
Type Upgrade Skill 2 - Steadfast: Enables the character to guard against all types of attacks.
Type Upgrade Skill 3 - Resilience: Increases defense when armor is active.
Type Upgrade Skill 4 - Reflex: Increases damage of first hit performed after doing a guard cancel.
Type Upgrade Skill 5 - Eruptive: Temporarily increases attack when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Gan Ning is affiliated with the chain and sickle in this title. When equipped with it, Gan Ning can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Airborne + Square Square Square Square: Performs a diagonal spinning attack while descending on the ground. Upon landing, Gan Ning drives his sickle on the floor in front of him to produce a radial shockwave that knocks surrounding enemies down. If used from a high elevation, the spinning attack will go on continuously until Gan Ning lands.
Unique Trigger Attack: R1 + Square: Steps forward and swings sickle to the lower left, stunning foes in front of Gan Ning momentarily.
Special Technique: R1 + Circle: Jumps forth to drive sickle into the earth, producing a quake effect that scatters foes in front of Gan Ning. Based on his second EX attack from Dynasty Warriors 8: Xtreme Legends, but adapted to his current weapon while adding a slash attribute.
Musou Attack: Circle: Continuously runs forth and twirls sickle around in a wide rotating arc. Gan Ning then performs a leaping strike at the enemy followed by an overhead flailing slam that radially spreads fire currents around the area. Much of the attack is based on his Flying Shadow Musou from the seventh game.
Aerial Musou Attack: X Circle: Does a diagonal spin slash in the air and a wider ascending swing upon landing. Sends foes flying and inflicts them with the slash element. Takes cues from Gan Ning's Earthly Wings Musou attack from the previous installment.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Carefree Chivalry (磊落の侠; lit. "Open-Hearted Chivalrous Man"): Temporarily increases own attack by a great amount and restores a low portion of own health.
Military Unit: Infantry
Title: Ominous Sails (錦帆の烈将; lit. "Passionate Officer's Brocade Sail")
Reputation Bonus: Brave +80%, Commanding +50%, Eloquent +25%, Benevolent -50%, Evil +80%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the chain and sickle. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Gan Ning.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Gan Ning.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Gan Ning.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Gan Ning.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Gan Ning.
Special Attacks
Unique Attack 1 - Earth Toppled Wings (地顛翼): Performs special technique from the base game. Available by default.
Unique Attack 2 - Hacking Feet (斬刈脚): Performs unique trigger from the base game using the chain and sickle. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Gan Ning.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Gan Ning.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Gan Ning.

Normal Version Attacks[]

Class Type: Attack

Mystic Version Attacks[]

Class Type: Speed

Abyss Version Attacks[]

Class Type: Snipe

Dynasty Warriors 3 Version Attacks[]

Class Type: Special

Other Skills[]

Memory Abilities
Open-Hearted Wine Cup (磊落の盃)
Characters: Gan Ning
Rank: N
Bonus: +197 Attack
Back-to-Back Bond (背中合わせの絆)
Characters: Gan Ning, Ling Tong
Rank: SSR
Bonus: +257 Attack, +257 Defense, +257 Health
Skill - Recover (快復): Recovers 10 Musou points every 4 seconds.
Unchanging Relations (変わらぬ関係)
Characters: Gan Ning, Ling Tong
Rank: SSR
Bonus: +243 Health, +243 Musou, +243 Willpower
Skill - Heal (快癒): Recovers 7 health points every 6 seconds.
Governor's Lullaby (都督の子守歌)
Characters: Lu Xun, Lu Meng, Gan Ning
Rank: UR
Bonus: +783 Attack, +579 Defense, +393 Musou
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Gaudy and Plain (派手と地味)
Required Characters: Gan Ning, Han Dang
Bonus: +50 Musou, +100 Willpower
What Goes Around Comes Around (因果は巡る)
Required Characters: Gan Ning, Ling Tong
Bonus: +100 Attack, +50 Willpower
Without Any Means (裸一貫)
Required Characters: Gan Ning, Huang Gai
Bonus: +50 Attack, +100 Willpower
Traversing the Great River (大河を往く)
Required Characters: Gan Ning, Zhou Tai
Bonus: +100 Musou, +50 Willpower
Shaft and Wheels (軸と両輪)
Required Characters: Gan Ning, Lu Meng, Ling Tong
Bonus: +50 Attack, +50 Health, +100 Willpower

Fighting Style[]

Sun Jian is affiliated with the sword in this title.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Breaks the enemy's guard with a frontal swipe to the right while stepping forward.
Charge Attack 2: Square Triangle: Does an upward slash while hopping. Knocks nearby foes to the air.
Charge Attack 3: Square Square Triangle: Lands a sudden diagonal slash that stuns enemies.
Charge Attack 4: Square Square Square Triangle: Turns around and does a rear thrust. Sends foes in front of Sun Jian flying away.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies up high with a broad upward slash. Tapping Triangle again will cause Sun Jian to leap up and strike down airborne foes with an overhead swipe. Inflicts fire elemental damage if Sun Jian is equipped with his fourth weapon.
Charge Attack 6: Square Square Square Square Square Triangle: Unleashes a mobile shockwave traveling forward via sword swing.
Normal Attack 1: Square Square Square Square: Delivers a swing to the upper right, a leftward swipe, a swing to the right, and a crouching slash in the other direction.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a frontal angular slash.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds an ascending swipe to end the combo.
Musou Attacks
Musou Attack: Circle: Briskly swings sword back and forth while moving steadily. The attack ends with a blade ramming strike that sends surrounding foes flying.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds two more swipes done back and forth before performing the blade ramming strike.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a crouching leftward swipe while sliding momentarily.
Jump Attack: X Square: Lands a downward diagonal slash while leaping.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Delivers powerful swings to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Launches a series of swings done back and forth while on horseback.
Horse Musou Attack: Circle: Unleashes multiple slashes back and forth while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Performs a mobile spinning slash. Has a slight start-up delay.
Charge Attack 2: Square Triangle: Does an upward slash while hopping. Knocks nearby foes to the air.
Charge Attack 3: Square Square Triangle: Hits enemies with quick frontal swings done back and forth repeatedly, then unleashes a crouching horizontal slash that leaves them stunned for a brief moment. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Turns around and does a rear thrust. Sends foes in front of Sun Jian flying away.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies up high with a broad upward slash. Tapping Triangle again will cause Sun Jian to leap up and strike down airborne foes with an overhead swipe.
Charge Attack 6: Square Square Square Square Square Triangle: Unleashes a vertical energy disk traveling forward via sword swing.
Normal Attack 1: Square Square Square Square: Delivers a swing to the upper right, a leftward swipe, a swing to the right, and a crouching slash in the other direction.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a frontal angular slash.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds an ascending swipe to end the combo.
Musou Attacks
Musou Attack: Circle: Briskly swings sword back and forth while moving steadily. The attack ends with a blade ramming strike that sends surrounding foes flying.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds two more swipes done back and forth before performing the blade ramming strike.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a crouching leftward swipe while sliding momentarily.
Jump Attack: X Square: Lands a downward diagonal slash while leaping.
Jump Charge: X Triangle: Flips in mid-air and stabs the ground to produce a damaging tremor.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Releases a war cry while generating wisps of light, breaking through the guard of nearby foes and leaving them staggered momentarily. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Delivers powerful swings to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Launches a series of swings done back and forth while on horseback.
Horse Musou Attack: Circle: Unleashes multiple slashes back and forth while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Sun Jian gains an additional skill in this title.

Weapon Type: Sword
Skill - Rally: Temporarily increases the attack power of the entire allied force.

Dynasty Warriors (PSP)[]

Sun Jian gains additional abilities and traits in this title.

Ability - Steward: Consumes less supplies when recuperating at a supply depot.
Boost - Attack ++: Raises the player's attack power by 10 points.
Skill - Slow +: Slows down the enemy for 30 seconds.

Dynasty Warriors Advance[]

Sun Jian normally fights using the sword in this title, though he also capable of performing his moveset with rods and feather fans.

Main Attacks
Charge Attack 1: A: Does a dashing slash attack that knocks down foes standing in Sun Jian's way. Enhancing the Storm power-up once will cause the attack to release an energy wave that can hit foes from a distance.
Charge Attack 2: B A: Dizzies foes with an arcing spin slash. Enhancing the Stun power-up once will cause the spin slash to unleash an energy wave forward. Effective against bowmen.
Charge Attack 3: B B A: Performs three different slashes followed by a spin attack. Enhancing the Chain power-up once will add a circular slash that sends out an energy wave forward. A second enhancement will include an ascending swipe as the finisher while releasing an even larger energy wave. Tap B repeatedly for additional hits. Effective against spearmen.
Charge Attack 4: B B B A: Unleashes a circular slash to knock away surrounding enemies. Enhancing the Reach power-up once will add another circular slash that releases an energy wave at the same time. A second enhancement will include a third circular slash while the energy wave released afterwards becomes slightly bigger. Effective against swordsmen.
Normal Attack: B B B: Swings weapon to the left, right, and front. Can be cycled up to 9 hits depending on the weapon's overall stats.
Musou Attack: L + A: Devastates surrounding foes with a series of powerful strikes surging with electric currents. The attack starts off with a circular swipe followed by a few narrow slashes to the front. Another circular slash is performed which leads up to an ascending strike. Several chains comprised of a spin slash and two circular swipes are unleashed afterwards.
Power-Ups
Cycle Order: Stun 🡺 Chain 🡺 Storm 🡺 Valor 🡺 Speed 🡺 Reach
Storm: Enhances first charge attack.
Stun: Enhances second charge attack.
Chain: Enhances third charge attack.
Reach: Enhances fourth charge attack.
Speed: Increases movement speed.
Valor: Unlocks current weapon's bonus effects.

Samurai Warriors: State of War[]

Sun Jian gains an additional skill in this title.

Sub-Officer Skill - Mute 3: Starts a battle with the Mute 3 charm which silences all enemy charms for 9 turns.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI, Sun Jian's charge attacks will be imbued with the fire element by default. In Advance, he uses the fire element when fought as an enemy.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Performs a mobile spinning slash. Has a slight start-up delay. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Does an upward slash while hopping. Knocks nearby foes to the air. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Hits enemies with quick frontal swings done back and forth repeatedly, then unleashes a crouching horizontal slash that leaves them stunned for a brief moment.
Charge Attack 4: Square Square Square Triangle: Turns around and does a rear thrust. Sends foes in front of Sun Jian flying away.
Charge Attack 5: Square Square Square Square Triangle: Sends nearby enemies airborne by generating a fiery launching circle.
Charge Attack 6: Square Square Square Square Square Triangle: Performs a broad diagonal swing that knocks away surrounding foes.
Normal Attack 1: Square Square Square Square: Delivers a swing to the upper right, a leftward swipe, a swing to the right, and a crouching slash in the other direction.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a frontal angular slash.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds an ascending swipe to end the combo.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Briskly swings sword back and forth while moving steadily. The attack ends with a blade ramming strike that sends surrounding foes flying.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but ends the attack by launching a rising swing followed by a circle of fire emanating in front of Sun Jian.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a crouching leftward swipe while sliding momentarily.
Jump Attack: X Square: Lands a downward diagonal slash while leaping.
Jump Charge: X Triangle: Does a round swing to the left, another to the right, then an overhead slash to finish up the combo.
Parry: L1 + Triangle: Lands a quick inward swipe to the left in order to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Delivers powerful swings to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Launches a series of swings done back and forth while on horseback.
Horse Musou Attack: Circle: Unleashes multiple slashes back and forth while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Suppress: Automatically puts down a defecting character's revolt, allowing players to avoid fighting them.
Destiny Mode Skills
Favored Action: Rallying Troops
Taught Skill Type: Mount

Dynasty Warriors 5: Empires[]

Sun Jian gains additional abilities and traits in this title.

Weapon Type: Sword
Skill - Rush: Focuses on defeating nearby enemy officers.
Proposed Policy 1 - Long Alliance: Forms an alliance with another force. Valid for 3 years (equivalent to 12 turns).
Proposed Policy 2 - Expedite: Increases the speed at which an allied unit replenishes its troops after being defeated. Valid only for 1 turn.

Dynasty Warriors: Online[]

Although Sun Jian's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Peace
Battle Bonus: +15 to Life

Dynasty Warriors Vol. 2[]

Sun Jian gains additional abilities and traits in this title.

Ability - Fire Spell: Imbues all of the player's attacks with the fire element.
Support Skill 1 - First Aid: Restores a small portion of life at the end of each area battle.
Support Skill 2 - Ferocity: Raises attack power in proportion to the amount of life remaining.
Team Combination
Father and Daughter (父と娘)
Required Characters: Sun Shang Xiang, Sun Jian
Bonus: +28 Attack, +28 Defense
Older Son (父と長男; lit. "Father and Older Son")
Required Characters: Sun Jian, Sun Ce
Bonus: +28 Attack, +28 Defense
Valiant Loyalty (勇ましき主従; lit. "Courageous Master and Servant")
Required Characters: Sun Jian, Huang Gai
Bonus: +72 Life, +72 Musou
Younger Son (父と次男; lit. "Father and Younger Son")
Required Characters: Sun Jian, Sun Quan
Bonus: +72 Attack

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Rally: Rallies the user's troops, temporarily increasing their speed and attack power.
Obstacle Effect 2 - Drain Musou: Depletes the opponent's Musou and adds it to the player's own.
Main Attacks
Normal Attack: Unleashes a series of broad sword swipes while rushing on horseback.
Strong Attack: Performs multiple criss-crossing slashes while riding horse at full speed, then stomps the ground hard before pausing briefly.

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, though it can now inflict elemental damage. The sequel removes that trait entirely, but it can be replicated by wielding a weapon with the Almighty skill.
New Attacks
Special Attack 1: R1: Hurls a flaming pillar of energy traveling forward. Despite its appearance, the attack cannot actually burn foes. Does not consume Musou.
Special Attack 2: Direction + R1: Sun Jian sacrifices a portion of his health to produce a fiery surge that knocks nearby foes away while bestowing a buff providing him and his teammates unlimited Musou for a short period of time. As soon as the buff ends, the entire team's Musou gauge will be fully depleted. Does not consume Musou, making it convenient for certain situations.
Aerial Thrust: X X: Sun Jian propels himself in mid-air by leaning forward, allowing him to travel further while avoiding attacks.
Team Abilities
Ability 1 - Potence: Increases the team's attack.
Ability 2 - Acclaim: Increases experience points gained.
Ability 3 - Boost: Increases damage done by charge attacks.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Sun Jian performs his first charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Unleashes a wave of fiery energy from the ground.
Triple Attack 2: Low Health + L2 + R2 + Circle: Sends out strong air gusts flying forward.
Triple Attack 3: Low Health + L2 + R2 + Circle: Generates a ferocious column of wind that surrounds the area.
Triple Attack Finisher: Sun Jian unleashes several rapid slashes followed by a quick rear thrust, then positions his left palm forward. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Unique Triple Attack: Low Health + L2 + R2 + Circle: If paired up with Liu Bei and Cao Cao, Sun Jian will activate a triple attack unique to them as the established founders of the Three Kingdoms. Sun Jian contributes to the assault by launching a fiery wave of energy emblazoned with the symbol of a tiger, the symbolic animal of Wu. It all ends with the founders producing a large pillar of light brimming with electric sparks, severely damaging all enemies within the vicinity.
Strategy - Command: Raises the morale of allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Sun Jian's charge attacks will be imbued with the fire element by default.

Sun Jian is an exceptional character in the first two Warriors Orochi installments. His second special move briefly allows infinite usage of Musou-based attacks at the cost of his life, without a doubt making him one of the most useful character to have in a team. The best way to maximize this move is to equip the whole party with the Adrenaline and Recover skills. It is also recommended to attach the Drain attribute to Sun Jian's weapon in order for him to sustain more health.

His first charge is very effective due to triggering multiple elements, though the sequel nerfs it back to how it was in the fifth game. On the plus side, Sun Jian can systematically take advantage of Triple Musou attacks by using his life-draining special move. It should be noted that this method is not completely foolproof as the player will need to properly position themselves in order to fully maximize the range of Triple Musou combos.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Square Renbu String 1: Lands a swing to the left, another to the right, a frontal strike, and a rightward swipe with sword arm raised slightly.
Square Renbu String 2: Similar to the first Square Renbu string, but includes a spin slash, a circular swipe, and a strike towards the front while facing closer to the left.
Square Renbu String 3: Similar to the second Square Renbu string, but adds a twirling slash to the lower right, a rotating slash followed by a spin kick, and a rightward slash while crouching.
Square Renbu String Infinite: Similar to the third Square Renbu string, but ends the combo by swinging sword into six diagonal slashes done back and forth while walking slowly.
Triangle Renbu String 1: Delivers two upward fiery strikes that lift foes while setting them on fire.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds a turning vertical slash.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but includes a fiery energy wave sent forward after briefly charging up sword.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but adds a ground stab that triggers a sudden burst of energy radiating from Sun Jian.
Charge Attack: Holding Triangle: Performs a delayed frontal slash with Sun Jian's sword covered in flames. Upon reaching higher Renbu levels, he will also release a fire energy wave forward.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly. Sun Jian finishes the move by brandishing his sword as it gets enshrouded in flames, twirls it around momentarily, then crouches down as he generates a burst of energy while sending out a fire energy wave forward.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Lands a quick swing to the left while sliding down.
Dash Charge: Dashing + Triangle: Launches a fiery slash to the lower right while crouching down afterwards. Can set enemies on fire.
Jump Attack: X Square: Does a swing to the right while up in the air.
Jump Charge: X Triangle: Performs a vertical slicing motion upon descending to unleash a mobile shockwave traveling forward.
Evasion: R1: Rolls down on the ground.
Special Move - Swift Attack: L2: Maximizes the user's Renbu gauge to infinite temporarily and prevents them from being flinched by enemy attacks. Also increases damage output if activated with low health.
Grapple Attacks
Grapple Attack: L1 + Square: Delivers a low slash to the legs while crouching. If it hits an enemy, Sun Jian will proceed to knock them down with a diagonal swipe to the upper left.
Grapple Charge: L1 + Triangle: Does a strong side swipe while crouching and holding sword in a reverse grip. Should the attack connect, Sun Jian will hack the opponent from behind with a round slash followed by a hopping overhead slice.
Counter Attack: Counter + L1 + Square: Repels an enemy attack with a raised swing.
Counter Charge: Counter + L1 + Triangle: Does a spiraling slash while quickly turning around.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Sun Jian will ram his sword sideways to the opponent's gut, then go behind their back to casually deliver a fierce round swing on their upper body.
Horse Attacks
Horse Charge Attack: Triangle: Unleashes a strong sword swing to the right side. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Delivers multiple slashes towards the right while on horseback. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Launches a series of powered slashes to the right before ending it with a stronger swing in the same direction.
Officer Skills
Adrenaline: Doubles attack power for 30 seconds when knocked down and near death.
Water Sense: Increases swimming speed. Only available in the original PS3 port.
Spirit: Increases the amount of Musou gained. Only available in the Special port.
Victor's Aura: Increases the chances of success for raids and keeps enemies confused for a longer period of time.
Wardrums: Makes it easier to improve the morale of allies while increasing its effect on them.
Horsemanship: Increases overall abilities of current horse.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Bag: Allows character to carry up to 3 tomes while making them appear much more frequently.
Tome Skills
Hinder: Reduces speed of nearby enemies upon activating special move.
Battlecry: Stuns nearby enemies upon activating special move.
Annihilate: Greatly increases damage inflicted to soldiers by Swift Attack.
Destroy: Increases damage inflicted to objects by Swift Attack.

Dynasty Warriors 6: Empires[]

Sun Jian gains additional abilities and traits in this title.

Special Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Sun Jian positions his sword diagonally in front of him while leaning forward as he runs continuously.
True Speed Attack: True Speed + Square: Lands a quick side swing towards the right.
True Speed Charge: True Speed + Triangle: Performs a hopping slash attack that sends out a fire energy wave moving forth.
Officer Card - Fangs of Wu (孫呉の牙; lit. "Sun Wu's Fangs"): Increases player's attack by a slight amount and raises resources by 1. Effective for 3 months.

Dynasty Warriors: Strikeforce[]

Sun Jian is affiliated with the blade (type 1) in this title.

Skills
Fury Awakening Aura: Causes orange red light to burst forth as Sun Jian activates his fury form. Can be imbued with additional effects via certain chi skills.
Type Skill - Channel: Increases amount of fury points gained from performing charge attacks. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Speed Boost: Increases movement speed. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Lord Type, Yin Element, +30 (+25 in Multi Raid 2) to Storehouse
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Enemy-Only Attack: After charging up for a bit, Sun Jian lets out his fury aura and channels it into two energy waves fired in varying angles. Becomes stronger when Sun Jian comes back after his first defeat and buffs himself considerably. Can only be used during Sun Jian's boss fight in the Battle of Jian Ye mission.
Card Combination
Governed by the Ding (鼎の政)
Required Characters: Cao Cao, Sun Jian, Liu Bei
Bonus: +99 to Blacksmith (Multi Raid 2 only)
Sun's Bonds (孫家の絆; lit. "Sun Family's Bond")
Required Characters: Sun Shang Xiang, Sun Jian, Sun Ce, Sun Quan
Bonus: +50 to Workshop (Academy in Multi Raid 2)

Fighting Style[]

When controlled by the AI in Strikeforce, Sun Jian's attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Sun Jian is affiliated with the sword in this title. When equipped with it, Sun Jian can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Rushes forward after crouching to unleash a flaming circular slash towards the front, knocking enemies away as they burn continuously.
Musou Attack - Tiger Claw (虎爪): Circle: Sun Jian holds his sword behind him while standing upright with his free palm forward, then launches three alternating flaming slashes against the enemy.
Alternate Musou Attack - Spiral Inferno (螺旋業炎撃; lit. "Spiraling Hellfire Attack"): R1 + Circle: Braces self with free forearm supporting the sword's blunt end, then lunges in a forward stab brimming with fire. The attack covers a large area in front of Sun Jian, making it ideal for approaching enemy crowds.
Notable Skills
  • Attack Up +: Increases attack by a medium amount.
  • Speed Up: Increases speed by a medium amount.
  • Attack Range Up: Increases attack range.
  • Combat Resistance: Gains more resilience to hits while attacking.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Kingdom General (破虜将軍) - Slightly increases attack and defense against officers when using EX weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
Grand Tutor (太傅) - Significantly increases defense against projectile and shockwave attacks when using power-type weapons.
Revered Lord (相国) - Moderately absorbs health from enemies when damaging them using speed-type weapons.
King of Wu (呉王) - Moderately absorbs health from enemies when damaging them using speed-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Orderly
  • Subordinate Special Command - Joint Exercises: Selects a single officer to train with. Increases orderly fame by 1,000 and brave fame by 500 when used.
  • Ruler Special Command - Custody: Takes custody of the Emperor, giving the user additional authority. Increases orderly fame by 5,000 when used.

Dynasty Warriors Next[]

Sun Jian is affiliated with the sword in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Sun Jian performs Tiger Claw as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Spurt: Tap Both Sides of Screen: Sun Jian strikes the ground with spiritual energy, causing multiple smaller spurts to erupt around the vicinity. The attack ends with him plucking his sword from the earth, knocking nearby foes away.
Direct Breaks
Direct Break (Default) - Shield Troop: Envelops the player within a protective barrier, inflicting damage to surrounding foes.
Direct Break (Alternate) - Tigers: Summons several tigers that emit a shockwave-inducing howl.
Direct Break (Downloadable) - Sorcerers: Conjures a wall of lightning around the player, shocking nearby foes.
Stratagems
Stratagem Card (Default) - Tiger's Claws (猛虎の鋭牙; lit. "Ferocious Tiger's Sharp Fangs"): Increases the level of one player-owned territory.
Stratagem Card (Alternate) - Pride of the Warrior (武門の誇り; lit. "Military Family Pride"): Greatly increases allied army's attack.
Stratagem Card (Downloadable) - Wise Leadership (余裕ある経営; lit. "Generous Management"): Increases the income of two player-owned territories by 50.
Allied Stratagem: If deployed as a playable officer, Sun Jian will lend the player the Imperial Seal to continuously refill their Break gauge during battle. Has a chance of happening from time to time.

Shin Sangoku Musou VS[]

Sun Jian is affiliated with the sword in this title, though his EX attack and second Musou attack are absent.

Changed Attacks
Charge Attack 1: X: Spins forward while slashing enemies repeatedly.
Charge Attack 2: Y X: Performs a rising upper slash with a wide hitbox range.
Charge Attack 4: Y Y Y X: Lands an explosive thrust attack. The motion used for it is highly reminiscent of Sun Jian's fourth charge attack from past games.
Charge Attack 5: Y Y Y Y X: Unleashes a medium-sized mobile shockwave traveling on the ground via overhead slice.
Charge Attack 6: Y Y Y Y Y X: Launches a circular slash forward before stabbing the ground to trigger an explosion around Sun Jian's vicinity.
Jump Charge: B X: Swings sword back and forth to send down two wide energy waves on the ground.
Additional Attacks
Ranged Attack: Lock-On Enemy + Y: Unleashes a diagonal energy wave at the opponent via sword swing.
Ranged Charge: Lock-On Enemy + X: Delivers a powerful thrust charge to the target.
Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
Evasion: R: Does an aerial flip to avoid enemy hits.
Musou Attacks
Normal Musou Skill - Fierce Tiger (猛虎): ZL or Y + B: Summons a tiger to help fight.
Rare Musou Skill - Blessing (加護): ZL or Y + B: Gradually restores health of nearby allies.
Musou Attack: A: Sun Jian performs Tiger Claw as their ground Musou attack.
Musou Rush: Hold A: Sun Jian duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Sun Jian will assault the opponent with a frontal strike, an arcing slash, and a fierce reverse-gripped swipe that leaves behind explosions in its wake. If the opponent wins, Sun Jian will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
Team Combination
Blood of the Beast (獣の血潮)
Required Characters: Sun Jian, Jiang Wei, Meng Huo
Personal Tactic - Seething Rage Plan (怒髪の計): Causes the user and their allies to send opponents flying with every hit while being able to withstand enemy attacks.
Restrained Supremacy (いぶし銀)
Required Characters: Xiahou Yuan, Sun Jian, Deng Ai
Personal Tactic - Full Recovery Plan (全快の計): Restores the health and Musou of every allied officers including the user.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Sprints forth while surrounded by fiery energy, then swings upward. Deals 180% attack damage. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Gathers enough strength to launch a blunt attack on nearby foes through sword's hilt, dealing 170% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Sends foes airborne via charged ascending slash before launching a swift kick forward, inflicting 170% attack damage in the process. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Raises sword up high before stabbing it into the ground to generate a radial shockwave that knocks away surrounding enemies and deals 140% attack damage to them. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Leaps into the air via ascending swing and launches a crescent slash downward. Deals a total of 270% attack damage to enemies in front.
Strong Attack 3: Lands five criss-crossing swipes in a row followed by a dizzying round slash, inflicting a total of 330% attack damage.
Strong Attack 4: Channels energy into weapon to unleash a wide fiery wave that deals 100% attack damage to foes in front of Sun Jian while having a chance of burning them briefly.
Strong Attack 5: Hits foes with a forceful stab on the ground, releasing a slanted pillar of orange energy that deals 170% attack damage to foes while sending them airborne.
Strong Attack 6: Swiftly draws out sword and slashes radially while facing the other direction. Deals 160% attack damage to enemies and can potentially set them on fire.
Normal Attack 1: Waves sword around diagonally to inflict 90% attack damage.
Normal Attack 2: Swings horizontally to the left, dealing 90% attack damage towards foes.
Normal Attack 3: Does a sweeping leftward attack upon turning, dealing 110% attack damage.
Normal Attack 4: Pivots around while slashing downward to the lower left. Deals 130% attack damage to enemies in front.
Normal Attack 5: Thrusts blade forward, dealing 150% attack damage to nearby foes.
Normal Attack 6: Delivers a broad fiery swipe to the lower right, inflicting 200% attack damage.
Special Attacks
EX Attack: Launches a powered slash that leaves behind trails of fire in its wake, dealing 300% attack damage to enemies while granting Sun Jian an 8 second barrier that allows him to absorb damage equal to 7% of his maximum health.
Musou Attack: Performing a rendition of his Tiger Claw Musou attack, Sun Jian sets his sword ablaze and brandishes it thrice in different directions, dealing a total of 890% attack damage.
Auxiliary Attacks
Dash Attack: Does a turning swipe while dashing about briefly.
Switch Attack: Delivers an overhead chop on the ground upon landing swiftly. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Dashes forward slightly to evade incoming enemy attacks.
Horse Attacks
Horse Normal Attack: Swings sword to the right while on horseback.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Tiger: Increases maximum health in battle by 4%. Effects increase the higher Sun Jian's star ranking becomes.
Guard: Increases defense in battle by 9%. Effects increase the higher Sun Jian's star ranking becomes.
Fire Shield: Converts shield generated by EX attack into a fire shield that deals 30% attack damage per second against nearby foes.
Combat Soul Skills
Heaven Combat Soul Skill: Recovers 0.4% health per second when the Fire Shield tactic takes effect. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Reduces EX attack's cooldown time by 0.6 seconds upon successfully blocking an enemy attack. Has a cooldown time of 4 seconds. Cooldown reduction escalates the higher the combat soul's ranking rises.
Human Combat Soul Skill: Unleashes energy from expired Fire Shield tactic to deal 145% damage towards nearby foes. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Causes Fire Shield effect to absorb damage equal to 9% of maximum health.
Ornament Skill: Increases maximum health in battle by 4%.
Horse Skills
Hidden Crow: Causes EX attack to boost defense by 24% and provide immunity to debuffs for 6 seconds.
Static Night: Causes EX attack to boost defense by 36% and provide immunity to debuffs for 6 seconds.
Clustered Gleam: Causes EX attack to boost defense by 60% and provide immunity to debuffs for 6 seconds.
Dilu: Causes EX attack to boost defense by 60% and provide immunity to debuffs for 6 seconds.
Ghost Candle: Causes EX attack to boost defense by 60% and provide immunity to debuffs for 6 seconds.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Ardent Loyalty
Required Characters: Sun Jian, Huang Gai
Bonus: +10,111 Health, +802 Attack
Carry On the Career
Required Characters: Sun Jian, Sun Ce
Bonus: +13,333 Health, +1,058 Attack
Tiger Fang
Required Characters: Sun Jian, Zhang Jiao
Bonus: +10,111 Health, +802 Attack
Childhood Companions
Required Characters: Zhou Yu, Sun Jian, Sun Ce
Bonus: +20,000 Health, +1,587 Attack
Sunny View
Required Characters: Sun Shangxiang, Sun Jian, Sun Quan
Bonus: +15,022 Health, +1,192 Attack
Special Skill: Gives attacks a 12% chance of creating fierce flames that deal 190% extra damage and inflict the burn status for 6 seconds. Has a 5 second cooldown time.
Fiery Peach Blossoms
Required Characters: Sun Jian, Sun Quan, Sun Ce, Daqiao, Lianshi
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Sun Jian retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Charge Attack 1: Triangle: Spins around multiple times, slashing enemies repeatedly.
Charge Attack 2: Square Triangle: Performs a rising upper slash with a wide hitbox range.
Charge Attack 4: Square Square Square Triangle: Thrusts weapon forward via side stab that sends out a vertical air wave. The attack's motions are reminiscent of Sun Jian's original fourth charge attack from past games.
Charge Attack 5: Square Square Square Square Triangle: Does an overhead smash on the ground, sending enemies airborne.
Charge Attack 6: Square Square Square Square Square Triangle: Slashes horizontally before stabbing the ground from behind, knocking enemies away.
Jump Charge: X Triangle: Flips in mid-air before slamming weapon unto the ground to produce a minor impact.
Team Abilities
Ability 1 - Impact: Refills Musou by a set amount for every 100 KOs per member.
Ability 2 - Dexterity: Reduces the damage received from enemy combos for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Sun Jian performs Tiger Claw as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Sun Jian performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Sun Jian swings out his free hand to send out a fireball, then palms said hand forward to cause it to rapidly bounce around in various directions, resulting in a fiery explosion at the end.
Midair Type Action: X R1: Shoots three fireballs on the ground at once, clearing away enemies below Sun Jian while setting them ablaze.
Spirit Charge: Attack + X: Rams blade diagonally at foes while hovering in low-air. Can break the enemy's guard instantly. Consumes a portion of Musou when executed.
Normal Strategy Card: Tiger's Fangs (猛虎の牙; lit. "Ferocious Tiger's Fangs"): Generates a fiery shockwave that knocks the opponent down. If it successfully connects, the opponent will be struck by a debuff that lowers their health.
Golden Strategy Card: Tiger Attack (猛虎招来; lit. "Ferocious Tiger Invitation"): Sends out a tiger to maul the opponent thrice.
Team Attacks
Triple Rush 1: Lands a fast upper swing that sends out a mobile shockwave traveling on the ground at a set distance.
Triple Rush 2: Quickly swings sword from left to right repeatedly.
Triple Rush 3: Does a quick aerial swing to unleash a massive energy wave down on the ground, creating a burst effect that disperses enemy crowds below.
Unique Triple Rush: Sun Jian, when paired with Nene and Sophitia Alexandra, can execute a unique triple rush attack, featuring a tremor and a fierce slash.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Sun Jian is affiliated with the nine rings blade in this title. When equipped with it, Sun Jian can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Rushes forward after crouching to unleash a flaming circular slash towards the front, knocking enemies away as they burn in the air.
EX Attack 2: Square Square Square Triangle Triangle: Turns around once, then unleashes a reaping slash that leaves behind a deep red gash. Has great knockback capabilities. Introduced in Xtreme Legends.
Musou Attack - Tiger Claw (虎爪): Circle: Sun Jian holds his sword behind him while standing upright with his free palm forward, then launches three alternating flaming slashes against the enemy.
Alternate Musou Attack - Spiral Inferno (螺旋業炎撃; lit. "Spiraling Hellfire Attack"): R1 + Circle: Braces self with free forearm supporting the sword's blunt end, then lunges in a forward stab brimming with fire. The attack covers a large area in front of Sun Jian, making it ideal for approaching enemy crowds.
Aerial Musou Attack - Roaring Fangs (爪牙咆吼; lit. "Claw Fang Roar"): X Circle: Sun Jian crosses his forearm and blade in front while in mid-air, then falls down with a slamming slash that produces a vertical crimson-tinted streak. He then launches two alternating swipes, performs a roundhouse kick while tossing up his sword, and finishes the move by catching his sword to generate a sound wave. All portions of the attack, especially the first part, will inflict guard break on blocking targets.
Rage Attack: Performs a series of arcing slashes followed by hopping stomps each time. Sun Jian then kicks his sword up into the air which emits a massive energy shockwave upon landing on the ground.
True Rage Attack: By accumulating 100 or more hits during a Rage attack, Sun Jian changes his attack pattern by unleashing a number of fiery diagonal swipes back and forth along with several broad slashes delivered at a quicker pace right after moving.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Gather Supplies: Extends the time limit in accordance with the current number of enemies defeated by the player.
Assistance Skill - Affluence: Causes enemies to occasionally drop gold when defeated.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Ruler of the Midlands: Brave Type, 3,500 Employment Cost
Fixed Strategy - Complete Repair: Greatly repairs damages sustained by an owned territory.
Stratagem Card 1 - Lightning Speed: Increases hit speed and movement speed for 40 seconds.
Stratagem Card 2 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 3 - Advance: Increases the speed of the user and their nearby allies for 40 seconds.
Stratagem Card 4 - Fortitude: Calls back one allied unit to the battlefield after they temporarily retreat.
Stratagem Card 5 - Base Seizure: Turns an enemy base into an allied base. Cannot be used on the enemy's main camp or instant bases. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Scale Formation: Increases attack of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.

Dynasty Warriors: Godseekers[]

Type Ability
Frontal Defense: Halves damage caused by melee attacks taken from the front.
Normal Attacks
Fierce Thrust (猛振; lit. "Violent Swing"): Hits multiple foes. Lowers enemy's spirit by 10%.
Charging Thrust (突打; lit. "Protruding Strike"): Hits multiple foes.
Crying Wheel (鳴翔輪; lit. "Ring Flying Hoop"): Hits multiple foes. Has a chance of fainting enemies.
Ringing Wave (鳴撞波): Hits multiple foes. Lowers enemy's spirit by 10%.
EX Attacks
Fierce Thrust EX (猛振Ex; lit. "Violent Swing EX"): Hits multiple foes. Has a chance of burning enemies. Lowers enemy's spirit by 10%.
Charging Thrust EX (突打Ex; lit. "Protruding Strike EX"): Hits multiple foes.
Musou Attacks
Tiger Claw (虎爪): Hits multiple foes. Has a chance of burning enemies.
Spiral Inferno (螺旋業炎撃; lit. "Spiraling Hellfire Attack"): Hits multiple foes. Has a chance of burning enemies.
Roaring Fangs (爪牙咆吼; lit. "Claw Fang Roar"): Hits multiple foes.
Red Skills
Close Quarters: Increases defense against close-range attacks, but weakens it against long-range attacks.
Remoteness: Increases defense against long-range attacks, but weakens it against close-range attacks.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Bloodless Might: Increases strength by 25% when health is full.
Blue Skills
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Strength Pulse: Reduces the strength of enemies within 1 adjacent square by 10%.
Defense Pulse: Reduces the defense of enemies within 1 adjacent square by 10%.
Dexterity Pulse: Reduces the dexterity of enemies within 1 adjacent square by 10%.
Agility Pulse: Reduces the agility of enemies within 1 adjacent square by 10%.
Spirit Pulse: Reduces the spirit of enemies within 1 adjacent square by 10%.
Linkage: Reduces the mobility of enemies within 1 adjacent square by 1.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Proficiency: Increases the effective area of items used.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Perseverance: Enables the character to survive a fatal blow when health is 30% or more.
Resilient: Prevents enemies from landing a critical hit on the character.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Tiger Shake (虎震; lit. "Tiger Quake"): Swings weapon before stomping the ground to produce a red-colored sound wave, damaging surrounding foes and bestowing Sun Jian with a buff that enables him to reflect enemy attacks for 10 seconds. The Japanese server halves the buff's duration effect to 5 seconds. Has a cooldown time of 20 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Tiger Bash (虎劈; lit. "Tiger Chop"): Spins once to send out five sonic spheres traveling forward in a fan formation, then performs a round swing that causes them to explode into red sound waves. In the Japanese server, it has been reassigned to the third charge move slot and gains a healing effect that restores a portion of lost health. Has a cooldown time of 25 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Tiger Thrust (虎突; lit. "Tiger Stab"): Triggers an explosion in front before charging forward to spread bursts of fire. It also causes Sun Jian's subsequent attacks to drain the enemy's health for 10 seconds. In the Japanese server, it has been reassigned to the second charge move slot and loses its drain effect. Has a cooldown time of 31 seconds (10 seconds in the Japanese server).
Strong Attack 4 - Tiger Cleave (虎斬; lit. "Tiger Slash"): Does a rear thrust that produces an explosion, then sends out a mobile shockwave traveling forward on the earth. Has a cooldown time of 38 seconds (20 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Tiger Claw (虎爪): Unleashes three flaming slashes done back and forth to set enemies in front on fire. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Drives blade on the earth, causing a tremor that knocks away foes.
Special Maneuver - Repel: Knocks away surrounding foes and stuns them.
Team Attacks
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Tiger Bash to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Tiger of Jiangdong: Increases max health points of all officers by 10%.
Secondary Skill: Increases shield damage of repel-type officers by 15%.
Tertiary Skill: Decreases skill cooldown of Wu officers by 15%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases overall speed by 10%. Activates after filling up one Musou bar.
Secondary Skill: Gains super armor status. Activates after filling up two Musou bars.
Team Combination
Father's Will (江東の虎たち; "Tigers of Jiangdong")
Required Characters: Sun Jian, Sun Ce
Bonus: Critical Chance +4%, Shield Damage +3.5%
Young Martyrs (早世の英傑; "Heroes Who Die Early")
Required Characters: Guo Jia, Sun Jian
Bonus: Critical Damage +4%, Musou Generation +5%
All Against Him (反董卓の諸侯; "Anti-Dong Zhuo Warlords")
Required Characters: Cao Cao, Sun Jian, Yuan Shao
Bonus: Skill Cooldown -4%, Defense +4%, Attack Speed +3.5%
Team Attack: Sun Jian will be able to perform a triple attack if he happens to be partnered with Cao Cao and Yuan Shao. He is the second to act during the whole combo. Only applies to the global server.
Sword Expert (刀の名手; "Blade Experts")
Required Characters: Xiahou Dun, Sun Jian, Sun Quan
Bonus: Critical Chance +4.5%, Critical Damage +3.5% (+7% in the Japanese server), Attack Speed +4%
Team Attack: Sun Jian will be able to perform a triple attack if he happens to be partnered with Xiahou Dun and Sun Quan. He is the last to act during the whole combo. Only applies to the global server.
Wu Generals (孫呉の主柱; "Main Pillars of Sun Wu")
Required Characters: Taishi Ci, Sun Jian, Sun Ce
Bonus: Critical Chance +3%, Shield Damage +3.5% (+7% in the Japanese server), Defense +3.5%
Team Attack: Sun Jian will be able to perform a triple attack if he happens to be partnered with Taishi Ci and Sun Ce. He is the second to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Sun Jian wields the Brísingamen as their sacred treasure in this title. When equipped with it, Sun Jian can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Sun Jian performs Tiger Claw as their ground Musou attack.
Normal Magic: R1 + Square: Releases a fiery wave while running forth, setting nearby enemies on fire. Its coverage makes it ideal for breaking through enemy crowds or escaping them outright. Update 1.05 increases the spell's damage output.
Charge Magic: R1 + Triangle: Levitates Brísingamen in front, then charges up a beam of light emanating from both palms. For the duration of the attack, players will remain stationary and can only move the beam's trajectory using the analog stick. Update 1.05 enhances the move's overall damage and directional maneuverability, but adds a knockback effect to somewhat nerf its usage.
Unique Magic: R1 + Circle: Sun Jian utilizes Brísingamen's power to enhance his sword, then drives it on the ground to send three surging waves of fire forward.
Summon Magic: R1 + X: Summons mount to Sun Jian's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +3, Speed +3
Musou Effect - Revive: Grants nearby allies the ability to be revived from the location they were last in once. Only applies in Battle Arena.
Divine Blessing 1 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Divine Blessing 2 - Octahedron: Increases normal attack power and charge attack power. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Crystals: Increases the possibility of obtaining crystals. Only applies in Infinity Mode.
Type Skills
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Guard Cancel: Holding L1: Cancels most attacks into a guarding stance, providing more opportunities to defend against enemy attacks.
Type Upgrade Skill 1 - Break: Grants all charge attacks guard-breaking properties.
Type Upgrade Skill 2 - Steadfast: Enables the character to guard against all types of attacks.
Type Upgrade Skill 3 - Resilience: Increases defense when armor is active.
Type Upgrade Skill 4 - Reflex: Increases damage of first hit performed after doing a guard cancel.
Type Upgrade Skill 5 - Eruptive: Temporarily increases attack when somersaulting with little health left.
Team Combination
Kings of the Beasts (百獣の王): Deploying Sun Jian together with Ujiyasu Hōjō and Achilles will have their team's attack power be doubled every 300 KOs. Only available in Ultimate.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Sun Jian is affiliated with the nine rings blade and inferno voulge in this title. When equipped with them, Sun Jian can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher (Nine Rings Blade): Enemy Stunned + Square Square Square Square: Sun Jian finishes his flow attack by unleashing a wide burning slash towards the right before flipping his sword to cool the heat off. Knocks foes away while setting them on fire. Based on his first EX attack from the previous two games.
Unique Flow Attack Finisher (Inferno Voulge): Enemy Standing + Square Square Square Square: Sun Jian rubs both swords perpendicularly from one another, producing a medium-sized fireball that he then erupts via hopping spin slam.
Unique Trigger Attack (Nine Rings Blade): R1 + Square: Does a frontal strike while holding sword sideways, producing a sonic wave that dizzies foes for a brief moment.
Unique Trigger Attack (Inferno Voulge): R1 + Triangle: Briefly holds up both swords in a crosswise manner, then rushes forth while dragging them on the earth. Using the sparks produced by the ensuing friction, Sun Jian lifts his weapons upwards and, if the move is charged, releases two fireballs traveling forward together. The attack's direction can be maneuvered according to the player's input.
Special Technique: R1 + Circle: Delivers a leaping fiery slash done vertically followed by a slam that triggers a radial explosion on the ground.
Musou Attack: Circle: Launches several upward diagonal swings back and forth while moving steadily. Sun Jian then launches a powerful thrust attack while engulfed in furious flames. The finisher itself is derived from his Spiral Inferno Musou attack in past games.
Aerial Musou Attack: X Circle: Sun Jian crosses his forearm and blade in front while in mid-air, then falls down with a slamming slash that produces a vertical fiery streak. He then launches two alternating swipes with similar effects, performs a gusty roundhouse kick while tossing up his sword, and finishes the move by catching his sword to generate a repelling shockwave. Much of the attack's animations are taken from Sun Jian's Roaring Fangs Musou in the eighth title.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Unleash the Tiger (猛虎の号令; lit. "Fierce Tiger's Command"): Temporarily increases ally's attack and restores a low portion of own health.
Military Unit: Infantry
Title: The Tiger (江東の虎; lit. "Tiger of Jiangdong")
Unique Political Ploy - Great Military Exercise: Increases achievements of all officers within the target area by 1,200.
Reputation Bonus: Brave +50%, Commanding +80%, Ingenious +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the inferno voulge. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Sun Jian.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Sun Jian.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Sun Jian.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Sun Jian.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Sun Jian.
Special Attacks
Unique Attack 1 - Spiraling Hellfire Attack (螺旋業炎撃): Performs special technique from the base game. Available by default.
Unique Attack 2 - Fierce Tiger Claw Slash (猛虎爪斬): Performs unique trigger from the base game using the inferno voulge. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Sun Jian.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Sun Jian.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Sun Jian.

Normal Version Attacks[]

Class Type: Attack

Mystic Version Attacks[]

Class Type: Defense

Abyss Version Attacks[]

Class Type: Speed

Dynasty Warriors 3 Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
Tiger Soaking in the Spring Scenery (猛虎、春光に酔う)
Characters: Sun Jian
Rank: SR
Bonus: +227 Attack, +227 Musou
Skill - Fortitude (堅固): Reduces damage from soldiers by 15%.
Fierce Tiger Garden (猛虎の庭)
Characters: Sun Shangxiang, Sun Jian, Sun Quan, Sun Ce
Rank: SSR
Bonus: +257 Attack, +257 Health, +257 Willpower
Skill - Training (練磨): Increases commander experience in battle by 10%.
Team Combination
Bond Between Old Friends (旧知の仲)
Required Characters: Sun Jian, Huang Gai
Bonus: +100 Attack, +50 Willpower
Ferocious Tigers (猛き虎たち)
Required Characters: Sun Jian, Sun Ce, Sun Quan
Bonus: +100 Attack, +50 Defense, +50 Willpower
Open-Minded Father (豪放磊落なる父)
Required Characters: Xiahou Yuan, Sun Jian, Zhang Fei
Bonus: +50 Health, +100 Musou, +50 Willpower
Subjects of the Han Court (漢室の臣)
Required Characters: Sun Jian, Dong Zhuo, Yuan Shu
Bonus: +50 Attack, +100 Defense, +50 Health

Fighting Style[]

Keys: Square Slash • Triangle Thrust • Circle Block Thrust • X Block Slash
Basic Attacks
High Strike: Square: Swings right-handed rod to the left.
High Thrust: Triangle: Thrusts left-handed rod forward.
Uppercut Slash: 🡾 + Square: Does an uppercut swing that sends foe airborne.
Mid Thrust: 🡾 + Triangle: Attacks opponent with left-handed rod's pommel.
Low Slash: 🡻 + Square: Performs a round slash while crouching down. Also nudges Taishi Ci slightly forward.
Low Thrust: 🡻 + Triangle: Does a stabbing motion with left rod. Also nudges Taishi Ci slightly forward.
Reverse Slash: Facing Away Square or Triangle: Hits foe from behind with a quick rod swing.
Reverse Low Slash: Facing Away 🡻 + Square or Triangle: Does a spinning strike while crouching to catch foes off-guard.
Driving Phoenix: 🡹 + Square or Triangle: Leaps forward and drives both rods to the ground. Also hits fallen enemies.
Touch of Death (咬僦; lit. "Biting Borrow"): Near Opponent Square + Triangle: Bashes opponent with both rods' pommels on their shoulders before kicking them away.
Combo Attacks
Divine Oracle (三咆襲; lit. "Three Roars Assault"): Square Square Square: Performs two horizontal swings and a slanted round swipe.
Rising Sun (騎虎翻狼; lit. "Riding Tiger Flutter Wolf"): 🡿 + Square Square: Lands an angular spin slash followed by an upward swing that sends the opponent airborne.
Divine Phoenix Oracle (烈咆衝; lit. "Violent Roaring Pierce"): 🡻 + Square Triangle: Extends Low Slash with Super Move.
Razor Blade (伏虎衝; lit. "Crouching Tiger Pierce"): 🡸 + Triangle: Stands down for a brief moment, then unleashes a charged thrust strong enough to send the opponent flying.
Low Phoenix Oracle (壁崩; lit. "Wall Crumble"): 🡺 + Square + X: Breaks through the opponent's guard, leaving them open to attacks.
Cutting the Tree (雙把衝; lit. "Twin Bundle Pierce"): 🡺 🡺 + Triangle: Hits foe with the blunt ends of both rods in a crosswise manner. Serves as the foundation for two combo attacks.
Pommel Slash (雙把烈咬; lit. "Twin Bundle Violent Bite"): 🡺 🡺 + Triangle Square: Extends Cutting the Tree with an outward cross swing.
Pommel Sweep (岩斷鞭; lit. "Rock Severing Whips"): 🡺 🡺 + Triangle 🡸 + Square 🡻 🡾 🡺 Triangle: Extends Pommel Slash with Super Move.
War Slash (豪咆; lit. "Great Roar): 🡻 🡾 🡺 Square: Unleashes a circular swipe to the head. Can interrupt certain combo attacks.
Dancing Blade (翻狼; lit. "Flutter Wolf"): 🡻 🡿 🡸 Square: Does a low spin before releasing a round upward smack.
Super Move (虎狼衝; lit. "Tiger Wolf Pierce"): 🡻 🡾 🡺 Triangle: Performs a forceful thrust using both rods held together.
Sudden Jab: 🡻 🡿 🡸 Triangle: Jabs enemy with right-handed rod. Serves as the foundation for several combo attacks.
Phoenix Stance (岩碎雙把烈咬; lit. "Rock Breaking Twin Bundle Violent Bite"): 🡻 🡿 🡸 Triangle 🡺 + Triangle Square: Extends Sudden Jab with Pommel Slash.
Phoenix Spin (岩碎連鋒; lit. "Rock Breaking Chained Point"): 🡻 🡿 🡸 Triangle Triangle Triangle Triangle Triangle: Extends Sudden Jab with four jabs done back and forth.
Phoenix Strike (連碎雙把衝; lit. "Chain Breaking Twin Bundle Pierce"): 🡻 🡿 🡸 Triangle Triangle Triangle 🡺 + Triangle: Extends Sudden Jab with a few jabs leading up to Cutting the Tree.
Phoenix Power Strike (連碎雙把烈咬; lit. "Chain Breaking Twin Bundle Violent Bite"): 🡻 🡿 🡸 Triangle Triangle Triangle 🡺 + Triangle Square: Extends Sudden Jab with a few jabs leading up to Pommel Slash.
Invincible Phoenix (連碎斷鞭; lit. "Chain Breaking Severing Whips"): 🡻 🡿 🡸 Triangle Triangle Triangle 🡺 + Triangle 🡸 + Square 🡻 🡾 🡺 Triangle: Extends Sudden Jab with a few jabs leading up to Pommel Sweep.
Rise of the Phoenix (弧咬; lit. "Arc Bite"): 🡺 🡻 🡾 Square: Launches opponent to the air with a double uppercut swing.
Musou Attacks
Musou Slash Attack: 🡻 🡾 🡺 Square + X: Delivers two horizontal swings and a rising cross slash.
True Musou Slash Attack: Low Health + 🡻 🡾 🡺 Square + X: Performs a more powerful variation of the Musou Slash combo that adds another swing and an arcing smack to deal further damage.
Musou Thrust Attack: 🡻 🡾 🡺 Triangle + Circle: Unleashes three one-handed rod jabs with the last one done in a lunging manner.
True Musou Thrust Attack: Low Health + 🡻 🡾 🡺 Triangle + Circle: Performs a more powerful variation of the Musou Thrust combo that includes a pommel strike and deep thrust using both rods.
Maneuvers
Block Slash: X: Quickly raises both rods upward to thwart slashes.
Block Thrust: Circle: Blocks thrust attacks by positioning right-handed rod to the front while gripping it in reverse.
Sidestep: X + Circle: Avoids incoming attacks by sidestepping.
Back Away: 🡸 🡸: Quickly backs away from an opponent.
Lunge: 🡺 🡺: Quickly lunges at an opponent.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Kneels down before swinging outward with both rods simultaneously. Can break an opponent's guard.
Charge Attack 2: Square Triangle: Swings left rod upward while turning around counterclockwise, sending nearby enemies to the air.
Charge Attack 3: Square Square Triangle: Slams right rod downward to stun foes.
Charge Attack 4: Square Square Square Triangle: Thrusts both weapons to the front. Knocks away foes at a further distance than normal compared to other fourth charge attacks.
Normal Attack: Square Square Square Square: Does an inward strike using the right rod, a frontal stab with the left one, an inward turning strike, and an outward sweeping slash.
Musou Attacks
Musou Attack: Circle: Repeatedly thrusts rod forward one at a time while stepping forward, ending the combo with an upward stabbing motion and one last frontal thrust to disperse remaining enemies. Based on Taishi Ci's old Sudden Jab attack and its extensions.
Auxiliary Attacks
Dash Attack: Dashing + Square: Knocks down nearby enemies with a rod jab while sliding briefly.
Jump Attack: X Square: Swings down both rods in an outward manner while leaping in the air.
Counter Attack: L1 + Square: Performs a one-handed thrust that knocks attacking foe away from Taishi Ci.
Horse Attacks
Horse Charge Attack: Triangle: Twirls both rods inversely to different sides while riding. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square: Swings each rod to their respective sides repeatedly.
Horse Musou Attack: Circle: Rides horse while inversely twirling both rods multiple times.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Kneels down before swinging outward with both rods simultaneously. Can break an opponent's guard.
Charge Attack 2: Square Triangle: Swings left rod upward while turning around counterclockwise, sending nearby enemies to the air.
Charge Attack 3: Square Square Triangle: Slams right rod downward to stun foes.
Charge Attack 4: Square Square Square Triangle: Thrusts both weapons to the front. Knocks away foes at a further distance than normal compared to other fourth charge attacks. Inflicts lightning elemental damage if Taishi Ci is equipped with his fourth weapon.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies up high with an uppercut swing, then leaps up to knock them down with an overhead strike provided that the player taps Triangle again. Inflicts lightning elemental damage if Taishi Ci is equipped with his fourth weapon.
Charge Attack 6: Square Square Square Square Square Triangle: Jabs right rod several times before doing a double thrust attack that knocks foes away. Tap Triangle repeatedly for additional hits.
Normal Attack 1: Square Square Square Square: Does an inward strike using the right rod, a frontal stab with the left one, an inward turning strike, and an outward sweeping slash.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a cross swing to the left.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a double rod thrust to finish the combo.
Musou Attacks
Musou Attack: Circle: Repeatedly thrusts rod forward one at a time while stepping forward, ending the combo with an upward stabbing motion and one last frontal thrust to disperse remaining enemies.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes more varying rod swipes before unleashing the normal finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Knocks down nearby enemies with a rod jab while sliding briefly.
Jump Attack: X Square: Swings down both rods in an outward manner while leaping in the air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Twirls both rods inversely to different sides while riding. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings each rod to their respective sides repeatedly.
Horse Musou Attack: Circle: Rides horse while inversely twirling both rods multiple times.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Taishi Ci thrusts one of his rods forward to do an unblockable grab. If it connects, the target is lifted up to the air before getting rapidly smacked with arcing side swings. The attack ends with the enemy tossed aside via downward dual strike done in an outward manner.
Charge Attack 2: Square Triangle: Swings left rod upward while turning around counterclockwise, sending nearby enemies to the air.
Charge Attack 3: Square Square Triangle: Performs alternating rod strikes that end with an outward cross slash to the front, dazing nearby foes. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Thrusts both weapons to the front. Knocks away foes at a further distance than normal compared to other fourth charge attacks.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies up high with an uppercut swing, then leaps up to knock them down with an overhead strike provided that the player taps Triangle again.
Charge Attack 6: Square Square Square Square Square Triangle: Jabs right rod several times before doing a double thrust attack that knocks foes away. Tap Triangle repeatedly for additional hits.
Normal Attack 1: Square Square Square Square: Does an inward strike using the right rod, a frontal stab with the left one, an inward turning strike, and an outward sweeping slash.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a cross swing to the left.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a double rod thrust to finish the combo. Unlike in the previous title, the last hit will now causes foes to collapse instead of being knocked away.
Musou Attacks
Musou Attack: Circle: Repeatedly thrusts rod forward one at a time while stepping forward, ending the assault with a cross swipe done at a low altitude followed by a frontal thrust with both rods pointed forward.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes more varying rod swipes before unleashing the normal finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Knocks down nearby enemies with a rod jab while sliding briefly.
Jump Attack: X Square: Swings down both rods in an outward manner while leaping in the air.
Jump Charge: X Triangle: Dives down and slams right rod to the ground to produce a tremor that knocks surrounding foes off their feet.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Releases a taunt while emanating wisps of light. Pierces through the opponent's defenses while leaving them staggered for a brief moment. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Twirls both rods inversely to different sides while riding. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings each rod to their respective sides repeatedly.
Horse Musou Attack: Circle: Rides horse while inversely twirling both rods multiple times.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Taishi Ci gains an additional skill in this title.

Weapon Type: Club
Skill - Shield: Strengthens personal troops to defend a base.

Dynasty Warriors (PSP)[]

Taishi Ci gains additional abilities and traits in this title.

Ability - Ordinance: Increases the number of supplies acquired when capturing storehouses.
Boost - Life ++: Raises the player's life and Musou gauges by 50 points.
Skill - Roar +: Reduces the enemy's morale by 2 gauges.

Samurai Warriors: State of War[]

Taishi Ci gains an additional skill in this title.

Sub-Officer Skill - Shield: Provides a chance of doubling defense power at the beginning of a mission.
Charge Attack 1: Triangle: Stuns foes by thrusting one rod forward.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI, Taishi Ci's charge attacks will be imbued with the lightning element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Stomps the ground hard to produce a sudden burst that causes nearby foes to trip. Does miniscule damage, but can be useful in providing breathing room against large enemy crowds. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Swings left rod upward while turning around counterclockwise, sending nearby enemies to the air. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Performs alternating rod strikes that end with an outward cross slash to the front, dazing nearby foes.
Charge Attack 4: Square Square Square Triangle: Thrusts both weapons to the front. Knocks away foes at a further distance than normal compared to other fourth charge attacks.
Charge Attack 5: Square Square Square Square Triangle: Stabs the ground with both rods to produce a launching circle that sends nearby foes up into the air at a higher altitude than the second charge.
Charge Attack 6: Square Square Square Square Square Triangle: Jabs right rod several times before doing a double thrust attack that knocks foes away. Tap Triangle repeatedly for additional hits.
Normal Attack 1: Square Square Square Square: Does an inward strike using the right rod, a frontal stab with the left one, an inward turning strike, and an outward sweeping slash.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a cross swing to the left.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a double rod thrust to finish the combo. Unlike in the previous title, the last hit will now causes foes to collapse instead of being knocked away.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Repeatedly thrusts rod forward one at a time while stepping forward, ending the assault with a cross swipe done at a low altitude followed by a frontal thrust with both rods pointed forward.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but replaces the usual finisher with a lifting cross slash and a ground slam that produces a large ring of fire.
Auxiliary Attacks
Dash Attack: Dashing + Square: Knocks down nearby enemies with a rod jab while sliding briefly.
Jump Attack: X Square: Swings down both rods in an outward manner while leaping in the air.
Jump Charge: X Triangle: Dives to the ground by launching a downward thrust with right rod pointed forward.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Twirls both rods inversely to different sides while riding. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings each rod to their respective sides repeatedly.
Horse Musou Attack: Circle: Rides horse while inversely twirling both rods multiple times.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Armor Power-Up: Doubles party's defense power for 30 seconds. Occurs randomly.
Destiny Mode Skills
Favored Action: Defeating Officers
Taught Skill Type: Health

Dynasty Warriors 5: Empires[]

Taishi Ci gains additional abilities and traits in this title.

Weapon Type: Unique
Skill - Rush: Focuses on defeating nearby enemy officers.
Proposed Policy 1 - All Smith: Increases the tech level of all smithies by 20.
Proposed Policy 2 - Recruit: Searches for people within areas under the player's control as well as those adjacent to their borders. Can employ at least 1 person from a list of 5 recruits.
Proposed Policy 3 - Call Reserves: Restores the troop strength of all allied units to maximum.

Dynasty Warriors: Online[]

Although Taishi Ci's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Military
Battle Bonus: +10 to Damage

Dynasty Warriors Vol. 2[]

Taishi Ci gains additional abilities and traits in this title.

Ability - Strike ++: Doubles the party's attack power for 30 seconds and restores their Musou gauge.
Support Skill 1 - Spirit: Lowers the enemy's morale even more with each kill count.
Support Skill 2 - Fortify: Doubles the party's defense power for 30 seconds at the start of battle.
Charge Attack 4: Square Square Square Triangle: Thrusts both weapons to the front while releasing two wind cones traveling at a great distance. The wind cone effect does not apply for the counter attack.
Team Combination
War Comrades (戦友)
Required Characters: Taishi Ci, Sun Ce
Bonus: +28 Attack, +28 Defense

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: The bursting stomp effect has less range than it did in the base game, though it now inflicts elemental damage. The sequel removes that trait entirely, but it can be replicated by wielding a weapon with the Almighty skill.
Charge Attack 4: Square Square Square Triangle: Thrusts both weapons to the front while releasing two wind cones traveling at a great distance. Elemental activation is limited to the thrusted rods themselves, but the sequel extends it to the wind cones as well. Works best with elemental attributes that inhibit or impede the movements of approaching enemies.
New Attacks
Special Attack 1: R1: Smashes the ground with both rods, creating a fiery tremor. Does not consume Musou.
Special Attack 2: Direction + R1: Unleashes multi-hitting thrusts to the front that release energy streaks along the way. Does not consume Musou. The sequel nerfs the attack by reducing its hit stunning effect and damage output.
Aerial Thrust: X X: Taishi Ci leans slightly forward in the air, enabling him to jump cancel attacks or travel further.
Team Abilities
Ability 1 - Vitality: Increases the team's life.
Ability 2 - Potence: Increases the team's attack.
Ability 3 - Boost: Increases damage done by charge attacks.
Ability 4 - Acclaim: Increases experience points gained.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Taishi Ci performs his fifth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Pounds the ground to unleash a powerful pillar of wind.
Triple Attack 2: Low Health + L2 + R2 + Circle: Causes ferocious gales to fill the area momentarily via powerful stomp.
Triple Attack 3: Low Health + L2 + R2 + Circle: Hurls a pair of gusts quickly traveling at a long distance.
Triple Attack Finisher: Taishi Ci launches multiple jabs in a row followed by one last thrust using the rod on his right hand. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Taishi Ci's charge attacks will be imbued with the light element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Taishi Ci is affiliated with the spear in this title. Despite sharing the same moveset with other characters, some of his attacks have different traits or effects.

Standard Attacks
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds another diagonal spin swipe that sends out an energy wave forward.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a thrust that unleashes a conal wind gust traveling forth, giving it a function reminiscent of his old fourth charge attack in Dynasty Warriors Vol. 2.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with the chain's lone thrust releasing a small energy projectile each time. The finisher is comprised of a side twirl and a frontal thrust releasing a large burst of energy on the floor.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - Swift Attack: L2: Maximizes the user's Renbu gauge to infinite temporarily and prevents them from being flinched by enemy attacks. Also increases damage output if activated with low health.
Officer Skills
Adrenaline: Doubles attack power for 30 seconds when knocked down and near death.
Ward: Doubles defense power for 30 seconds when knocked down and near death.
Fire Resist: Nullifies fire elemental attacks.
Arrow Guard: Reduces arrow damage taken by half.
Recovery: Improves the effect of recovery items.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Overawe: Reduces defense of nearby enemies upon activating special move.
Rage: Increases damage inflicted by Swift Attack and makes it harder for enemies to interrupt combos.
Destroy: Increases damage inflicted to objects by Swift Attack.

Dynasty Warriors 6: Special[]

Main Attacks
Square Renbu String 1: Does a round leftward swing using right rod, a diagonal strike, an outward cross slash, and another swipe to the left.
Square Renbu String 2: Similar to the first Square Renbu string, but adds a swipe to the right, a downward cross slash, a twin thrust, and a slash to the upper left with both rods pointed in the same direction.
Square Renbu String 3: Similar to the second Square Renbu string, but adds a twin strike towards the upper right and a side swing to the left.
Square Renbu String Infinite: Similar to the third Square Renbu string, but includes several wide criss-crossing slashes while stepping forward.
Triangle Renbu String 1: Performs a downward swing with both rods followed by an upward strike to send foes airborne.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds rapid smacks while holding both rods upright.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but includes a wide low slash using right rod.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a short hop leading up to a powerful ground slam. The impact produces a wide tremor accompanied by a shockwave.
Charge Attack: Holding Triangle: Raises both rods in a crossed manner, then does a spin slash followed by a ground slam that produces a fiery explosion. Foes caught by the blast will be set ablaze. Range becomes even larger once Taishi Ci's Renbu becomes infinite.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly. Taishi Ci finishes the move by banging the earth twice to produce tremors with the last one done while hopping and being larger in size.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs a quick cross swing with both rods.
Dash Charge: Dashing + Triangle: Rotates both rods before ramming them sideways.
Jump Attack: X Square: Lands a diagonal swing to the lower left while leaping.
Jump Charge: X Triangle: Crosses both rods together in mid-air and slams them on the floor to produce a tremor.
Evasion: R1: Rolls forward on the floor to avoid enemy attacks.
Special Move - Swift Attack: L2: Serves the same function like in the base game.
Grapple Attacks
Grapple Attack: L1 + Square: Does an outward cross swing with both rods. If the attack successfully connects, Taishi Ci will forcefully push the opponent continuously before sending them high into the air via upward cross swipe.
Grapple Charge: L1 + Triangle: Crouches down before unleashing a wide swipe with both rods outstretched upon standing. If it connects, Taishi Ci will kick the opponent down and plunge his weapons on them while hopping forward, triggering a fiery explosion.
Counter Attack: Counter + L1 + Square: Swings left rod slightly upward and right rod somewhat lower to repel enemy attacks.
Counter Charge: Counter + L1 + Triangle: Raises both rods in a crosswise manner and delivers a double ascending swing.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Taishi Ci will use his rods to grab hold of the opponent, lift them up, and toss them down behind him before following up with a knocking swing. The impact of the toss also creates a shockwave effect that sends nearby foes flying.
Horse Attacks
Horse Charge Attack: Triangle: Delivers an anticipated cross strike to both sides while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Does repeated circular swings to the right. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Unleashes continuous powered swings towards the right, ending the barrage with a strong cross strike.

Dynasty Warriors 6: Empires[]

Taishi Ci gains additional abilities and traits in this title.

Special Move - Brace: Temporarily avoids being stunned by most enemy attacks.
Additional Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Taishi Ci holds his rods in a crosswise manner around the waist as he sprints forth continuously.
True Speed Attack: True Speed + Square: Swings rods to the upper right and upper left.
True Speed Charge: True Speed + Triangle: Does a stronger version of the dash charge attack.
Officer Card - Pride and Duty (将の誇り; lit. "Officer's Pride"): Increases player's attack when invading. Also increases resources by 1 in the following month.

Dynasty Warriors: Strikeforce[]

Taishi Ci is affiliated with the twin maces in this title.

Skills
Fury Awakening Aura: Unleashes red bursts of energy as Taishi Ci activates his fury form. Can be imbued with additional effects via certain chi skills.
Type Skill - Vitality: Increases overall potency of healing items. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Damage Boost: Increases damage output against gates, towers, and other obstacles. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Officer Type, Metal Element, +20 (+17 in Multi Raid 2) to Blacksmith
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Sun Wu's Five Officers (孫呉の五将)
Required Characters: Lu Xun, Gan Ning, Taishi Ci, Lu Meng, Ling Tong
Bonus: +99 to Blacksmith (Academy in Multi Raid 2)

Fighting Style[]

When controlled by the AI in Strikeforce, Taishi Ci's attacks will be imbued with the earth element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Taishi Ci is affiliated with the twin rods in this title. When equipped with it, Taishi Ci can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Swings rods towards the left before jumping-and-planting them into the ground to produce a wide and powerful tremor. Dubbed as "Daigan Raku" (大岩落; lit. "Boulder Fall") in the Japanese script.
Musou Attack - Air Cannon (旋風砲; lit. "Whirlwind Cannon"): Circle: Thrusts both rods forward to create a large funnel of wind in front of Taishi Ci. Foes that carelessly approach it will be flung away.
Alternate Musou Attack - Air Cannon X (真・旋風砲; lit. "True Whirlwind Cannon"): R1 + Circle: Enhanced version of Air Cannon where Taishi Ci prods one of his rods to the nearest opponent and throw them high up into the air. He then raises his weapons upward to generate a vertical wind funnel surrounding him to launch the victim away as well as any nearby foes.
Notable Skills
  • Defense Up ++: Increases defense by a large amount.
  • Attack Range Up: Increases attack range.
  • Twin Rods Master: Gains expertise at wielding the twin rods.
  • Combat Resistance: Gains more resilience to hits while attacking.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Pacifies the East (鎮東将軍) - Moderately increases attack and defense against officers when using EX weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Commander General (大将軍) - Moderately increases attack and defense against officers when using power-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Taishi Ci is affiliated with the twin rods in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Taishi Ci performs Air Cannon as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Shock: Tap Both Sides of Screen: Taishi Ci strikes both rods on the earth one at a time, creating a powerful shockwave in front of him. Following the attack's rhythm causes the shockwaves to turn red and expand in size.
Direct Breaks
Direct Break (Default) - Cavalry: Commands a group of cavalry units to charge forward.
Direct Break (Alternate) - Pikemen: Causes a group of pikemen to strike the earth, causing multiple shockwaves to travel forth.
Direct Break (Downloadable) - Bombardiers: Calls a group of bombardiers to throw explosives in tandem.
Stratagems
Stratagem Card (Default) - Trusting Soul (信義の魂; lit. "Faithful Spirit"): Causes a volunteer unit to arrive as reinforcements.
Stratagem Card (Alternate) - Immovable Stance (不動の構え): Increases player's defense and provides immunity to damage while doing strong attacks.
Stratagem Card (Downloadable) - Martial Technician (実直なる拳; lit. "Honest Fist"): Imbues player's attacks with the element of lightning.
Allied Stratagem: If deployed as a playable officer, Taishi Ci will rally all allied forces and increase their movement speed during battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the striking rods moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Rams both rods forward while holding them together horizontally.
Charge Attack 6: Does an upward cross swing.
Evolution Attack: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Taishi Ci's Air Cannon Musou attack from Dynasty Warriors 7.
Special Abilities
Best Formation 1 - Scale Formation: 1 to 5 Units, Offense Type
Best Formation 2 - Crane Formation: 3 to 5 Units, Balanced Type
Best Formation 3 - Round Formation: 1 to 5 Units, Defense Type
Support Skill - Broad Horizons (大局観): Halves the enemy army's achievement duration.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Performs a powerful shoulder ram before pivoting to smash the ground with both rods, leaving behind a fiery fissure. Deals 230% attack damage. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Slams both rods on the earth sideways before bringing them up to generate a fiery pillar of energy in front of Taishi Ci. Inflicts 210% attack damage to opponents. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Does a short but powerful tackle while holding both weapons forward sideways. Deals 100% attack damage and is easy to use within a large crowd. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Strikes the ground twice with the second attempt done while spin hopping. Each impact produces a fiery fissure that deals a total of 240% attack damage to surrounding enemies. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Slashes the ground with both rods, producing a pillar of sand that lifts nearby foes into the air. Deals 180% attack damage.
Strong Attack 3: Flogs foes thrice with blunt hits before launching an arcing swipe to the left, dealing a total of 460% attack damage.
Strong Attack 4: Shoves rods forward to unleash a wide funnel of wind that knocks over foes within close range while inflicting 220% attack damage.
Strong Attack 5: Does a sharp pivot before pounding the ground with one rod to produce a mobile shockwave, launching nearby foes and dealing 190% attack damage to them.
Strong Attack 6: Brandishes both rods outward before leaping up and crushing the earth with enough force to generate glowing fissures from almost every direction, dealing 360% attack damage to surrounding opponents.
Normal Attack 1: Beats foes with right rod. Deals 100% attack damage.
Normal Attack 2: Swings forth diagonally using left rod, inflicting 120% attack damage in the process.
Normal Attack 3: Lashes both rods outwardly, dealing 140% attack damage.
Normal Attack 4: Directs both rods towards the left, hitting enemies with 160% attack damage.
Normal Attack 5: Lands a rightward swipe that inflicts 180% attack damage to foes.
Normal Attack 6: Swings both rods outward crosswise while leaning forth, causing 240% attack damage to enemies.
Special Attacks
EX Attack: Hits enemies with a powerful leftward swing, then drives both rods into the ground while hopping to cause a powerful impact. Deals 420% attack damage to nearby foes.
Musou Attack: Performing a rendition of his Air Cannon Musou attack, Taishi Ci releases powerful orange whirlwinds from his rods to engulf enemies in front of him, dealing a total of 810% attack damage.
Auxiliary Attacks
Dash Attack: Launches a wide outward cross swipe while hopping.
Switch Attack: Drops down and delivers a wide swing towards the left to clear nearby foes away. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Rolls forward on the floor to evade incoming enemy attacks.
Horse Attacks
Horse Normal Attack: Launches rotating swipes at enemies to the right.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
Guild Expedition Enemy-Only Attacks
Enemy-Only Attack 1 - Hidden Edge: During the first tier mission of the Jiangdong expedition stage, Taishi Ci will receive a 20% increase in attack power if he is not defeated within 10 minutes.
Enemy-Only Attack 2 - Flame Remnants: Causes charge attacks to leave behind flames after undergoing a strengthened state within the middle of the fight.
General Tactics
Brave General: Increases defense in battle by 6%. Effects increase the higher Taishi Ci's star ranking becomes.
Deferred Attack: Reflects 10% of damage taken back to enemies. Effects increase the higher Taishi Ci's star ranking becomes.
Active Warrior: Causes EX attack to deal extra damage equal to 120% of defense.
Combat Soul Skills
Heaven Combat Soul Skill: Gains a 6% increase in attack and defense for 8 seconds when hit by enemies. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Converts 146% defense into recoil damage against nearby foes within a radius of 2 meters when attacked by them. Has a cooldown time of 5 seconds. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Causes second and fourth charge attacks to trigger a whirlwind that deals 60% additional damage and inflicts speed down. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Gains a 20% defense boost after every 30 seconds, though the effect disappears once Taishi Ci gets hit by an enemy.
Ornament Skill: Increases maximum health in battle by 4%.
Horse Skills
Shouting Thunder: Gains a 10% increase in defense and uses 60% of overall defense as recoil damage to attacking foes once maximum health is below 40%.
Static Night: Gains a 18% increase in defense and uses 80% of overall defense as recoil damage to attacking foes once maximum health is below 40%.
Clustered Gleam: Gains a 30% increase in defense and uses 140% of overall defense as recoil damage to attacking foes once maximum health is below 40%.
Dilu: Gains a 30% increase in defense and uses 140% of overall defense as recoil damage to attacking foes once maximum health is below 40%.
Ghost Candle: Gains a 30% increase in defense and uses 140% of overall defense as recoil damage to attacking foes once maximum health is below 40%.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Ambition Unrealized
Required Characters: Taishi Ci, Sun Quan
Bonus: +13,333 Health, +1,058 Attack
Gleaming Scene
Required Characters: Zhou Yu, Taishi Ci
Bonus: +13,333 Health, +1,058 Attack
Keep Vigorous
Required Characters: Taishi Ci, Huang Gai
Bonus: +10,111 Health, +802 Attack
Unmatched Loyalty
Required Characters: Taishi Ci, Sun Ce
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Causes normal attacks to create a storm that pierces through enemies, dealing 100% attack as extra damage with a 20% chance of lowering speed for 6 seconds.

Warriors Orochi 3[]

Taishi Ci retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Strikes the ground with both rods upon landing.
Team Abilities
Ability 1 - Stamina: Refills life by a set amount for every 100 KOs per member.
Ability 2 - Vigor: Increases damage inflicted with combo attacks for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Taishi Ci performs Air Cannon X as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Taishi Ci performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Performs a double thrust from right to left with each rod sending out a funnel of air forward, then unleashes a burst of energy by slamming the ground. Combines aspects of his Air Cannon Musou attack from the seventh game and both of his special moves/Type Actions in the first two Warriors Orochi titles.
Midair Type Action: X R1: Sends out an air funnel blast via downward rod thrust, then swings to the left with both weapons.
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Normal Strategy Card: Hurricane Rods (暴風鞭; lit. "Windstorm Whips"): Imbues the current officer's attacks with the Wind attribute.
Golden Strategy Card: Typhoon Rods (台風鞭; lit. "Typhoon Whips"): Hurls a whirlwind towards the opponent. If it successfully connects, both the player and target will be drawn closer together.
Team Attacks
Triple Rush 1: Does a cross swipe that sends out a mobile shockwave forward.
Triple Rush 2: Swings both rods back and forth while up in the air.
Triple Rush 3: Lands an outward cross slash to unleash a massive energy wave to scatter enemies below.
Unique Triple Rush: Should Taishi Ci partner up with Zhou Yu and Sun Ce, the three of them will be able to perform a unique triple rush attack together. For his part, he launches two upward thrusts with both rods to fling opponents to the air.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Taishi Ci is affiliated with the twin rods in this title. When equipped with it, Taishi Ci can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Swings rods towards the left before jumping-and-planting them into the ground to produce a wide and powerful tremor. Both parts can activate weapon elements, and is dubbed as "Daigan Raku" (大岩落; lit. "Boulder Fall") in the Japanese script.
EX Attack 2: Square Triangle Triangle: Does a short but powerful thrust followed by a smash that launches nearby foes into the air. Introduced in Xtreme Legends.
Musou Attack - Air Cannon (旋風砲; lit. "Whirlwind Cannon"): Circle: Thrusts both rods forward to create a large funnel of wind in front of Taishi Ci. Foes that carelessly approach it will be flung away.
Alternate Musou Attack - Air Cannon X (真・旋風砲; lit. "True Whirlwind Cannon"): R1 + Circle: Enhanced version of Air Cannon where Taishi Ci prods one of his rods to the nearest opponent and throw them high up into the air. He then raises his weapons upward to generate a vertical wind funnel surrounding him to launch the victim away as well as any nearby foes.
Aerial Musou Attack - Boulder Drop (真・大岩落; lit. "True Boulder Fall"): X Circle: Does a quick thrust then wide swing in mid-air, followed by an explosive pound on the ground with both rods; an enhanced version of his first EX Attack AKA C5-EX.
Rage Attack: Jabs rods forward one by one repeatedly while stepping forward, making it reminiscent of Taishi Ci's Musou attack from previous installments. At the end of the move, Taishi Ci lifts the enemy into the air and unleashes a large energy shockwave that blows them back.
True Rage Attack: Performing a 100-hit combo in the middle of a Rage attack will have Taishi Ci swipe diagonally back and forth several times with streaks of electricity surging from each hit. It ends with him beating the enemy through more horizontal strikes before launching the default finisher.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Forage: Collects weapons, materials, and items on the way to the targeted location. The greater the distance, the greater the results will be.
Assistance Skill - Recovery: Restores the player's health when they are near death.
Rouse Skill - Recovery: Restores the health of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - High Spirited Commander: Brave Type, 3,000 Employment Cost
Fixed Strategy - Large Draft: Uses up plenty of resources to recruit a large amount of troops.
Stratagem Card 1 - Lightning Speed: Increases hit speed and movement speed for 40 seconds.
Stratagem Card 2 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 4 - Inferno: Sets fire to all enemy bases and cause continuous damage to enemy troops and bases for 90 seconds. Becomes more effective during gales and ineffective during rain or snow. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Concentration: Fills up the rage gauge.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Infantry
Musou - Whirlwind Cannon (旋風砲): Generates violent gusts of wind using both rods.
Skill - Furious Battle Spirit (猛る闘志): Increases defense power for 3 minutes while reducing one third of health.
Team Effect - Wu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Wu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Attack Compensation: Increases attack in proportion to the amount of health lost.
Normal Attacks
Crimson Thrust (緋段; lit. "Scarlet Row"): Hits a single foe.
Rotary Blast (旋砲; lit. "Whirling Cannon"): Hits multiple foes.
Accelerated Doom (走破撃; lit. "Hunting Raid"): Hits multiple foes.
Captive Strike (捕縛撃; lit. "Captive Raid"): Hits a single foe.
EX Attacks
Crimson Thrust EX (緋段Ex; lit. "Scarlet Row EX"): Hits a single foe. Has a chance of fainting enemies.
Accelerated Doom EX (走破撃Ex; lit. "Hunting Raid EX"): Hits multiple foes. Lowers enemy's speed and ability by 10%.
Musou Attacks
Air Cannon (旋風砲; lit. "Whirlwind Cannon"): Hits multiple foes. Has a chance of fainting enemies.
Air Cannon X (真・旋風砲; lit. "True Whirlwind Cannon"): Hits multiple foes. Has a chance of fainting enemies. Raises user's power by 5%.
Boulder Drop (真・大岩落; lit. "True Boulder Fall"): Hits multiple foes. Has a chance of fainting enemies.
Red Skills
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Unstoppable: Increases mobility by 1 on odd-numbered turns.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Blue Skills
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Roar: Reduces the enemy's morale based on the number of units defeated during Synchro Mode.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Tiger Charge (猛虎突刺; lit. "Fierce Tiger Charging Stab"): Unleashes a large funnel of wind that deals damage to foes from a distance while lowering their defense power. Has a cooldown time of 20 seconds (12 seconds in the Japanese server).
Strong Attack 2 - Deadly Flurry (致命連撃; lit. "Fatal Chain Attack"): Hits enemies with a flurry of swipes before stabbing the ground to generate a wide impactful shockwave, sending nearby foes flying. Has a cooldown time of 25 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Martial Blow (真武打撃; lit. "True Martial Strike Attack"): Swings one rod to the left, then pounces at the opponent with great power while surrounded by swirling orange-colored energy. Has a stun effect that lasts a few seconds. Has a cooldown time of 31 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Raging Storm (狂風気勁; lit. "Wild Storm Spirit Vigor"): Unleashes a swing to the upper right before producing a fiery helix by thrusting both rods forward. The helix itself expands into a traveling air blast once Taishi Ci pounds the ground afterwards. In the Japanese server, it deals additional shield damage. Has a cooldown time of 38 seconds (24 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Air Cannon X (真・旋風砲; lit. "True Whirlwind Cannon"): Lifts enemies up with a blunt thrust before enveloping them within a giant red tornado. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Slams both rods on the earth to create a powerful tremor effect.
Special Maneuver - Repel: Knocks away surrounding foes and stuns them.
Team Attacks
Triple Attack 1: Performs a shortened version of Deadly Flurry to contribute to the combo.
Triple Attack 3: Performs a shortened version of Raging Storm to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Tireless Brawler: Increases attack of all officers by 10%.
Secondary Skill: Increases shield damage of repel-type officers by 15%.
Tertiary Skill: Increases critical chance of Wu officers by 20%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Recovers 0.2% of health per normal hit. Activates after filling up one Musou bar.
Secondary Skill: Increases overall speed by 20%. Activates after filling up two Musou bars.
Team Combination
Battle of Hefei (合肥の激闘; "Fierce Battle of Hefei")
Required Characters: Zhang Liao, Taishi Ci
Bonus: Attack Speed +4.5%, Element Advantage +4%
Warrior's Bond (一騎打ちの義; "Dueling Righteousness")
Required Characters: Taishi Ci, Sun Ce
Bonus: Shield Damage +4%, Critical Damage +3%
Bull's Eye (百発百中; "One Hundred Shots Out of One Hundred")
Required Characters: Taishi Ci, Huang Zhong, Lu Bu
Bonus: Attack Speed +3.5%, Attack +2.5%, Shield Damage +3.5% (+7% in the Japanese server)
Team Attack: Taishi Ci will be able to perform a triple attack if he happens to be partnered with Huang Zhong and Lu Bu. He is the last to act during the whole combo. Only applies to the global server.
Wu Generals (孫呉の主柱; "Main Pillars of Sun Wu")
Required Characters: Sun Jian, Taishi Ci, Sun Ce
Bonus: Critical Chance +3%, Shield Damage +3.5% (+7% in the Japanese server), Defense +3.5%
Team Attack: Taishi Ci will be able to perform a triple attack if he happens to be partnered with Sun Jian and Sun Ce. He is the first to act during the whole combo. Only applies to the global server.
Japanese Server-Exclusive Team Combination
Men of Righteousness (義の士)
Required Characters: Taishi Ci, Jiang Wei, Zhuge Dan
Bonus: Critical Chance +4%, Critical Damage +8%, Attack Speed +3.5%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Taishi Ci wields the Mjölnir as their sacred treasure in this title. When equipped with it, Taishi Ci can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Taishi Ci performs Air Cannon as their ground Musou attack.
Normal Magic: R1 + Square: Flings Mjölnir forward towards the ground, emitting a powerful electric burst. Enemies sent airborne by this attack get struck by brief lightning bolts afterwards. The bolts themselves are able to hit downed foes, but can be guarded against. This magic is compatible with characters who specialize in fast attacks.
Charge Magic: R1 + Triangle: Jumps into the air and conjures a magic circle that calls down lightning to smite foes on a designated spot. Can be aimed by having a target appear on the ground via zoomed-in lock-on view.
Unique Magic: R1 + Circle: Taishi Ci expands Mjölnir by drawing out its power to unleash a leftward swing that causes golden lightning bolts to radially fly out from a single point, scattering surrounding foes instantly. In the Japanese script, he gives the attack a name (万雷招; lit. "Ten Thousand Lightning Incitement").
Summon Magic: R1 + X: Summons mount to Taishi Ci's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +2, Speed +3
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Breakneck: Increases movement speed and attack speed. Only applies in Battle Arena.
Divine Blessing 2 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Guard Cancel: Holding L1: Cancels most attacks into a guarding stance, providing more opportunities to defend against enemy attacks.
Type Upgrade Skill 1 - Break: Grants all charge attacks guard-breaking properties.
Type Upgrade Skill 2 - Steadfast: Enables the character to guard against all types of attacks.
Type Upgrade Skill 3 - Resilience: Increases defense when armor is active.
Type Upgrade Skill 4 - Reflex: Increases damage of first hit performed after doing a guard cancel.
Type Upgrade Skill 5 - Eruptive: Temporarily increases attack when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Taishi Ci is affiliated with the twin rods in this title. When equipped with it, Taishi Ci can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Stunned + Square Square Square Square: Lands a round leftward swing followed by a leaping ground stab that causes an updraft to briefly generate. Can be used to set up a mid-air flow attack.
Unique Trigger Attack: R1 + Square: Thrusts both rods forward to release a funnel of wind that dazes foes in front of Taishi Ci. Bears some similarities to his fourth charge attack from older games.
Special Technique: R1 + Circle: Plants both rods on the ground, causing a flaming radial shockwave to erupt from Taishi Ci's location. After standing up again, he then unleashes two powerful fiery jabs with the last hit stunning foes. The attack's initial hit is more effective against foes that have been downed or sent airborne.
Musou Attack: Circle: Jabs rods forward one by one repeatedly while stepping forth at a rhythmic pace. Taishi Ci then thrusts both his weapons forward to create a large funnel of wind in front of him, blowing foes away while inflicting them with wind damage. This move incorporates both Taishi Ci's Rage attack and Air Cannon Musou from the previous game.
Aerial Musou Attack: X Circle: Launches a fierce downward with right-handed rod, a fiery diagonal swing to the lower right using the other rod, and ground stab using both weapons to produce a fire-based tremor. Based on Taishi Ci's Boulder Drop Musou from the past installment.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Fight Fair (正々堂々): Temporarily increases own attack by a low amount and fills secret plan gauge for plans not in use by a moderate amount.
Military Unit: Archer
Title: Unyielding Soul (不屈の闘志; lit. "Indomitable Fighting Spirit")
Reputation Bonus: Brave +80%, Commanding +50%, Eloquent +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the twin rods. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Taishi Ci.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Taishi Ci.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Taishi Ci.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Taishi Ci.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Taishi Ci.
Special Attacks
Unique Attack 1 - Prison Fire Cannon (獄炎砲): Performs special technique from the base game. Available by default.
Unique Attack 2 - Formation Wind Cannon (陣風砲): Performs unique trigger from the base game using the twin rods. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Taishi Ci.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Taishi Ci.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Taishi Ci.

Normal Version Attacks[]

Class Type: Defense

Mystic Version Attacks[]

Class Type: Attack

Abyss Version Attacks[]

Class Type: Snipe

Dynasty Warriors 3 Version Attacks[]

Class Type: Speed

Other Skills[]

Memory Abilities
Faithful Daybreak (信義の夜明け)
Characters: Taishi Ci
Rank: N
Bonus: +197 Health
Indomitable Fighting Spirit - Dynasty Warriors 7 (不屈の闘志『6』)
Characters: Taishi Ci
Rank: UR
Bonus: +1,315 Attack, +1,315 Musou, +1,315 Willpower
Skill 1 - Technique (技撃): Increases skill attack damage by 10%.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Team Combination
Bond of Faith (信義の絆)
Required Characters: Taishi Ci, Sun Ce
Bonus: +50 Attack, +100 Defense
Bursting With Masculinity (漢気溢れて)
Required Characters: Taishi Ci, Xu Sheng
Bonus: +100 Attack, +50 Defense
Divine Bow (神弓)
Required Characters: Sun Shangxiang, Taishi Ci, Huang Zhong
Bonus: +50 Health, +100 Musou, +50 Willpower

Fighting Style[]

Lu Meng is affiliated with the pole blade in this title.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Does a circular swing that instantly breaks through an enemy's guard.
Charge Attack 2: Square Triangle: Sends foes airborne with a diagonal lifting slash.
Charge Attack 3: Square Square Triangle: Does an overhead strike that leaves enemies dazed momentarily.
Charge Attack 4: Square Square Square Triangle: Performs an angular spin slash directed to the left, knocking surrounding foes away.
Charge Attack 5: Square Square Square Square Triangle: Does a powerful upward swing while crouching down, sending nearby foes high up into the air. Tap Triangle again to leap up and slam targets to the ground with a downward swing.
Charge Attack 6: Square Square Square Square Square Triangle: Sends out a mobile shockwave traveling forward by stabbing glaive on the ground. Inflicts lightning elemental damage if Lu Meng is equipped with his fourth weapon.
Normal Attack 1: Square Square Square Square: Delivers an inward right slash, a bashing outward swipe to the left, a rear blunt jab, and an outward whipping slash with pole blade held using one hand.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but chains the whipping slash to a frontal hit while holding glaive in an angled position.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, turns the frontal hit into a full swing to the left while adding a wide swipe to the left.
Musou Attacks
Musou Attack: Circle: Launches quick round swings back and forth while moving at a steady pace, ending the attack with a forceful thrust and a blunt strike to the left.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes additional thrusting and slashing motions to the finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Holds glaive horizontally and bashes it forward upon coming to a stop.
Jump Attack: X Square: Launches a downward swipe towards the left while in the air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Lands a powered slash attack from right to left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Does sweeping slashes back and forth while on mount.
Horse Musou Attack: Circle: Unleashes a series of fierce slashes done back and forth while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Leans forward and fires an elemental projectile from own free palm. Can be powered up to fire three or five simultaneous shots at once with an orb equipped. Causes grounded foes to either collapse and airborne foes to be flung away. Note that this attack cannot pierce through enemy crowds, so caution is advised when using it even with a high-leveled orb.
Charge Attack 2: Square Triangle: Sends foes airborne with a diagonal lifting slash.
Charge Attack 3: Square Square Triangle: Hits enemies with weaving swings done back and forth repeatedly, then dazes them with a quick swing to the right. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Performs an angular spin slash directed to the left, knocking surrounding foes away.
Charge Attack 5: Square Square Square Square Triangle: Does a powerful upward swing while crouching down, sending nearby foes high up into the air. Tap Triangle again to leap up and slam targets to the ground with a downward swing.
Charge Attack 6: Square Square Square Square Square Triangle: Triggers a localized tremor by stabbing glaive on the ground.
Normal Attack 1: Square Square Square Square: Delivers an inward right slash, a bashing outward swipe to the left, a rear blunt jab, and an outward whipping slash with pole blade held using one hand.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but chains the whipping slash to a frontal hit while holding glaive in an angled position.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, turns the frontal hit into a full swing to the left while adding a wide swipe to the left.
Musou Attacks
Musou Attack: Circle: Launches quick round swings back and forth while moving at a steady pace, ending the attack with a forceful thrust and a blunt strike to the left.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes additional thrusting and slashing motions to the finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Holds glaive horizontally and bashes it forward while leaning forward and coming to a stop.
Jump Attack: X Square: Launches a downward swipe towards the left while in the air.
Jump Charge: X Triangle: Flips into the air before stabbing glaive on the ground to produce a tremor that sweeps enemies off their feet while damaging them at the same time.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Releases a war cry while generating wisps of light, breaking through the guard of nearby enemies and leaving them staggered momentarily. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Lands a powered slash attack from right to left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Does sweeping slashes back and forth while on mount.
Horse Musou Attack: Circle: Unleashes a series of fierce slashes done back and forth while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Lu Meng gains an additional skill in this title.

Weapon Type: Spear
Skill - Encourage: Temporarily increases the defense power of the entire allied force.

Dynasty Warriors (PSP)[]

Lu Meng gains additional abilities and traits in this title.

Ability - Steward: Consumes less supplies when recuperating at a supply depot.
Boost - Healing +: Gradually refills the party's life gauge at a fast rate.
Skill - Recovery ++: Restores the party's life gauge by 100 points.

Samurai Warriors: State of War[]

Lu Meng gains an additional skill in this title.

Sub-Officer Skill - Mute 2: Starts a battle with the Mute 2 charm which silences all enemy charms for 6 turns.
Charge Attack 1: Triangle: Leans forward and hits foe with extended palm thrust.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI, Lu Meng's charge attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Leans forward and conjures a fire orb that eventually detonates after a few seconds. Will instantly explode upon colliding with nearby walls. Cannot activate other elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Sends foes airborne with a diagonal lifting slash. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Hits enemies with weaving swings done back and forth repeatedly, then dazes them with a quick swing to the right.
Charge Attack 4: Square Square Square Triangle: Performs an angular spin slash directed to the left, knocking surrounding foes away.
Charge Attack 5: Square Square Square Square Triangle: Hops forward and forcefully stabs glaive to the floor, causing a tremor that sends foes airborne.
Charge Attack 6: Square Square Square Square Square Triangle: Performs a wide turning slash to the right while hopping forth.
Normal Attack 1: Square Square Square Square: Delivers an inward right slash, a bashing outward swipe to the left, a rear blunt jab, and an outward whipping slash with pole blade held using one hand.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but chains the whipping slash to a frontal hit while holding glaive in an angled position.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, turns the frontal hit into a full swing to the left while adding a wide swipe to the left.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Circle: Launches quick round swings back and forth while moving at a steady pace, ending the attack with a forceful thrust and a blunt strike to the left.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but replaces the original finisher with a fierce stomp that generates a sudden burst, scattering surviving foes.
Auxiliary Attacks
Dash Attack: Dashing + Square: Holds glaive horizontally and bashes it forward while leaning forward and coming to a stop.
Jump Attack: X Square: Launches a downward swipe towards the left while in the air.
Jump Charge: X Triangle: Flips forward in mid-air and stabs pike on the ground with enough force to lift foes off their feet. Similar in function to Lu Meng's old jump charge, but has better execution.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Lands a powered slash attack from right to left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Does sweeping slashes back and forth while on mount.
Horse Musou Attack: Circle: Unleashes a series of fierce slashes done back and forth while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability 1 - Armor Power-Up: Doubles party's defense power for 30 seconds. Occurs randomly.
Special Ability 2 - Suppress: Automatically puts down a defecting character's revolt, allowing players to avoid fighting them.
Destiny Mode Skills
Favored Action: Ambushing Officers
Taught Skill Type: Search

Dynasty Warriors 5: Empires[]

Lu Meng gains additional abilities and traits in this title.

Weapon Type: Spear
Skill - Assault: Focuses on guard captains to capture bases.
Proposed Policy 1 - Surrender: Demands another force to surrender. If successful, the player will automatically capture both the surrendering force's territory and its officers.
Proposed Policy 2 - Entice Enemy: Asks an officer of another force to defect during a battle. Valid only for 1 turn.
Proposed Policy 3 - Capture: Halves the player's abilities for 30 seconds, but enables them to capture any enemy officer they defeat. Does not work on officers returning to the battlefield or appearing as reinforcements.

Dynasty Warriors: Online[]

Although Lu Meng's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Commerce
Battle Bonus: +15 to Life

Dynasty Warriors Vol. 2[]

Lu Meng gains additional abilities and traits in this title.

Ability - Recovery ++: Restores the party's life gauge by 200 points.
Support Skill 1 - Steward: Consumes less supplies when recuperating at a supply depot.
Support Skill 2 - Iron Man: Revives a defeated sub-officer right after winning an area battle.
Team Combination
Casual Acquaintance (気安き僚友)
Required Characters: Lu Meng, Gan Ning
Bonus: +28 Attack, +28 Defense
Feather and Sword (文武両道; lit. "Skilled in Literary and Martial Arts")
Required Characters: Sun Quan, Lu Meng
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth
Wu Scholars (呉師弟)
Required Characters: Lu Xun, Lu Meng
Bonus: +50 Growth
Strategist Legacy (軍師の系譜)
Required Characters: Zhou Yu, Lu Xun, Lu Meng
Bonus: +72 Defense

Warriors Orochi[]

Modified Attacks
Charge Attack 5: Square Square Square Square Triangle: Functions similarly to its base game incarnation. However, its overall range has been slightly reduced.
New Attacks
Special Attack 1: R1: Sends out two volleys of seven fire arrows flying adjacently with one another in a straight line. Can pierce through multiple foes while setting them on fire, though it may miss if targets are too close to Lu Meng. Consumes 40 Musou points.
Special Attack 2: Direction + R1: Does an omnidirectional guard stance by holding glaive diagonally in a reverse grip. Can block attacks from any direction. Does not consume Musou.
Aerial Thrust: X X: Lu Meng propels himself in mid-air by rolling forward, enabling him to travel further while avoiding attacks.
Team Abilities
Ability 1 - Boost: Increases damage done by charge attacks.
Ability 2 - Awakening: Increases damage done by Musou-based attacks.
Ability 3 - Acclaim: Increases experience points gained.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Lu Meng performs his sixth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Launches a giant wind column with a single strike.
Triple Attack 2: Low Health + L2 + R2 + Circle: Stabs the ground to generate a large pillar of air.
Triple Attack 3: Low Health + L2 + R2 + Circle: Thrusts weapon forward to release strong gusts at mid-range.
Triple Attack Finisher: Lu Meng launches a flurry of quick twirling swipes, then sticks his left palm forward as if to signal the end of the attack. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Shield: Increases the defense of the allied commander.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Lu Meng's charge attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Lu Meng is affiliated with the polearm in this title. Despite sharing the same moveset with other characters, some of his attacks have different traits or effects.

Standard Attacks
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds another powerful swing to the left that lets out a fiery energy wave on the ground, causing it to erupt and burn nearby enemies.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a ground slam by driving pike to the earth, creating a fiery shockwave that sets enemies on fire.
Charge Attack: Holding Triangle: Performs a sliding diagonal slash that lets out a fiery energy wave directed to the ground once Renbu level is 3 or higher.
Dash Charge: Dashing + Triangle: Delivers a running overhead slash directed at the ground, producing a fiery fissure moving forward.
Jump Charge: X Triangle: Rises slightly in mid-air before smashing the ground with pike's bladed end, creating a fiery surge that sets nearby foes ablaze.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with the last motions comprised of two horizontal slashes done back and forth and a strike that causes a fiery blast to erupt.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - Rockfall: L2: Causes large boulders to fall from the sky and damage groups of enemies below. When used on top of slopes, the boulders will roll down and inflict even more damage.
Officer Skills
Fire Resist: Nullifies fire elemental attacks.
Extension: Lengthens the duration of power-up items found on the battlefield.
Spirit: Increases the amount of Musou gained.
Wardrums: Makes it easier to improve the morale of allies while increasing its effect on them.
Special Start: Allows character to begin each battle with one tome.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Bag: Allows character to carry up to 3 tomes while making them appear much more frequently.
Tome Skills
Overawe: Reduces defense of nearby enemies upon activating special move.
Command: Improves the morale of allies and adds their KO count to the character's own.
Boulders: Increases damage inflicted by Rockfall.
Landslide: Increases the size of the rocks that fall down during Rockfall.

Dynasty Warriors 6: Empires[]

Lu Meng gains additional abilities and traits in this title.

Special Move - Fire: Releases flaming stones around the area.
Additional Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Upon activating this move, Lu Meng leans forward while positioning his weapon in a protective stance as he runs at high speed. He also gains an innate fire element under the effects of this move, allowing him to burn foes with the following attacks listed below.
True Speed Attack: True Speed + Square: Launches side swings from left to right. Has an innate fire element, enabling Lu Meng to burn foes for extra damage.
True Speed Charge: True Speed + Triangle: Slams the ground to unleash an explosive blast burning nearby foes in an instant.
Officer Card - Resilient Flame (火計作戦; lit. "Fire Plan Strategy"): Sets fire on the first enemy base entered in a battle. Effective for 3 months.

Dynasty Warriors: Strikeforce[]

Lu Meng is affiliated with the pike (type 1) in this title.

Skills
Fury Awakening Aura: Conjures a fiery pillar that causes dirt to erupt as Lu Meng undergoes his fury form transformation. Can be imbued with additional effects via certain chi skills.
Type Skill - Swift Rush: Increases dashing speed. Will only activate while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Elemental Boost: Increases weapon's elemental attack power. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Strategist Type, Yang Element, +20 (+17 in Multi Raid 2) to Academy
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Sun Wu's Five Officers (孫呉の五将)
Required Characters: Lu Xun, Gan Ning, Taishi Ci, Lu Meng, Ling Tong
Bonus: +99 to Blacksmith (Academy in Multi Raid 2)

Fighting Style[]

When controlled by the AI in Strikeforce, Lu Meng's attacks will be imbued with the earth element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Lu Meng is affiliated with the pike in this title. When equipped with it, Lu Meng can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Impales a nearby foe and lifts them up to the air, then quickly slams them back down with the pike's tip.
Musou Attack - Penetrating Blaze (総力突貫; lit. "All-Out Breakthrough"): Circle: Charges forth at a short distance while shrouded in a fiery burst. Knocks away foes and sets them on fire momentarily.
Aerial Musou Attack - Firebomb (大炎柱; lit. "Grand Fire Pillar"): X Circle: Lu Meng gestures out his left hand while pointing his pike downward, creating a massive pillar of fire in front of him.
Notable Skills
  • Speed Up +++: Increases speed by a very large amount.
  • Attack Range Up: Increases attack range.
  • Pike Master: Gains expertise at wielding the pike.
  • Smithing: Enables the user to create certain weapons.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Strategist (軍師) - Significantly increases chances of receiving trade goods.
Minister of the Interior (侍中) - Improves the quality of sword and shield power-ups dropped by enemies.
Admiral (都督) - Moderately decreases damage taken from enemies when using speed-type weapons.
Grand Admiral (大都督) - Very significantly increases damage inflicted on airborne enemies.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Orderly
  • Subordinate Special Command - Joint Exercises: Selects a single officer to train with. Increases orderly fame by 1,000 and brave fame by 500 when used.
  • Ruler Special Command - Custody: Takes custody of the Emperor, giving the user additional authority. Increases orderly fame by 5,000 when used.

Dynasty Warriors Next[]

Lu Meng is affiliated with the pike in this title.

Unique Attacks
EX Attack: Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Lu Meng performs Penetrating Blaze as their main Musou attack with the game classifying it as a Blast type.
Speed Musou Attack - Spurt: Tap Both Sides of Screen: Lu Meng causes volcanic fissures to erupt from the earth, then knocks surrounding foes away with a quick swing.
Direct Breaks
Direct Break (Default) - Pikemen: Causes a group of pikemen to strike the earth, causing multiple shockwaves to travel forth.
Direct Break (Alternate) - Bombardiers: Calls a group of bombardiers to throw explosives in tandem.
Direct Break (Downloadable) - Tigers: Summons several tigers that emit a shockwave-inducing howl.
Stratagems
Stratagem Card (Default) - Fires of Wisdom (知勇の炎; lit. "Fire of Wisdom and Courage"): Launches a fire attack on one random enemy base.
Stratagem Card (Alternate) - Fool No More (阿蒙に非ず; lit. "No Longer Ah Meng"): Doubles the amount of experience earned in battle.
Stratagem Card (Downloadable) - Leader of People (ためになる話; lit. "Beneficial Story"): Increases player's governance rating.
Allied Stratagem: If deployed as a playable officer, Lu Meng will motivate himself and increase his own attack power and hit speed during battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Lu Meng's Shin Sangoku Musou Online Z incarnation uses a version of the pike that did not get released for player avatars.

Main Attacks
Charge Attack 1: Staggers an enemy with a diagonal strike using pike's blunt end.
Charge Attack 2: Hits the nearest enemy with rear end of pike, then delivers a swing using the blade end before scooping target into the air with weapon's blunt end.
Charge Attack 3: Leaps forward repeatedly while delivering twirling slashes followed by a leftward swing.
Charge Attack 4: Does a circular slash done clockwise, knocking surrounding enemies away.
Charge Attack 5: Slams weapon on the earth to produce a launching tremor.
Charge Attack 6: Sends out a layer of radial shockwaves by twirling pike overhead.
Normal Attack: Lands a horizontal swing to the right, another towards the left, a diagonal swipe to the upper right, a frontal vertical slice, a turning slash, and a circular swing to end the combo.
Evolution Attack: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Releases an energy burst that burns and dazes foes before performing Lu Meng's Penetrating Blaze Musou attack from Dynasty Warriors 7: Xtreme Legends.
Auxiliary Attacks
Dash Attack: Does a horizontal swing to the right while pausing for a brief moment.
Jump Attack: Swing pike rightward while leaping in the air.
Jump Charge: Spins in mid-air before slamming pike on the ground, producing an impactful circle that sweeps enemies off their feet.
Special Abilities
Best Formation 1 - Parallel Formation: 5 Units, Defense Type
Best Formation 2 - Arrow Formation: 5 Units, Offense Type
Best Formation 3 - Crescent Formation: 3 to 5 Units, Offense Type
Support Skill - Both Wise and Brave (知勇兼備): Briefly raises all enemy units' attack and defense by 5%.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Releases an orange mobile shockwave traveling across Lu Meng diagonally, inflicting 140% attack damage to foes in front. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Cleaves downward before pulling pike back to produce a fissure line on the earth, inflicting 240% attack damage to enemies nearby. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Plunges weapon into the earth from the left side before pulling it, transitioning the pike's movement into an ascending slash while causing sparks to fly out. Deals 200% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Performs a full spin slash while hopping in the air, then stabs pike into the ground to produce a powerful tremor. Hits surrounding enemies with 190% attack damage. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Latches unto a nearby enemy with a diagonal slash. If it connects, the target is impaled before being flung into the air via slamming impact. Deals a total of 260% attack damage.
Strong Attack 3: Holds pike with both hands and performs four diagonal spin slashes while hopping forward, then finishes it off with a round swipe for flourish. Inflicts a total of 390% attack damage.
Strong Attack 4: Does a round slash that deals 200% damage to enemy crowds.
Strong Attack 5: Slams pike hard into the ground in front, dealing 190% attack damage to foes while sending them airborne.
Strong Attack 6: Twirls weapon in an overhead manner before launching a rotating slash that repels surrounding enemies, inflicting 290% attack damage. Has a chance of setting targets on fire.
Normal Attack 1: Lands a rightward horizontal slash to inflict 100% attack damage.
Normal Attack 2: Swipes to the front in a backhanded manner, dealing 100% attack damage to enemies.
Normal Attack 3: Swings upward from lower left to upper right, causing 130% attack damage to foes in front.
Normal Attack 4: Swings upward again, but this time from lower right to upper left. Deals 150% attack damage in the process.
Normal Attack 5: Pivots around before swiping upward diagonally. Deals 160% attack damage.
Normal Attack 6: Launches a powered slash to the lower right, inflicting 230% attack damage.
Special Attacks
EX Attack: Attempts to impale foe with pike. If it succeeds, Lu Meng flings them up by doing an ascending swipe and casts them down with an overhead slice, dealing a total of 340% attack damage.
Musou Attack: Performing a rendition of his Penetrating Blaze Musou attack, Lu Meng unleashes a powerful lunging strike while engulfed in fiery energy, dealing a total of 1,010% attack damage on foes.
Auxiliary Attacks
Dash Attack: Launches a wide diagonal slash while sliding briefly.
Switch Attack: Unleashes an overhead strike that produces a fiery fissure upon dropping down on the floor. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Rolls at high speed to evade enemy attacks.
Horse Attacks
Horse Normal Attack: Hits enemies on the right side with quick swings done back and forth.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
In White: Increases defense in battle by 4%. Effects increase the higher Lu Meng's star ranking becomes.
Spirited: Increases Musou recovery speed by 9%. Effects increase the higher Lu Meng's star ranking becomes.
Spunky: Grants one stack of will every time Lu Meng gets hit by enemy attacks. Each stack grants a 4% defense boost that lasts for 10 seconds and can be stacked up to 4 times. When used in conjunction with Musou attacks, each stack is consumed to activate the tough will status which bestows allies within a 15 meter radius of Lu Meng a 4% boost in attack for 10 seconds.
Combat Soul Skills
Heaven Combat Soul Skill: Causes EX attack to grant 2 stacks of the will effect upon hitting an enemy. Also replenishes 26 Musou points for every will stack Lu Meng gains. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Causes both EX attack and Musou attack to bestow a 10 second buff that boosts defense by 8% and increases the chance of burning foes through charge attacks by 25%. Defense bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Recovers 40 Musou points for every foe burned by an ally's charge attack within 15 meters. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Causes EX attack and Musou attack to bestow Lu Meng with a 10 second buff that increases his attack by 6%.
Ornament Skill: Recovers 3.3% of health for 2 seconds upon hitting foes on fire.
Horse Skills
Hidden Crow: Recovers health equal to 20% of attack for 5 seconds when maximum health drops to 20%. Has a cooldown time of 20 seconds.
Static Night: Recovers health equal to 30% of attack for 5 seconds when maximum health drops to 20%. Has a cooldown time of 20 seconds.
Clustered Gleam: Recovers health equal to 50% of attack for 5 seconds when maximum health drops to 20%. Has a cooldown time of 20 seconds.
Ghost Candle: Recovers health equal to 50% of attack for 5 seconds when maximum health drops to 20%. Has a cooldown time of 20 seconds.
Shadow Runner: Recovers health equal to 50% of attack for 5 seconds when maximum health drops to 20%. Has a cooldown time of 20 seconds.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Absent For Three Days
Required Characters: Lu Meng, Huang Gai
Bonus: +10,111 Health, +802 Attack
Crossing River in White
Required Characters: Lu Meng, Guan Ping
Bonus: +8,356 Health, +663 Attack
Great Example
Required Characters: Lu Meng, Ding Feng
Bonus: +13,333 Health, +1,058 Attack
Mediate Between the Two
Required Characters: Lu Meng, Ling Tong
Bonus: +13,333 Health, +1,058 Attack
Capture of Jingzhou
Required Characters: Lu Xun, Lu Meng, Zhou Tai
Bonus: +20,000 Health, +1,587 Attack

Warriors Orochi 3[]

Lu Meng retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Creates a sizable fissure by slamming his pike into the earth.
Team Abilities
Ability 1 - Power: Increases abilities of Power-type warriors.
Ability 2 - Fortitude: Strengthens defense for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Lu Meng performs Penetrating Blaze as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Lu Meng performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Does a double rising slash attack from right and left, then launches an exploding fireball to the ground from an angle. Shares aspects of Lu Meng's Firebomb Musou attack from the seventh game.
Midair Type Action: X R1: Hovers for a bit to drag a grounded target with a pommel strike. If the attack successfully connects, Lu Meng will hack at them four times in a row with varying slashes that lift him higher per hit.
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Normal Strategy Card: From the Dead (起死回生; lit. "From Dead to Alive"): Restores BP depending on how much health the current officer has. Initially replenishing 2 BP at full health, the amount recovered incremently adds up the more life a character loses.
Golden Strategy Card: Flaming Will (闘志の炎; lit. "Fighting Spirit's Flame"): Engulfs both officers in flames, causing them to receive gradual damage over time. This card is better off used only if the opponent is at an extreme disadvantage.
Team Attacks
Triple Rush 1: Does an upward strike to unleash a mobile shockwave traveling on the earth at a set distance.
Triple Rush 2: Lands two hefty diagonal swipes done back and forth.
Triple Rush 3: Performs a wide swing that sends out a massive energy wave headed towards the ground.
Unique Triple Rush: Lu Meng can perform a unique triple rush attack if he happens to be partnered with Gan Ning and Ling Tong. Once his teammates do their respective attacks, he finishes the combo by launching foes to the air via upward swing before sending them flying with a wide slash that unleashes a massive energy wave.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Lu Meng is affiliated with the pike in this title. When equipped with it, Lu Meng can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Impales a nearby foe and lifts them up to the air, then quickly casts them back down with the pike's tip. In Xtreme Legends, the attack is made unblockable thanks to the 1.04 patch update.
EX Attack 2: Triangle Triangle: Twirls pike in an overhead fashion before releasing five small balls of fire that burn on contact. The balls last for several seconds, though performing the attack again will cause them to burst. Can be considered a controlled version of his first charge attack from Dynasty Warriors 5. Introduced in Xtreme Legends.
Musou Attack - Penetrating Blaze (総力突貫; lit. "All-Out Breakthrough"): Circle: Charges forth at a short distance while shrouded in a fiery burst. Knocks away foes and sets them on fire momentarily.
Alternate Musou Attack - Inferno Combo (豪炎蓮追撃; lit. "Mighty Flame Lotus Pursuit"): R1 + Circle: Lifts enemies into the air with two fiery slashes, the first one being horizontal and the other vertical. He then jumps up and does another vertical slashing motion.
Aerial Musou Attack - Firebomb (大炎柱; lit. "Grand Fire Pillar"): X Circle: Lu Meng gestures out his left hand while pointing his pike downward, creating a massive pillar of fire in front of him.
Rage Attack: Swings pike widely from left to right several times in a row. Lu Meng then knocks away surrounding foes with a crouching thrust that sends out a massive surge of energy outward.
True Rage Attack: Upon accumulating 100 or more hits during a Rage attack, Lu Meng's attack pattern will change into a series of ramming swipes followed by multiple angular swings done back and forth after pausing at the end of the hit sequence.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Assist Main Unit: Moves immediately to the allied commander. If there is no allied commander present, the user will move to the player's position instead.
Assistance Skill - Growth: Causes enemies to occasionally drop growth items when defeated.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Unmatched Intellect: Resourceful Type, +1 to Virtue, 3,000 Employment Cost
Fixed Strategy - Supply Request: Requests for supplies from another faction.
Stratagem Card 1 - Poison Mist: Sprays a green mist around the user for 20 seconds, damaging any unit nearby.
Stratagem Card 2 - Recovery Turret: Places a turret that enables an allied base to heal the user and their allies within a 50 meter radius.
Stratagem Card 3 - Poison Arrows: Orders archers with poisoned arrows to conceal themselves in the user's current location and ambush approaching enemies to confuse them. Cannot be used when near enemies, inside bases, or in water. Only one ambush may be set at a time.
Stratagem Card 4 - False Orders: Turns the nearest instant base into an allied base by releasing false orders.
Stratagem Card 5 - Flood: Causes a flood across the entire battlefield to destroy a number of instant bases. Becomes more effective during rain, storms, snows, and blizzards. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Recovery Turret: Places a turret that enables an allied base to heal the user and their allies within a 50 meter radius.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Archer
Musou - Chaotic Conflagration (乱陣猛火): Charges towards the enemy with pike held forward while being coated in flames. Also causes weather effects and enemy tactics to stop for 10 seconds. Based on Lu Meng's Penetrating Blaze Musou attack from the original game.
Skill - Disguised March (偽装行軍): Increases defense power and movement speed for 60 seconds.
Team Effect - Wu Godspeed Formation: Reduces cooldown time for Musou attacks and skills in proportion to the amount of Wu officers on the team.
"Studying Days" Card
Unit Type: Archer
Musou - Pay Attention! (刮目せよ!): Charges towards the enemy with pike held forward while being coated in flames. Also causes weather effects and enemy tactics to stop for 20 seconds.
Skill - Disguised March (偽装行軍): Increases defense power and movement speed for 60 seconds.
Team Effect - Wu Godspeed Formation: Reduces cooldown time for Musou attacks and skills in proportion to the amount of Wu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Critical Bonus: Increases the probability of landing a critical hit when attacking.
Normal Attacks
Vibrational Thrust (振走; lit. "Shaking Pursuit"): Hits a single foe.
Fierce Thrust (猛振; lit. "Violent Swing"): Hits multiple foes.
Piercing Strike (豪打撃; lit. "Bold Striking Assault"): Hits a single foe.
Dancing Strike (舞旋撃; lit. "Pivotal Striking Assault"): Hits multiple foes. Lowers enemy's defense by 10%.
EX Attacks
Vibrational Thrust EX (振走Ex; lit. "Shaking Pursuit EX"): Hits a single foe.
Piercing Strike EX (豪打撃Ex; lit. "Bold Striking Assault EX"): Hits a single foe. Has a chance of fainting enemies.
Musou Attacks
Penetrating Blaze (総力突貫; lit. "All-Out Breakthrough"): Hits multiple foes. Lowers enemy's defense by 10%.
Inferno Combo (豪炎蓮追撃; lit. "Mighty Flame Lotus Pursuit"): Hits multiple foes. Has a chance of burning enemies.
Firebomb (大炎柱; lit. "Grand Fire Pillar"): Hits multiple foes. Has a chance of burning enemies.
Red Skills
Hammer of Ruin: Increases damage of attacks against siege weapons by 300%.
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Swift Foot: Increases mobility by 1.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Induce State: Increases the chances of influencing enemy state by 10%.
Influence Duo: Increases the chances of influencing enemy state by 20%.
Influence Ultra: Increases the chances of influencing enemy state by 30%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Break Defense: Causes attacks to break through the enemy's guard.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Proficiency: Increases the effective area of items used.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.
Thievery: Steals items from enemies the character attacks.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Shedding Leaves (葉落; lit. "Leaf Drop"): Performs five rotating slashes while moving forward, sending the enemy airborne while improving personal defense power by 25% for 10 seconds. The Japanese server enhances the buff's effect by 50% while making it last 5 seconds shorter. Has a cooldown time of 13 seconds (24 seconds in the Japanese server).
Strong Attack 2 - Shredding Strikes (裂切; lit. "Shearing Slice"): Unleashes a mighty cleave that generates a radial shockwave on the floor before sending targets flying with an upward slash. Has a cooldown time of 16 seconds (24 seconds in the Japanese server).
Strong Attack 3 - Wheel of Gales (風輪; lit. "Windmill"): Twirls own weapon in an overhead manner to generate a flaming maelstrom effect, sucking in surrounding enemies while inflicting fire damage on them. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Murderous Fire (炎殺; lit. "Fire Slay"): Does several spin slashes forward before thrusting pike to release a flaming energy wave that burns any foe impeding its path. Has a cooldown time of 25 seconds (16 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Inferno Combo (豪炎蓮追撃; lit. "Mighty Flame Lotus Pursuit"): Delivers a sweeping slash and a launching swipe before hammering the enemy into the ground with a fierce downward strike. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Spins in the air before striking the ground to produce a tremor.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Team Attacks
Triple Attack 1: Performs a shortened version of Shedding Leaves to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Shredding Strikes to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Plenty of Study: Increases Musou regeneration of all officers by 10%.
Secondary Skill: Increases attack of shield-type officers by 15%.
Tertiary Skill: Increases max health points of Wu officers by 30%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Decreases skill cooldown by 10%. Activates after filling up one Musou bar.
Secondary Skill: Increases critical chance for charge skill attacks by 40%. Activates after filling up two Musou bars.
Team Combination
Bloodbath (血戦・麦城; "Blood War: Mai Castle")
Required Characters: Lu Meng, Guan Yu
Bonus: Critical Chance +5%, Critical Damage +3.5%
Commandos (大任を適役; "Suited For Important Tasks")
Required Characters: Lu Meng, Zhu Ran
Bonus: Critical Chance +3.5%, Defense +5%
Power Revealed (荊州の覚悟; "Readiness at Jing Province")
Required Characters: Lu Xun, Lu Meng
Bonus: Attack Speed +5%, Critical Damage +4.5%
Rare Talents (得難き闘将; "Rare Fighters")
Required Characters: Gan Ning, Lu Meng
Bonus: Defense +4%, Shield Damage +4.5%
Surprise (奇策妙計; "Ingenious Strategy")
Required Characters: Lu Meng, Han Dang
Bonus: Critical Chance +4.5%, Attack Speed +3.5%
Bold Advance (勇進の孫呉; "Gallant Advancers of Sun Wu")
Required Characters: Lu Meng, Ling Tong, Sun Quan
Bonus: Critical Chance +3.5%, Attack +3.5%, Skill Cooldown -3%
Chiefs of Wu 1 (孫呉の賢哲; "Intelligent Men of Sun Wu")
Required Characters: Zhou Yu, Lu Xun, Lu Meng
Bonus: Skill Cooldown -3.5%, Musou Generation +4% (+8% in the Japanese server), Attack Speed +4%
Team Attack: Lu Meng will be able to perform a triple attack if he happens to be partnered with Zhou Yu and Lu Xun. He is the last to act during the whole combo. Only applies to the global server.
Chiefs of Wu 2 (孫呉の俊英; "Distinguished Talents of Sun Wu")
Required Characters: Zhou Yu, Lu Meng, Lu Su
Bonus: Skill Cooldown -3.5%, Critical Chance +4%, Critical Damage +4.5% (+9% in the Japanese server)
Team Attack: Lu Meng will be able to perform a triple attack if he happens to be partnered with Zhou Yu and Lu Su. He is the first to act during the whole combo. Only applies to the global server.
Chiefs of Wu 3 (孫呉の知勇; "Wise Braves of Sun Wu")
Required Characters: Lu Xun, Lu Meng, Lu Su
Bonus: Attack Speed +4%, Critical Chance +4%, Element Advantage +4.5% (+3% in the Japanese server)
Team Attack: Lu Meng will be able to perform a triple attack if he happens to be partnered with Lu Xun and Lu Su. He is the second to act during the whole combo. Only applies to the global server.
Global Server-Exclusive Team Combination
Brother's Vengeance
Required Characters: Lu Meng, Shu Emperor
Bonus: Attack +4%, Attack Speed +5%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Lu Meng wields the Lævateinn as their sacred treasure in this title. When equipped with it, Lu Meng can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Lu Meng performs Penetrating Blaze as their ground Musou attack.
Normal Magic: R1 + Square: Does a prolonged hovering dash that briefly sets the surrounding area on fire, burning nearby foes along the way. Can control the direction of movement while performing the attack. Tapping Square or Triangle will instantly cancel the magic's effects.
Charge Magic: R1 + Triangle: Summons a large meteor to crash down on a specified position, inflicting damage within a massive radius. Can also affect downed foes.
Unique Magic: R1 + Circle: Lu Meng slashes Lævateinn upward twice in a vertical criss-crossing manner, then ignites the blade with fire before planting it on the ground to produce a fiery geyser that steadily moves forward. Can apply weapon attributes for additional effects.
Summon Magic: R1 + X: Summons mount to Lu Meng's side.
Miscellaneous Skills
Unity Magic Bonus: Power +3, Technique +3, Speed +3
Musou Effect - Repel: Forces surrounding enemy players to be returned to their main base. Only applies in Battle Arena.
Divine Blessing 1 - Blitz: Increases movement speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Ambush: Increases attack speed and charge attack power. Also temporarily increases movement speed for 5 seconds after switching. Only applies in Battle Arena.
Infinity Support Skill - Gems: Increases the amount of gems received. Only applies in Infinity Mode.
Type Skills
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Guard Cancel: Holding L1: Cancels most attacks into a guarding stance, providing more opportunities to defend against enemy attacks.
Type Upgrade Skill 1 - Break: Grants all charge attacks guard-breaking properties.
Type Upgrade Skill 2 - Steadfast: Enables the character to guard against all types of attacks.
Type Upgrade Skill 3 - Resilience: Increases defense when armor is active.
Type Upgrade Skill 4 - Reflex: Increases damage of first hit performed after doing a guard cancel.
Type Upgrade Skill 5 - Eruptive: Temporarily increases attack when somersaulting with little health left.
Team Combination
Generals of Wu (呉の大都督; lit. "Governor Generals of Wu"): Deploying Lu Meng together with Zhou Yu, Lu Xun, and Lu Su will have their team's attack power be doubled every 300 KOs.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Lu Meng is affiliated with the pike in this title. When equipped with it, Lu Meng can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Stunned + Square Square Square Square: Lu Meng twirls his pike in an overhead fashion before unleashing a wide fiery wave forward which he then turns into a burning pillar via arcing slam. Despite its appearance, the fiery effect does not actually set foes on fire and is purely cosmetic. The motions used for the attack are taken from the pike moveset's sixth charge in the eighth game.
Unique Trigger Attack: R1 + X: Hops into the air and stabs pike on the ground to trigger a fiery explosion that spreads around the area. Knocks down enemies while setting them on fire. Based on the pike moveset's fifth charge attack from the eighth title.
Special Technique: R1 + Circle: Twirls pike in an upward manner as it becomes coated in flames, then unleashes a large fireball traveling at a considerable distance before dissipating. Bears a resemblance to Lu Meng's second EX attack from the previous installment.
Musou Attack: Circle: Launches several horizontal swipes from left to right repeatedly. Lu Meng then proceeds to perform a high speed charging thrust while covered in flames, knocking foes in front of him while setting them ablaze momentarily. Combines aspects of Lu Meng's Rage attack and Penetrating Blaze Musou from the previous installment.
Aerial Musou Attack: X Circle: Twirls pike around in mid-air before lobbing multiple fireballs on the ground to produce a circle of explosive pillars. Adapted from Lu Meng's Firebomb Musou attack in past titles.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Omniflame (包囲の大炎; lit. "Siege Inferno"): Unleashes a moderate flame attack and increases damage against officers by a low amount.
Military Unit: Archer
Title: Wise Warrior (知勇の士; lit. "Wise and Brave Warrior")
Unique Political Ploy - Grand Banquet: Holds a banquet to increase friendship with all officers by 10.
Reputation Bonus: Brave +25%, Commanding +80%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the pike. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Lu Meng.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Lu Meng.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Lu Meng.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Lu Meng.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Lu Meng.
Special Attacks
Unique Attack 1 - Fiery Charging Thrust (炎突貫): Performs special technique from the base game. Available by default.
Unique Attack 2 - Bursting Flame Bombardment (爆炎落撃): Performs unique trigger from the base game using the pike. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Lu Meng.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Lu Meng.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Lu Meng.

Normal Version Attacks[]

Class Type: Defense

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Snipe

Dynasty Warriors 3 Version Attacks[]

Class Type: Speed

Other Skills[]

Memory Abilities
Wise Hero's Keen Observation (刮目の知勇)
Characters: Lu Meng
Rank: N
Bonus: +197 Defense
Casual Party (無礼講)
Characters: Lu Meng, Zhou Tai, Sun Quan
Rank: SSR
Bonus: +257 Health, +257 Willpower, +9 Speed
Skill - Recover (快復): Recovers 10 Musou points every 4 seconds.
Governor's Lullaby (都督の子守歌)
Characters: Lu Xun, Lu Meng, Gan Ning
Rank: UR
Bonus: +783 Attack, +579 Defense, +393 Musou
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Grand Governors of Sun Wu (孫呉の大都督)
Characters: Zhou, Lu Xun, Lu Meng, Lu Su, Zhu Ran
Rank: UR
Bonus: +579 Attack, +579 Health, +579 Musou
Skill 1 - Recover (快復): Recovers 10 Musou points every 4 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Insightful Youth (刮目の子弟)
Required Characters: Lu Meng, Lu Su
Bonus: +100 Defense, +50 Health
Roguish Past (やんちやな過去)
Required Characters: Cao Ren, Lu Meng
Bonus: +50 Defense, +100 Health
Genealogy of Aspirations (志の系譜)
Required Characters: Lu Xun, Lu Meng, Zhu Ran
Bonus: +50 Defense, +50 Health, +100 Musou
Shaft and Wheels (軸と両輪)
Required Characters: Gan Ning, Lu Meng, Ling Tong
Bonus: +50 Attack, +50 Health, +100 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Does a round heavy swing to the left that breaks the enemy's guard instantly.
Charge Attack 2: Square Triangle: Sends foes airborne with a low hook punch to the torso.
Charge Attack 3: Square Square Triangle: Dazes opponents with a quick upward kick.
Charge Attack 4: Square Square Square Triangle: Does a one-handed batting swing aimed downward. Sends nearby enemies flying. Inflicts lightning elemental damage if Huang Gai is equipped with his fifth weapon in Xtreme Legends.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies high up into the air with a simple but powerful hook swing while standing. Tapping Triangle again will have Huang Gau leap up and hit airborne foes with a punt followed by a downward round swing and an overhead strike, making it one of the few fifth charge extensions to hit multiple times.
Charge Attack 6: Square Square Square Square Square Triangle: Produces a quake effect by both stomping and jamming rod on the ground.
Normal Attack 1: Square Square Square Square: Does a round slash to the left and right, a frontal strike, and an overhead swing hitting the ground.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds another similar bonk in between the third hit sequence and the original fourth one.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but has Huang Gai do the fifth hit sequence while kneeling on his right leg before standing up to end the combo with a one-handed swat towards the right.
Musou Attacks
Musou Attack: Circle: Unleashes multiple round swings back and forth while walking slowly, then ends the barrage with a leftward swipe that disperses surviving enemies away.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes additional bonks to accompany the finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Charges forth while knocking foes down on the ground with shield.
Jump Attack: X Square: Lands a downward swing towards the left while in mid-air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Delivers two swings and a short thrust to the right. Can be done to the other side depending on how many times Square is pressed before activating the charge attack. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Does repeated rod swings back and forth while on horseback.
Horse Musou Attack: Circle: Unleashes several alternating swings while riding.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Sets a bomb that eventually detonates, heavily damaging targets while setting them on fire. Multiple taps lets Huang Gai lob the bomb in a wide arc instead. Can damage anyone within range, including Huang Gai himself. However, these bombs cannot fully kill units with one sliver of health left.
Charge Attack 2: Square Triangle: Sends foes airborne with a low hook punch to the torso.
Charge Attack 3: Square Square Triangle: Unleashes a series of side kicks to the right and left, ending the combo by bashing shield upward. If the shield bash connects, Huang Gai will immediately grab his opponent and launch them to the air with an uppercut swing. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Does a one-handed batting swing aimed downward. Sends nearby enemies flying.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies high up into the air with a simple but powerful hook swing while standing. Tapping Triangle again will have Huang Gai leap up and hit airborne foes with a punt followed by a downward round swing and an overhead strike, making it one of the few fifth charge extensions to hit multiple times. This gives it potential for heavily damaging stronger foes if paired with the fire or vorpal orbs.
Charge Attack 6: Square Square Square Square Square Triangle: Produces a quake effect by both stomping and jamming rod on the ground.
Normal Attack 1: Square Square Square Square: Does a round slash to the left and right, a frontal strike, and an overhead swing hitting the ground.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds another similar bonk in between the third hit sequence and the original fourth one.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but has Huang Gai do the fifth hit sequence while kneeling on his right leg before standing up to end the combo with a one-handed swat towards the right.
Musou Attacks
Musou Attack: Circle: Unleashes multiple round swings back and forth while walking slowly, then ends the barrage with a leftward swipe that disperses surviving enemies away.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes additional bonks to accompany the finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Charges forth while knocking foes down on the ground with shield.
Jump Attack: X Square: Lands a downward swing towards the left while in mid-air.
Jump Charge: X Triangle: Quickly dives down and slams shield on the ground, triggering a tremor that both damages and unbalances enemies below.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Taunts foes while generating wisps of light, instantly breaching their defenses and leaving them staggered for a brief moment. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Delivers two swings and a short thrust to the right. Can be done to the other side depending on how many times Square is pressed before activating the charge attack. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Does repeated rod swings back and forth while on horseback.
Horse Musou Attack: Circle: Unleashes several alternating swings while riding.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Huang Gai gains an additional skill in this title.

Weapon Type: Club
Skill - Shield: Strengthens personal troops to defend a base.

Dynasty Warriors (PSP)[]

Huang Gai gains additional abilities and traits in this title.

Ability - Ordinance: Increases the number of supplies acquired when capturing storehouses.
Boost - Blast Attack +: Imbues the player's charge attacks with a stronger blast element.
Skill - Fire Arrow +: Enables allied archers to shoot fire arrows for 60 seconds. Ineffective during rains.

Samurai Warriors: State of War[]

Huang Gai gains an additional skill in this title.

Sub-Officer Skill - Counter Spell: Reduces the effect of enemy charms.
Charge Attack 1: Triangle: Drops down while firing a short energy wave. Pressing Triangle will cause Huang Gai to release a violent burst of energy instead.
Charge Attack 3: Unleashes a series of side kicks to the right and left. Does not have the shield bash extension it had in Dynasty Warriors 4.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Sets a bomb that eventually detonates, heavily damaging targets while setting them on fire. Multiple taps lets Huang Gai lob the bomb in a wide arc instead which now blow up once they hit the ground. Can damage anyone within range, including Huang Gai himself. However, these bombs cannot fully kill units with one sliver of health left. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Sends foes airborne with a low hook punch to the torso. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Unleashes a series of side kicks to the right and left, ending the combo by launching foes high up with a shield arm uppercut before stumbling back.
Charge Attack 4: Square Square Square Triangle: Does a one-handed batting swing aimed downward. Sends nearby enemies flying.
Charge Attack 5: Square Square Square Square Triangle: Pounds the ground to trigger a fiery explosion that may even hit foes from behind.
Charge Attack 6: Square Square Square Square Square Triangle: Produces a quake effect by both stomping and jamming rod on the ground.
Normal Attack 1: Square Square Square Square: Does a round slash to the left and right, a frontal strike, and an overhead swing hitting the ground.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds another similar bonk in between the third hit sequence and the original fourth one.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but has Huang Gai do the fifth hit sequence while kneeling on his right leg before standing up to end the combo with a one-handed swat towards the right.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Circle: Unleashes multiple round swings back and forth while walking slowly, then ends the barrage with a leftward swipe that disperses surviving enemies away.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but has Huang Gai end the move by throwing five bombs in a fan arc. Upon touching the ground, all five of them explode in tandem.
Auxiliary Attacks
Dash Attack: Dashing + Square: Charges forth while knocking foes down on the ground with shield.
Jump Attack: X Square: Lands a downward swing towards the left while in mid-air.
Jump Charge: X Triangle: Throws a bomb down a few distances away.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Delivers two swings and a short thrust to the right. Can be done to the other side depending on how many times Square is pressed before activating the charge attack. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Does repeated rod swings back and forth while on horseback.
Horse Musou Attack: Circle: Unleashes several alternating swings while riding.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Suppress: Automatically puts down a defecting character's revolt, allowing players to avoid fighting them.
Destiny Mode Skills
Favored Action: Burning Bases
Taught Skill Type: Health

Dynasty Warriors 5: Empires[]

Huang Gai gains additional abilities and traits in this title.

Weapon Type: Unique
Skill - Fire: Sets an enemy base on fire, weakening the troops guarding it.
Proposed Policy 1 - Hire Wide: Offers an item to any free officer on the map or one working for another force in an attempt to get them to join or defect.
Proposed Policy 2 - Defense+: Increases the defense of all areas under the player's control by 1.
Proposed Policy 3 - Fire Arrows: Equips the player's archers with fire arrows during a battle. Valid only for 1 turn.

Dynasty Warriors: Online[]

Although Huang Gai's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Military
Battle Bonus: +10 to Damage

Dynasty Warriors Vol. 2[]

Huang Gai gains additional abilities and traits in this title.

Ability - Fire Spell: Imbues all of the player's attacks with the fire element.
Support Skill 1 - Forage: Gains more supplies when occupying a supply depot.
Support Skill 2 - Spirit: Lowers the enemy's morale even more with each kill count.
Team Combination
Valiant Loyalty (勇ましき主従; lit. "Courageous Master and Servant")
Required Characters: Sun Jian, Huang Gai
Bonus: +72 Life, +72 Musou

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, though it no longer hurts Huang Gai or his allies upon detonation. Can inflict elemental attributes depending on Huang Gai's current weapon. This is no longer possible in Warriors Orochi 2, lessening its effectiveness.
Charge Attack 6: Square Square Square Square Square Triangle: Functions similarly to its base game incarnation, but can no longer inflict elemental damage like it did before. This is rectified in the sequel.
Jump Charge: X Triangle: Functions similarly to its base game incarnation, though it no longer inadvertently harms Huang Gai or his allies. This does not apply in the sequel due to Huang Gai's bombs no longer activating weapon elements.
New Attacks
Special Attack: R1: The player uses a spinning piledriver to hit an opponent, causing an explosion and burning them, consuming 40 Musou points.
Hyper Armor: Prevents enemies from interrupting combos with normal attacks.
Team Abilities
Ability 1 - Potence: Increases the team's attack.
Ability 2 - Fortitude: Increases the team's defense.
Ability 3 - Power: Increases attack of Power-type characters.
Ability 4 - Acclaim: Increases experience points gained.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Huang Gai performs his fourth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Creates a massive force of air surrounding the area.
Triple Attack 2: Low Health + L2 + R2 + Circle: Strikes the ground to cause fierce winds rising from above.
Triple Attack 3: Low Health + L2 + R2 + Circle: Swings weapon around to release fierce gusts of air.
Triple Attack Finisher: Huang Gai lands several hard strikes on the ground, then does a batting swing with extra power to it. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Huang Gai's charge attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Huang Gai is affiliated with the mace in this title. Despite sharing the same moveset with other characters, some of his attacks have different traits or effects.

Standard Attacks
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds another ground slam that unleashes a fiery burst to set foes on fire.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds another fiery surge produced via ground slam.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a fiery ground slam so wide and powerful that Huang Gai is lifted off his feet while producing it.
Charge Attack: Holding Triangle: Performs a wide swing that also generates a radial shockwave upon attaining higher Renbu levels.
Jump Charge: X Triangle: Drops down to smash the earth, unleashing a fiery blast that sets opponents on fire.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly. The assault ends with a continuous spin attack while holding mace behind neck and batting enemies away. Huang Gai triggers a fiery explosion around him near the end of this attack for additional damage while burning surrounding foes.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - Swift Attack: L2: Maximizes the user's Renbu gauge to infinite temporarily and prevents them from being flinched by enemy attacks. Also increases damage output if activated with low health.
Officer Skills
Adrenaline: Doubles attack power for 30 seconds when knocked down and near death.
Ward: Doubles defense power for 30 seconds when knocked down and near death.
Evade: Increases movement speed for 30 seconds when knocked down and near death.
Fire Resist: Nullifies fire elemental attacks.
Water Sense: Increases swimming speed. Only available in the original PS3 port.
Sprint: Increases movement speed temporarily by running continuously.
Recovery: Improves the effect of recovery items.
Victor's Aura: Increases the chances of success for raids and keeps enemies confused for a longer period of time. Only available in the Special port.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Overawe: Reduces defense of nearby enemies upon activating special move.
Destroy: Increases damage inflicted to objects by Swift Attack.
Pulverize: Greatly increases damage inflicted to objects by Swift Attack.

Dynasty Warriors 6: Empires[]

Huang Gai gains additional abilities and traits in this title.

Special Move - Brace: Temporarily avoids being stunned by most enemy attacks.
Additional Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Huang Gai holds his club in a protective stance as he runs at high speed.
True Speed Attack: True Speed + Square: Does a rapid roll attack twice.
True Speed Charge: True Speed + Triangle: Slams club horizontally on the ground, producing a powerful tremor.
Officer Card - Retainer's Will (宿将の意地; lit. "Veteran Officer's Obstinacy"): Increases player's defense when invading. Also prevents flinching from enemy hits when performing strong attacks.

Dynasty Warriors: Strikeforce[]

Huang Gai is affiliated with the cudgel (type 1) in this title.

Skills
Fury Awakening Aura: Releases jets of red flame around the area as Huang Gai activates his fury form. Can be imbued with additional effects via certain chi skills.
Type Skill - Last Stand: Gains stronger attack power when life is nearly depleted. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Attack Boost: Increases weapon's physical attack power. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Officer Type, Earth Element, +20 (+17 in Multi Raid 2) to Exchange
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.

Fighting Style[]

When controlled by the AI in Strikeforce, Huang Gai's attacks will be imbued with the metal element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Huang Gai is affiliated with the club in this title. When equipped with it, Huang Gai can perform the following unique attacks listed below.

EX Attack: Square Triangle Triangle: Grabs the opponent in a continuous rolling grapple before fiercely kicking them away while lying down.
Musou Attack - Piledriver (堅牢橋; lit. "Sturdy Bridge"): Circle: Huang Gai aims to grab an enemy, performs a jumping suplex, and if successful, follows up with two fiery backfists.
Alternate Musou Attack - Backbreaker (抜山蓋世撃; "Great Strength and Energy Assault"): R1 + Circle: Performs a bear hug on a nearby foe. If it successfully hits, the victim will be sent flying. Huang Gai immediately jumps to catch them in mid-air and cripples the victim in a back-breaking bend.
Notable Skills
  • Max Health Up ++: Increases maximum health by a large amount.
  • Power Up +: Increases power by a medium amount.
  • Attack Range Up: Increases attack range.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Rear General (後将軍) - Significantly increases defense against projectile and shockwave attacks when using EX weapons.
General Who Pacifies the West (鎮西将軍) - Slightly increases attack and defense against officers when using speed-type weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Commander General (大将軍) - Moderately increases attack and defense against officers when using power-type weapons.

Dynasty Warriors 7: Empires[]

Huang Gai is affiliated with the arm blade in this title. When equipped with it, Huang Gai can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Attacks enemies with a blow strong enough to render a tidal wave in half.
Musou Attack - Piledriver (堅牢橋; lit. "Sturdy Bridge"): Circle: Serves the same function like in the base game.
Alternate Musou Attack - Backbreaker (抜山蓋世撃; "Great Strength and Energy Assault"): R1 + Circle: Serves the same function like in the base game.
Officer Skills
  • Fame Type: Orderly
  • Subordinate Special Command - Joint Exercises: Selects a single officer to train with. Increases orderly fame by 1,000 and brave fame by 500 when used.
  • Ruler Special Command - Custody: Takes custody of the Emperor, giving the user additional authority. Increases orderly fame by 5,000 when used.

Dynasty Warriors Next[]

Huang Gai is affiliated with the club in this title.

Unique Attacks
EX Attack: Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Huang Gai performs Backbreaker as their main Musou attack with the game classifying it as a Throw type.
Speed Musou Attack - Shock: Tap Both Sides of Screen: Huang Gai sends enemies flying by crushing the ground with enough force to produce tremors. Following the attack's rhythm causes the shockwaves to have more impact and turn red.
Direct Breaks
Direct Break (Default) - Bombardiers: Calls a group of bombardiers to throw explosives in tandem.
Direct Break (Alternate) - Bear Troop: Summons a group of bear riders to dash forward.
Direct Break (Downloadable) - Shield Troop: Envelops the player within a protective barrier, inflicting damage to surrounding foes.
Stratagems
Stratagem Card (Default) - False Defection (苦肉の計; lit. "Desperate Measure Ploy"): Greatly increases player's defense when near death.
Stratagem Card (Alternate) - Passionate Thought (燃える思い): Launches a fire attack on the first enemy base the player walks into.
Stratagem Card (Downloadable) - Battle Ready (配膳準備; lit. "Service Preparation"): Increases the rate of allied troops arriving in battle.
Allied Stratagem: If deployed as a playable officer, Huang Gai will teach the player a valuable lesson to increase their attack power and movement speed when near death during battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the pulverizing club moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Turns to the rear and squats down, then does a hip attack forward to stagger nearby enemies.
Charge Attack 3: Similar to what the pulverizing club moveset has access to, but adds a Triangle extension in which the user charges forward and launches a hefty strike towards the front.
Charge Attack 4: Leaps up high and slams the ground to produce blue radial fissures before jumping to the air again.
Charge Attack 5: Sets club down before launching a frontal punch with left fist.
Charge Attack 6: Slams club on the ground hard to produce a wide impactful circle.
Evolution Attack: Plants club unto the ground and punches at it repeatedly.
Musou Attack: Releases an energy burst that burns and dazes foes, then initiates a roll attack while emanating an immense aura. Upon running out of Musou, the user stands up and lets out an intense roar that sends surrounding foes flying.
Special Abilities
Best Formation 1 - Round Formation: 1 to 5 Units, Defense Type
Best Formation 2 - Arrow Formation: 5 Units, Offense Type
Best Formation 3 - Crane Formation: 3 to 5 Units, Balanced Type
Support Skill - Desperate Measures (苦肉の策): Attacks all enemy units.
Summon Skill - Reinforce: Replaces lost allied troops.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Crouches down to mow nearby enemies with a short roll attack, inflicting 160% attack damage on them. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Sweeps club to the upper right before producing a dizzying shockwave via stomp. Deals a total of 260% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Raises club upward with both hands and causes thermal heat to rise up from the ground, then slams it down heavily to trigger an explosion. Inflicts a total of 290% attack damage to foes. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Channels energy by holding up right fist, then performs a rotating swing done clockwise followed by a slanted round swipe. Inflicts 280% attack damage on surrounding enemies. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Flings foes into the air with a spinning upward swipe. Deals 180% attack damage.
Strong Attack 3: Executes two spining swings done counterclockwise and a horizontal swipe to the left, dealing a total of 400% attack damage.
Strong Attack 4: Delivers a mighty leftward swing to knock nearby foes away and deal 300% attack damage in the process.
Strong Attack 5: Attempts to grab a nearby enemy with left hand. If successful, Huang Gai spins them around for a bit before tossing them upward via two-handed batting motion. Deals a total of 410% attack damage.
Strong Attack 6: Pounds the earth with enough force to generate a powerful quake, dealing 320% attack damage to enemies in front of Huang Gai.
Normal Attack 1: Slams club on the floor, dealing 120% attack damage in the process.
Normal Attack 2: Lands a charged jab that deals 140% attack damage.
Normal Attack 3: Delivers another jab to inflict 160% attack damage to foes in front.
Normal Attack 4: Performs a two-handed ascending strike, dealing 170% attack damage.
Normal Attack 5: Launches a sweeping leftward hit that deals 180% attack damage.
Normal Attack 6: Smashes the ground hard, inflicting 260% attack damage to enemies nearby.
Special Attacks
EX Attack: Charges forth to grab a nearby target, then rolls alongside them several times while colliding with other foes, dealing 810% attack damage and inflicting the speed down debuff on the victim.
Musou Attack: Performing a rendition of his Piledriver Musou attack, Huang Gai charges forward and releases several flaming punches that inflicts 980% attack damage to enemies caught within its path.
Auxiliary Attacks
Dash Attack: Lands a hefty round swing towards the right while hopping forth.
Switch Attack: Drops down and smashes the ground by using own club's head as a stomping tool. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Rolls forward on the ground to avoid enemy attacks.
Horse Attacks
Horse Normal Attack: Swings club to the right side repeatedly.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Physique: Increases the amount of healing received in battle by 8%. Effects increase the higher Huang Gai's star ranking becomes.
Self-Torture Ruse: Recovers 1.5% health after taking damage worth 10% of maximum health within 10 seconds. Has a cooldown time of 10 seconds as well.
Combat Soul Skills
Heaven Combat Soul Skill: Inflicts the duel status on nearby enemy officers after performing an EX attack or Musou attack. The status ailment itself causes the victim to inflict 20% more damage to Huang Gai while taking 33% more damage from him in turn, lasting for up to 15 seconds. Damage bonus against target increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Plants a 15 second marker on enemies that successfully attack Huang Gai. Hitting them within that time frame will recover 3.3% of maximum health. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Gains the super armor effect for 2 seconds and applies a 10% life steal bonus to both normal and charge attacks after receiving a total of 10 hits from foes. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Increases maximum health in battle by 4%.
Ornament Skill: Causes normal attacks and charge attacks to deal 6% more damage.
Horse Skills
Shouting Thunder: Gains a 10% increase in defense and uses 60% of overall defense as recoil damage to attacking foes once maximum health is below 40%.
Static Night: Gains a 18% increase in defense and uses 80% of overall defense as recoil damage to attacking foes once maximum health is below 40%.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Absent For Three Days
Required Characters: Lu Meng, Huang Gai
Bonus: +10,111 Health, +802 Attack
Ardent Loyalty
Required Characters: Sun Jian, Huang Gai
Bonus: +10,111 Health, +802 Attack
Keep Vigorous
Required Characters: Taishi Ci, Huang Gai
Bonus: +10,111 Health, +802 Attack
Twin Stars
Required Characters: Huang Gai, Zhou Tai
Bonus: +10,111 Health, +802 Attack
Special Skill: This effect causes charge attacks to inflict a jade slash effect on enemies, increasing their damage proportional to their maximum health, with a 30 second cooldown time.
Three-Line Attack
Required Characters: Huang Gai, Ling Tong, Ding Feng
Bonus: +16,778 Health, +1,332 Attack

Warriors Orochi 3[]

Huang Gai retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Charge Attack 2: Square Triangle: Thrusts weapon forward before swinging it up.
Charge Attack 5: Square Square Square Square Triangle: Pole vaults weapon before driving it into the ground.
Charge Attack 6: Square Square Square Square Square Triangle: Stomps the ground and grabs the nearest foe in time for an aerial slam.
Jump Charge: X Triangle: Smashes the ground to produce a large fissure, damaging enemies close by.
Team Abilities
Ability 1 - Fortitude: Strengthens defense for all team members.
Ability 2 - Wonder: Increases abilities of Wonder-type warriors. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Huang Gai performs Backbreaker as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Huang Gai performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Triggers a wide explosion followed by two fire currents rising up diagonally in a crossed manner. The move also bestows a temporary buff that increases attack power and adds the wind attribute to attacks.
Midair Type Action: X R1: Launches enemies by thrusting weapon hard into the earth, then stands on top of weapon shaft in time to grab the closest airborne foe and slam them down hard via backflip piledriver. The ending motion makes the move similar to Huang Gai's Piledriver Musou from the seventh game.
Spirit Charge: Attack + X: Charges forth with both arms extended upward. Has better coverage due to Huang Gai's girth and can instantly break the enemy's guard. Consumes a portion of Musou when executed.
Normal Strategy Card: Fighting Spirit (豪将の闘志; lit. "Bold Officer's Fighting Will"): Triggers a potent explosion within the user's vicinity. If it successfully hits a target, the current officer will receive a hyper armor effect that prevents them from being flinched.
Golden Strategy Card: Desperate Plan (苦肉の計): Greatly reduces both officers' health. Can instantly kill any target with low life, so only use this card if the enemy's character is more certain to lose first.
Team Attacks
Triple Rush 1: Inflicts a batting strike that sends out a mobile shockwave traveling forth on the ground.
Triple Rush 2: Lands two slow but powerful swings done back and forth while up in mid-air.
Triple Rush 3: Does an overhead striking motion to unleash a massive energy wave down on the ground, scattering multiple enemies along the way.
Unique Triple Rush: Should Huang Gai be paired up with Deng Ai and Meng Huo, he will be able to pull off a unique triple rush attack alongside them. For his part, he does a quick stomp to produce a quake effect before leaping up to perform a clasped knuckle slam with both legs extended outward.

Fighting Style[]

In Online Z, he shares a lot of moves with Xu Zhu, though their Musou attacks differ greatly due to them being taken from the seventh game. Despite being a good crowd clearer, his sluggishness makes him hard to use against faster enemy officers.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Huang Gai is affiliated with the arm blade in this title. When equipped with it, Huang Gai can perform the following unique attacks listed below.

EX Attack 1: Square Triangle Triangle: Leaps up and stomps the ground, creating a small water puddle that knocks nearby foes away. Should Huang Gai manage to grab an enemy, he will immediately drag them into the air in time to get slammed on the earth hard. The ensuing impact produces a much larger puddle that hits even more targets.
EX Attack 2: Square Square Square Square Triangle Triangle: Leaps into the air while hauling an enemy, then pounds them to the ground causing a large puddle of water to appear and knock other nearby foes away. Introduced in Xtreme Legends.
Musou Attack - Piledriver (堅牢橋; lit. "Sturdy Bridge"): Circle: Reaches out to grab an enemy. If the grab connects, Huang Gai will perform a jumping suplex on the opponent by placing them over his shoulders and back-slamming them on the ground with their bottom half momentarily bent from the impact. Should the attack miss, he will instead follow up with two backfists that leave behind red trails.
Alternate Musou Attack - Backbreaker (抜山蓋世撃; lit. "Great Strength and Energy Assault"): R1 + Circle: Performs a bear hug on a nearby foe. If it successfully hits, the victim will be sent flying. Huang Gai immediately jumps to catch them in mid-air and cripples the victim in a back-breaking bend.
Aerial Musou Attack - Mountain Drop (回山側海堕; lit. "Revolving Mountain Side Ocean Drop"): X Circle: Performs a brainbuster on a single enemy while dropping down with enough impact to knock away other surrounding foes. As if adding insult to injury, Huang Gai's arm blade also drops itself on the victim's body before being picked up by its owner. If the attack fails to connect, Huang Gai will simply dash forward and launch a wide gash towards the left.
Rage Attack: Spins around continuously while holding weapon sideways. It ends with Huang Gai tossing his weapon before kicking it away to emit a violent energy surge around the area.
True Rage Attack: If Huang Gai managed to land 100 hits in the middle of his Rage attack, he will immediately use his weapon to ride up and down through raging tidal waves before sliding back on the ground to prepare for the default finisher.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Forage: Collects weapons, materials, and items on the way to the targeted location. The greater the distance, the greater the results will be.
Assistance Skill - Protect: Increases the player's defense power when they are near death.
Rouse Skill - Recovery: Restores the health of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Close Advisor: Benevolent Type, +1 to Virtue, 3,000 Employment Cost
Fixed Strategy - Complete Repair: Greatly repairs damages sustained by an owned territory.
Stratagem Card 1 - Thunder Strike: Unleashes a lightning bolt to shock enemies. Becomes more effective during rain, storms, snow, and blizzards.
Stratagem Card 2 - Battle Magic: Increases attack for 20 seconds.
Stratagem Card 3 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 4 - Advance: Increases the speed of the user and their nearby allies for 40 seconds.
Stratagem Card 5 - Wing Formation: Increases defense of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Repair All: Increases durability of allied bases to 300 and their maximum durability to 200. Requires 2 allied units to temporarily withdraw for card to take effect.

Dynasty Warriors: Godseekers[]

Type Ability
Attack Compensation: Increases attack in proportion to the amount of health lost.
Normal Attacks
Crimson Ship (衝艇; lit. "Ramming Boat"): Hits multiple foes.
Piercing Bow (穿艇; lit. "Penetrating Boat"): Hits multiple foes. Has a chance of fainting enemies.
Crushing Wave (踏連波; lit. "Stampeding Wave"): Hits multiple foes. Lowers enemy's mobility by 1.
Cresting Wave (踏墜波; lit. "Swallowing Wave"): Hits multiple foes.
EX Attacks
Crimson Ship EX (衝艇Ex; lit. "Ramming Boat EX"): Hits multiple foes. Lowers enemy's mobility by 1.
Cresting Wave EX (踏墜波Ex; lit. "Swallowing Wave EX"): Hits multiple foes.
Musou Attacks
Piledriver (堅牢橋; lit. "Sturdy Bridge"): Hits multiple foes. Has a chance of fainting enemies.
Backbreaker (抜山蓋世撃; lit. "Great Strength and Energy Assault"): Hits multiple foes. Has a chance of fainting enemies.
Mountain Drop (回山側海堕; lit. "Revolving Mountain Side Ocean Drop"): Hits multiple foes. Has a chance of fainting enemies.
Red Skills
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Unstoppable: Increases mobility by 1 on odd-numbered turns.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Blue Skills
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Roar: Reduces the enemy's morale based on the number of units defeated during Synchro Mode.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.

Dynasty Warriors: Unleashed[]

Huang Gai only appears as an NPC officer with unique moves from Dynasty Warriors 8.

Charge Attack: Quickly surfs forward while riding on tidal waves, then stops to produce a powerful geyser that sends targets flying.
Normal Attack: Performs the arm blade's full normal attack string from the base game.
Dash Attack: Charges forward while surrounded by tidal waves.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Huang Gai wields the Trident as their sacred treasure in this title. When equipped with it, Huang Gai can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Huang Gai performs Backbreaker as their ground Musou attack.
Normal Magic: R1 + Square: Conjures a large tidal wave to ride on, sweeping away enemies within the user's path. Can be canceled by tapping X. Despite its ability to breach the enemy's guard, the magic's low attack power means it will mostly be used for crowd clearing or evading stronger foes.
Charge Magic: R1 + Triangle: Launches forward multiple geysers in a row while surrounding the user within a streaming ring of water for 5 seconds. Cannot be blocked against and even hits downed foes. Provides additional protection and may also interfere with the enemy's attacks.
Unique Magic: R1 + Circle: Huang Gai stabs the ground with the Trident to make water gush out, and immediately uses the treasure's power to transfigure the liquid into a congealed wave which he then rides on with his weapon for a brief moment. Can easily hit downed foes.
Summon Magic: R1 + X: Summons mount to Huang Gai's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +4
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Fluster: Increases movement speed and attack speed. Only applies in Battle Arena.
Divine Blessing 2 - Ambush: Increases attack speed and charge attack power. Also temporarily increases movement speed for 5 seconds after switching. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Guard Cancel: Holding L1: Cancels most attacks into a guarding stance, providing more opportunities to defend against enemy attacks.
Type Upgrade Skill 1 - Break: Grants all charge attacks guard-breaking properties.
Type Upgrade Skill 2 - Steadfast: Enables the character to guard against all types of attacks.
Type Upgrade Skill 3 - Resilience: Increases defense when armor is active.
Type Upgrade Skill 4 - Reflex: Increases damage of first hit performed after doing a guard cancel.
Type Upgrade Skill 5 - Eruptive: Temporarily increases attack when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Huang Gai is affiliated with the club in this title. When equipped with it, Huang Gai can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Plants club's head on the floor and uses it to perform a swift pole vault kick with both feet aimed forward.
Unique Trigger Attack: R1 + Triangle: Sends foes airborne by crushing the ground hard. If charged, this move will cause targets to spiral even higher in the air.
Special Technique: R1 + Circle: Generates an updraft of wind while lifting club in a crouched manner, then throws it down on the floor to unleash a radial explosion.
Musou Attack: Circle: Lunges at a nearby opponent and grabs them by the legs, performing continuous giant swings that also hit nearby foes. After hurling his victim away, Huang Gai bear hugs another foe and sends them flying high in time for him to jump up and catch them in mid-air for a vicious back-breaking bend. The final motion also causes flames to briefly erupt around him for added effect. Based on his Backbreaker Musou attack from past titles.
Aerial Musou Attack: X Circle: Performs a brainbuster on a single enemy while dropping down with enough impact to knock away other surrounding foes and setting them ablaze at the same time. If the attack fails to connect, Huang Gai will instead do a fiery lariat punch to knock over potential targets. Derived from Huang Gai's Mountain Drop Musou attack in the eighth installment.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - The Last Resort (苦肉の爆炎計; lit. "Desperate Measure Inferno Plan"): Unleashes a powerful flame attack and increases damage against siege weapons by a low amount while reducing a low portion of own health.
Military Unit: Archer
Title: Veteran Steed (練達の宿将; lit. "Proficient Veteran Officer")
Unique Political Ploy - Great Military Exercise: Increases achievements of all officers within the target area by 1,200.
Reputation Bonus: Brave +50%, Commanding +80%, Ingenious +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the club. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Huang Gai.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Huang Gai.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Huang Gai.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Huang Gai.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Huang Gai.
Special Attacks
Unique Attack 1 - Sturdy Bridge (堅牢橋): Performs special technique from the base game. Available by default.
Unique Attack 2 - Mighty Smashing Strike (豪砕打): Performs unique trigger from the base game using the club. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Huang Gai.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Huang Gai.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Huang Gai.

Normal Version Attacks[]

Class Type: Attack

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Speed

Dynasty Warriors 3 Version Attacks[]

Class Type: Defense

Other Skills[]

Memory Abilities
Ardent Praise For a Lifetime Veteran (生涯現役将軍への熱賛)
Characters: Huang Gai
Rank: R
Bonus: +205 Willpower
Skill - Anti-Equipment (防備): Reduces damage from siege weapons by 7%.
Lifetime Active Duty (生涯現役)
Characters: Huang Gai, Cheng Pu, Huang Zhong
Rank: SSR
Bonus: +257 Health, +257 Musou, +9 Speed
Skill - Heal (快癒): Recovers 10 health points every 4 seconds.
Seniors' Old Stories (古参の昔語り)
Characters: Huang Gai, Han Dang, Cheng Pu
Rank: SSR
Bonus: +514 Attack, +386 Defense, +257 Health
Skill - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Team Combination
Bond Between Old Friends (旧知の仲)
Required Characters: Sun Jian, Huang Gai
Bonus: +100 Attack, +50 Willpower
Without Any Means (裸一貫)
Required Characters: Gan Ning, Huang Gai
Bonus: +50 Attack, +100 Willpower
Flesh of Steel (鋼の肉体)
Required Characters: Dian Wei, Huang Gai, Meng Huo
Bonus: +50 Defense, +100 Health, +50 Willpower
Wu Veterans (呉古参)
Required Characters: Huang Gai, Han Dang, Cheng Pu
Bonus: +50 Attack, +50 Musou, +100 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Zhou Tai gestures his scabbard to lift the enemy up with it. If the attack connects, the victim is rendered helpless as they are sliced up and knocked down at a plummeting angle. This move is unblockable and can activate elemental properties.
Charge Attack 2: Square Triangle: Smacks foes to the air from behind with the sheath while kneeling down.
Charge Attack 3: Square Square Triangle: Performs a series of quick but powerful slashes done diagonally with the last stroke stunning foes briefly. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Does a frontal swing towards the right while leaning forward.
Charge Attack 5: Square Square Square Square Triangle: Launches foes to the air via high kick after turning. Pressing Triangle again will result in Zhou Tai jumping up and aiming an unsheathed low slash to cast his targets down. Can be quickly followed up with a jump charge.
Charge Attack 6: Square Square Square Square Square Triangle: Brings sword out of sheath and charges enough power to deliver a strong thrust that causes nearby foes to collapse in agony. Tapping Triangle repeatedly will have Zhou Tai unleash a more powerful thrust that inflicts more damage and sends opponents flying at a great distance.
Normal Attack 1: Square Square Square Square: Swings blade thrice back and forth, ending the combo with a narrow hopping spin swipe.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a two-handed diagonal slash.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a two-handed slash to the right.
Musou Attacks
Musou Attack: Circle: Juggles enemies with multiple frontal slashes done back and forth multiple times while standing still, ending the barrage with a round rightward swing before sheathing the blade in a calm and orderly manner.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds several diagonal slashes to the right before doing the regular finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a quick frontal swipe to the right.
Jump Attack: X Square: While in mid-air, the user does a low round slash to the right.
Jump Charge: X Triangle: Dives down and stabs the ground to produce a tremor with blade still attached to its scabbard.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Unsheathes blade and points it forward while emitting wisps of light, breaking through the guard of surrounding enemies and leaving them staggered for a brief moment. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Zhou Tai leans to the left, then does a sweeping slash to the front from left to right. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Launches six quick swings to the right while on horseback.
Horse Musou Attack: Circle: Unleashes continuous swings towards the right, ending the assault by performing the charge attack motion as the finisher.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Zhou Tai gains an additional skill in this title.

Weapon Type: Sword
Skill - Shield: Strengthens personal troops to defend a base.

Dynasty Warriors (PSP)[]

Zhou Tai gains additional abilities and traits in this title.

Ability - Ferryman: Prevents morale from dropping when crossing rivers.
Boost - Attack ++: Raises the player's attack power by 10 points.
Skill - Vorpal Spell: Imbues all of the player's attacks with the vorpal element for 15 seconds.

Samurai Warriors: State of War[]

Zhou Tai gains an additional skill in this title.

Sub-Officer Skill - Sickle: Provides a good chance of instantly killing weaker enemies and heavily damaging officers.
Charge Attack 1: Triangle: Dazes foes by hitting them with scabbard.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

Zhou Tai's characteristic style of swordsmanship is known as iaidō (re-sheathing) or battōjutsu (drawing blade techniques). His attacks mainly consist of low and swift horizontal slices, mostly done by drawing his sword from its sheath as often as possible, and in terms of iaidō, he may often instantly re-sheath his blade during certain slashes.

His wide range and high rotation speed also give him higher accuracy in hitting enemies and other distractions around him. This makes him a deadly close-range fighter and perfect for singling out strong opponents.

Zhou Tai is notable for being Wu's answer to Ma Chao due to attacking on the right side while mounted. Combine this with the Shadow Harness and they will be able to make quick work of foes without being knocked down from their horses.

It should be noted that his moves tend to have some recovery time. If he fails to hit an opponent, it can leave him wide open for punishment. His moves also do not promote his mobility, as they frequently require him to be stationary.

When controlled by the AI, Zhou Tai's charge attacks will be imbued with the vorpal element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Zhou Tai unsheathes his blade, then advances forward with an inward swipe followed by an outward slash. He cannot be damaged until the attack is over. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Smacks foes to the air from behind with the sheath while kneeling down. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Performs a series of quick but powerful slashes done diagonally with the last stroke stunning foes briefly.
Charge Attack 4: Square Square Square Triangle: Does a frontal swing towards the right while leaning forward.
Charge Attack 5: Square Square Square Square Triangle: Sends opponents high up into the air with an orange launching circle.
Charge Attack 6: Square Square Square Square Square Triangle: Brings sword out of sheath and charges enough power to deliver a strong thrust that causes nearby foes to collapse in agony. Tapping Triangle repeatedly will have Zhou Tai unleash a more powerful thrust that inflicts more damage and sends opponents flying at a great distance. The extension has a chance of instantly killing weaker enemies, though using it will drain some of Zhou Tai's Musou.
Normal Attack 1: Square Square Square Square: Swings blade thrice back and forth, ending the combo with a narrow hopping spin swipe.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a two-handed diagonal slash.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes a two-handed slash to the right.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Juggles enemies with multiple frontal slashes done back and forth multiple times while standing still, ending the barrage with a round rightward swing before sheathing the blade in a calm and orderly manner.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but generates a massive radial shockwave via blade sheathing accompanied by an upward slash towards the right.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a quick frontal swipe to the right.
Jump Attack: X Square: While in mid-air, the user does a low round slash to the right.
Jump Charge: X Triangle: Scoops enemies up and hacks at them repeatedly with aerial slashes done back and forth. Tap Triangle repeatedly for more hits.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Zhou Tai leans to the left, then does a sweeping slash to the front from left to right. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Launches six quick swings to the right while on horseback.
Horse Musou Attack: Circle: Unleashes continuous swings towards the right, ending the assault by performing the charge attack motion as the finisher.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Seal Power-Up: Gives the party unlimited Musou for 10 seconds. Occurs randomly.
Destiny Mode Skills
Favored Action: Uncovering Info
Taught Skill Type: Mount

Dynasty Warriors 5: Empires[]

Zhou Tai gains additional abilities and traits in this title.

Weapon Type: Sword
Skill - Rally: Boosts own morale by 2 and those of nearby allies by 1.
Proposed Policy 1 - Reinforce+: Restores 2,000 troops to a single officer.
Proposed Policy 2 - Poison Enemy: Decreases the number of troops of all enemy units by 25%.

Dynasty Warriors: Online[]

Although Zhou Tai's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Distribution
Battle Bonus: +10 to Damage

Dynasty Warriors Vol. 2[]

Zhou Tai gains additional abilities and traits in this title.

Ability - Slow: Slows down the enemy for 30 seconds.
Support Skill 1 - Ferryman: Prevents damage when crossing rivers.
Support Skill 2 - Parry +: Doubles attack power for 20 seconds after deflecting arrow attacks.
Team Combination
Protecting Loyalty (忠義の盾; lit. "Chivalrous Shield")
Required Characters: Sun Quan, Zhou Tai
Bonus: +57 Life, +28 Defense
Silent Heroes (寡黙な勇将)
Required Characters: Wei Yan, Zhou Tai
Bonus: +72 Musou, +36 Attack

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Freeze: Freezes all enemy troops, halting their movements temporarily.
Obstacle Effect 2 - Great Freeze: Freezes all enemy troops, greatly halting their movements temporarily. Only available to rare card version.
Obstacle Effect 3 - Fog: Enshrouds the opponent within a dark fog, limiting their range of attack. Only available to rare card version.
Main Attacks
Normal Attack: Unsheathes sword to perform a quick circular swipe.
Strong Attack: Splits into four clones that collectively perform a series of wide slashes while dashing forth.

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, though the first hit can now inflict elemental damage. The sequel removes that trait entirely, but it can be replicated by wielding a weapon with the Almighty skill.
Charge Attack 5: Square Square Square Square Triangle: Functions similarly to its base game incarnation. However, its overall range has been slightly reduced.
Charge Attack 6: Square Square Square Square Square Triangle: Functions similarly to its base game incarnation, though the fully extended version of this move loses the innate ability to instantly kill peons while sacrificing Musou. Instead, it gains inherent guard-breaking properties, making the move ideal for one-on-one combat against enemy officers.
New Attacks
Special Attack 1: R1: Slices the screen via horizontal sword-drawing slash while turning to the other direction, then sheathes weapon for another damaging flash streak. Causes nearby foes to collapse on the floor. Zhou Tai cannot be harmed while performing this move. Does not consume Musou.
Special Attack 2: Direction + R1: Unleashes a wide flashing energy wave by quickly swinging sword. Enemies struck by this attack will momentarily flinch. Does not consume Musou. The sequel nerfs this attack's damage output and hit stun effect.
Aerial Thrust: X X: Zhou Tai leans slightly forward in mid-air, enabling him to jump cancel combos or travel at a further distance.
Team Abilities
Ability 1 - Vitality: Increases the team's life.
Ability 2 - Impulse: Increases the team's speed.
Ability 3 - Technique: Increases attack of Technique-type characters.
Ability 4 - Recuperate: Increases Musou recovery rate of inactive characters.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Zhou Tai performs his fourth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Generates air gusts that travel within a certain distance.
Triple Attack 2: Low Health + L2 + R2 + Circle: Slashes the air to release a fierce stream of wind.
Triple Attack 3: Low Health + L2 + R2 + Circle: Performs a crouching slash that sends out a strong gust of wind.
Triple Attack Finisher: Zhou Tai unleashes several rapid slashes to the upper right and a short spin swipe, then holds his blade horizontally for a brief moment before delivering a powerful slice forward. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Unique Triple Attack: Low Health + L2 + R2 + Circle: Zhou Tai, Dian Wei, and Ranmaru Mori will coordinate in a triple attack, using dark purple energy waves to lift foes and damage surrounding enemies.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Zhou Tai's charge attacks will be imbued with the shadow element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhou Tai is affiliated with the dao in this title. Despite sharing the same moveset with other characters, some of his attacks have different traits or effects.

Standard Attacks
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds a powerful ground slam that unleashes a mobile shockwave traveling forward on the earth.
Grapple Attack: L1 + Square: Thrusts free hand forward to opponent's chest. If the attack hits, Zhou Tai will slam his target on the ground with an overhead slash before lifting them up to the air with an ascending swing. The swing itself also sends out a vertical energy wave forward.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with the shared finisher comprised of a low spin slash done continuously before following up with a transitioning swipe and another spin slash done at the other direction. The final spin slash releases an energy wave flying forward.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - True Speed: L2: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Zhou Tai holds his sword to the front in a defensive position as he sprints continuously for the duration of the move. He also gains an innate ice element under the effects of this move, allowing him to freeze foes with his attacks.
True Speed Attack: True Speed + Square: Swings weapon diagonally from left to right.
True Speed Charge: True Speed + Triangle: Performs a faster version of the dao moveset's dash charge while releasing an ice energy wave forward.
Officer Skills
Ward: Doubles defense power for 30 seconds when knocked down and near death.
Thunder Resist: Nullifies lightning elemental attacks.
Arrow Guard: Reduces arrow damage taken by half.
Water Sense: Increases swimming speed. Only available in the original PS3 port.
Sprint: Increases movement speed temporarily by running continuously. Only available in the Special port.
Spirit: Increases the amount of Musou gained.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Overawe: Reduces defense of nearby enemies upon activating special move.
Terrify: Greatly reduces defense of nearby enemies upon activating special move.
Rush: Inflicts heavy damage on weak enemies by simply touching them during True Speed.
Shadow: Creates multiple images during True Speed, enabling the character to inflict additional hits.

Dynasty Warriors 6: Empires[]

Zhou Tai gains additional abilities and traits in this title.

Special Move - Brace: Temporarily avoids being stunned by most enemy attacks.
Additional Move - True Speed: Serves the same function like in the base game.
True Speed Attack: True Speed + Square:
True Speed Charge: True Speed + Triangle:
Officer Card - Firebird's Blow (鳳凰の一撃; lit. "Fenghuang's Single Blow"): Increases attack against enemy bases for the first 3 minutes of battle when invading.

Dynasty Warriors: Strikeforce[]

Although Zhou Tai's weapon is technically part of the blade sub-category, it uses an exclusively new moveset that puts more emphasis on speed and agility over power.

Zhou Tai is affiliated with the blade (type 2) in this title.

Skills
Fury Awakening Aura: Unleashes magenta-colored energy surges while causing a blue chained halo to materialize from behind during the fury transformation process. Can be imbued with additional effects via certain chi skills.
Type Skill - Control: Lessens the amount of fury points consumed over time. Will only activate while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Speed Boost: Increases movement speed. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Officer Type, Fire Element, +18 (+16 in Multi Raid 2) to Workshop
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Faithful Devotion (主従の信; lit. "Faith Between Master and Servant")
Required Characters: Zhou Tai, Sun Quan
Bonus: +30 to Workshop

Fighting Style[]

When controlled by the AI in Strikeforce, Zhou Tai's attacks will be imbued with the yin element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhou Tai is affiliated with the curved sword in this title. When equipped with it, Zhou Tai can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Zhou Tai unsheathes his sword before quickly unleashing a barrage of rapid slices in front of him, then finishing with one last unsheathing slash that leaves behind a wider trail mark. Enemies caught by this attack will be momentarily juggled before being knocked away by the final hit.
Musou Attack - Void (無): Circle: Delivers one swift upward slash, then sheathes sword to trigger the appearance of multiple slashing marks eviscerating nearby foes. All parts of the attack are unblockable and Zhou Tai recovers during the move's finisher, enabling the slash marks to trigger elemental attributes.
Aerial Musou Attack - Wind (風): X Circle: Zhou Tai performs an aerial version of his EX attack while suspended in mid-air with the final slash lifting him up a bit. By nature of being a Musou attack, it inflicts more damage and should be reserved against stronger opponents.
Notable Skills
  • Attack Up: Increases attack by a small amount.
  • Power Up +: Increases power by a medium amount.
  • Attack Range Up: Increases attack range.
  • Curved Sword Master: Gains expertise at wielding the curved sword.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Pacifies the West (鎮西将軍) - Slightly increases attack and defense against officers when using speed-type weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Commander General (大将軍) - Moderately increases attack and defense against officers when using power-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Zhou Tai is affiliated with the curved sword in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Zhou Tai performs Void as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Scythe: Tap Both Sides of Screen: Zhou Tai unleashes several thin slices done at high speed. He then finishes the assault by knocking away his victims with a wide angular slash.
Direct Breaks
Direct Break (Default) - Swordsmen: Commands a group of swordsmen to perform a joint melee assault.
Direct Break (Alternate) - Sorcerers: Conjures a wall of lightning around the player, shocking nearby foes.
Direct Break (Downloadable) - Cavalry: Commands a group of cavalry units to charge forward.
Stratagems
Stratagem Card (Default) - Loyal to the End (忠士の挺身; lit. "Loyal Warrior's Servitude"): Greatly increases player's defense, but greatly decreases attack in turn.
Stratagem Card (Alternate) - Swiftness in Battle (神速抜刀; lit. "Godly Swift Drawn Blade"): Greatly increases player's attack speed.
Stratagem Card (Downloadable) - Silent Strength (無言の威圧; lit. "Speechless Intimidation"): Greatly decreases enemy army's defense.
Allied Stratagem: If deployed as a playable officer, Zhou Tai will escort the player as a bodyguard during battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the curved blade moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Pulls blade from its sheath, then turns around to resheath it, releasing a flash of light that damages nearby enemies.
Charge Attack 3: Turns around before swatting foe with sheath, then unleashes a barrage of thin red slash lines to the front before ending the combo with one last slice.
Charge Attack 4: Knocks opponents away with a thin clean slice done diagonally.
Charge Attack 5: Twirls around before unleashing a rising diagonal slash that launches enemies to the air.
Charge Attack 6: This move is identical to the fan charge attack.
Evolution Attack: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Zhou Tai's Void Musou attack from Dynasty Warriors 7.
Dash Attack: Does a leftward horizontal slash that knocks nearby enemies away.
Special Abilities
Best Formation 1 - Round Formation: 1 to 5 Units, Defense Type
Best Formation 2 - Crescent Formation: 3 to 5 Units, Offense Type
Best Formation 3 - Parallel Formation: 5 Units, Defense Type
Support Skill - Valiant's Strike (武人の一閃): Attacks all enemy units.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Swiftly hops forth while unleashing a wide sweeping slash that ends with Zhou Tai facing the other way. Deals 260% attack damage to foes. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Skillfully sheathes blade while looking at the other direction, resulting in a brief flash that hits surrounding enemies with 210% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Pokes enemies in the front with sheath while looking back, then faces the other direction to deliver a crouching round slash. Deals a total of 340% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Produces a red whirlwind of slashes while spin hopping in place, and performs a rotating slice that has Zhou Tai's body zipping through the slash trail's direction at inhuman speed. Causes 240% attack damage towards surrounding opponents. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Lifts opponents up by swinging scabbard upward, then hits them with two arcing slices for good measure. Deals a total of 320% attack damage.
Strong Attack 3: Performs a pivoting swipe and backhanded blunt thrust using blade handle. Inflicts a total of 250% attack damage to enemies.
Strong Attack 4: Leans forward before drawing out blade and slicing diagonally while leaning. Deals 250% attack damage to foes.
Strong Attack 5: Spins briefly before launching an ascending diagonal strike that deals 260% attack damage and sends enemies airborne.
Strong Attack 6: Dashes forward while drawing out blade to generate multiple slash trails. It ends with Zhou Tai releasing a brief flash of light before sheathing his weapon. Deals a total of 330% attack damage.
Normal Attack 1: Unsheathes blade in time to slash horizontally to the right, dealing 100% attack damage.
Normal Attack 2: Swings blade leftward, inflicting 100% attack damage to nearby enemies.
Normal Attack 3: Hops for a bit while launching a spiraling swipe that deals 120% attack damage.
Normal Attack 4: Lands a crouching round slash to inflict 140% attack damage on foes.
Normal Attack 5: Hacks at foes diagonally, inflicting 180% attack damage.
Normal Attack 6: Swipes horizontally with more power to it, dealing 250% attack damage towards the enemy.
Special Attacks
EX Attack: Delivers multiple slashes in different directions before finishing things off with an upward diagonal cut, dealing a total of 610% attack damage.
Musou Attack: Performing a rendition of his Void Musou attack, Zhou Tai unleashes a single vertical slash before sheathing his blade, causing the battlefield to be littered with multiple slash trails eviscerating nearby foes. Inflicts a total of 950% attack damage.
Auxiliary Attacks
Dash Attack: Launches a thin horizontal slice while pivoting forth and holding scabbard to the front afterwards.
Switch Attack: Quickly drops down and hits foes with a round slice. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Zips forward to evade enemy attacks in an instant.
Horse Attacks
Horse Normal Attack: Lands quick slashes to the right and left repeatedly in alternating order.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Pierce: Increases penetration in battle by 4%. Effects increase the higher Zhou Tai's star ranking becomes.
Sharp: Increases attack in battle by 9%. Effects increase the higher Zhou Tai's star ranking becomes.
Unbending Will: Causes damage against enemy to provide Zhou Tai with one stack of warpath that lasts for 0.2 seconds. Successfully blocking attacks enables him to gain 14 stacks. Once 20 stacks of warpath have been accumulated, Zhou Tai will receive a 10 second buff that boosts his movement speed by 6%, attack by 6%, and penetration by 12%.
Combat Soul Skills
Heaven Combat Soul Skill: Deals bonus damage equal to 13% of attack to foes when triggering Unbending Will tactic. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Applies 9% life steal to attacks and restores 13 Musou points when triggering Unbending Will tactic. Both bonuses increase the higher the combat soul's ranking rises.
Human Combat Soul Skill: Increases duration time of Unbending Will by 3 seconds. Duration increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Gains an 18% attack bonus for 5 seconds upon activating Unbending Will.
Ornament Skill: Causes EX attack and Musou attack to bestow Zhou Tai with a 10 second buff that increases his attack by 6%.
Horse Skills
Dark Brown: Increases normal attack damage by 2% for 3 seconds, stacking up to 10 times.
Goose Chirp: Increases normal attack damage by 3% for 3 seconds, stacking up to 10 times.
Clustered Gleam: Increases normal attack damage by 5% for 3 seconds, stacking up to 10 times.
Dilu: Increases normal attack damage by 5% for 3 seconds, stacking up to 10 times.
Ghost Candle: Increases normal attack damage by 5% for 3 seconds, stacking up to 10 times.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Fellowship
Required Characters: Zhou Tai, Ling Tong
Bonus: +13,333 Health, +1,058 Attack
Silent Shadow
Required Characters: Sun Quan, Zhou Tai
Bonus: +13,333 Health, +1,058 Attack
Twin Stars
Required Characters: Huang Gai, Zhou Tai
Bonus: +10,111 Health, +802 Attack
Special Skill: Causes charge attacks to inflict a jade slash effect against enemies, inflicting extra damage in proportion to 10.8% of their maximum health. Has a 30 second cooldown time.
Winter Wind
Required Characters: Zhou Tai, Daqiao
Bonus: +13,333 Health, +1,058 Attack
Capture of Jingzhou
Required Characters: Lu Xun, Lu Meng, Zhou Tai
Bonus: +20,000 Health, +1,587 Attack

Warriors Orochi 3[]

Zhou Tai retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Stabs the ground while landing with a sword plant. Can hit downed targets.
Team Abilities
Ability 1 - Vigor: Increases damage inflicted with combo attacks for all team members.
Ability 2 - Trinity: Refills True Triple Attack by a set amount for every 100 KOs per member. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Zhou Tai performs Void as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Zhou Tai performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Zhou Tai delivers a sudden slice that stops foes in their place. Upon sheathing his blade, the affected targets are instantly scattered away. Considered a modified version of Zhou Tai's stationary special move from the first two Warriors Orochi games.
Midair Type Action: X R1: Lands a single horizontal swipe while quickly hovering back, leaving behind multiple slash marks that cut up enemies below and send them airborne.
Aerial Thrust: X X: Twirls around in a slanted manner to gain more jumping distance.
Normal Strategy Card: Lightning Flash (紫電一閃; lit. "Purple Lightning Streak"): Imbues the current officer's attacks with the Explosion attribute.
Golden Strategy Card: Imperturable (不動心): Reduces both officers' health while making them invincible for a brief moment.
Team Attacks
Triple Rush 1: Unsheathes blade in time to deliver a slash accompanied by a mobile shockwave.
Triple Rush 2: Repeatedly juggles foes via invisible force while holding blade within its sheath.
Triple Rush 3: Unsheathes weapon to send out a wide energy wave traveling forth on the ground to disperse enemy crowds below.
Unique Triple Rush: Should Zhou Tai be paired up with Mitsuhide Akechi and Ranmaru Mori, he will be able to do a unique triple rush attack with them. He contributes to the assault by unleashing several rapid slices in a row before sheathing his blade.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhou Tai is affiliated with the curved sword in this title. When equipped with it, Zhou Tai can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Zhou Tai unsheathes his sword before quickly unleashing a barrage of rapid slices in front of him, then finishing with one last unsheathing slash that leaves behind a wider trail mark while inflicting the slash element. Enemies caught by this attack will be momentarily juggled before being knocked away by the final hit. The game has the slashing trails marked red for easier viewing while the final hit is angled more vertically than before.
EX Attack 2: Square Square Square Triangle Triangle: Performs a horizontal slash by resheathing own blade, leaving behind a wide red-colored trail. The attack slowly suspends affected enemies in mid-flight, leaving them vulnerable to further hits before falling down. Introduced in Xtreme Legends.
Musou Attack - Void (無): Circle: Delivers one swift upward slash, then sheathes sword to trigger the appearance of multiple slashing marks eviscerating nearby foes. All parts of the attack are unblockable and Zhou Tai recovers during the move's finisher, enabling the slash marks to trigger elemental attributes.
Alternate Musou Attack - Flash (閃): R1 + Circle: Does an instantaneous upward drawing slash from his sheath and slashes with an inward crossing slash if the first one misses. Upon connecting the attack successfully, he tosses his sheath up to grab his sword with both hands, unleashing two crossing slashes at an angle. The move then ends with a sudden red streak of light caused by Zhou Tai having his sheath land back on his blade holstered beside him on his right, knocking over all targets in range. Has an innate slash attribute, making it perfect for dealing with strong enemy officers.
Aerial Musou Attack - Wind (風): X Circle: Zhou Tai performs an aerial version of his EX attack while suspended in mid-air with the final slice lifting him up a bit. The last hit has an innate slash attribute. By nature of being a Musou attack, it inflicts more damage and should be reserved against stronger opponents.
Rage Attack: Unsheathes weapon in time for a series of criss-cross slashes while nudging forth. The final phase involves Zhou Tai performing multiple red-tinted cuts shortly before unleashing a wide burst of energy outward.
True Rage Attack: If Zhou Tai performs a 100-hit combo during his Rage attack, he will unleash full horizontal slashes while unsheathing his blade with each swing continuously before ending the cycle by landing two stationary slices back and forth.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Gather Supplies: Extends the time limit in accordance with the current number of enemies defeated by the player.
Assistance Skill - Assault: Increases the player's attack power when they are near death.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Close Advisor: Benevolent Type, +1 to Virtue, 3,000 Employment Cost
Fixed Strategy - Complete Repair: Greatly repairs damages sustained by an owned territory.
Stratagem Card 1 - Thunder Strike: Unleashes a lightning bolt to shock enemies. Becomes more effective during rain, storms, snow, and blizzards.
Stratagem Card 2 - Battle Magic: Increases attack for 20 seconds.
Stratagem Card 3 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 4 - Advance: Increases the speed of the user and their nearby allies for 40 seconds.
Stratagem Card 5 - Wing Formation: Increases defense of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Repair All: Increases durability of allied bases to 300 and their maximum durability to 200. Requires 2 allied units to temporarily withdraw for card to take effect.

Dynasty Warriors: Godseekers[]

Type Ability
Critical Bonus: Increases the probability of landing a critical hit when attacking.
Normal Attacks
Soar (翔): Hits a single foe. Lowers enemy's defense by 10%.
Pierce (貫): Hits a single foe.
Scatter (塵; lit. "Ash"): Hits multiple foes.
Storm (嵐): Hits multiple foes. Lowers enemy's defense by 10%.
EX Attacks
Pierce EX (貫Ex): Hits a single foe.
Scatter EX (塵Ex; lit. "Ash EX"): Hits multiple foes.
Musou Attacks
Void (無): Hits multiple foes.
Flash (閃): Hits multiple foes. Has a chance of fainting enemies. Lowers enemy's defense by 10%.
Wind (風): Hits multiple foes.
Red Skills
Hammer of Ruin: Increases damage of attacks against siege weapons by 300%.
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Swift Foot: Increases mobility by 1.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Induce State: Increases the chances of influencing enemy state by 10%.
Influence Duo: Increases the chances of influencing enemy state by 20%.
Influence Ultra: Increases the chances of influencing enemy state by 30%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Break Defense: Causes attacks to break through the enemy's guard.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Proficiency: Increases the effective area of items used.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.
Thievery: Steals items from enemies the character attacks.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Spin (旋): Deals a single spin slash while improving own critical chance by 25% for 10 seconds. In the Japanese server, it has been reassigned to the third charge move slot and has been given a different buff that boosts Zhou Tai's attack power by 50% for 5 seconds. Has a cooldown time of 16 seconds (also 16 seconds in the Japanese server).
Strong Attack 2 - Void (空; lit. "Sky"): Launches the enemy into the air and performs a series of rapid slashes on them before ending the assault with a radial shockwave. In the Japanese server, it has been reassigned to the first charge move slot and can slow down foes. Has a cooldown time of 20 seconds (10 seconds in the Japanese server).
Strong Attack 3 - Speed (迅): Quickly unsheathes own blade before slashing at the enemy, producing a dark vertical cut accompanied by bright zipping slashes surrounding it. The move ends with a radial shockwave being generated on the ground. In the Japanese server, it has been reassigned to the fourth charge move slot and deals additional shield damage. Has a cooldown time of 25 seconds (20 seconds in the Japanese server).
Strong Attack 4 - Chaos (乱): Unleashes multiple unsheathed slashes that damage and bleed the enemy. In the Japanese server, it has been reassigned to the second charge move slot and can slow down foes. Has a cooldown time of 31 seconds (16 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Flash (閃): Unsheathes blade and inflicts two powerful swings that briefly leave behind two slash marks which disperse into red bursts of light the moment Zhou Tai delivers a fierce two-handed strike. A radial shockwave also emerges at the end of the move. In the Japanese server, it can also lower the enemy's overall health temporarily. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Drops down on the earth and launches a swipe that leaves behind a dark red slash line.
Special Maneuver - Dodge: Zips through to avoid enemy attacks.
Team Attacks
Triple Attack 1: Performs a shortened version of Void to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Silent Assassin: Increases critical chance of all officers by 10%.
Secondary Skill: Increases attack speed of dodge-type officers by 15%.
Tertiary Skill: Increases critical damage of Wu officers by 30%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases normal attack speed by 25%. Activates after filling up one Musou bar.
Secondary Skill: Recovers 0.6% of health per second. Activates after filling up two Musou bars.
Team Combination
Dream Team (阿吽の呼吸; "Alpha and Omega Breathing")
Required Characters: Zhou Tai, Han Dang
Bonus: Skill Cooldown -5%, Max Health +3.5%
Famous Pirates (水賊無双; "Pirates Unparalleled")
Required Characters: Gan Ning, Zhou Tai
Bonus: Attack Speed +5%, Musou Generation +3%
Lord Protectors (無言の忠義; "Silent Loyalty")
Required Characters: Zhou Tai, Sun Quan
Bonus: Defense +5%, Critical Damage +3.5%
National Heroes (胆気の武; "Courageous Officers")
Required Characters: Xu Zhu, Zhou Tai, Zhao Yun
Bonus: Critical Chance +4%, Shield Damage +4.5% (+9% in the Japanese server), Attack Speed +4%
Team Attack: Zhou Tai will be able to perform a triple attack if he happens to be partnered with Xu Zhu and Zhao Yun. He is the first to act during the whole combo. Only applies to the global server.
Wu's Tigers (江東の虎臣; "Tiger Vassals of Sun Wu")
Required Characters: Gan Ning, Zhou Tai, Han Dang
Bonus: Critical Chance +3%, Defense +4%, Max Health +4%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Zhou Tai wields the Lævateinn as their sacred treasure in this title. When equipped with it, Zhou Tai can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Zhou Tai performs Void as their ground Musou attack.
Normal Magic: R1 + Square: Does a prolonged hovering dash that briefly sets the surrounding area on fire, burning nearby foes along the way. Can control the direction of movement while performing the attack. Tapping Square or Triangle will instantly cancel the magic's effects.
Charge Magic: R1 + Triangle: Summons a large meteor to crash down on a specified position, inflicting damage within a massive radius. Can also affect downed foes.
Unique Magic: R1 + Circle: Zhou Tai unleashes criss-crossing slashes that leave behind trails of fire while swords of light rain down on the enemy. The attack ends with him delivering a delayed thrust that generates a powerful ripple that causes surrounding foes to scatter.
Summon Magic: R1 + X: Summons mount to Zhou Tai's side.
Miscellaneous Skills
Unity Magic Bonus: Power +2, Technique +2, Speed +4
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Fluster: Increases movement speed and attack speed. Only applies in Battle Arena.
Divine Blessing 2 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.
Team Combination
Bodyguards (君主の守人; lit. "Guardians of Rulers"): Deploying Zhou Tai together with Dian Wei, Xu Zhu, Xingcai, and Ranmaru Mori will provide their team with a Tear of the Gods at the beginning of battle.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Zhou Tai is affiliated with the curved sword and alternate curved sword in this title. When equipped with them, Zhou Tai can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher (Curved Sword): Enemy Stunned + Square Square Square Square: Zhou Tai unleashes multiple round slices to eviscerate his targets before delivering a fierce diagonal swipe towards the right. Bears a resemblance to his C3-EX in previous games but without the sheathing portions due to his current weapon lacking a scabbard.
Unique Flow Attack Finisher (Alternate Curved Sword): Enemy Standing + Square Square Square Square: For his unique finisher, Zhou Tai does a rushing stab followed by a round slice that leaves behind a dark slash trail. He then turns away and unsheathes his sword, causing the slash trail to erupt into smaller curved slices to damage foes repeatedly.
Unique Trigger Attack (Curved Sword): R1 + Square: Does a frontal swing that generates numerous smaller slashes to daze enemies standing in front of Zhou Tai. Borrows motions from the curved sword moveset's sixth charge in previous installments.
Unique Trigger Attack (Alternate Curved Sword): R1 + Triangle: Rapidly pivots around before unleashing an unsheathed diagonal swipe that causes round slash marks to materialize in front of Zhou Tai. Enemies struck by this attack will be flung into the air. Based on the curved sword moveset's fifth charge attack from the previous title.
Special Technique: R1 + Circle: Lands a wide clean cut that leaves behind a dark red trail to the right, then twirls weapon for a bit before doing the same cut on the left. This attack is imbued with the slash element, making it ideal for weakening strong enemy officers. Basically his C4-EX, but without any sheathing animation involved.
Musou Attack: Circle: Delivers a series of multiple round slashes in a row while hopping forth continuously. Zhou Tai then unleashes a diagonal swipe that causes several slash-imbued streaks to rapidly eviscerate enemies in front of him. Greatly resembles his Void Musou attack from older games.
Aerial Musou Attack: X Circle: Launches several red slash marks across the front while suspended in mid-air, ending the barrage with one larger slice to send foes flying away. Each hit can inflict slash damage. Based on Zhou Tai's Wind Musou attack from the previous installment.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Silent Strike (静かなる一閃; lit. "Quieting Flash"): Unleashes a moderate slash attack and fills secret plan gauge for plans not in use by a low amount while reducing a low portion of own health.
Military Unit: Infantry
Title: Creeping Blade (静かなる刃; lit. "Quieting Blade")
Unique Political Ploy - Paradise: Holds a lavish banquet to increase friendship with all officers by 15 while decreasing the defense level of owned areas by 15.
Reputation Bonus: Brave +50%, Commanding +80%, Ingenious +25%, Benevolent -50%, Evil +80%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the alternate curved sword. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Zhou Tai.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Zhou Tai.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Zhou Tai.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Zhou Tai.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Zhou Tai.
Special Attacks
Unique Attack 1 - Void (無): Performs special technique from the base game. Available by default.
Unique Attack 2 - Flash (閃): Performs unique trigger from the base game using the alternate curved sword. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Zhou Tai.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Zhou Tai.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Zhou Tai.

Normal Version Attacks[]

Class Type: Speed

Mystic Version Attacks[]

Class Type: Defense

Abyss Version Attacks[]

Class Type: Snipe

Dynasty Warriors 4 Version Attacks[]

Class Type: Special

Other Skills[]

Memory Abilities
Silent Blade Sparkling in Moonlight (静寂の刃、月光に煌めく)
Characters: Zhou Tai
Rank: N
Bonus: +197 Musou
Casual Party (無礼講)
Characters: Lu Meng, Zhou Tai, Sun Quan
Rank: SSR
Bonus: +257 Health, +257 Willpower, +9 Speed
Skill - Recover (快復): Recovers 10 Musou points every 4 seconds.
Team Combination
A Lord to Protect (守るべき主)
Required Characters: Zhou Tai, Sun Quan
Bonus: +100 Health, +50 Willpower
Traversing the Great River (大河を往く)
Required Characters: Gan Ning, Zhou Tai
Bonus: +100 Musou, +50 Willpower
Banquet of Ruxuwu (濡須塢の宴)
Required Characters: Zhou Tai, Zhu Ran, Xu Shu
Bonus: +50 Defense, +50 Health, +100 Musou

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Slides for a bit, then launches a double leaping roundhouse kick to the left. Quickly knocks nearby enemies away from Ling Tong. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Does a rising somersault kick to send enemies airborne. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Performs a series of roundhouse kicks to the right, with the last one delivered while hopping. Dizzies nearby foes.
Charge Attack 4: Square Square Square Triangle: Flips forward and drops heel on the ground to trigger a tremor that unbalances surrounding enemies. Sends airborne enemies flying away instead.
Charge Attack 5: Square Square Square Square Triangle: Quickly flails nunchaku outward in a forward step, sending a row of tornadoes moving forward. Launches enemies high up into the air from a good distance.
Charge Attack 6: Square Square Square Square Square Triangle: Jumps forward and turns around with a half-circular swing, creating a large gust of fire to surround Ling Tong. As foes are both burnt and flung away from the attack, Ling Tong readjusts his weapon before assuming his normal fighting stance.
Normal Attack 1: Square Square Square Square: Twirls nunchaku around repeatedly with the last hit knocking enemies aside.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a spinning strike while hopping forth.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a diagonal swing to the front.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Extends the normal attack string by cycling back to the first to third hit sequences and adds a unique finishing motion where Ling Tong does two quick swipes to the left and right.
Musou Attacks
Musou Attack: Circle: Steps back and twirls nunchaku in an arc repeatedly. Ling Tong finishes the attack by performing an leftward strike from front to rear.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but ends the move with frontal twirls followed by a sudden burst of energy to disperse surviving foes near Ling Tong.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does an overhead flailing strike while lunging forward.
Jump Attack: X Square: Quickly flicks nunchaku downward while jumping.
Jump Charge: X Triangle: Performs a kick that releases an energy disk traveling downward before landing.
Parry: L1 + Triangle: Instantly performs the final hit animation of the evolution attack string to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Performs a stronger swing to the right and left but is just as fast as the mounted normal string. Can be done from left to right depending on how many times Square had been pressed before triggering this move. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Flails nunchaku to the right and left several times while on horseback.
Horse Musou Attack: Circle: Unleashes very fast swings back and forth while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Axe Power-Up: Doubles party's attack power for 30 seconds. Occurs randomly.
Destiny Mode Skills
Favored Action: Ambushing Officers
Taught Skill Type: Archery

Dynasty Warriors 5: Empires[]

Ling Tong gains additional abilities and traits in this title.

Weapon Type: Unique
Skill - Rally: Boosts own morale by 2 and those of nearby allies by 1.
Proposed Policy 1 - Recruit: Searches for people within areas under the player's control as well as those adjacent to their borders. Can employ at least 1 person from a list of 5 recruits.
Proposed Policy 2 - Request: Requests reinforcements from an ally. Valid only for 1 turn.
Proposed Policy 3 - Force March: Increases all allied units' speed for 2 minutes. Can cancel out the effects of Slow March.

Dynasty Warriors: Online[]

Although Ling Tong's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Military
Battle Bonus: +15 to Musou

Dynasty Warriors Vol. 2[]

Ling Tong gains additional abilities and traits in this title.

Ability - Fire Spell: Imbues all of the player's attacks with the fire element.
Support Skill 1 - Ferryman: Prevents damage when crossing rivers.
Support Skill 2 - Retaliate: Doubles attack power for 30 seconds when an allied officer is defeated.
Team Combination
Inevitable Fate (深き因縁; lit. "Deep Destiny")
Required Characters: Gan Ning, Ling Tong
Bonus: +72 Life, +72 Musou
Ling Clan (凌父子; lit. "Ling Father and Son")
Required Characters: Ling Tong, Ling Cao
Bonus: +28 Attack, +20 Growth

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, but can inflict elemental damage. The sequel removes that trait entirely, lessening its usefulness in Ling Tong's arsenal of moves. However, it can still be replicated by wielding a weapon that has the Almighty skill embedded on it.
Charge Attack 4: Square Square Square Triangle: Functions similarly to its base game incarnation, but can no longer inflict elemental damage. This is rectified in the sequel.
Charge Attack 6: Square Square Square Square Square Triangle: Functions similarly to its base game incarnation, but can no longer inflict any other element besides fire.
New Attacks
Special Attack 1: R1: Launches several rapid kicks while standing still. Does not consume Musou.
Special Attack 2: Direction + R1: Performs a series of spinning kicks done upside-down while in mid-air. Does not consume Musou.
Aerial Thrust: X X: Ling Tong performs an aerial roll that enables him to travel at a slightly further distance while leaping.
Team Abilities
Ability 1 - Impulse: Increases the team's speed.
Ability 2 - Technique: Increases attack of Technique-type characters.
Ability 3 - Adrenaline: Recovers life each time a combo is executed.
Ability 4 - Karma: Increases the chances of finding better weapons and more items on the battlefield.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Ling Tong performs his sixth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Launches a massive pillar of air surrounding the user.
Triple Attack 2: Low Health + L2 + R2 + Circle: Dropkicks the ground to send out fierce gales rising from above.
Triple Attack 3: Low Health + L2 + R2 + Circle: Somersaults into the air while generating a large wind column in the process.
Triple Attack Finisher: Ling Tong whacks the enemy with a series of frontal flicks before launching a charged flailing strike. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

Ling Tong's unique fighting style involves quick flailing strikes to clear away foes. His fourth, fifth, and sixth charges work well for that purpose and synergize well with the Ice Orb. Alternatively, he is quite good at juggling foes continuously with very little lag. His first charge can be useful for escaping difficult situations. When performing his Musou attack, players will want to focus on one officer at a time due to its limited range.

When controlled by the AI in Dynasty Warriors 5, most of Ling Tong's charge attacks will be imbued with the fire element by default.

As with all Dynasty Warriors characters, Ling Tong retains his moveset in the first two Warriors Orochi games. He benefits immensely from weapons imbued with a variety of attributes like Flash, Bolt, or Slay. When used together with his first charge, he can make quick work of enemy officers even in higher difficulty settings. Note that the Agility attribute may not be of much help for him since his attacks are already fast to begin with.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Ling Tong is affiliated with the polearm in this title. Despite sharing the same moveset with other characters, some of his attacks have different traits or effects.

Standard Attacks
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds another powerful swing to the left while letting out an icy energy wave to freeze foes in their tracks.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a ground slam by driving pike to the earth and producing a massive freezing current radiating from Ling Tong.
Charge Attack: Holding Triangle: Performs a sliding diagonal slash that fires an ice elemental energy wave to freeze foes solid.
Dash Charge: Dashing + Triangle: Delivers a running overhead slash directed at the ground which releases an ice elemental energy wave forward.
Jump Charge: X Triangle: Rises slightly in mid-air before smashing the ground with pike's bladed end, producing tremors that cause dirt to fly out.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with the last motions comprised of two horizontal slashes done back and forth and a massive burst of cold energy released from Ling Tong to freeze the enemies surrounding him.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - True Speed: L2: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Ling Tong leans his own body forward while holding his spear in a protective stance right right after activating the move.
True Speed Attack: True Speed + Square: Launches side swings from left to right.
True Speed Charge: True Speed + Triangle: Slams the ground to unleash a massive surge of frigid energy to freeze foes solid. Its above average range makes it ideal for crowd clearing.
Officer Skills
Adrenaline: Doubles attack power for 30 seconds when knocked down and near death.
Ward: Doubles defense power for 30 seconds when knocked down and near death.
Fire Resist: Nullifies fire elemental attacks.
Water Sense: Increases swimming speed. Only available in the original PS3 port.
Extension: Lengthens the duration of power-up items found on the battlefield.
Swift-Foot: Increases movement speed.
Special Start: Allows character to begin each battle with one tome. Only available in the Special port.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Stamina: Increases the duration of special move.
Stamina+: Greatly increases the duration of special move.
Hinder: Reduces speed of nearby enemies upon activating special move.
Shadow: Creates multiple images during True Speed, enabling the character to inflict additional hits.

Dynasty Warriors 6: Special[]

Main Attacks
Square Renbu String 1: Lands two swings to the left and right followed by two roundhouse kicks.
Square Renbu String 2: Similar to the first Square Renbu string, but includes four diagonal swings done back and forth while spinning during the second half of the extended combo.
Square Renbu String 3: Similar to the second Square Renbu string, but adds a few more diagonal swings before doing a crouching spin slash while balancing weapon on top of back.
Square Renbu String Infinite: Similar to the third Square Renbu string, but ends the combo by flailing each side of the weapon repeatedly in a looping pattern while moving slightly.
Triangle Renbu String 1: Performs a somersault kick and a hopping spin strike.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds juggling twirls while slowly ascending to the air.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but prolongs the juggling twirls while rising even higher.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but adds an aerial rotating swipe.
Charge Attack: Holding Triangle: Performs a rotating slash that transitions into a leaping spin kick followed by a frontal swing and a spiraling strike while crouching.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly. Ling Tong ends the attack by unleashing several twirls to the left and right repeatedly and slamming the ground to generate a wide burst of energy.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Lands a quick diagonal swing towards the right.
Dash Charge: Dashing + Triangle: Tumbles on the ground and unleashes a low rotating swipe.
Jump Attack: X Square: Does a downward swing with weapon's right section.
Jump Charge: X Triangle: Performs an overhead flipping slam that produces a tremor upon landing.
Evasion: R1: Tumbles on the floor for safety.
Special Attacks
Special Move - True Speed: L2: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Ling Tong sprints forward while twirling the right section of his weapon around. He also gains an innate ice element under the effects of this move, allowing him to freeze foes in their tracks.
True Speed Attack: True Speed + Square: Launches twirling swings back and forth while running.
True Speed Charge: True Speed + Triangle: Does a heel drop kick that unleashes an ice current, freezing nearby foes or clearing them away.
Grapple Attacks
Grapple Attack: L1 + Square: Lunges forward with the weapon's middle section rammed at the enemy. If it connects, Ling Tong will wrap the joints of his weapon around the target's neck and flip them over to the right.
Grapple Charge: L1 + Triangle: Does an anticipated whipping strike. Should the attack connect successfully, Ling Tong will do a crouching thrust to the opponent's torso and knock them away with a rightward smack while turning.
Counter Attack: Counter + L1 + Square: Flicks away enemy attacks by whipping weapon for a bit.
Counter Charge: Counter + L1 + Triangle: Launches a rotating swing while remaining stationary.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Ling Tong bashes his opponent's face before jabbing their gut to make them keel over in pain. He ends the move by slamming the victim down with a kick that produces a tremor knocking off nearby foes.
Horse Attacks
Horse Charge Attack: Triangle: Delivers a circular swing towards the right while on horseback. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Whips weapon back and forth to the right side several times. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Unleashes multiple flailing swings to the right before ending the attack with a rotating strike.

Dynasty Warriors 6: Empires[]

Ling Tong gains additional abilities and traits in this title.

Special Move - Brace: Temporarily avoids being stunned by most enemy attacks.
Additional Move - True Speed: Serves the same function like in the base game and its expansion.
Officer Card - Hidden Ambitions (秘めた闘志): Increases player's attack for the first 5 minutes of battle when invading.

Dynasty Warriors: Strikeforce[]

Ling Tong is affiliated with the sanjiegun in this title.

Skills
Fury Awakening Aura: Causes golden lightning to spread out as Ling Tong goes through his fury transformation sequence. Can be imbued with additional effects via certain chi skills.
Type Skill - Float: Enables the user to float in mid-air by holding X. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Attack Boost: Increases weapon's physical attack power. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Officer Type, Water Element, +18 (+16 in Multi Raid 2) to Market
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Sun Wu's Five Officers (孫呉の五将)
Required Characters: Lu Xun, Gan Ning, Taishi Ci, Lu Meng, Ling Tong
Bonus: +99 to Blacksmith (Academy in Multi Raid 2)

Fighting Style[]

In Dynasty Warriors 6: Special, Ling Tong receives a unique weapon in the form of a three-sectioned staff. It works almost similarly to his old nunchakus except his Musou now has better crowd clearing capabilities. He works better when using a standard weapon due to the additional range helping him increase his Renbu levels.

When controlled by the AI in Strikeforce, Ling Tong's attacks will be imbued with the metal element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Ling Tong is affiliated with the nunchakus in this title. When equipped with it, Ling Tong can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Stomps in a focused stance before somersaulting into the air and slamming down airborne targets. Both strikes unleash a fire geyser from Ling Tong's position, setting his foes ablaze momentarily.
Musou Attack - Shoulder Twist (縛鎖; lit. "Binding Chain"): Circle: Jumps onto the shoulders of the nearest opponent and twists both feet to throw them into the ground while producing a fiery blast upon landing.
Alternate Musou Attack - Flame Kicks (炎舞脚; lit. "Fiery Dance Kick"): R1 + Circle: Does three fiery backflipping kicks in a row with the last one being slightly larger in range.
Notable Skills
  • Defense Up +: Increases defense by a medium amount.
  • Attack Range Up: Increases attack range.
  • Nunchaku Master: Gains expertise at wielding the nunchaku.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
General of the Left (左将軍) - Moderately increases damage inflicted on airborne enemies.
General Who Pacifies the West (鎮西将軍) - Slightly increases attack and defense against officers when using speed-type weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Commander General (大将軍) - Moderately increases attack and defense against officers when using power-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Ling Tong is affiliated with the nunchakus in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Ling Tong performs Shoulder Twist as their main Musou attack with the game classifying it as a Throw type.
Speed Musou Attack - Blast: Tap Both Sides of Screen: Ling Tong sends out fiery air waves while running about, then finishes the barrage with a flying kick.
Direct Breaks
Direct Break (Default) - Pikemen: Causes a group of pikemen to strike the earth, causing multiple shockwaves to travel forth.
Direct Break (Alternate) - Archers: Causes a rain of arrows to surround the player, damaging enemies within close proximity.
Direct Break (Downloadable) - Cavalry: Commands a group of cavalry units to charge forward.
Stratagems
Stratagem Card (Default) - Sudden Strike (電光石火; "Lightning Speed"): Greatly increases player's speed for 5 minutes until the effects reverse.
Stratagem Card (Alternate) - Graceful Motion (涼やかなる武; lit. "Refreshing Martial Arts"): Increases player's speed and attack speed.
Stratagem Card (Downloadable) - Endurance Training (遠泳鍛錬; lit. "Long-Distance Swim Training"): Greatly increases player's attack for 5 minutes until the effects reverse.
Allied Stratagem: If deployed as a playable officer, Ling Tong will motivate himself and increase all allied units' defense power, movement speed, and hit speed during battle. Has a chance of happening from time to time.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Dashes forward while whipping the opponent thrice, inflicting 160% attack damage to foes and sending them flying away. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Flinches foes with two nunchaku slaps and a piercing thrust. Inflicts a total of 150% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Twirls nunchaku to the front in a circle before delivering a roundhouse kick, dealing 150% attack damage to foes in front of him. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Strikes at foes with several flailing swings done vertically followed by a leaping spin kick, causing 180% attack damage to enemies and knocking them away from Ling Tong. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Ensnares enemies with a round swing and does an upward strike to lift them while inflicting 180% attack damage.
Strong Attack 3: Kicks thrice form down to up, then launches an aerial spin swipe that leaves foes dizzied momentarily. Deals a total of 200% attack damage.
Strong Attack 4: Does a hopping spin kick followed by a rightward round slash. Deals a total of 220% attack damage.
Strong Attack 5: Performs a spin kick to the left. If it connects, Ling Tong rapidly swats his nunchaku at the target multiple times before pivoting in time to deliver another spin kick. Inflicts a total of 390% attack damage.
Strong Attack 6: Waves nunchaku in an upward arc three times and does a spin hop leading up to a circular slash. Deals a total of 480% attack damage to opponents within range.
Normal Attack 1: Sweeps nunchaku to one side in a semi-circle, inflicting 60% attack damage.
Normal Attack 2: Swings upward to the upper right, dealing 60% attack damage towards enemies nearby.
Normal Attack 3: Lands a downward swipe while folding nunchaku at waist level. Deals 70% attack damage.
Normal Attack 4: Does a quick swipe while pivoting about, inflicting 90% attack damage to foes.
Normal Attack 5: Launches a sudden fiery swing across to the left. Deals 110% attack damage.
Normal Attack 6: Delivers a rightward fiery swipe that sends out a current of wind, dealing 230% attack damage to enemies in front.
Special Attacks
EX Attack: Produces a pillar of fire near Ling Tong's feet, then flips in the air to unleash a downward smash that causes an explosion on the ground in front. Inflicts a total of 580% attack damage to foes.
Musou Attack: Performing a rendition of his Flame Kicks Musou attack, Ling Tong hits enemies with three flaming somersault kicks that deal a total amount of 1,040% attack damage.
Auxiliary Attacks
Dash Attack: Unleashes two fiery energy waves with the first one delivered while spin hopping forward.
Switch Attack: Stomps the ground and flails weapon upward twice. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Does a low flip forward to evade incoming attacks from the enemy.
Horse Attacks
Horse Normal Attack: Quickly delivers several fiery swings towards the right.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Gallant: Increases critical rate in battle by 8%. Effects increase the higher Ling Tong's star ranking becomes.
Dexterity: Increases block recovery speed in battle by 8%. Effects increase the higher Ling Tong's star ranking becomes.
Block See Through: Activates the see through hit effect after successfully blocking an attack 1 second after assuming block stance. This effect increases the critical damage of Ling Tong's next charge attack by 200%, though it has a 3 second cooldown time afterwards.
Combat Soul Skills
Heaven Combat Soul Skill: Obtains super armor for 1 second and additional red damage for 4 seconds after successfully blocking an attack.
Earth Combat Soul Skill: Increases critical damage of fifth and sixth charge attacks.
Human Combat Soul Skill: Reduces enemy's critical resistance and increases Ling Tong's critical damage for 5 seconds.
Skin Skills
Suit Skill: Recovers 0.6% of maximum health per second for a duration of 5 seconds after blocking successfully. Has a cooldown time of 20 seconds.
Ornament Skill: Deals 5% more damage to burned enemies.
Horse Skills
Green Parasol: Increases critical rate by 10% and critical damage by 45% when health is below 50%.
Glory: Increases critical rate by 15% and critical damage by 62% when health is below 50%.
Clustered Gleam: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Dilu: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Ghost Candle: Increases critical rate by 20% and critical damage by 100% when health is below 50%.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Changes at All Times
Required Characters: Guo Jia, Ling Tong
Bonus: +13,333 Health, +1,058 Attack
Special Skill:
Circumstances Changed With Time Passing
Required Characters: Ling Tong, Sima Shi
Bonus: +13,333 Health, +1,058 Attack
Fellowship
Required Characters: Zhou Tai, Ling Tong
Bonus: +13,333 Health, +1,058 Attack
Mediate Between the Two
Required Characters: Lu Meng, Ling Tong
Bonus: +13,333 Health, +1,058 Attack
Promise of Burning Arrows
Required Characters: Ling Tong, Ding Feng
Bonus: +13,333 Health, +1,058 Attack
Three-Line Attack
Required Characters: Huang Gai, Ling Tong, Ding Feng
Bonus: +16,778 Health, +1,332 Attack

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the waving nunchaku moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.

Modified Attacks
Charge Attack 1: Performs a flying kick and falls on the ground, then gets up afterwards.
Charge Attack 2: Does two backflip kicks in a row.
Charge Attack 3: Similar to what the waving nunchaku moveset has access to, but includes an extension which has the user do a one-legged pose before thrusting the ground to produce an erupting fissure and flipping up to perform an overhead aerial slash with orange red streaks trailing it. Upon landing, the user momentarily flails their nunchaku for a bit before resuming their standard fighting stance.
Charge Attack 4: Hurls nunchaku to the front, causing it to spin a few times in an arc before returning back.
Charge Attack 5: Turns around by doing a low sweeping kick, then follows up with a somersault kick. Both attacks are accompanied by orange red streaks.
Charge Attack 6: Tosses nunchaku upward to perform a fiery breakdance with several kicks, then catches the nunchaku after a backflipping handstand.
Evolution Attack: Performs two aerial somersault kicks. The first one leaves trails of fire in its arc while the second is done at a slightly higher altitude.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Ling Tong's Flame Kicks Musou attack from Dynasty Warriors 7.
Special Abilities
Best Formation 1 - Radial Formation: 1 to 5 Units, Balanced Type
Best Formation 2 - Snake Formation: 3 to 5 Units, Defense Type
Best Formation 3 - Geese Formation: 5 Units, Balanced Type
Support Skill - Flawless Finish (一気呵成): Briefly raises all enemy units' attack and defense by 5%.

Warriors Orochi 3[]

Ling Tong retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Main Attacks
Charge Attack 1: Triangle: Performs a flying kick and falls to the ground afterward, recovering with an athletic get-up.
Charge Attack 2: Square Triangle: Does two backflip kicks.
Charge Attack 4: Square Square Square Triangle: Throws nunchaku to the front, causing it to spin a few times before returning back.
Charge Attack 5: Square Square Square Square Triangle: Turns via low sweep kick, then follows up with a flying kick before backflipping to resume default fighting stance.
Charge Attack 6: Square Square Square Square Square Triangle: Hurls nunchaku upward to perform a damaging breakdance with three kicks, then catches it after doing a backflipping handstand.
Jump Charge: X Triangle: Throws nunchaku downward like a boomerang.
Team Abilities
Ability 1 - Stamina: Refills life by a set amount for every 100 KOs per member.
Ability 2 - Potence: Increases attack strength for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Ling Tong performs Shoulder Twist as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Ling Tong performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Performs four horizontal spin kicks to the left with each one emitting a slashing effect that sends foes airborne.
Midair Type Action: X R1: Does a fierce heel drop followed by a rising somersault kick. The first hit causes a quake effect, though both parts can already launch enemies. Unlike most aerial special attacks, this particular move can be done repeatedly so long as Ling Tong remains in the air indefinitely.
Shift Step: Direction + L1 + X: Performs a sidestep strafe primarily used for evasive purposes. Can be canceled into an instant dash attack by tapping Square while in shift step position. In Ultimate, pressing X upon being hit will cause the user to automatically back away from their attacker.
Normal Strategy Card: Sprint (疾駆; lit. "Galloping"): Imbues the current officer's attacks with the Godspeed attribute.
Golden Strategy Card: Land Warp (神速回避; lit. "Godspeed Evasion"): Forces the player and opponent's current officers apart from one another. Very useful for characters who specialize in long-ranged attacks.
Team Attacks
Triple Rush 1: Unleashes a mobile shockwave traveling on the ground via swift kick.
Triple Rush 2: Flails nunchaku back and forth in rapid motion repeatedly.
Triple Rush 3: Swings weapon downward to unleash a wide energy wave that scatters foes below.
Unique Triple Rush 1: If Ling Tong's teammates happen to be Gan Ning and Lu Meng, he will be able to perform a unique triple rush attack together with them. His contribution to the assault includes inflicting a few aerial hits on the enemy before casting them down via heel drop kick.
Unique Triple Rush 2: If Ling Tong is paired up with Goemon Ishikawa and Hideyoshi Toyotomi, the three of them can do a unique triple rush attack in battle. For his part, he juggles multiple enemies with a continuous upside-down spin kick and flips into the air to unleash a ground-shaking slam to end the assault.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Ling Tong is affiliated with the three sectional staff in this title. When equipped with it, Ling Tong can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Stomps in a focused stance before somersaulting into the air and slamming down airborne targets. Both strikes unleash a fire geyser from Ling Tong's position, setting his foes ablaze momentarily.
EX Attack 2: Square Square Square Square Square Triangle Triangle: Does a leaping drop kick that propels Ling Tong into the air, then follows it up with a downward strike and a brutal heel slam. Introduced in Xtreme Legends.
Musou Attack - Shoulder Twist (縛鎖; lit. "Binding Chain"): Circle: Jumps onto the shoulders of the nearest opponent and twists both feet to throw them into the ground while producing a fiery blast upon landing.
Alternate Musou Attack - Flame Kicks (炎舞脚; lit. "Fiery Dance Kick"): R1 + Circle: Does three fiery backflipping kicks in a row with the last one being slightly larger in range.
Aerial Musou Attack - Fire Hammer (炎槌脚; lit. "Fiery Hammer Kick"): X Circle: Performs a swift stomp that unleashes a fiery geyser on impact.
Rage Attack: Swings weapon repeatedly counterclockwise while turning around. The attack ends with Ling Tong spinning his weapon upwards before launching a powerful strike that produces a radial energy wave.
True Rage Attack: By inflicting 100 or more hits during his Rage attack, Ling Tong will start sprinting forward and twirl his weapon around continuously at both sides in a horizontal spiral motion. At the end of the sequence, he then further pummels his foes with alternating flail strikes after moving.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Allied Charge: Summons a large quantity of friendly troops at the designated location and marches toward the enemy commander.
Assistance Skill - Recovery: Restores the player's health when they are near death.
Rouse Skill - Recovery: Restores the health of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Trustworthy Hero: Brave Type, 3,000 Employment Cost
Fixed Strategy - Great Banquet: Holds a large banquet with other officers to increase friendliness rating.
Stratagem Card 1 - Thunder Strike: Unleashes a lightning bolt to shock enemies. Becomes more effective during rain, storms, snow, and blizzards.
Stratagem Card 2 - Immovable: Prevents knockbacks and damage from enemies for 15 seconds.
Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 4 - Recovery: Completely recovers health.
Stratagem Card 5 - Snake Formation: Increases speed of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Swift Raid: Instantly transports the user to the front lines.

Dynasty Warriors: Godseekers[]

Type Ability
Movement Flexibility: Allows for more mobility by ignoring an enemy unit's zone of control.
Normal Attacks
Vortex Loop (廻渦; lit. "Maelstrom"): Hits multiple foes. Lowers enemy's speed by 10%.
Chaotic Talons (乱爪; lit. "Riot Talons"): Hits multiple foes.
Twisting Strike (旋螺撃; lit. "Screwdriver Assault"): Hits multiple foes.
Phoenix Tail (鳳尾撃; lit. "Tail Whip Assault"): Hits multiple foes.
EX Attacks
Chaotic Talons EX (乱爪Ex; lit. "Riot Talons EX"): Hits multiple foes. Has a chance of fainting enemies.
Phoenix Tail EX (鳳尾撃Ex; lit. "Tail Whip Assault EX"): Hits multiple foes. Has a chance of fainting enemies.
Musou Attacks
Shoulder Twist (縛鎖; lit. "Binding Chain"): Hits multiple foes.
Flame Kicks (炎舞脚; lit. "Fiery Dance Kick"): Hits multiple foes. Has a chance of burning enemies.
Fire Hammer (炎槌脚; lit. "Fiery Hammer Kick"): Hits multiple foes. Has a chance of burning enemies.
Red Skills
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Close Quarters: Increases defense against close-range attacks, but weakens it against long-range attacks.
Remoteness: Increases defense against long-range attacks, but weakens it against close-range attacks.
Swift Foot: Increases mobility by 1.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Enfeeble: Reduces the enemy's Musou gauge by 50%.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Purification: Removes influences from the unit and any allied units within 1 adjacent square with a success rate of 50% at the start of each turn.
Strength Vessel: Increases the strength of the unit and any allied units within 1 adjacent square by 5%.
Defense Vessel: Increases the defense of the unit and any allied units within 1 adjacent square by 5%.
Dexterity Vessel: Increases the dexterity of the unit and any allied units within 1 adjacent square by 5%.
Agility Vessel: Increases the agility of the unit and any allied units within 1 adjacent square by 5%.
Spirit Vessel: Increases the spirit of the unit and any allied units within 1 adjacent square by 5%.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Purple Skills
Health Springs: Increases the amount of health restored by 20%.
Musou Springs: Increases the amount of Musou restored by 20%.
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Spinning Tonfa (旋棍撃; lit. "Rotating Cudgel Attack"): Throws weapon forward like a boomerang to hit foes from a distance, dealing damage and decreasing their speed by 50% for 10 seconds. In the Japanese server, the move loses its buff effect. Has a cooldown time of 16 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Flaming Tonfa (烈棍打; lit. "Blazing Cudgel Strike"): Twirls weapon in the air before whipping it around in a fiery circle. The Japanese server grants this attack a critical damage bonus. Has a cooldown time of 20 seconds (10 seconds in the Japanese server).
Strong Attack 3 - Tonfa Storm (連勁破; lit. "Rapid Vigorous Break"): Flails weapon back and forth in a criss-crossing manner, then follows up by producing a fiery fissure and an aerial explosion. In the Japanese server, the attack can lower an enemy's resistance against critical damage. Has a cooldown time of 25 seconds (14 seconds in the Japanese server).
Strong Attack 4 - Piercing Leap (破軍躍; lit. "Fragmenting Army Leap"): Swings violently back and forth, then charges forward with a diving kick, a downward strike from the air, and a fierce stomp that increases Ling Tong's attack power by 10% for 10 seconds. In the Japanese server, the move loses its buff effect while gaining additional damage output against an enemy officer's shield gauge. Has a cooldown time of 31 seconds (16 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Flame Kicks (炎舞脚; lit. "Fiery Dance Kick"): Performs three somersault kicks in a row with the third one producing a fiery tornado that sucks in foes and burns them continuously. The Japanese server grants this attack a critical damage bonus. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Slams the earth hard to produce a red slamming effect that knocks away nearby enemies instantly.
Special Maneuver - Dodge: Dashes forth while pivoting a bit to avoid incoming attacks.
Global Server-Exclusive Passive Skills
Primary Skill - Loyalty: Increases attack speed of all officers by 10%.
Secondary Skill: Decreases skill cooldown of dodge-type officers by 15%.
Tertiary Skill: Increases shield damage of Wu officers by 40%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases critical chance for normal attacks by 30%. Activates after filling up one Musou bar.
Secondary Skill: Increases Musou regeneration by 60%. Activates after filling up two Musou bars.
Team Combination
Blood and Dust (九死一生; "Nine Deaths, Yet Still Alive")
Required Characters: Ling Tong, Sun Quan
Bonus: Attack +4%, Critical Damage +3.5%
Blood Brothers (犬猿の相棒; "Buddies Like Dogs and Monkeys")
Required Characters: Gan Ning, Ling Tong
Bonus: Defense +3.5%, Attack +4.5%
Nunchaku Master (多節棍の達人; "Nunchaku Experts")
Required Characters: Ling Tong, Guan Suo
Bonus: Max Health +4.5%, Attack Speed +4%
Battlefield Beau (戦場の好男子; "Attractive Men of the Battlefield")
Required Characters: Guo Jia, Ling Tong, Jiang Wei
Bonus: Critical Chance +3%, Critical Damage +3.5% (+7% in the Japanese server), Musou Generation +3% (+6% in the Japanese server)
Bold Advance (勇進の孫呉; "Gallant Advancers of Sun Wu")
Required Characters: Lu Meng, Ling Tong, Sun Quan
Bonus: Critical Chance +3.5%, Attack +3.5%, Skill Cooldown -3%
Defense of Hefei (合肥の抗戦; "Resistance at Hefei")
Required Characters: Gan Ning, Ling Tong, Sun Quan
Bonus: Max Health +3.5%, Defense +4%, Element Advantage +3%
Grace and Charm (風流洒脱; "Elegance and Flair")
Required Characters: Li Dian, Ling Tong, Guan Suo
Bonus: Attack +3.5%, Skill Cooldown -4%, Shield Damage +4% (+9% in the Japanese server)
Japanese Server-Exclusive Team Combination
Antagonistic Officers (拮抗する武)
Required Characters: Yue Jin, Ling Tong
Bonus: Skill Cooldown -3.5%, Critical Damage +5%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Ling Tong wields the Talaria as their sacred treasure in this title. When equipped with it, Ling Tong can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Ling Tong performs Flame Kicks as their ground Musou attack.
Normal Magic: R1 + Square: Stomps at enemies while leaping in the air. The user can remain airborne indefinitely so long as there are more foes to land on. In the original version, the third stomp emitted a shockwave to damage surrounding foes and could be canceled with jump attacks. Ultimate changes it into a launcher used to send enemies airborne.
Charge Magic: R1 + Triangle: Levitates up into the air for a bit, ready to swoop down slightly for a high-speed diving kick forward. Cannot be blocked against and also hits downed foes. Carries targets forward, though somewhat ineffective against immovable units. Associated wielders of Talaria also have the privilege of activating this spell in the air.
Unique Magic: R1 + Circle: Ling Tong kicks enemies into the air with Talaria, then follows up with several ascending spin kicks and a heel kick to cast his airborne victims down.
Summon Magic: R1 + X: Summons mount to Ling Tong's side.
Miscellaneous Skills
Unity Magic Bonus: Power +1, Technique +4, Speed +4
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Thorn: Increases charge attack power and magic attack power. Also recovers health after switching. Only applies in Battle Arena.
Divine Blessing 2 - Fluster: Increases movement speed and attack speed. Only applies in Battle Arena.
Infinity Support Skill - Crystals: Increases the possibility of obtaining crystals. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Ling Tong is affiliated with the nunchaku in this title. When equipped with it, Ling Tong can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Airborne + Square Square Square Square: Hits airborne foes with a barrage of swirling strikes before casting them down with a downward swipe and launching a shockwave-inducing heel drop for good measure. Stuns nearby foes for a brief period of time.
Unique Trigger Attack: R1 + Triangle: Launches nearby foes into the air with a somersault kick. Can be used to set up aerial flow attacks for further combo building.
Special Technique: R1 + Circle: Does a leaping drop kick that propels Ling Tong into the air, then follows it up with a downward strike and a brutal heel slam that causes flames to erupt around the area. Based on Ling Tong's second EX attack from the previous installment, though adapted to inflict fire damage in this game.
Musou Attack: Circle: Runs forward continuously while waving nunchaku back and forth in a looping manner. Ling Tong then briefly stops to jump on top of an opponent's shoulders and perform a neck twist drop. The impact creates an air blast that causes fissures to erupt and surrounding foes to be flung high while receiving wind-based damage. Primarily based on Ling Tong's Shoulder Twist Musou attack from past installments.
Aerial Musou Attack: X Circle: Does a delayed heel drop kick that causes fierce flames to radially erupt, sending foes airborne while burning them at the same time. Derived from Ling Tong's Fire Hammer Musou attack in the eighth title.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Fight with Loyalty (忠孝の武; "Warrior of Loyalty and Filial Piety"): Temporarily increases own attack by a moderate amount and defense by a great amount.
Military Unit: Cavalry
Title: Breeze to Gust (涼風一陣; lit. "Cool Breeze Burst")
Unique Political Ploy - Great Military Exercise: Increases achievements of all officers within the target area by 1,200.
Reputation Bonus: Brave +50%, Commanding +80%, Ingenious +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the nunchaku. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Ling Tong.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Ling Tong.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Ling Tong.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Ling Tong.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Ling Tong.
Special Attacks
Unique Attack 1 - Fiery Hammer Kick (炎槌脚): Performs special technique from the base game. Available by default.
Unique Attack 2 - Spinning Dance Kick (廻舞脚): Performs unique trigger from the base game using the nunchaku. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Ling Tong.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Ling Tong.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Ling Tong.

Normal Version Attacks[]

Class Type: Speed

Mystic Version Attacks[]

Class Type: Attack

Abyss Version Attacks[]

Class Type: Special

Sports Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
Shoulder-to-Shoulder Buddies (肩を並べる仲間)
Characters: Ling Tong
Rank: R
Bonus: +205 Attack
Skill - Anti-Missile (防射): Reduces damage from archers by 7%.
Back-to-Back Bond (背中合わせの絆)
Characters: Gan Ning, Ling Tong
Rank: SSR
Bonus: +257 Attack, +257 Defense, +257 Health
Skill - Recover (快復): Recovers 10 Musou points every 4 seconds.
Competition Against Rival (好敵手との勝負)
Characters: Ling Tong
Rank: SSR
Bonus: +243 Attack, +243 Musou, +243 Willpower
Skill - Recover (快復): Recovers 7 Musou points every 6 seconds.
Unchanging Relations (変わらぬ関係)
Characters: Gan Ning, Ling Tong
Rank: SSR
Bonus: +243 Health, +243 Musou, +243 Willpower
Skill - Heal (快癒): Recovers 7 health points every 6 seconds.
Team Combination
What Goes Around Comes Around (因果は巡る)
Required Characters: Gan Ning, Ling Tong
Bonus: +100 Attack, +50 Willpower
Winds Passing Through Jiangdong (江東を渡る風)
Required Characters: Ling Tong, Sun Quan
Bonus: +50 Attack, +100 Willpower
Shaft and Wheels (軸と両輪)
Required Characters: Gan Ning, Lu Meng, Ling Tong
Bonus: +50 Attack, +50 Health, +100 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Performs an outward strike after rolling on the ground, breaking through the enemy's guard.
Charge Attack 2: Square Triangle: Lifts foes to the air with a somersault kick.
Charge Attack 3: Square Square Triangle: Does a thrusting charge with left tonfa that dizzies enemies for a brief moment.
Charge Attack 4: Square Square Square Triangle: Sun Ce unleashes a spinning lunge with both tonfas outstretched while balancing on one foot at the end of the move. Sends enemies flying away.
Charge Attack 5: Square Square Square Square Triangle: Performs a somersault kick similar to the one used for the second charge attack, though the motion is done with Sun Ce facing the other direction while launching foes at a higher altitude. Tapping Triangle again will have Sun Ce leap up and further pummel foes with another somersault kick. Inflicts fire elemental damage if Sun Ce is equipped with his fourth weapon.
Charge Attack 6: Square Square Square Square Square Triangle: Launches several tonfa swings while standing still, then does an outward swipe with both tonfas pointed to the left. Tap Triangle repeatedly for additional hits. Inflicts fire elemental damage if Sun Ce is equipped with his fourth weapon (or lightning if equipped with his fifth weapon in Xtreme Legends).
Normal Attack 1: Square Square Square Square: Does a swing to the right, another to the left, a frontal thrust with both tonfas pointed together, and a rightward roundhouse kick.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a round frontal swipe towards the right while raising left foot.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a short flying kick to knock away foes.
Musou Attacks
Musou Attack: Circle: Skids forward and unleashes several tonfa twirls done back and forth, then unleashes two spin slashes done clockwise while leaping up.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes several tonfa swings done back and forth before initiating the regular finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs two spinning kicks while sliding briefly.
Jump Attack: X Square: Does an aerial spinning kick while standing upright in the air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Lands several downward kicks to the right. Can be done to the other side depending on how many times Square gets pressed before executing the charge attack. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Twirls each tonfa to their respective sides repeatedly.
Horse Musou Attack: Circle: Unleashes several twirling swings while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Uses left tonfa to grab unto a nearby opponent. If the attack connects, the target will be lifted up and flung down hard, colliding with other foes for additional damage. Move is unblockable and works best against enemy crowds.
Charge Attack 2: Square Triangle: Lifts foes to the air with a somersault kick.
Charge Attack 3: Square Square Triangle: Swings tonfas upward to the right and downward to the left repeatedly, ending the barrage with two frontal kicks. Enemies struck by this attack are left dazed for a brief moment. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Sun Ce unleashes a spinning lunge with both tonfas outstretched while balancing on one foot at the end of the move. Sends enemies flying away.
Charge Attack 5: Square Square Square Square Triangle: Performs a somersault kick similar to the one used for the second charge attack, though the motion is done with Sun Ce facing the other direction while launching foes at a higher altitude. Tapping Triangle again will have Sun Ce leap up and further pummel foes with another somersault kick.
Charge Attack 6: Square Square Square Square Square Triangle: Launches several tonfa swings while standing still, then does an outward swipe with both tonfas pointed to the left. Tap Triangle repeatedly for additional swings. Activates elemental properties for the first and last hits.
Normal Attack 1: Square Square Square Square: Does a swing to the right, another to the left, a frontal thrust with both tonfas pointed together, and a rightward roundhouse kick.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a round frontal swipe towards the right while raising left foot.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a short flying kick to knock away foes.
Musou Attacks
Musou Attack: Circle: Skids forward and unleashes several tonfa twirls done back and forth, then unleashes two spin slashes done clockwise while leaping up.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes several tonfa swings done back and forth before initiating the regular finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs two spinning kicks while sliding briefly.
Jump Attack: X Square: Does an aerial spinning kick while standing upright in the air.
Jump Charge: X Triangle: Flips in mid-air before slamming right tonfa on the ground, causing a tremor to erupt and sweep foes off their feet.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Taunts foes while generating red and purple electricity. Breaks through the defense of surrounding targets while leaving them staggered momentarily. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Lands several downward kicks to the right. Can be done to the other side depending on how many times Square gets pressed before executing the charge attack. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Twirls each tonfa to their respective sides repeatedly.
Horse Musou Attack: Circle: Unleashes several twirling swings while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Sun Ce gains an additional skill in this title.

Weapon Type: Club
Skill - Charge: Strengthens personal troops to attack the enemy main camp.

Dynasty Warriors (PSP)[]

Sun Ce gains additional abilities and traits in this title.

Ability - Steward: Consumes less supplies when recuperating at a supply depot.
Boost - Enlarge: Increases the player's weapon attack range by 150%.
Skill - Slow +: Slows down the enemy for 30 seconds.

Dynasty Warriors Advance[]

Sun Ce normally fights using the tonfas in this title, though he also capable of performing his moveset with twin sabers and twin rods.

Main Attacks
Charge Attack 1: A: Launches a flying kick forward.
Charge Attack 2: B A: Dazes enemies with a spin slash. Effective against bowmen.
Charge Attack 3: B B A: Performs a somersault kick, a frontal jab, and a flying kick. Enhancing the Chain power-up once adds one swing before the flying kick is initiated. Upon activating the second enhancement, another frontal strike will be included in the middle of the combo. Tap B repeatedly for additional hits. Effective against spearmen.
Charge Attack 4: B B B A: Delivers an outward cross slash. Enhancing the Reach power-up twice will cause Sun Ce to perform three cross slashes in a row while moving at a steady pace. Effective against swordsmen.
Normal Attack: B B B: Sends out three quick swings done back and forth. Can be cycled up to 9 hits depending on the weapon's overall stats.
Musou Attack: L + A: Attacks foes with a flurry of powerful strikes. The animations used for this move consist of a dash thrust leading up to an outward cross swipe, several swings done while rolling forward, and one last frontal slam.
Power-Ups
Cycle Order: Storm 🡺 Valor 🡺 Chain 🡺 Reach 🡺 Speed 🡺 Stun
Storm: Enhances first charge attack.
Stun: Enhances second charge attack.
Chain: Enhances third charge attack.
Reach: Enhances fourth charge attack.
Speed: Increases movement speed.
Valor: Unlocks current weapon's bonus effects.

Samurai Warriors: State of War[]

Sun Ce gains an additional skill in this title.

Sub-Officer Skill - Blaze: Raises fire elemental attacks by one level.
Charge Attack 1: Triangle: Dizzies enemies with left tonfa swing.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI, Sun Ce's charge attacks will be imbued with the lightning element by default. In Advance, he uses the fire element when fought as an enemy.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Uses right foot to stomp the ground, creating a bursting effect that trips nearby foes. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Lifts foes to the air with a somersault kick. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Swings tonfas upward to the right and downward to the left repeatedly, ending the barrage with two frontal kicks. Enemies struck by this attack are left dazed for a brief moment.
Charge Attack 4: Square Square Square Triangle: Sun Ce unleashes a spinning lunge with both tonfas outstretched while balancing on one foot at the end of the move. Sends enemies flying away.
Charge Attack 5: Square Square Square Square Triangle: Launches opponents high into the air with an explosive punch. Also sets targets on fire.
Charge Attack 6: Square Square Square Square Square Triangle: Launches several tonfa swings while standing still, then does an outward swipe with both tonfas pointed to the left. Tap Triangle repeatedly for additional swings.
Normal Attack 1: Square Square Square Square: Does a swing to the right, another to the left, a frontal thrust with both tonfas pointed together, and a rightward roundhouse kick.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but includes a round frontal swipe towards the right while raising left foot.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but adds a short flying kick to knock away foes.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Skids forward and unleashes several tonfa twirls done back and forth, then unleashes two spin slashes done clockwise while leaping up.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but ends the attack by generating a radial shockwave while hopping back and lunging forward with an explosive punch.
Auxiliary Attacks
Dash Attack: Dashing + Square: Performs two spinning kicks while sliding briefly.
Jump Attack: X Square: Does an aerial spinning kick while standing upright in the air.
Jump Charge: X Triangle: Does a quick drop with right leg pointed first and slams both tonfas on the ground, creating an impactful circle that sweeps foes off their feet.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Lands several downward kicks to the right. Can be done to the other side depending on how many times Square gets pressed before executing the charge attack. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Twirls each tonfa to their respective sides repeatedly.
Horse Musou Attack: Circle: Unleashes several twirling swings while riding horse.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Token Power-Up: Gives the player a Musou Token while causing sub-officers to enter Musou Rage. Occurs randomly.
Destiny Mode Skills
Favored Action: Defeating Officers
Taught Skill Type: Melee

Dynasty Warriors 5: Empires[]

Sun Ce gains additional abilities and traits in this title.

Weapon Type: Unique
Skill - Rush: Focuses on defeating nearby enemy officers.
Proposed Policy - Equal Start: Begins the battle with roughly half of the bases on the battlefield under the player's control.

Dynasty Warriors: Online[]

Although Sun Ce's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Technology
Battle Bonus: +7 to Attack

Dynasty Warriors Vol. 2[]

Sun Ce gains additional abilities and traits in this title.

Ability - Musou Max: Restores the party's Musou gauge.
Support Skill 1 - Healing: Gradually refills the party's life gauge at a slow rate.
Support Skill 2 - Ferocity: Raises attack power in proportion to the amount of life remaining.
Team Combination
Elder Brother (長兄と妹; lit. "Older Brother and Younger Sister")
Required Characters: Sun Shang Xiang, Sun Ce
Bonus: +28 Attack, +20 Growth
Honest Friends (肝胆相照らす; lit. "Inseperable Companions")
Required Characters: Zhou Yu, Sun Ce
Bonus: +72 Musou, +36 Attack
Mr. and Mrs. Sun (孫夫妻)
Required Characters: Sun Ce, Da Qiao
Bonus: +57 Life, +28 Attack
Older Son (父と長男; lit. "Father and Older Son")
Required Characters: Sun Jian, Sun Ce
Bonus: +28 Attack, +28 Defense
War Comrades (戦友)
Required Characters: Taishi Ci, Sun Ce
Bonus: +28 Attack, +28 Defense

Dynasty Warriors DS: Fighter's Battle[]

Obstacle Effects
Obstacle Effect 1 - Whirlwind: Summons a whirlwind that displaces the opponent to a random location.
Obstacle Effect 2 - Insert Dud: Adds a Dud to the enemy's obstacle roulette.
Obstacle Effect 3 - Great Rally: Rallies the user's troops, temporarily increasing their speed and attack power greatly. Only available to rare card version.
Main Attacks
Normal Attack: Delivers a two-hit combo that knocks targets down for a brief moment.
Strong Attack: Leaps forward at a great distance and strikes the player down with a quick stomp followed by an uppercut swing.

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: The bursting stomp effect has less range than it did in the base game, though it now inflicts elemental damage. The sequel removes that trait entirely, but it can be replicated by wielding a weapon with the Almighty skill.
New Attacks
Special Attack: R1: Releases a flurry of rapid tonfa jabs followed by a powerful punch that burns foes and knocks them far away. Consumes 50 Musou points. The sequel enhances its overall damage output.
Hyper Armor: Prevents enemies from interrupting combos with normal attacks.
Team Abilities
Ability 1 - Fortitude: Increases the team's defense.
Ability 2 - Power: Increases attack of Power-type characters.
Ability 3 - Awakening: Increases damage done by Musou-based attacks.
Ability 4 - Acclaim: Increases experience points gained.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Sun Ce performs his fourth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Quickly launches a massive air field that covers the vicinity.
Triple Attack 2: Low Health + L2 + R2 + Circle: Performs a back flip while unleashing a strong gale to rise up from the ground.
Triple Attack 3: Low Health + L2 + R2 + Circle: Does a rising spin attack that produces a large pillar of wind in the user's wake.
Triple Attack Finisher: Sun Ce delivers several quick tonfa strikes to the front while leaning forward, then unleashes a leaping spiral uppercut. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Unique Triple Attack: Low Health + L2 + R2 + Circle: If Sun Ce is paired up with Sun Shang Xiang and Sun Quan, Sun Quan he will perform a unique triple attack to demonstrate their bonds and martial prowess. His contribution involves triggering a massive explosion that produces a vast red pillar of electricity devastating the vicinity around the siblings. Does massive damage against surrounding foes while setting them on fire.
Strategy - Face Off: Reduces overall damage inflicted upon all allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Sun Ce's charge attacks will be imbued with the light element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Sun Ce is affiliated with the spear in this title. Despite sharing the same moveset with other characters, some of his attacks have different traits or effects. The inclusion of new weapons in Special makes him the sole user of the spear moveset.

Standard Attacks
Square Renbu String Infinite: Similar to the third Square Renbu string, but includes six criss-crossing upward strikes that send out energy waves in a row.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but adds another diagonal spin swipe that sends out an energy wave forward.
Triangle Renbu String Infinite:
Charge Attack: Holding Triangle: Similar to the third Triangle Renbu string, but includes a thrust that unleashes a wide radial burst to damage surrounding foes.
Jump Charge: X Triangle: Hovers in the air with spear lifted up, then smashes it on the ground below to create a mid-range shockwave burst.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with the chain's lone thrust releasing a small energy projectile each time. The finisher is comprised of a side twirl followed up by a frontal thrust releasing a mobile shockwave forward and a larger wave of energy radiating around Sun Ce.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - Swift Attack: L2: Maximizes the user's Renbu gauge to infinite temporarily and prevents them from being flinched by enemy attacks. Also increases damage output if activated with low health.
Officer Skills
Adrenaline: Doubles attack power for 30 seconds when knocked down and near death.
Fire Resist: Nullifies fire elemental attacks. Only available in the Special port.
Water Sense: Increases swimming speed. Only available in the original PS3 port.
Spirit: Increases the amount of Musou gained.
Victor's Aura: Increases the chances of success for raids and keeps enemies confused for a longer period of time.
Swift-Foot: Increases movement speed.
Special Start: Allows character to begin each battle with one tome.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Battlecry: Stuns nearby enemies upon activating special move.
Command: Improves the morale of allies and adds their KO count to the character's own.
Rage: Increases damage inflicted by Swift Attack and makes it harder for enemies to interrupt combos.
Wild Rage: Greatly increases damage inflicted by Swift Attack and makes it even harder for enemies to interrupt combos.

Dynasty Warriors 6: Empires[]

Sun Ce gains additional abilities and traits in this title.

Special Move - Brace: Temporarily avoids being stunned by most enemy attacks.
Additional Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Sun Ce runs forward while leaning his upper body forward and holding his spear in a defensive position as the special move is in effect.
True Speed Attack: True Speed + Square: Performs a faster version of the spear moveset's dash attack without sacrificing too much momentum.
True Speed Charge: True Speed + Triangle: Performs a faster version of the spear moveset's dash charge.
Officer Card - Fang of the Conqueror (小覇王の牙; lit. "Little Conqueror's Fangs"): Greatly increases player's attack when invading. Also increases resources by 1 in the following month.

Dynasty Warriors: Strikeforce[]

Sun Ce is affiliated with the spear (type 1) in this title.

Skills
Fury Awakening Aura: Unleashes bright flames and a rising tiger image to activate Sun Ce's own fury form. Can be imbued with additional effects via certain chi skills.
Type Skill - Rush: Adds one extra dash, allowing the user to triple dash while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Morale Boost: Decreases the amount of points taken off the player's team gauge. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Lord Type, Wood Element, +30 (+23 in Multi Raid 2) to Workshop
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
The Reign of Intimate Love (深愛の治世)
Required Characters: Sun Ce, Da Qiao
Bonus: +30 to Storehouse (Multi Raid 2 only)
Sun's Bonds (孫家の絆; lit. "Sun Family's Bond")
Required Characters: Sun Shang Xiang, Sun Jian, Sun Ce, Sun Quan
Bonus: +50 to Workshop (Academy in Multi Raid 2)

Fighting Style[]

When controlled by the AI in Strikeforce, Sun Ce's attacks will be imbued with the yang element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Sun Ce is affiliated with the tonfa in this title. When equipped with it, Sun Ce can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Square Triangle Triangle: Charges forward with a flying kick while enshrouded in a flaming aura, knocking foes away and setting them on fire. The Japanese script has Sun Ce provide this move a name (烈火天道脚; lit. "Raging Fire Heavenly Path Kick").
Musou Attack - Tiger Fists (猛虎連掌; lit. "Ferocious Tiger Rapid Fists"): Circle: Does an explosive uppercut with one tonfa and follows it up with multiple pummels. Sun Ce ends it with one last uppercut which produces a rising pillar of flame from the ground.
Alternate Musou Attack - Blazing Smash (爆炎抱; lit. "Infernal Embrace"): R1 + Circle: Performs an explosive uppercut which launches opponents upward while setting them on fire.
Notable Skills
  • Power Up ++: Increases power by a large amount.
  • Elemental Attack Up: Increases elemental effects when attacking.
  • Attack Range Up: Increases attack range.
  • Officer Assassin: Increases attack and defense when fighting officers.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Pacifies the West (鎮西将軍) - Slightly increases attack and defense against officers when using speed-type weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
King of Wu (呉王) - Moderately absorbs health from enemies when damaging them using speed-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Orderly
  • Subordinate Special Command - Joint Exercises: Selects a single officer to train with. Increases orderly fame by 1,000 and brave fame by 500 when used.
  • Ruler Special Command - Custody: Takes custody of the Emperor, giving the user additional authority. Increases orderly fame by 5,000 when used.

Dynasty Warriors Next[]

Sun Ce is affiliated with the tonfa in this title.

Unique Attacks
EX Attack: Square Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Sun Ce performs Tiger Fists as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Shock: Tap Both Sides of Screen: Sun Ce's strikes one of his tonfas on the ground to produce a powerful impact, ending the attack with a more devastating slam. Following the attack's rhythm causes the shockwaves to turn red and expand in size.
Direct Breaks
Direct Break (Default) - Cavalry: Commands a group of cavalry units to charge forward.
Direct Break (Alternate) - Spearmen: Causes a group of spearmen to charge with spears pointed forward.
Direct Break (Downloadable) - Tigers: Summons several tigers that emit a shockwave-inducing howl.
Stratagems
Stratagem Card (Default) - Conqueror's Path (小覇王の進撃; lit. "Little Conqueror's Advancing Attack"): Increases allied army's attack and speed.
Stratagem Card (Alternate) - Ambition Personified (溢れる覇気; lit. "Overflowing Supremacy"): Causes allied officers to fight more aggressively.
Stratagem Card (Downloadable) - Fists of Fire (熱き拳; lit. "Fiery Punch"): Imbues player's attacks with the element of fire.
Allied Stratagem: If deployed as a playable officer, Sun Ce will motivate himself and increase his own attack power and hit speed during battle. Has a chance of happening from time to time.

Shin Sangoku Musou VS[]

Sun Ce is affiliated with the tonfa in this title, though his EX attack and second Musou attack are absent.

Changed Attacks
Charge Attack 1: X: Functions similarly to its base game incarnation, but has slightly better attack range.
Charge Attack 2: Y X: Functions similarly to its base game incarnation, but produces a launching shockwave for added range.
Jump Charge: B X: Slams the earth to create fissures, damaging enemies on contact.
Additional Attacks
Ranged Attack: Lock-On Enemy + Y: Rapidly dashes towards the target while holding both weapons up front.
Ranged Charge: Lock-On Enemy + X: Launches a fiery flying kick that sets the target on fire.
Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
Evasion: R: Flips in mid-air to evade incoming enemy attacks.
Musou Attacks
Normal Musou Skill - Breach (突破): ZL or Y + B: Causes attacks to break through the opponent's guard.
Rare Musou Skill - Stagnation (鈍重): ZL or Y + B: Slows down nearby enemy officers.
Musou Attack: A: Sun Ce performs Tiger Fists as their ground Musou attack.
Musou Rush: Hold A: Sun Ce duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Sun Ce will attack the opponent with a combo comprised of a downward smack, a high kick, an upward swing, and a heel drop kick. He finishes it up with a flaming uppercut reminiscent of his Blazing Smash Musou attack from the base game. If the opponent wins, Sun Ce will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
Team Combination
Contest of Conquerors (覇の競演)
Required Characters: Cao Cao, Sun Ce, Yuan Shao
Personal Tactic - Siege Plan (攻城の計): Greatly reduces the endurance gauge of every enemy stronghold.
Brotherhood (兄派)
Required Characters: Xiahou Dun, Sun Ce, Sima Shi
Personal Tactic - Siege Plan (攻城の計): Greatly reduces the endurance gauge of every enemy stronghold.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the whirling tonfa moveset albeit with some differences.

Modified Attacks
Charge Attack 1: Performs a grounded uppercut with right tonfa that causes dirt to erupt from the area.
Charge Attack 2: Similar to what the whirling tonfa moveset has access to, but lacks input button extensions.
Charge Attack 3: Similar to what the whirling tonfa moveset has access to, but lacks input button extensions.
Charge Attack 6: Does a narrow jab to the front with left tonfa before stepping back. Tapping Triangle repeatedly causes the user to remain in place so they can deliver multiple blunt strikes up front before following up with a windmill kick and a swift flying kick while shrouded in fiery energy.
Normal Attack: Similar to what the whirling tonfa moveset has access to, but adds a jabbing effect with each hit.
Evolution Attack: Similar to what the whirling tonfa moveset has access to, but has one less hit sequence.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Sun Ce's Tiger Fists Musou attack from Dynasty Warriors 7.
Jump Attack: Does a counterclockwise spin attack while up in the air.
Special Abilities
Best Formation 1 - Geese Formation: 5 Units, Balanced Type
Best Formation 2 - Round Formation: 1 to 5 Units, Defense Type
Best Formation 3 - Scale Formation: 1 to 5 Units, Offense Type
Support Skill - Little Conqueror's Advance (小覇王の進撃): Briefly raises all allied units' attack power by 5%.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Performs a lunging punch forward, dealing 220% attack damage instantly. Can be used to switch between different Overlord Warpath modes. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Lunges at foes with an uppercut using right tonfa. Deals 160% attack damage. Can be used to switch between different Overlord Warpath modes. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Attacks foes with a charged elbow strike followed by a powered tonfa jab, inflicting 180% attack damage on them. Can be used to switch between different Overlord Warpath modes. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Produces a small whirlwind while spin hopping back, then uses the momentum to perform a rising uppercut punch. Inflicts 220% attack damage to nearby foes. Can be used to switch between different Overlord Warpath modes. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Delivers an uppercut punch with left tonfa to launch foes briefly while dealing 180% attack damage.
Strong Attack 3: Unleashes a forceful jab to daze targets. Deals 170% attack damage.
Strong Attack 4: Performs two diagonal swings done back and forth to cause 280% attack damage on foes.
Strong Attack 5: Flips into the air and produces a fiery fissure by slamming the ground hard, dealing 240% attack damage to targets while sending them airborne.
Strong Attack 6: Attempts to latch unto an enemy with a short punch. If it connects successfully, Sun Ce immediately follows up with several strikes done at blinding speed followed by a diagonal spin kick. Deals a total of 380% attack damage to enemies in front.
Normal Attack 1: Swings right tonfa towards nearby foes, inflicting 80% attack damage.
Normal Attack 2: Hits enemies with left tonfa, dealing 80% attack damage on them.
Normal Attack 3: Smacks foes with round strike to the left. Deals 100% attack damage.
Normal Attack 4: Advances forward with a swipe using right tonfa, dealing 130% attack damage to foes in front.
Normal Attack 5: Delivers a hard kick to the upper right. Deals 170% attack damage.
Normal Attack 6: Launches a hard diagonal swing, inflicting 220% attack damage to enemies near Sun Ce.
Special Attacks
EX Attack: Delivers an explosive kick that inflicts 600% attack damage to targets with a chance of burning them momentarily.
Musou Attack: Performing a rendition of his Tiger Fists Musou attack, Sun Ce unleashes a fiery storm to ensnare his target, then rapidly bombards them with repeated tonfa blows before ending things with an overhead smash. The whole attack deals a total of 1,090% attack damage and has a chance of burning enemies.
Auxiliary Attacks
Dash Attack: Does a fierce roll kick to repel foes blocking the way.
Switch Attack: Swiftly smashes the ground with one tonfa upon landing. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Flips in the air quickly to avoid incoming enemy attacks.
Horse Attacks
Horse Normal Attack: Swings one tonfa to the right side multiple times.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
High Spirit: Increases attack in battle by 4%. Effects increase the higher Sun Ce's star ranking becomes.
Vitality: Increases maximum block points in battle by 80 points. Effects increase the higher Sun Ce's star ranking becomes.
Overlord Warpath: Enables first charge attack to switch between different Warpath modes. Strong Wind Warpath, which serves as the default mode, increases the damage output of normal attacks by 14%. Rage Warpath, on the other hand, imbues all charge attacks with a 60% chance of setting foes on fire.
Musou Tactics
Musou Tactic 1: Adds 1 stack of attack buffs each time the combo counter rises up in increments of 5. Can be stacked up to 5 times with each stack boosting attack power by 5.3% for 6 seconds.
Musou Tactic 2: Causes first charge attack to switch between two stronger variations of the different modes offered by the Overlord Warpath tactic. Gale Form, which acts as the default mode, causes the fifth normal hit to produce a wall of wind for additional coverage, though its trigger cooldown time is 4.5 seconds. Meanwhile, Flame Form produces a moving wall of fire via the sixth normal hit. The fire wall lasts for 2 seconds, dealing 109% attack damage to enemies and setting them ablaze. It has a cooldown time of 3 seconds. Note that any wind walls set up beforehand will be converted into fire walls upon switching to Flame Form.
Musou Tactic 3: Complements Sun Ce's Gale and Flame Forms with additional effects. Upon being hit by a wind or fire wall, any enemy officer will receive a permanent soul mark affiliated with either attribute. If a target has both wind and fire soul marks, Sun Ce will be able to attain a tornado stack each time he strikes them with a normal attack. With the tornado stack, his charge attacks will generate a whirlwind that deals 240% attack damage while lasting 1.5 seconds. Up to 3 can be stacked at a time.
Combat Soul Skills
Heaven Combat Soul Skill (Strong Wind Warpath): Bestows dodge maneuver with a 3 second buff that boosts damage output for normal or charge attacks by 26% and restores 50 blocking points. Both bonuses increase the higher the combat soul's ranking rises.
Heaven Combat Soul Skill (Rage Warpath): Bestows dodge maneuver with a 3 second buff that increases damage output by 60% and restores 100 blocking points. Both bonuses increase the higher the combat soul's ranking rises.
Heaven Combat Soul Skill (Musou Mode): Imbues attacks with a 45% pyroblast damage effect for 10 seconds after switching between different battle forms. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill (Strong Wind Warpath): Causes normal attacks to extend burn effect duration on targets by 0.3 seconds while stacking rage effect up to 10 times.
Earth Combat Soul Skill (Rage Warpath): Imbues charge attacks with a pyroblast effect that deals an additional 235% attack damage. Consumes one rage effect stack per use. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill (Musou Mode): Adds a stack of berserk for every hit inflicted on enemies. If Sun Ce has 30 berserk stats, he will activate the Windflame Musou effect which boosts his attack by 36% while causing his second and fourth normal hits to release specialized fire walls. Foes struck by the fire walls will be inflicted with the Musou burn debuff, tagged with both gale and fire soul marks, and receive pyroblast damage. The effect itself lasts for 10 seconds and retains any bonuses brought by both Gale and Flame Forms.
Human Combat Soul Skill: Causes switching between different Warpath modes to provide a 10% attack boost for 10 seconds. Swapping again while buff is in effect will release harmful energy around the area, inflicting 120% attack damage to nearby foes. Has a cooldown time of 12 seconds. Both bonuses increase the higher the combat soul's ranking rises.
Human Combat Soul Skill (Musou Mode - Gale Form): Gains a stack of 1% red damage for a duration of 4 seconds and 10 block points every time Sun Ce hits an enemy. Up to 10 stacks can be gathered.
Human Combat Soul Skill (Musou Mode - Flame Form): Gains a 4% boost in penetration for 5 seconds every time Sun Ce hits an enemy afflicted with the burn or Musou burn ailments.
Skin Skills
Suit Skill: Converts 4% attack damage into health for 2 seconds upon hitting foes on fire.
Ornament Skill: Increases block recovery speed by 1% and defense by 2% during Strong Wind Warpath mode. If Sun Ce is under Rage Warpath mode, his charge attacks inflict 6% additional fire damage for 6 seconds and 13% damage via blasting radius.
Horse Skills
Dark Brown: Increases normal attack damage by 2% for 3 seconds, stacking up to 10 times.
Goose Chirp: Increases normal attack damage by 3% for 3 seconds, stacking up to 10 times.
Clustered Gleam: Increases normal attack damage by 5% for 3 seconds, stacking up to 10 times.
Dilu: Increases normal attack damage by 5% for 3 seconds, stacking up to 10 times.
Ghost Candle: Increases normal attack damage by 5% for 3 seconds, stacking up to 10 times.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Carry On the Career
Required Characters: Sun Jian, Sun Ce
Bonus: +13,333 Health, +1,058 Attack
Expedition Together
Required Characters: Zhou Yu, Sun Ce
Bonus: +13,333 Health, +1,058 Attack
Shine Again
Required Characters: Lu Xun, Sun Ce
Bonus: +13,333 Health, +1,058 Attack
Unmatched Loyalty
Required Characters: Taishi Ci, Sun Ce
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Causes normal attacks to create a storm that pierces through enemies, dealing 100% attack as extra damage with a 20% chance of lowering speed for 6 seconds. Upon attaining Musou Mode, it instead causes some of the normal hit sequences to generate a wall of wind that moves for 2 seconds while piercing through foes, dealing 150% attack damage and inflicting slow down for 4 seconds. Note that this effect is independent from the 4.5 second wind wall effect caused by one of Sun Ce's Musou Mode tactics.
Childhood Companions
Required Characters: Zhou Yu, Sun Jian, Sun Ce
Bonus: +20,000 Health, +1,587 Attack
Fiery Peach Blossoms
Required Characters: Sun Jian, Sun Quan, Sun Ce, Daqiao, Lianshi
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Sun Ce retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Slams the earth to create fissures, damaging enemies on contact.
Team Abilities
Ability 1 - Solidity: Reduces the damage received from enemy officers for all team members.
Ability 2 - Impulse: Increases speed for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Sun Ce performs Tiger Fists as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Sun Ce performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Sun Ce twirls his tonfas briefly launching fierce explosive punches that each send out a large fireball forward.
Midair Type Action: X R1: Launches multiple downward rapid strikes before producing a fire current on the ground while spin kicking once.
Shift Step: Direction + L1 + X: Performs a sidestep strafe primarily used for evasive purposes. Can be canceled into an instant dash attack by tapping Square while in shift step position. In Ultimate, pressing X upon being hit will cause the user to automatically back away from their attacker.
Normal Strategy Card: Raging Fires (戦場の烈火; lit. "Intense Blaze of the Battlefield"): Sends out a massive fireball towards the opponent. Becomes more effective if the current officer happens to be endowed with the Flame attribute.
Golden Strategy Card: Little Conqueror (小覇王の誇り; lit. "Little Conqueror's Pride"): Disables the player's ability to switch between different characters in exchange for increasing their attack power.
Team Attacks
Triple Rush 1: Sends out a mobile shockwave forward via rising kick.
Triple Rush 2: Lands diagonal tonfa swings back and forth several times.
Triple Rush 3: Does an aerial flip strike to unleash a massive energy wave down on the ground, causing multiple enemies to quickly scatter in an instant.
Unique Triple Rush 1: If teamed up with Zhou Yu and Taishi Ci, Sun Ce will be able to do a unique triple rush attack together with them. For his part, he finishes up the coordinated combo with a fiery upward smack followed by a more dramatic uppercut that sends out pillars of fiery energy in the front.
Unique Triple Rush 2: Should Sun Ce be paired together with Sun Shangxiang and Sun Quan, they can perform a unique triple rush attack with one another. Sun Ce contributes to the assault by leaping down to the ground to unleash a one-legged tonfa swipe followed by a fierce upward strike that causes a fiery pillar to erupt around him.

Fighting Style[]

In Warriors Orochi 3 Ultimate, the last hit of Sun Ce's Musou attack can trigger weapon elements, potentially making it a game-breaking move when paired up with large stocks of the Osmosis attribute.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Sun Ce is affiliated with the tonfa in this title. When equipped with it, Sun Ce can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Square Triangle Triangle: Charges forward with a flying kick while enshrouded in a flaming aura, knocking foes away and setting them on fire. The Japanese script has Sun Ce provide this move a name (烈火天道脚; lit. "Raging Fire Heavenly Path Kick").
EX Attack 2: Square Triangle Triangle: Launches multiple short jabs followed by a thrust powerful enough to break the sound barrier. Inflicts fire damage on enemy targets. Introduced in Xtreme Legends.
Musou Attack - Tiger Fists (猛虎連掌; lit. "Ferocious Tiger Rapid Fists"): Circle: Does an explosive uppercut with one tonfa and follows it up with multiple pummels as the enemy becomes engulfed within a red cyclone. Sun Ce ends it with one last uppercut which produces a fiery shockwave from the ground. Can also apply weapon attributes.
Alternate Musou Attack - Blazing Smash (爆炎抱; lit. "Infernal Embrace"): R1 + Circle: Performs a burning uppercut which launches opponents upward while setting them on fire. Can also apply weapon attributes.
Aerial Musou Attack - Heavenly Fire Spear (炎槍天道脚; lit. "Fire Spear Heavenly Path Kick"): X Circle: Violently dives unto the ground to perform a sliding kick that get followed up by a wide slash with orange streaks. It ends with a blazing leap rush that blows back nearby opponents.
Rage Attack: Strikes each tonfa from left to right repeatedly while stepping forward. At the end of the attack, Sun Ce swings with enough might to release a repelling burst of energy, causing surrounding opponents to scatter around the area.
True Rage Attack: By doing a 100-hit combo during a Rage attack, Sun Ce will perform a ramming headbutt and two-hit punch combo repeatedly before finishing the cycle with an extra frontal swipe and back-facing kick.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Allied Charge: Summons a large quantity of friendly troops at the designated location and marches toward the enemy commander.
Assistance Skill - Protect: Increases the player's defense power when they are near death.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - The Little Conquerer: Brave Type, 5,000 Employment Cost
Fixed Strategy - Ultimate Training: Greatly increases officer achievements.
Stratagem Card 1 - Peerless: Increases attack and defense for 20 seconds. Also prevents user from being knocked back by enemy attacks.
Stratagem Card 2 - Lightning Speed: Increases hit speed and movement speed for 40 seconds.
Stratagem Card 3 - Swift Raid: Instantly transports the user to the front lines.
Stratagem Card 4 - Indomitable: Prevents the user and their nearby allies from being knocked back by enemy attacks for 15 seconds.
Stratagem Card 5 - Snake Formation: Increases speed of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Lightning Speed: Increases hit speed and movement speed for 40 seconds.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Infantry
Musou - Ferocious Tiger Rapid Fists (猛虎連掌): Applies blunt force unto the nearest foe several times, then releases a powerful burst of energy.
Skill - Ferocious Tiger Extreme Quake Fissure (猛虎激震破): Inflicts minimal damage against enemies while stunning them.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.
"Conqueror" Card
Unit Type: Infantry
Musou - Ferocious Tiger Rapid Fists (猛虎連掌): Applies blunt force unto the nearest foe several times, then releases a powerful burst of energy.
Skill - Conqueror's Command (覇王の号令): Increases attack greatly and defense slightly for 30 seconds.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Attack Compensation: Increases attack in proportion to the amount of health lost.
Normal Attacks
Frenzied Palm (震掌; lit. "Quaking Palm"): Hits a single foe.
Piercing Palm (掌穿; lit. "Palm Pierce"): Hits multiple foes. Lowers enemy's defense by 10%.
Cracked Nail (裂釘破; lit. "Violent Nail Break"): Hits multiple foes.
Slashing Fang (連討牙; lit. "Rapid Chastising Fangs"): Hits multiple foes.
EX Attacks
Frenzied Palm EX (震掌Ex; lit. "Quaking Palm EX"): Hits a single foe. Has a chance of burning enemies.
Slashing Fang EX (連討牙Ex; lit. "Rapid Chastising Fangs EX"): Hits multiple foes. Has a chance of burning enemies.
Musou Attacks
Tiger Fists (猛虎連掌; lit. "Ferocious Tiger Rapid Fists"): Hits multiple foes.
Blazing Smash (爆炎抱; lit. "Infernal Embrace"): Hits multiple foes. Has a chance of burning enemies.
Heavenly Fire Spear (炎槍天道脚; lit. "Fire Spear Heavenly Path Kick"): Hits multiple foes. Has a chance of burning enemies.
Red Skills
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Unstoppable: Increases mobility by 1 on odd-numbered turns.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Blue Skills
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Roar: Reduces the enemy's morale based on the number of units defeated during Synchro Mode.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Mantis Sweep (凶螳鎌掃; lit. "Ominous Mantis Sickle Sweep"): Spins around and swipes nearby foes aside. Temporarily raises shield damage by 50% for 10 seconds. The Japanese server modifies the buff's effect to 100% for 5 seconds. Has a cooldown time of 16 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Bear Crush (巨熊崩鎚; lit. "Giant Bear Crushing Hammer"): Leaps backward before slamming the ground with enough force to produce a fissure that briefly causes thermal energy to rise up. Knocks away surrounding opponents or dazes stronger ones instantly. Has a cooldown time of 20 seconds (14 seconds in the Japanese server).
Strong Attack 3 - Dragon Punch (亢龍覇拳; lit. "High Dragon Conquest Fist"): Launches a quick thrust with one tonfa while unleashing a mighty hook punch using the other tonfa. Can inflict burns on targets, causing them to gradually lose health for 5 seconds. Has a cooldown time of 25 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Crane Strikes (翔鶴貫脚; lit. "Soaring Crane Piercing Kick"): Performs a fiery flying kick that improves Sun Ce's attack speed by 30% for 10 seconds. The Japanese server modifies the buff's effect to 50% for 5 seconds. Has a cooldown time of 31 seconds (20 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Tiger Fists (猛虎連掌; lit. "Ferocious Tiger Rapid Fists"): Launches a wave of furious hits before sending targets flying back with an explosive strike. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Lands a fiery punch down on the ground, knocking away surrounding foes instantly.
Special Maneuver - Dodge: Swiftly slides forth to avoid incoming attacks.
Team Attacks
Triple Attack 1: Performs a shortened version of Dragon Punch to contribute to the combo.
Triple Attack 3: Performs a shortened version of Crane Strikes to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Rebel Crusher: Increases attack of all officers by 10%.
Secondary Skill: Increases critical chance of dodge-type officers by 15%.
Tertiary Skill: Increases critical damage of Wu officers by 30%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Causes normal attacks to inflict 30% fire damage for 5 seconds. Activates after filling up one Musou bar.
Secondary Skill: Gains super armor status. Activates after filling up two Musou bars.
Team Combination
Envied Prodigy (薄命の逸材; "Short-Lived Men of Talent")
Required Characters: Guo Jia, Sun Ce
Bonus: Max Health +5%, Musou Generation +4.5%
Father's Will (江東の虎たち; "Tigers of Jiangdong")
Required Characters: Sun Jian, Sun Ce
Bonus: Critical Chance +4%, Shield Damage +3.5%
God's Match (比翼の鳥; "Birds of a Feather")
Required Characters: Sun Ce, Daqiao
Bonus: Defense +4%, Element Advantage +4%
Siblings (金襴の友; "Golden Brocade Friends")
Required Characters: Zhou Yu, Sun Ce
Bonus: Max Health +4%, Element Advantage +5%
Two Princes (兄弟の絆; "Brotherly Bond")
Required Characters: Sun Ce, Sun Quan
Bonus: Skill Cooldown -3%, Max Health +5%
Warrior's Bond (一騎打ちの義; "Dueling Righteousness")
Required Characters: Taishi Ci, Sun Ce
Bonus: Shield Damage +4%, Critical Damage +3%
Heroism (豪気なる英傑; "Daring Heroes")
Required Characters: Li Dian, Sun Ce, Sima Zhao
Bonus: Defense +4.5%, Shield Damage +3.5% (+7% in the Japanese server), Critical Damage +4% (+8% in the Japanese server)
Sun Descendants (孫家の兄妹; "Sun Family Siblings")
Required Characters: Sun Shangxiang, Sun Ce, Sun Quan
Bonus: Attack Speed +3%, Element Advantage +3.5%, Max Health +3.5%
Team Attack: Sun Ce will be able to perform a triple attack if he happens to be partnered with Sun Shangxiang and Sun Quan. He is the first to act during the whole combo. Only applies to the global server.
Wu Generals (孫呉の主柱; "Main Pillars of Sun Wu")
Required Characters: Sun Jian, Taishi Ci, Sun Ce
Bonus: Critical Chance +3%, Shield Damage +3.5% (+7% in the Japanese server), Defense +3.5%
Team Attack: Sun Ce will be able to perform a triple attack if he happens to be partnered with Sun Jian and Taishi Ci. He is the last to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Sun Ce wields the Brísingamen as their sacred treasure in this title. When equipped with it, Sun Ce can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Sun Ce performs Tiger Fists as their ground Musou attack.
Normal Magic: R1 + Square: Releases a fiery wave while running forth, setting nearby enemies on fire. Its coverage makes it ideal for breaking through enemy crowds or escaping them outright. Update 1.05 increases the spell's damage output.
Charge Magic: R1 + Triangle: Levitates Brísingamen in front, then charges up a beam of light emanating from both palms. For the duration of the attack, players will remain stationary and can only move the beam's trajectory using the analog stick. Update 1.05 enhances the move's overall damage and directional maneuverability, but adds a knockback effect to somewhat nerf its usage.
Unique Magic: R1 + Circle: Sun Ce sets up Brísingamen in front of him and winds up his right arm to perform a strong fiery punch. In the Japanese script, he gives the attack a name of its own (紅蓮抱打破; lit. "Crimson Lotus Embracing Strike Break").
Summon Magic: R1 + X: Summons mount to Sun Ce's side.
Miscellaneous Skills
Unity Magic Bonus: Power +3, Technique +4, Speed +2
Musou Effect - Revive: Grants nearby allies the ability to be revived from the location they were last in once. Only applies in Battle Arena.
Divine Blessing 1 - Assail: Increases attack speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Thorn: Increases charge attack power and magic attack power. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Treasure Chests: Increases the possibility of obtaining treasures. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.
Team Combination
Sun Family Siblings (孫家の兄弟): Deploying Sun Ce together with Sun Shangxiang and Sun Quan will have their team's defense power be doubled every 300 KOs.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Sun Ce is affiliated with the great sickle in this title. When equipped with it, Sun Ce can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Standing + Square Square Square Square: Sun Ce's finisher has him swing his great sickle to the right with one hand before doing a hopping roundhouse kick at the same direction. This move is a variation of the tonfa moveset's sixth charge attack from the eighth installment.
Unique Trigger Attack: R1 + Square: Drags great sickle to the ground for a brief moment before unleashing a delayed upward strike to dizzy foes. Borrows motions from the tonfa moveset's first charge in previous installments.
Special Technique: R1 + Circle: Charges forward with a flying kick while enshrouded in a flaming aura, knocking foes away and setting them on fire. Based on his EX attack from past games.
Musou Attack: Circle: Performs a series of diagonal spin slashes aimed at the upper left. Sun Ce then launches several fiery circular swipes while leaping up and a slamming strike that causes flames to erupt around the vicinity.
Aerial Musou Attack: X Circle: Violently dives unto the ground to perform a sliding kick chained to a wide circular slash and an explosive flying kick that blows back opponents while setting them ablaze. Based on Sun Ce's Heavenly Fire Spear Musou attack from the eighth game.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Sun Ce's Flame (小覇王の豪炎; lit. "Little Conqueror's Magnificent Flames"): Unleashes an extraordinary flame attack.
Military Unit: Infantry
Title: Little Domineer (小覇王; lit. "Little Conqueror")
Reputation Bonus: Brave +80%, Commanding +25%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the great sickle. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Sun Ce.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Sun Ce.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Sun Ce.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Sun Ce.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Sun Ce.
Special Attacks
Unique Attack 1 - Fire Spear Heavenly Path Kick (炎槍天道脚): Performs special technique from the base game. Available by default.
Unique Attack 2 - Heaven Earth Breaking Divide (天地破断): Performs unique trigger from the base game using the great sickle. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Sun Ce.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Sun Ce.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Sun Ce.

Normal Version Attacks[]

Class Type: Attack

Mystic Version Attacks[]

Class Type: Speed

Abyss Version Attacks[]

Class Type: Defense

Dynasty Warriors 3 Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
Little Conqueror's Talk of the Future (小覇王の語る未来)
Characters: Sun Ce
Rank: SR
Bonus: +227 Attack, +5 Speed
Skill - Recover (快復): Recovers 7 Musou points every 6 seconds.
Close Fellowship (断金の交わり)
Characters: Zhou Yu, Sun Ce
Rank: SSR
Bonus: +243 Attack, +243 Health, +243 Musou
Skill - Anti-Missile (防射): Reduces damage from archers by 20%.
Fierce Tiger Garden (猛虎の庭)
Characters: Sun Shangxiang, Sun Jian, Sun Quan, Sun Ce
Rank: SSR
Bonus: +257 Attack, +257 Health, +257 Willpower
Skill - Training (練磨): Increases commander experience in battle by 10%.
Team Combination
Birds of a Feather (比翼の鳥)
Required Characters: Sun Ce, Daqiao
Bonus: +50 Attack, +100 Defense
Bond of Faith (信義の絆)
Required Characters: Taishi Ci, Sun Ce
Bonus: +50 Attack, +100 Defense
Close Fellowship (断金の交わり)
Required Characters: Zhou Yu, Sun Ce
Bonus: +100 Attack, +50 Willpower
Sweeter Than Honey (蜜よりも甘く)
Required Characters: Sun Ce, Yuan Shu
Bonus: +100 Attack, +50 Willpower
Fangs of the Ferocious Tiger (猛き虎の牙たち)
Required Characters: Sun Shangxiang, Sun Ce, Sun Quan
Bonus: +50 Attack, +50 Defense, +100 Willpower
Ferocious Tigers (猛き虎たち)
Required Characters: Sun Jian, Sun Ce, Sun Quan
Bonus: +100 Attack, +50 Defense, +50 Willpower

Fighting Style[]

Sun Quan is affiliated with the sword in this title.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Breaks the enemy's guard with a frontal swipe to the right while stepping forward.
Charge Attack 2: Square Triangle: Delivers an uppercut slash that sends opponents airborne.
Charge Attack 3: Square Square Triangle: Lands a sudden diagonal slash that stuns enemies.
Charge Attack 4: Square Square Square Triangle: Performs an overhead swing that transitions into a quick looping slice. Sends surrounding foes flying back. Inflicts death elemental damage if Sun Quan is equipped with his fifth weapon in Xtreme Legends.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies up high with a rising swipe. Tapping Triangle again will cause Sun Quan to jump up and strike down airborne foes with an overhead slash.
Charge Attack 6: Square Square Square Square Square Triangle: Does a sword swing that releases an energy disk traveling in a straight line.
Normal Attack 1: Square Square Square Square: Delivers a short swing to the upper right, a quick leftward swipe, a swing to the right, and a diagonal strike in the other direction.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a horizontal slice to the right.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes one more diagonal strike headed towards the left.
Musou Attacks
Musou Attack: Circle: Briskly swings sword back and forth while moving steadily. The attack ends with a narrow yet fierce swipe.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes additional slashes as part of the finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a crouching leftward swipe while sliding momentarily.
Jump Attack: X Square: Lands an overhead swipe slanted to the left while leaping in mid-air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Delivers charged swings to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Launches a series of swings done back and forth while riding on horseback.
Horse Musou Attack: Circle: Unleashes continuous strong swipes back and forth.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Quickly grabs unto a nearby foe. If the attack connects, Sun Quan will lift his victim by the palm, then lets go before hitting them with an inward swipe followed by an outward slash. Move is unblockable and can trigger elemental properties depending on what orb Sun Quan is equipped with.
Charge Attack 2: Square Triangle: Delivers an uppercut slash that sends opponents airborne.
Charge Attack 3: Square Square Triangle: Performs multiple slashes done back and forth repeatedly, ending the barrage with a rightward slice and an overhead slash that dazes opponents. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Performs an overhead swing that transitions into a quick looping slice. Sends surrounding foes flying back.
Charge Attack 5: Square Square Square Square Triangle: Launches enemies up high with a rising swipe. Tapping Triangle again will cause Sun Quan to jump up and strike down airborne foes with an overhead slash.
Charge Attack 6: Square Square Square Square Square Triangle: Does a sword swing that releases an energy disk traveling in a straight line.
Normal Attack 1: Square Square Square Square: Delivers a short swing to the upper right, a quick leftward swipe, a swing to the right, and a diagonal strike in the other direction.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a horizontal slice to the right.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes one more diagonal strike headed towards the left.
Musou Attacks
Musou Attack: Circle: Briskly swings sword back and forth while moving steadily. The attack ends with a narrow yet fierce swipe.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes additional slashes as part of the finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a crouching leftward swipe while sliding momentarily.
Jump Attack: X Square: Lands an overhead swipe slanted to the left while leaping in mid-air.
Jump Charge: X Triangle: Flips into the air and dives to the ground, stabbing it hard with one hand to produce a tremor.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Releases a war cry while emitting wisps of light, breaking through the guard of nearby enemies and leaving them staggered momentarily. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Delivers charged swings to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Launches a series of swings done back and forth while riding on horseback.
Horse Musou Attack: Circle: Unleashes continuous strong swipes back and forth.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Sun Quan gains an additional skill in this title.

Weapon Type: Sword
Skill - Encourage: Temporarily increases the defense power of the entire allied force.

Dynasty Warriors (PSP)[]

Sun Quan gains additional abilities and traits in this title.

Ability - Steward: Consumes less supplies when recuperating at a supply depot.
Boost - Vorpal Attack +: Imbues the player's charge attacks with a stronger vorpal element.
Skill - Recovery ++: Restores the party's life gauge by 100 points.

Dynasty Warriors Advance[]

Sun Quan is a unique NPC who fights with his own moveset in this title.

Normal Attack: B B: Unleashes two sword swings with each one landing two hits. Can also inflict fire damage.

Samurai Warriors: State of War[]

Sun Quan gains an additional skill in this title.

Sub-Officer Skill - Drum: Increases allied morale at the start of battle.
Charge Attack 1: Triangle: Dizzies foes with a quick punch.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Does a stomp that produces a bursting shockwave to unbalance nearby foes. Good for quickly thinning out large enemy crowds. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Delivers an uppercut slash that sends opponents airborne. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Performs multiple slashes done back and forth repeatedly, ending the barrage with a rightward slice and an overhead slash that dazes opponents.
Charge Attack 4: Square Square Square Triangle: Performs an overhead swing that transitions into a quick looping slice. Sends surrounding foes flying back.
Charge Attack 5: Square Square Square Square Triangle: Swings sword upward to produce a fiery ripple that launches foes up high into the air.
Charge Attack 6: Square Square Square Square Square Triangle: Performs a spin slash that sends surrounding enemies flying away.
Normal Attack 1: Square Square Square Square: Delivers a short swing to the upper right, a quick leftward swipe, a swing to the right, and a diagonal strike in the other direction.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a horizontal slice to the right.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but includes one more diagonal strike headed towards the left.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Forgoes the normal attack string's sixth hit animation by transitioning to the combo leading up to the fourth charge attack.
Musou Attacks
Musou Attack: Circle: Briskly swings sword back and forth while moving steadily. The attack ends with a narrow yet fierce swipe.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, though Sun Quan alters the finisher by pointing his sword upward and sending down lightning bolts to scatter around the vicinity.
Auxiliary Attacks
Dash Attack: Dashing + Square: Does a crouching leftward swipe while sliding momentarily.
Jump Attack: X Square: Lands an overhead swipe slanted to the left while leaping in mid-air.
Jump Charge: X Triangle: Flips forward in mid-air and strikes the ground hard.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Delivers charged swings to the right and left. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Launches a series of swings done back and forth while riding on horseback.
Horse Musou Attack: Circle: Unleashes continuous strong swipes back and forth.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Suppress: Automatically puts down a defecting character's revolt, allowing players to avoid fighting them.
Destiny Mode Skills
Favored Action: Initiating March
Taught Skill Type: Leader

Dynasty Warriors 5: Empires[]

Sun Quan gains additional abilities and traits in this title.

Weapon Type: Sword
Skill - Rally: Boosts own morale by 2 and those of nearby allies by 1.
Proposed Policy 1 - Recruit: Searches for people within areas under the player's control as well as those adjacent to their borders. Can employ at least 1 person from a list of 5 recruits.
Proposed Policy 2 - Neutral Start: Begins the battle with all of the bases on the battlefield neutral other than the main camp.

Dynasty Warriors: Online[]

Although Sun Quan's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Peace
Battle Bonus: +7 to Attack

Dynasty Warriors Vol. 2[]

Sun Quan gains additional abilities and traits in this title.

Ability - Fire Spell: Imbues all of the player's attacks with the fire element.
Support Skill 1 - Steward: Consumes less supplies when recuperating at a supply depot.
Support Skill 2 - Ferocity: Raises attack power in proportion to the amount of life remaining.
Team Combination
Feather and Sword (文武両道; lit. "Skilled in Literary and Martial Arts")
Required Characters: Sun Quan, Lu Meng
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth
Little Brother (次兄と妹; lit. "Younger Brother and Sister")
Required Characters: Sun Shang Xiang, Sun Quan
Bonus: +72 Musou, +36 Attack
Protecting Loyalty (忠義の盾; lit. "Chivalrous Shield")
Required Characters: Sun Quan, Zhou Tai
Bonus: +57 Life, +28 Defense
Younger Son (父と次男; lit. "Father and Younger Son")
Required Characters: Sun Jian, Sun Quan
Bonus: +72 Attack

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: The bursting stomp effect has less range than it did in the base game, though it now inflicts elemental damage. The sequel removes that trait entirely, but it can be replicated by wielding a weapon with the Almighty skill.
New Attacks
Special Attack: R1: Imbues sword with a long stream of fire before swinging it outward towards the right. Has similar motions to Sun Quan's old first charge attack from Dynasty Warriors 3. Cannot be guarded against. Consumes 50 Musou points.
Hyper Armor: Prevents enemies from interrupting combos with normal attacks.
Team Abilities
Ability 1 - Power: Increases attack of Power-type characters.
Ability 2 - Fortitude: Increases the team's defense.
Ability 3 - Acclaim: Increases experience points gained.
Ability 4 - Awakening: Increases damage done by Musou-based attacks.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Sun Quan performs his fourth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Causes strong gales to come rising from above.
Triple Attack 2: Low Health + L2 + R2 + Circle: Conjures a massive field of wind surrounding the user's vicinity.
Triple Attack 3: Low Health + L2 + R2 + Circle: Does a spinning slash that fires off large air currents.
Triple Attack Finisher: Sun Quan launches several rapid swings before delivering one last frontal blow. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Unique Triple Attack: Low Health + L2 + R2 + Circle: Together with Sun Shang Xiang and Sun Ce, Sun Quan performs a special triple attack that symbolizes his familial bond towards them. His contribution involves juggling foes with a sudden swipe infused with fire. It ends with the three siblings releasing a red pillar of electricity that ravages the whole area around them.
Strategy - Command: Raises the morale of allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Sun Quan's charge attacks will be imbued with the light element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Sun Quan is affiliated with the sword in this title. Despite sharing the same moveset with other characters, some of his attacks have different traits or effects.

Standard Attacks
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but includes a hopping spin strike that releases a wider energy wave forward.
Charge Attack: Holding Triangle: Performs a spin slash in the air followed by a stronger swing upon landing. Sun Quan also produces a massive energy burst radiating from him once he attains infinite Renbu rank.
Jump Charge: X Triangle: Plummets down from the air and slams sword on the floor hard, creating a circular energy burst.
Special Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly. The assault ends with the user cartwheeling forward and somersaulting in the air, landing with both arms outstretched while kneeling on one knee. Sun Quan's unique finisher has him unleash a powerful blast on the ground.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Special Move - Volley: L2: Rains down multiple arrows around the user. Can instantly kill enemy archers.
Officer Skills
Ward: Doubles defense power for 30 seconds when knocked down and near death.
Evade: Increases movement speed for 30 seconds when knocked down and near death.
Arrow Guard: Reduces arrow damage taken by half.
Recovery: Improves the effect of recovery items.
Wardrums: Makes it easier to improve the morale of allies while increasing its effect on them.
Horsemanship: Increases overall abilities of current horse.
Special Start: Allows character to begin each battle with one tome.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Hinder: Reduces speed of nearby enemies upon activating special move.
Obstacle: Greatly reduces speed of nearby enemies upon activating special move.
Fire Arrows: Shoots fire arrows during Volley, enabling character to burn foes.
Heavy Bolt: Causes ballista bolts to be fired on enemies during Volley.

Dynasty Warriors 6: Empires[]

Sun Quan gains additional abilities and traits in this title.

Special Move - True Speed: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Sun Quan holds his sword in a reverse grip as he runs at a quick pace for the duration of the move.
True Speed Attack: True Speed + Square: Does a raised side swing towards the right.
True Speed Charge: True Speed + Triangle: Launches a spinning slash attack done diagonally.
Officer Card - Unseen Rules (見えざる約定; lit. "Invisible Agreement"): Prevents enemies from invading territory. Effective for 3 months.

Dynasty Warriors: Strikeforce[]

Sun Quan is affiliated with the sword (type 1) in this title.

Skills
Fury Awakening Aura: Sun Quan emits golden rays of light and a tiger image rising up to fully activate his fury form. Can be imbued with additional effects via certain chi skills.
Type Skill - Swift Rush: Increases dashing speed. Will only activate while in fury form. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Awakening Boost: Increases amount of awakening points gained when slaying enemies. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Lord Type, Yang Element, +28 (+20 in Multi Raid 2) to Academy
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Card Combination
Faithful Devotion (主従の信; lit. "Faith Between Master and Servant")
Required Characters: Zhou Tai, Sun Quan
Bonus: +30 to Workshop
Sun's Bonds (孫家の絆; lit. "Sun Family's Bond")
Required Characters: Sun Shang Xiang, Sun Jian, Sun Ce, Sun Quan
Bonus: +50 to Workshop (Academy in Multi Raid 2)

Fighting Style[]

When controlled by the AI in Strikeforce, Sun Quan's attacks will be imbued with the metal element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Sun Quan is affiliated with the sword in this title. When equipped with it, Sun Quan can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Leaps forward and spins rapidly like a slanted top with sword coated in flames. Can be used to breach through enemy crowds while setting targets on fire to further weaken them. In the Japanese script, Sun Quan gives this attack a name (暴風斬; lit. "Raving Wind Slash").
Musou Attack - Tornado Blaze (旋風斬; lit. "Whirlwind Cut"): Circle: Sun Quan performs a stronger version of his EX attack with the flaming spins producing a fiery whirlwind instead.
Alternate Musou Attack - Heart of Fire (秘心殺; lit. "Hidden Heart Kill"): R1 + Circle: Stabs the nearest opponent with sword coated in flames, causing a point-blank explosion to occur when it successfully connects.
Notable Skills
  • Defense Up +: Increases defense by a medium amount.
  • Speed Up +: Increases speed by a medium amount.
  • Attack Range Up: Increases attack range.
  • Elemental Invulnerability: Nullifies enemy elemental attacks.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
Grand Tutor (太傅) - Significantly increases defense against projectile and shockwave attacks when using power-type weapons.
Revered Lord (相国) - Moderately absorbs health from enemies when damaging them using speed-type weapons.
King of Wu (呉王) - Moderately absorbs health from enemies when damaging them using speed-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Affluent
  • Subordinate Special Command - Banquet: Organizes a banquet to increase friendship rating with another officer. Increases affluent fame by 1,500 when used. Also available as a special command for rulers.
  • Ruler Special Command - Imperial Seal: Obtains the Imperial Seal in order to increase both fame and income. Increase affluent fame by 5,00 when used.

Dynasty Warriors Next[]

Sun Quan is affiliated with the sword in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Sun Quan performs Tornado Blaze as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Blast: Tap Both Sides of Screen: Sun Quan shrouds himself with energy and rushes forward while positioning the edge of his blade outward, then unleashes a radial shockwave near the end of the attack.
Direct Breaks
Direct Break (Default) - Shield Troop: Envelops the player within a protective barrier, inflicting damage to surrounding foes.
Direct Break (Alternate) - Tigers: Summons several tigers that emit a shockwave-inducing howl.
Direct Break (Downloadable) - Swordsmen: Commands a group of swordsmen to perform a joint melee assault.
Stratagems
Stratagem Card (Default) - Total Invasion (堅実な侵攻): Provides player with more bases at the start of a battle.
Stratagem Card (Alternate) - Focus on Defense (防衛優先; lit. "Defense Priority"): Greatly increases defense of allied main camp.
Stratagem Card (Downloadable) - Last Line of Defense (絶対守護神; lit. "Absolute Guardian"): Increases player's defense and provides immunity to damage while doing strong attacks.
Allied Stratagem: If deployed as a playable officer, Sun Quan will lend the player a unit of tigers to lead into battle. Has a chance of happening from time to time.

Shin Sangoku Musou VS[]

Sun Quan is affiliated with the sword in this title, though his EX attack and second Musou attack are absent.

Changed Attacks
Charge Attack 1: X: Dashes within a short distance and swings weapon forward.
Charge Attack 2: Y X: Swipes from the lower left going all the way upward, lifting enemies into the air.
Charge Attack 4: Y Y Y X: Does a wide horizontal swipe, an overhead swing, and a round slash. Each hit sends out an energy wave traveling at a medium distance.
Charge Attack 5: Y Y Y Y X: Slashes upward to produce a shockwave surging from the ground to launch nearby foes.
Charge Attack 6: Y Y Y Y Y X: Generates a radial shockwave by swinging weapon horizontally, then lands a wide diagonal slash while spin hopping.
Jump Charge: B X: Unleashes an energy wave on the ground before backflipping higher to the air.
Additional Attacks
Ranged Attack: Lock-On Enemy + Y: Sends out three slash waves in a row to hit the target indirectly.
Ranged Charge: Lock-On Enemy + X: Leaps at the target while spinning rapidly like a slanted top with sword coated in flames. Derived from Sun Quan's EX attack in the base game.
Strong Charge Attack: Hold X During Charge Attack: Prolongs charge attack to further strengthen its damage output. Can break through the enemy's guard.
Evasion: R: Briefly flips to the air to evade enemy attacks.
Musou Attacks
Normal Musou Skill - Roar (大喝): ZL or Y + B: Causes nearby opponents to be forcefully ejected to another stronghold.
Rare Musou Skill - Inspiration (鼓舞): ZL or Y + B: Gradually restores Musou for the user within the surrounding area.
Musou Attack: A: Sun Quan performs Tornado Blaze as their ground Musou attack.
Musou Rush: Hold A: Sun Quan duels an enemy officer through one of several mini-games that tests their individual reflexes against one another. Should the opponent lose, Sun Quan will briefly stun the opponent before hacking at them back and forth while releasing wide energy waves forward. He ends the attack by stabbing the victim and triggering a thermal explosion to knock them a few feet away, replicating Sun Quan's Heart of Fire Musou from the base game. If the opponent wins, Sun Quan will tumble back on the ground without hurting their target. This also happens after winning a Musou Rush mini-game initiated by the opponent. Can only be used if a hostile officer happens to be nearby.
Team Combination
Land Divided Into Three (天下三分)
Required Characters: Cao Cao, Sun Quan, Liu Bei
Personal Tactic - Fierce Tiger Plan (猛虎の計): Activates the Fierce Tiger skill effect on a wider scale, summoning tigers to assist the user and their teammates.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the blue dragon sword moveset albeit with some differences. Attacks are based on his Warriors Orochi 3 incarnation.

Modified Attacks
Charge Attack 1: Dashes forward while swinging leftward to release a traveling shockwave on the ground.
Charge Attack 2: Lifts foes to the air by slashing vertically.
Charge Attack 3: Similar to what the wolf sword moveset has access to, but replaces the Triangle extension with a replica of Sun Quan's EX attack from Dynasty Warriors 7.
Charge Attack 4: Performs a wide horizontal swipe, an overhead swing, and a round slash.
Charge Attack 5: Slashes upward while impacting the ground, causing nearby foes to be flung up high into the air.
Charge Attack 6: Swings weapon horizontally before hopping around while doing a spin slash with sword held diagonally at the end.
Evolution Attack: Lands a thrust that triggers a fiery explosion.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Sun Quan's Tornado Blaze Musou attack from Dynasty Warriors 7: Xtreme Legends.
Special Abilities
Best Formation 1 - Arrow Formation: 5 Units, Offense Type
Best Formation 2 - Scale Formation: 1 to 5 Units, Offense Type
Best Formation 3 - Parallel Formation: 5 Units, Defense Type
Support Skill - Fierce Tiger Fang (猛虎牙): Attacks all enemy units.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Unleashes a diagonal fire wave via two-handed ascending swing and causes it to disperse with a dashing round slash while hunched down. Deals 190% attack damage to foes. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Gathers enough strength to launch a blunt attack on nearby foes through sword's hilt, dealing 150% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Launches a precise stab forward after pivoting from behind, then turns to the front to deliver an overhead fiery swipe. Inflicts 250% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Performs a two-handed spin slash followed by a wider one done with one hand. Knocks over nearby foes while inflicting them with 220% attack damage. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Leaps into the air via ascending swing and launches a crescent slash downward. Deals a total of 240% attack damage to enemies in front.
Strong Attack 3: Lands five criss-crossing swipes in a row followed by a dizzying round slash, inflicting a total of 330% attack damage.
Strong Attack 4: Channels energy into weapon to unleash a wide fiery wave that deals 110% attack damage to foes in front of Sun Quan while having a chance of burning them briefly.
Strong Attack 5: Hits foes with a forceful stab on the ground, releasing a slanted pillar of orange energy that deals 170% attack damage to foes while sending them airborne.
Strong Attack 6: Swiftly draws out sword and slashes radially while facing the other direction. Deals 210% attack damage to enemies and can potentially set them on fire.
Normal Attack 1: Launches a leftward diagonal swipe that inflicts 80% attack damage to foes in the front.
Normal Attack 2: Swings horizontally to the left, dealing 90% attack damage.
Normal Attack 3: Turns around to unleash a sweeping leftward hit. Deals 100% attack damage to enemies.
Normal Attack 4: Rushes forth to deliver a downward cut to the lower left that inflicts 130% attack damage.
Normal Attack 5: Does a timely thrust that deals 150% attack damage to foes while sending them high up into the air.
Normal Attack 6: Launches a fiery swipe aimed diagonally to the lower right. Deals 180% attack damage in the process.
Special Attacks
EX Attack: Performs burning spin slashes done while hovering at a slanted angle. Deals 330% attack damage to foes caught in Sun Quan's path with the last hit setting them on fire.
Musou Attack: Performing a rendition of his Tornado Blaze Musou attack, Sun Quan performs a hovering spin slash while engulfed within a large burning tornado. Deals 650% attack damage with a chance of burning enemies.
Auxiliary Attacks
Dash Attack: Does a turning swipe while dashing about briefly.
Switch Attack: Launches a turning slash to the right upon landing on the ground. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Hunches forward to evade incoming enemy attacks.
Horse Attacks
Horse Normal Attack: Swiftly slashes at enemies on the right while on horseback.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
Joint War Enemy-Only Attacks
Enemy-Only Attack: When encountered as a Joint War boss in the Siege Enemies at Nanjun mission, Sun Quan will summon special catapults that rain down burning projectiles that briefly leave seas of fire on the ground, making it harder to traverse around the area.
Guild Expedition Enemy-Only Attacks
Enemy-Only Attack 1 - Mark of Flame: During the third tier mission of the Luoyang expedition stage, Sun Quan will unleash a fiery aura that attaches flame marks to players, causing them to sustain continuous damage.
Enemy-Only Attack 2 - Bomb: Causes bombs to generate around the area and detonate when near players afflicted with flame marks.
Enemy-Only Attack 3 - Sea of Fire Area: During the third tier mission of the Jiangdong expedition stage, Sun Quan's charge attacks will leave a sea of fire on the field once he empowers himself, making the area more difficult to traverse.
Enemy-Only Attack 4 - Flame Entangled: Upon empowering himself, Sun Quan's charge attacks will inflict players with a special burn ailment that can be passed to other friendly units.
General Tactics
Mighty Liege: Increases attack in battle by 4%. Effects increase the higher Sun Quan's star ranking becomes.
Scorching Plot: Deals 12% more damage to burning enemies. Effects increase the higher Sun Quan's star ranking becomes.
Oil on Fire: Prolongs EX attack's burning effect by 6 more seconds. Duration increases the higher Sun Quan's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Gains a 4% increase in attack per second when near burning enemies. Can be stacked up to 5 times. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Causes Musou attack to bestow a 10 second buff that allows Sun Quan to recover 0.6% health by hitting foes on fire. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Causes EX attack's burn effect to deal 100% more damage. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Converts 4% attack damage into health for 2 seconds upon hitting foes on fire.
Ornament Skill: Gains a 4% boost in attack if Sun Quan's maximum health is above 50%. If his health falls below that threshold, he instead gains a 4% boost in defense.
Exclusive Suit Skills
The following skills only take effect if Sun Quan is equipped with his Rising Phoenix costume.
Tiger Pounce: Pounces on the enemy after hitting them thrice with the final hit of any charge attack, dealing 150% attack damage and reducing super armor by 300. Also applies a Tiger Mark stack on the target.
Tiger Mark: Causes Sun Quan to receive a 2% boost for his attack power and movement speed each time he strikes an enemy afflicted with a Tiger Mark. While the mark itself lasts for up to 5 seconds, it can be extended by 1 second through each repeated hit. Can be stacked up to 10 times.
Horse Skills
Golden Scale: Causes enemies within 5 meters to take 78% more burning damage.
Bachong: Causes enemies within 5 meters to take 116% more burning damage.
Clustered Gleam: Causes enemies within 5 meters to take 195% more burning damage.
Ghost Candle: Causes enemies within 5 meters to take 195% more burning damage.
Shadow Runner: Causes enemies within 5 meters to take 195% more burning damage.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
A Leaf in the Storm
Required Characters: Zhang Liao, Sun Quan
Bonus: +13,333 Health, +1,058 Attack
Ambition Unrealized
Required Characters: Taishi Ci, Sun Quan
Bonus: +13,333 Health, +1,058 Attack
Branch and Leaf
Required Characters: Sun Quan, Lianshi
Bonus: +13,333 Health, +1,058 Attack
Joint Skill: Sun Quan can perform a joint attack with Lianshi if both of them are part of the same team together. For his part, Sun Quan shrouds his sword in flames before driving it to the ground hard, generating a radial shockwave that spreads fire around the area. Upon picking it back up, he causes the sword to burst into flames again in time to perform a powerful overhead swing with help from Lianshi. Their collective strength causes the flames to form the shape of a giant fiery blade that crashes down on the ground in front of them.
Silent Shadow
Required Characters: Zhou Tai, Sun Quan
Bonus: +13,333 Health, +1,058 Attack
Sunny View
Required Characters: Sun Shangxiang, Sun Jian, Sun Quan
Bonus: +15,022 Health, +1,192 Attack
Special Skill: Gives attacks a 12% chance of creating fierce flames that deal 190% extra damage and inflict the burn status for 6 seconds. Has a 5 second cooldown time.
The Shifting Ages
Required Characters: Cao Pi, Sun Quan, Sima Zhao
Bonus: +11,800 Health, +937 Attack
Fiery Peach Blossoms
Required Characters: Sun Jian, Sun Quan, Sun Ce, Daqiao, Lianshi
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Sun Quan retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Charge Attack 1: Triangle: Dashes within a short distance and swings weapon forward.
Charge Attack 2: Square Triangle: Swipes from the lower left going all the way upward, lifting enemies into the air.
Charge Attack 4: Square Square Square Triangle: Does a wide horizontal swipe, an overhead swing, and a round slash.
Charge Attack 5: Square Square Square Square Triangle: Slashes upward while impacting the ground.
Charge Attack 6: Square Square Square Square Square Triangle: Swings weapon horizontally before hopping around performing a powerful spin attack.
Jump Charge: X Triangle: Flips in mid-air before slamming weapon unto the ground to produce a minor impact.
Team Abilities
Ability 1 - Regeneration: Accelerates Musou recovery while inactive.
Ability 2 - Focus: Increases Musou capacity for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Sun Quan performs Tornado Blaze as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Sun Quan performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Thrusts forward to trigger a thermal explosion, causing foes in front to scatter while being set on fire. This move is an adapted version of Sun Quan's Heart of Fire Musou attack from the seventh title, albeit done less dramatically.
Midair Type Action: X R1: Performs an aerial spin slash with sword engulfed in flames, sending affected opponents airborne and burning them simultaneously.
Aerial Thrust: X X: Tumbles forward in the air to evade more enemy crowds.
Normal Strategy Card: Young Tiger (若虎の戦; lit. "Young Tiger's Battle"): Reduces the opponent's defense power, making them more vulnerable to damage.
Golden Strategy Card: Familial Bonds (孫呉の絆; lit. "Sun Wu's Bonds"): Increases the next card's effectiveness. Its potency is greatly amplified when more Wu officers are in battle.
Team Attacks
Triple Rush 1: Lands a fast upper swing that sends out a mobile shockwave traveling on the ground at a set distance.
Triple Rush 2: Quickly swings sword from left to right repeatedly.
Triple Rush 3: Does a quick aerial swing to unleash a massive energy wave down on the ground, creating a burst effect that disperses enemy crowds below.
Unique Triple Rush: If Sun Quan's teammates happen to be his sibling Sun Shangxiang and Sun Ce, they will be able to do a uniqu triple rush attack together. Sun Quan contributes to the assault by delivering an aerial slash followed by a large fireball hurled downward.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Sun Quan is affiliated with the sword in this title. When equipped with it, Sun Quan can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Leaps forward and spins rapidly like a slanted top with sword coated in flames. Can be used to breach through enemy crowds while setting targets on fire to further weaken them. In the Japanese script, Sun Quan gives this attack a name (暴風斬; lit. "Raving Wind Slash").
EX Attack 2: Square Square Square Square Triangle Triangle: Impales airborne enemy before hurling them away via downward angular slash. The afflicted target also explodes in mid-flight, causing fire damage to surrounding foes. Cannot be blocked. Introduced in Xtreme Legends.
Musou Attack - Tornado Blaze (旋風斬; lit. "Whirlwind Cut"): Circle: Sun Quan performs a stronger version of his EX attack with the flaming spins producing a fiery whirlwind instead.
Alternate Musou Attack - Heart of Fire (秘心殺; lit. "Hidden Heart Kill"): R1 + Circle: Stabs the nearest opponent with sword coated in flames, causing a point-blank explosion to occur when it successfully connects.
Aerial Musou Attack - Heavenly Winds (天風斬; lit. "Sky Wind Slash"): X Circle: Descends to the ground in time to unleash a swift yet powerful slashing motion strong enough to knock away any foe while setting them ablaze.
Rage Attack: Swipes back and forth multiple times in a style reminiscent of Sun Quan's old Musou attack from past games. At the end of the attack, Sun Quan emits a radial wave of energy by thrusting his sword forward.
True Rage Attack: Accumulating over 100 hits during a Rage attack will have Sun Quan do several high-speed double spin slashes in a row with weapon coated in flames. Once the cycle ends, he then finishes up with horizontal swipes delivered to the right and left repeatedly.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Assist Main Unit: Moves immediately to the allied commander. If there is no allied commander present, the user will move to the player's position instead.
Assistance Skill - Assault: Increases the player's attack power when they are near death.
Rouse Skill - Recovery: Restores the health of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Sun Quan is affiliated with the flame blade in this title. When equipped with it, Sun Quan can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Triangle Triangle: Sun Quan slides forward while dragging his sword on the ground, allowing him to perform a brief but fiery ascending slash.
EX Attack 2: Triangle Triangle: Performs a stabbing motion that unleashes multiple burning thrusts before knocking opponents away via ground explosion.
Musou Attack - Flaming Blades (焔翔刃; lit. "Fire Soaring Blade"): Circle: Drags sword with enough to force to release a searing mobile shockwave traveling forward, burning foes in the way.
Alternate Musou Attack - Burning Blade Strike (焔葬烈撃刃; lit. "Fire Burial Striking Blade"): R1 + Circle: Strikes the enemy down and slowly cleaves at their bodies, triggering a series of explosions to disperse surrounding foes in an instant.
Aerial Musou Attack - Scalding Winds (烈空渦焔刃; lit. "Intense Sky Vortex Burning Blade"): X Circle: Sun Quan performs a descending spin slash to launch opponents into the air, then juggles them within a flaming whirlwind.
Rage Attack: Sun Quan does a series of wide diagonal swipes from upper right to lower left before emitting a radial shockwave via upward swing to repel surviving opponents.
True Rage Attack: Performing a 100-hit combo during a Rage attack will change Sun Quan's initial attack pattern into multiple arcing sideswipes done back and forth while dashing forward, then following it up with quicker stationary swings prior to the default finisher being activated.
Ways of Life Skills
Ways of Life - Benevolent Ruler: Benevolent Type, +2 to Virtue, 3,500 Employment Cost
Fixed Strategy - Mass Donation: Donates supplies and money to the people in every territory owned.
Stratagem Card 1 - Recovery: Completely recovers health.
Stratagem Card 2 - Temper: Fills up 2 Musou bars.
Stratagem Card 3 - Recuperate: Recovers health and fills up all Musou bars.
Stratagem Card 4 - Inspire: Increases the morale of nearby allies for 60 seconds.
Stratagem Card 5 - Cover Fire: Rains arrows across the battlefield for 60 seconds. Requires 2 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Concentration: Fills up the rage gauge.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Infantry
Musou - Mighty Flaming Whirlwind Cut (豪炎旋風斬): Spins around several times before unleashing a fire-coated whirlwind towards the opponent. Based on Sun Quan's Tornado Blaze Musou attack from the original game.
Skill - Heroic Ambition (雄々しき覇気): Increases defense power for 20 seconds.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.
"Emperor" Card
Unit Type: Infantry
Musou - Mighty Flaming Whirlwind Cut (豪炎旋風斬): Spins around several times before unleashing a fire-coated whirlwind towards the opponent.
Skill - Great Emperor's Command (大皇帝の号令): Increases defense power for 30 seconds.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Health Recovery: Restores a portion of health at the start of every turn.
Normal Attacks
Earthshaker (地突; lit. "Earth Splitter"): Hits multiple foes.
Rapid Fang (連牙; lit. "Joint Fangs"): Hits multiple foes.
Lion's Fury (獅連斬; lit. "Lion Rapid Swipe"): Hits multiple foes.
EX Attacks
Earthshaker EX (地突Ex; lit. "Earth Splitter EX"): Hits multiple foes. Lowers enemy's power by 10%.
Slash of Emptiness EX (空翔斬Ex; lit. "Sky Soaring Slash EX"): Hits multiple foes.
Musou Attacks
Flaming Blades (焔翔刃; lit. "Fire Soaring Blade"): Hits multiple foes. Has a chance of burning enemies.
Burning Blade Strike (焔葬烈撃刃; lit. "Fire Burial Striking Blade"): Hits multiple foes. Has a chance of burning enemies. Lowers enemy's defense by 10%.
Scalding Winds (烈空渦焔刃; lit. "Intense Sky Vortex Burning Blade"): Hits multiple foes. Has a chance of burning enemies.
Red Skills
Swift Foot: Increases mobility by 1.
Musou Master: Increases attack strength of Musou attacks.
Health Upgrade: Increases health by 10%.
Strength Upgrade: Increases strength by 10%.
Defense Upgrade: Increases defense by 10%.
Dexterity Upgrade: Increases dexterity by 10%.
Agility Upgrade: Increases agility by 10%.
Spirit Upgrade: Increases spirit by 10%.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Strength Pulse: Reduces the strength of enemies within 1 adjacent square by 10%.
Defense Pulse: Reduces the defense of enemies within 1 adjacent square by 10%.
Dexterity Pulse: Reduces the dexterity of enemies within 1 adjacent square by 10%.
Agility Pulse: Reduces the agility of enemies within 1 adjacent square by 10%.
Spirit Pulse: Reduces the spirit of enemies within 1 adjacent square by 10%.
Green Skills
Synchro Fountain: Restores 5% of the Synchro gauge at the start of each turn.
Strength Vessel: Increases the strength of the unit and any allied units within 1 adjacent square by 5%.
Defense Vessel: Increases the defense of the unit and any allied units within 1 adjacent square by 5%.
Dexterity Vessel: Increases the dexterity of the unit and any allied units within 1 adjacent square by 5%.
Agility Vessel: Increases the agility of the unit and any allied units within 1 adjacent square by 5%.
Spirit Vessel: Increases the spirit of the unit and any allied units within 1 adjacent square by 5%.
Ennui: Completely restores character's health when an allied unit is defeated.
Retaliation: Completely restores character's Musou gauge when an allied unit is defeated.
Purple Skills
Health Springs: Increases the amount of health restored by 20%.
Musou Springs: Increases the amount of Musou restored by 20%.
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Perception: Increases the amount of SP earned when defeating an enemy unit by 3.
Concentration: Switches character's strength and spirit parameters on even-numbered turns.
Shapeshifter: Changes the character's unit type to match the attacking enemy.
Nothingness: Disables any influences the unit is affected by.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Sundering Slash (震覇斬; lit. "Quaking Conquest Cut"): Unleashes an immolating strike followed by a swirling fiery slash done clockwise. Has a cooldown time of 20 seconds (12 seconds in the Japanese server).
Strong Attack 2 - Maelstrom Slash (天旋斬; lit. "Sky Whirling Cut"): Launches the enemy into the air via shockwave impact and sends them flying with a fiery energy wave sent downward. Also improves shield damage by 50% for 10 seconds. In the Japanese server, it has been reassigned to the third charge move slot. Has a cooldown time of 25 seconds (20 seconds in the Japanese server).
Strong Attack 3 - Flurry of Murder (連舞殺; lit. "Continuous Dancing Kill"): Hits the enemy multiple times with multiple fiery swipes. The last hit is larger in size and causes nearby foes to scatter. In the Japanese server, it has been reassigned to the second charge move slot. Has a cooldown time of 31 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Blazing Assault (炎襲破; lit. "Fire Raid Break"): Unleashes a fiery energy wave forward, then performs a rapid aerial spin slash while surrounded by flames. Upon landing, an explosion triggers near Sun Quan, causing surrounding enemies to be blown back while sustaining fire damage. Has a cooldown time of 38 seconds (24 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Tornado Blaze (旋風斬; lit. "Whirlwind Cut"): Spins rapidly like a top while shredding the enemy and setting them on fire. In the Japanese version, it can also temporarily lower the maximum health of targets. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Rolls down on the ground in time to land an overhead strike that causes fiery fissures to erupt.
Special Maneuver - Repel: Knocks away surrounding foes and stuns them.
Team Attacks
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Sundering Slash to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Legacy of the King Tiger: Increases defense for all officers by 10%.
Secondary Skill: Adds a 15% chance of 5 second damage immunity for repel-type officers.
Tertiary Skill: Increases attack of Wu officers by 10%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases Musou regeneration by 30%. Activates after filling up one Musou bar.
Secondary Skill: Recovers 0.5% of health per normal hit. Activates after filling up two Musou bars.
Team Combination
Blood and Dust (九死一生; "Nine Deaths, Yet Still Alive")
Required Characters: Sun Quan, Ling Tong
Bonus: Attack +4%, Critical Damage +3.5%
Bonds of Love (鴛鴦の契り; "Mandarin Duck Pledge")
Required Characters: Sun Quan, Lianshi
Bonus: Defense +4%, Shield Damage +4.5% (+8% in the Japanese server)
Classmates (同窓の友情; "Friendship Between Former Classmates")
Required Characters: Sun Quan, Zhu Ran
Bonus: Defense +4.5%, Skill Cooldown -3.5%
Lord Protectors (無言の忠義; "Silent Loyalty")
Required Characters: Zhou Tai, Sun Quan
Bonus: Defense +5%, Critical Damage +3.5%
Obedient (主従の絆; "Bond Between Master and Servant")
Required Characters: Lu Xun, Sun Quan
Bonus: Attack Speed +4.5%, Shield Damage +5%
Special Plan (豪放磊落; "Broad-Minded and Open-Hearted")
Required Characters: Sun Quan, Lu Su
Bonus: Critical Damage +5%, Defense +3.5%
Two Princes (兄弟の絆; "Brotherly Bond")
Required Characters: Sun Ce, Sun Quan
Bonus: Skill Cooldown -3%, Max Health +5%
Bold Advance (勇進の孫呉; "Gallant Advancers of Sun Wu")
Required Characters: Lu Meng, Ling Tong, Sun Quan
Bonus: Critical Chance +3.5%, Attack +3.5%, Skill Cooldown -3%
Defense of Hefei (合肥の抗戦; "Resistance at Hefei")
Required Characters: Gan Ning, Ling Tong, Sun Quan
Bonus: Max Health +3.5%, Defense +4%, Element Advantage +3%
Divided Kingdom (天下三分; "Three Kingdoms Plan")
Required Characters: Cao Cao, Sun Quan, Liu Bei
Bonus: Max Health +3.5%, Defense +4%, Skill Cooldown -3.5%
Team Attack: Sun Quan will be able to perform a triple attack if he happens to be partnered with Cao Cao and Liu Bei. He is the last to act during the whole combo. Only applies to the global server.
Founding Emperor (魏呉蜀建国の帝; "Founding Emperors of Wei, Wu, and Shu")
Required Characters: Cao Pi, Sun Quan, Liu Bei
Bonus: Shield Damage +3.5% (+7% in the Japanese server), Critical Damage +4% (+8% in the Japanese server), Musou Generation +4% (+8% in the Japanese server)
Sun Descendants (孫家の兄妹; "Sun Family Siblings")
Required Characters: Sun Shangxiang, Sun Ce, Sun Quan
Bonus: Attack Speed +3%, Element Advantage +3.5%, Max Health +3.5%
Team Attack: Sun Quan will be able to perform a triple attack if he happens to be partnered with Sun Shangxiang and Sun Ce. He is the second to act during the whole combo. Only applies to the global server.
Sword Expert (刀の名手; "Blade Experts")
Required Characters: Xiahou Dun, Sun Jian, Sun Quan
Bonus: Critical Chance +4.5%, Critical Damage +3.5% (+7% in the Japanese server), Attack Speed +4%
Team Attack: Sun Quan will be able to perform a triple attack if he happens to be partnered with Xiahou Dun and Sun Jian. He is the second to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Empires, Sun Quan wields the Brísingamen as their sacred treasure in this title. When equipped with it, Sun Quan can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Sun Quan performs Flaming Blades as their ground Musou attack.
Normal Magic: R1 + Square: Releases a fiery wave while running forth, setting nearby enemies on fire. Its coverage makes it ideal for breaking through enemy crowds or escaping them outright. Update 1.05 increases the spell's damage output.
Charge Magic: R1 + Triangle: Levitates Brísingamen in front, then charges up a beam of light emanating from both palms. For the duration of the attack, players will remain stationary and can only move the beam's trajectory using the analog stick. Update 1.05 enhances the move's overall damage and directional maneuverability, but adds a knockback effect to somewhat nerf its usage.
Unique Magic: R1 + Circle: Sun Quan launches enemies airborne by invoking a spiral of flames around him, then sends out a wide fiery wave forward via dramatic spin slash. He also gives it a name in the Japanese script (神技・爆風刃; lit. "God Art: Immolating Wind Blade").
Summon Magic: R1 + X: Summons mount to Sun Quan's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +1, Speed +4
Musou Effect - Revive: Grants nearby allies the ability to be revived from the location they were last in once. Only applies in Battle Arena.
Divine Blessing 1 - Assail: Increases attack speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Fleet-foot: Increases movement speed and attack speed. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Crystals: Increases the possibility of obtaining crystals. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.
Team Combination
Wine and War (戦と酒と): Deploying Sun Quan together with Guo Jia, Zhang Fei, Kenshin Uesugi, and Masanori Fukushima will provide their team with a Tear of the Gods at the beginning of battle.
Sun Family Siblings (孫家の兄弟): Deploying Sun Quan together with Sun Shangxiang and Sun Ce will have their team's defense power be doubled every 300 KOs.
Rulers of the 3 Kingdoms (三國の君主): Deploying Sun Quan together with Cao Cao and Liu Bei will have their team's movement speed be doubled every 300 KOs.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Sun Quan is affiliated with the flame blade in this title. When equipped with it, Sun Quan can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Stunned + Square Square Square Square: Drags blade around in a circle while rushing at a low posture. As his weapon catches fire from the friction, Sun Quan delivers a vertical arcing slash while spinning sideways in the air. Launches enemies into the air and sets them on fire. This move merges the flame blade's fourth charge and Sun Quan's first EX attack in Dynasty Warriors 8: Empires.
Unique Trigger Attack: R1 + X: Lands a fiery diagonal swipe while pivoting, then swings sword down to trigger a radial explosion that sets nearby foes on fire. Based on the flame blade moveset's fifth charge in the previous title.
Special Technique: R1 + Circle: Ignites weapon in time to perform a flaming uppercut slash that leaves behind a radial explosion in its wake. The animation itself is taken from the flame blade's second charge from the previous installment.
Musou Attack: Circle: Performs a continuous flaming spin slash accompanied by criss-crossing fiery slices. As time slows down for a bit, Sun Quan drags his sword on the earth with enough to force to release a searing mobile shockwave traveling forward, sending enemies flying while burning them at the same time. Based on his Flaming Blades Musou attack from the last game's Empires expansion.
Aerial Musou Attack: X Circle: Performs a fiery spin slash while descending down to launch opponents into the air, then juggles them within a flaming whirlwind for a few moments. This attack functions similarly to Sun Quan's Scalding Winds Musou attack from Dynasty Warriors 8: Empires.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Stay Fast (堅牢なる大号令; lit. "Robust Great Ordinance"): Temporarily increases ally's attack by a moderate amount and restores a low portion of own health.
Military Unit: Archer
Title: Blue Eyes (碧眼児; lit. "Blue-Eyed Son")
Unique Political Ploy - Grand Banquet: Holds a banquet to increase friendship with all officers by 10.
Reputation Bonus: Brave +25%, Commanding +80%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the flame blade. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Sun Quan.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Sun Quan.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Sun Quan.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Sun Quan.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Sun Quan.
Special Attacks
Unique Attack 1 - Explosive Fire Cannon (爆炎抱): Performs special technique from the base game. Available by default.
Unique Attack 2 - Flaming Blade (火焔刃): Performs unique trigger from the base game using the flame blade. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Sun Quan.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Sun Quan.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Sun Quan.

Normal Version Attacks[]

Class Type: Defense

Mystic Version Attacks[]

Class Type: Speed

Abyss Version Attacks[]

Class Type: Attack

Dynasty Warriors 3 Version Attacks[]

Class Type: Special

Other Skills[]

Memory Abilities
Young Tiger's Awakening (若虎の覚醒)
Characters: Sun Quan
Rank: SR
Bonus: +227 Defense, +5 Speed
Skill - Heal (快癒): Recovers 7 health points every 6 seconds.
Casual Party (無礼講)
Characters: Lu Meng, Zhou Tai, Sun Quan
Rank: SSR
Bonus: +257 Health, +257 Willpower, +9 Speed
Skill - Recover (快復): Recovers 10 Musou points every 4 seconds.
Fierce Tiger Garden (猛虎の庭)
Characters: Sun Shangxiang, Sun Jian, Sun Quan, Sun Ce
Rank: SSR
Bonus: +257 Attack, +257 Health, +257 Willpower
Skill - Training (練磨): Increases commander experience in battle by 10%.
Team Combination
A Lord to Protect (守るべき主)
Required Characters: Zhou Tai, Sun Quan
Bonus: +100 Health, +50 Willpower
Desks Next to Each Other (机を並ベて)
Required Characters: Sun Quan, Zhu Ran
Bonus: +100 Attack, +50 Defense
Destined Confrontation (因縁の攻防)
Required Characters: Man Chong, Sun Quan
Bonus: +50 Defense, +100 Willpower
Supportive Favor (支えあう好配)
Required Characters: Sun Quan, Lianshi
Bonus: +100 Defense, +50 Willpower
Ferocious Tigers (猛き虎たち)
Required Characters: Sun Jian, Sun Ce, Sun Quan
Bonus: +100 Attack, +50 Defense, +50 Willpower
Winds Passing Through Jiangdong (江東を渡る風)
Required Characters: Ling Tong, Sun Quan
Bonus: +50 Attack, +100 Willpower
Fangs of the Ferocious Tiger (猛き虎の牙たち)
Required Characters: Sun Shangxiang, Sun Ce, Sun Quan
Bonus: +50 Attack, +50 Defense, +100 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Arches back briefly before throwing both fans outward in simultaneous arcs. Breaks through the enemy's guard instantly.
Charge Attack 2: Square Triangle: Lifts nearby foes to the air by doing a hopping upward slap.
Charge Attack 3: Square Square Triangle: Dizzies foes by throwing one fan upward and another in a circling motion.
Charge Attack 4: Square Square Square Triangle: Throws both fans to the front and rear before catching them back. Disperses enemy crowds surrounding Xiao Qiao.
Charge Attack 5: Square Square Square Square Triangle: Performs a hopping uppercut to launch foes even higher into the air. Tapping Triangle again will have Xiao Qiao automatically jump up while performing her jump attack.
Charge Attack 6: Square Square Square Square Square Triangle: Xiao Qiao performs a miniature version of her Musou attack ending with a graceful pose on one leg with both fans held outward just like her sister. Tapping Triangle repeatedly adds more buzz saw spins which have Xiao Qiao stumble in exhaustion while knocking foes aside. Inflicts death elemental damage if Xiao Qiao is equipped with her fourth weapon.
Normal Attack 1: Square Square Square Square: Swings diagonally from left to right, then launches an inward cross slash followed by an outward swipe from both sides.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a quick pirouette strike to the combo.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but replaces the pirouette attack with an upward swing using both fans and an angular spin slash while hopping forward.
Musou Attacks
Musou Attack: Circle: Attacks enemies by rolling into the air like a mobile buzz saw, ending the assault by tossing both fans as they rotate in mirroring directions around Xiao Qiao.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes an additional buzz saw spin that lasts shortly before the finisher can begin.
Auxiliary Attacks
Dash Attack: Dashing + Square: Xiao Qiao throws herself in front of the enemy, knocking them down. Despite its crowd clearing potential, the attack leaves her wide open as she forces herself to get up.
Jump Attack: X Square: Does a counterclockwise helicopter spin while up in the air.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Tosses fans to both sides as they gracefully travel in mirroring arcs. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Repeatedly throws both fans towards the right, then to the left.
Horse Musou Attack: Circle: Continuously hurls both fans to the right and left in alternating order while on horseback.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

While similar to her sister Da Qiao at first glance, Xiao Qiao's differences become apparent as her fighting style is tailored more towards one-on-one duels. Although she has a few crowd clearing moves at her disposal, they are not as effective as her fifth and sixth charges, both of which work especially well against enemy officers. Once Xiao Qiao gains access to her fourth weapon, she becomes a force to be reckoned with so long as players can correctly aim her sixth charge properly. Positioning is also an important factor when mastering her Musou attack, though players can make things easier for themselves by executing it on enemies near walls.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Rapidly smacks foes downward with both fans, ending the assault with a one-handed slap while attempting to balance on one leg. Tap Triangle repeatedly for additional hits.
Charge Attack 2: Square Triangle: Lifts nearby foes to the air by doing a hopping upward slap.
Charge Attack 3: Square Square Triangle: Does a series of diagonal spins that end with both fans tossed like boomerangs at different directions, with one hurled in the air and another circling around horizontally. Enemies struck by this attack end up staggered for a brief moment. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Throws both fans to the front and rear before catching them back. Disperses enemy crowds surrounding Xiao Qiao.
Charge Attack 5: Square Square Square Square Triangle: Performs a hopping uppercut to launch foes even higher into the air. Tapping Triangle again will have Xiao Qiao automatically jump up while performing her jump attack.
Charge Attack 6: Square Square Square Square Square Triangle: Xiao Qiao performs a miniature version of her Musou attack ending with a graceful pose on one leg with both fans held outward. Tapping Triangle repeatedly adds more buzz saw spins which have Xiao Qiao stumble in exhaustion while knocking foes aside.
Normal Attack 1: Square Square Square Square: Swings diagonally from left to right, then launches an inward cross slash followed by an outward swipe from both sides.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a quick pirouette strike to the combo.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but replaces the pirouette attack with an upward swing using both fans and an angular spin slash while hopping forward.
Musou Attacks
Musou Attack: Circle: Attacks enemies by rolling into the air like a mobile buzz saw, ending the assault by tossing both fans as they rotate in mirroring directions around Xiao Qiao.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but includes an angular spin slash from her normal attack string to serve as an interlude for the usual finisher.
Auxiliary Attacks
Dash Attack: Dashing + Square: Xiao Qiao throws herself in front of the enemy, knocking them down. Despite its crowd clearing potential, the attack leaves her wide open as she forces herself to get up.
Jump Attack: X Square: Does a counterclockwise helicopter spin while up in the air.
Jump Charge: X Triangle: Produces a tremor by slamming the ground with own butt.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Sends out a radial wave while generating orange-colored butterflies to fly in a spiraling motion. Breaks the guard of nearby foes while leaving them in a staggered state. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Tosses fans to both sides as they gracefully travel in mirroring arcs. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Repeatedly throws both fans towards the right, then to the left.
Horse Musou Attack: Circle: Continuously hurls both fans to the right and left in alternating order while on horseback.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Xiao Qiao gains an additional skill in this title.

Weapon Type: Club
Skill - Taunt: Provokes an enemy officer and lures them away from their base.

Dynasty Warriors (PSP)[]

Xiao Qiao gains additional abilities and traits in this title.

Ability - Field Medic: Restores 20 life points at the end of each area battle.
Boost - Healing +: Gradually refills the party's life gauge at a fast rate.
Skill - Recovery ++: Restores the party's life gauge by 100 points.

Samurai Warriors: State of War[]

Xiao Qiao gains an additional skill in this title.

Sub-Officer Skill - Mute 2: Starts a battle with the Mute 2 charm which silences all enemy charms for 6 turns.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Rapidly smacks foes downward with both fans, ending the assault with a one-handed slap while attempting to balance on one leg. Tap Triangle repeatedly for additional hits. Cannot activate elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Lifts nearby foes to the air by doing a hopping upward slap. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Does a series of diagonal spins that end with both fans tossed like boomerangs at different directions, with one hurled in the air and another circling around horizontally. Enemies struck by this attack end up staggered for a brief moment.
Charge Attack 4: Square Square Square Triangle: Throws both fans to the front and rear before catching them back. Disperses enemy crowds surrounding Xiao Qiao.
Charge Attack 5: Square Square Square Square Triangle: Conjures a red flowery tornado while jumping about, sending surrounding foes airborne. Can potentially hit guarding foes depending on where Xiao Qiao performs the attack.
Charge Attack 6: Square Square Square Square Square Triangle: Xiao Qiao performs a miniature version of her Musou attack ending with a graceful pose on one leg with both fans held outward. Tapping Triangle repeatedly adds more buzz saw spins which have Xiao Qiao stumble in exhaustion while knocking foes aside.
Normal Attack 1: Square Square Square Square: Swings diagonally from left to right, then launches an inward cross slash followed by an outward swipe from both sides.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a quick pirouette strike to the combo.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but replaces the pirouette attack with an upward swing using both fans and an angular spin slash while hopping forward.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Circle: Attacks enemies by rolling into the air like a mobile buzz saw, ending the assault by tossing both fans as they rotate in mirroring directions around Xiao Qiao.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but has Xiao Qiao unleash a massive radial shockwave upon descending on the ground.
Auxiliary Attacks
Dash Attack: Dashing + Square: Xiao Qiao throws herself in front of the enemy, knocking them down. Despite its crowd clearing potential, the attack leaves her wide open as she forces herself to get up.
Jump Attack: X Square: Does a counterclockwise helicopter spin while up in the air.
Jump Charge: X Triangle: Uses both fans to quickly propel forward, enabling Xiao Qiao to hit multiple foes all at once. Can easily be used as a method of escape.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Tosses fans to both sides as they gracefully travel in mirroring arcs. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Repeatedly throws both fans towards the right, then to the left.
Horse Musou Attack: Circle: Continuously hurls both fans to the right and left in alternating order while on horseback.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Doctor: Calls a doctor to restore a small portion of health. Occurs randomly after every battle.
Destiny Mode Skills
Favored Action: Defeating Troops
Taught Skill Type: Tactic

Dynasty Warriors 5: Empires[]

Xiao Qiao gains additional abilities and traits in this title.

Weapon Type: Unique
Skill - Taunt: Taunts an enemy officer into attacking while neglecting their current orders. Has a chance of failing.
Proposed Policy 1 - Request: Requests reinforcements from an ally. Valid only for 1 turn.
Proposed Policy 2 - Poison Enemy: Decreases the number of troops of all enemy units by 25%.

Dynasty Warriors: Online[]

Although Xiao Qiao's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Distribution
Battle Bonus: +7 to Defense

Dynasty Warriors Vol. 2[]

Xiao Qiao gains additional abilities and traits in this title.

Ability - Holy Spell: Imbues all of the player's attacks with the holy element.
Support Skill 1 - First Aid: Restores a small portion of life at the end of each area battle.
Support Skill 2 - Scramble: Raises the party's movement speed for 30 seconds at the start of battle.
Team Combination
Mr. and Mrs. Zhou (周夫妻)
Required Characters: Zhou Yu, Xiao Qiao
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth
The Two Qiaos (喬姉妹; lit. "Qiao Sisters")
Required Characters: Da Qiao, Xiao Qiao
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, though the first hit can now inflict elemental damage. The sequel removes that trait entirely, but it can be replicated by wielding a weapon with the Almighty skill.
New Attacks
Special Attack 1: R1: Xiao Qiao runs forward holding her fans at both sides. If the move connects, she sweeps the target up and hurls them away while leaping up. This attack cannot be blocked. Does not consume Musou.
Special Attack 2: Direction + R1: Performs a flying kick that sends Xiao Qiao up in the air. Works best to scatter large enemy crowds. Does not consume Musou.
Aerial Thrust: X X: Xiao Qiao rolls forward in the air, allowing her to jump cancel attacks or travel at a slightly further distance.
Team Abilities
Ability 1 - Technique: Increases attack of Technique-type characters.
Ability 2 - Karma: Increases the chances of finding better weapons and more items on the battlefield.
Ability 3 - Refill: Gradually regains the team's Musou.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Xiao Qiao performs her non-directional special attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Immediately jumps into the air to conjure a pillar of wind after landing.
Triple Attack 2: Low Health + L2 + R2 + Circle: Shoots a stream of air by throwing fans at both sides.
Triple Attack 3: Low Health + L2 + R2 + Circle: Does a low-air uppercut that causes gales to come rising from above.
Triple Attack Finisher: Xiao Qiao repeatedly attacks the target with her first charge motion, then hurls both of her fans forward like boomerangs. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Dance: Refills life for all allied forces.

Fighting Style[]

When controlled by the AI in Dynasty Warriors 5, most of Xiao Qiao's charge attacks will be imbued with the fire element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Square Renbu String 1: Delivers a series of downward smacks back and forth with the last one done while spinning.
Square Renbu String 2: Similar to the first Square Renbu string, but adds a downward swing to the right, a counterclockwise spin attack, and a side smack.
Square Renbu String 3: Similar to the second Square Renbu string, but includes a downward swing while crouching down with both arms crossed, an outward strike to both sides, and a counterclockwise spin attack.
Square Renbu String Infinite: Similar to the third Square Renbu string, but adds several spin slashes done clockwise while moving steadily.
Triangle Renbu String 1: Sends nearby foes airborne with a flowery whirlwind before juggling them with two upward swings that involve Xiao Qiao cycling her arms back and forth.
Triangle Renbu String 2: Similar to the first Triangle Renbu string, but adds one more upward swing to the combo.
Triangle Renbu String 3: Similar to the second Triangle Renbu string, but extends the combo by hurling both fans in symmetrical arcs while doing a forward handspring.
Triangle Renbu String Infinite: Similar to the third Triangle Renbu string, but ends the combo by conjuring a pink petal whirlwind.
Charge Attack: Holding Triangle: Spins around to produce a pink petal whirlwind around Xiao Qiao. The whirlwind becomes larger the higher her Renbu level is.
Musou Attacks
Musou Attack: Circle: Does an empowered version of the first to third Square Renbu string repeatedly with Xiao Qiao ending the assault by tossing both fans in symmetrical loops around her while laying low with pink petals briefly falling around the area. She does a brief spin after retrieving both fans afterwards.
True Musou Attack: Low Health + Circle: Similar to the regular Musou attack, but adds the fire attribute to each hit.
Auxiliary Attacks
Dash Attack: Dashing + Square: Lands a diagonal swing using right fan.
Dash Charge: Dashing + Triangle: Leans forward and shoves both fans forward in front of the enemy, knocking them away in the process.
Jump Attack: X Square: Does a cross swing with both fans while up in the air.
Jump Charge: X Triangle: Slams the ground with both fans to produce a petal burst effect.
Evasion: R1: Flips into the air while holding both fans up in a protective stance.
Special Attacks
Special Move - True Speed: L2: Allows the user to continuously perform running attacks while receiving a slight boost in attack power and hit speed. Also increases speed of horse if activated while riding. Upon activating the move, Xiao Qiao leans forward while holding both of her fans in a protective position as she dashes forward.
True Speed Attack: True Speed + Square: Swings the left and right fans in a cycling motion.
True Speed Charge: True Speed + Triangle: Performs a stronger version of Xiao Qiao's dash charge attack. Can inflict whatever elemental attribute her weapon currently has.
Grapple Attacks
Grapple Attack: L1 + Square: Does a quick swing with the left fan before resuming the default grapple stance. If the attack connects, Xiao Qiao will perform an uppercut with her right fan and smack the opponent with the other one while facing the other direction.
Grapple Charge: L1 + Triangle: Lands a leftward slash by mainly using the right fan. Should the attack connect successfully, Xiao Qiao will tumble towards the opponent and hit their groin with a handstand kick followed by a clockwise spin attack to the face with both fans.
Counter Attack: Counter + L1 + Square: Flicks away enemy attacks by raising both fans upward.
Counter Charge: Counter + L1 + Triangle: Does a rapid spin slash to thwart enemy hits.
Deadlock Attack: Deadlock + Square: Upon winning a deadlock, Xiao Qiao first delivers a leftward swing, a blunt jab with both fans, and a spin swipe while crouching. She then climbs unto the opponent, forcing them to carry her by surprise, and lands a sudden fan slice that leaves them crumpling down on the ground.
Horse Attacks
Horse Charge Attack: Triangle: Throws right fan to the right, causing it to encircle Xiao Qiao and her horse before returning back. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Swings right fan repeatedly towards the right while on horseback. The number of hits can be increased by filling up the Renbu gauge.
Horse Musou Attack: Circle: Delivers continuous swings to the right, then tosses right fan in a circle.
Officer Skills
Evade: Increases movement speed for 30 seconds when knocked down and near death.
Arrow Guard: Reduces arrow damage taken by half. Only available in the Special port.
Water Sense: Increases swimming speed. Only available in the original PS3 port.
Sprint: Increases movement speed temporarily by running continuously.
Extension: Lengthens the duration of power-up items found on the battlefield.
Beastmaster: Allows character to temporarily befriend tigers and wolves, enabling them to fight as allies.
Swift-Foot: Increases movement speed.
Lady Luck: Improves the chances of acquiring better weapons and horses.
Special Start: Allows character to begin each battle with one tome.
Bonus Special: Receives one tome for defeating 300 enemies each time.
Pouch: Allows character to carry up to 2 tomes while making them appear more frequently.
Tome Skills
Stamina: Increases the duration of special move.
Rush: Inflicts heavy damage on weak enemies by simply touching them during True Speed.
Leader's Aura: Enables nearby allies to dash as well during True Speed while adding their KO count to the character's own.

Dynasty Warriors 6: Empires[]

Xiao Qiao gains additional abilities and traits in this title.

Special Move - True Speed: Serves the same function like in the base game.
Officer Card - Balmy Breeze (麗しき薫風; lit. "Beautiful Scented Wind"): Reduces the cost of cards with a resource cost of 3 or higher by 2.

Dynasty Warriors: Strikeforce[]

Xiao Qiao is affiliated with the fans in this title.

Skills
Fury Awakening Aura: Radiates bright pink rays of light and multiple bubbles while undergoing fury transformation sequence. Can be imbued with additional effects via certain chi skills.
Type Skill - Float: Enables the user to float in mid-air by holding X. Only available in Dynasty Warriors: Strikeforce.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount. Only available in Shin Sangoku Musou Multi Raid 2.
Team Ability - Achievement Boost: Increases the number of achievement medals earned when slaying enemies. Only available in Shin Sangoku Musou Multi Raid 2.
Card: Strategist Type, Metal Element, +15 (+16 in Multi Raid 2) to Exchange
Enemy-Only Attacks
Shockwave Attack: Unleashes a small radial shockwave to repel nearby foes while providing additional breathing room for incoming attacks. Only used in Dynasty Warriors: Strikeforce.
Enemy-Only Attack 1: Charges up and fires several long lasers traveling at multiple directions. Only used in Shin Sangoku Musou Multi Raid 2.
Enemy-Only Attack 2: Shoots harmful bubbles that spread out throughout the area. Getting hit by them will either knock the player out or daze them momentarily. Xiao Qiao will only perform this attack after losing a portion of health during her boss battle in the Unification of Jiang Dong mission.
Enemy-Only Attack 3: Teleports to another part of the area, making it difficult to target her. Xiao Qiao will only perform this move after losing a portion of health during her boss battle in the Unification of Jiang Dong mission.
Card Combination
Young Love (寵愛の治世; lit. "The Reign of Puppy Love")
Required Characters: Zhou Yu, Xiao Qiao
Bonus: +30 to Exchange
All-Woman Team
Required Characters: Zhen Ji, Sun Shang Xiang, Xiao Qiao, Yue Ying, Diao Chan
Bonus: +99 to Storehouse (Strikeforce only)

Fighting Style[]

While Xiao Qiao still uses two fans as her weapon of choice, much of her fighting style has been overhauled completely for this title. Many of her attacks incorporate some of her older sister's moveset from the past game, though their range is minimal without the Renbu gauge reaching its final level. Despite this setback, she has the highest attack power among the female cast upon reaching level 50.

When controlled by the AI in Strikeforce, Xiao Qiao's attacks will be imbued with the wood element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Xiao Qiao is affiliated with the iron fan in this title. When equipped with it, Xiao Qiao can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Fires an unblockable swirl of light forward to knock away approaching foes.
Musou Attack - Whirling Fists (天空拳; lit. "Heavenly Sky Fists"): Circle: Performs an ascending spin attack with fan shrouded in flames, sending foes airborne while burning them at the same time.
Aerial Musou Attack - Meteor Strike (爆裂砲; lit. "Explosive Cannon"): X Circle: Hurls a large fireball on the ground, creating a massive explosion as Xiao Qiao clumsily lands on her butt.
Notable Skills
  • Attack Up: Increases attack by a small amount.
  • Power Up +: Increases power by a medium amount.
  • Attack Range Up: Increases attack range.
  • Iron Fan Master: Gains expertise at wielding the iron fan.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
Minister of the Interior (侍中) - Improves the quality of sword and shield power-ups dropped by enemies.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Empress (渭陽君) - Moderately decreases damage taken from enemies when using speed-type weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Kind
  • Ruler Special Command 1 - Three Visits: Convinces an officer to join by paying respects to them. Increases kind fame by 3,000 when used.
  • Ruler Special Command 2 - Compassion: Convinces an enemy territory with a low happiness rating to defect. Increases kind fame by 5,000 when used.

Dynasty Warriors Next[]

Xiaoqiao is affiliated with the iron fan in this title.

Unique Attacks
EX Attack: Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Xiaoqiao performs Whirling Fists as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Shock: Tap Both Sides of Screen: Xiaoqiao jumps up and down while causing the ground to shake violently. Following the attack's rhythm causes the shockwaves to become stronger and produce red-colored dust.
Direct Breaks
Direct Break (Default) - Archers: Causes a rain of arrows to surround the player, damaging enemies within close proximity.
Direct Break (Alternate) - Pandas: Causes a group of pandas to charge at the enemy.
Direct Break (Downloadable) - Elephant Troop: Summons a group of elephant riders to trample the enemy.
Stratagems
Stratagem Card (Default) - Voice of Innocence (無垢な声援; lit. "Innocent Vocal Aid"): Causes allied infantry troops to fight more aggressively.
Stratagem Card (Alternate) - Full of Vigor (元気いっぱい): Greatly increases player's speed.
Stratagem Card (Downloadable) - Playing with Fire (無邪気な遊び; lit. "Innocent Play"): Launches a fire attack on the first enemy base the player walks into.
Allied Stratagem: If deployed as a playable officer, Xiaoqiao will support her allies with a cheer that increases their defense during battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the iron fan moveset albeit with some differences. Attacks are based on her Warriors Orochi 3 incarnation.

Modified Attacks
Charge Attack 1: Produces a launching circle by waving fan with both hands while hopping.
Charge Attack 2: Performs an upward strike while leaping at a low altitude.
Charge Attack 3: Similar to what the iron fan moveset has access to, but sends out multiple fireballs instead.
Charge Attack 5: Similar to what the iron fan moveset has access to, but lacks button input extensions.
Charge Attack 6: Leaps up and tosses fan downward while landing on butt.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Xiaoqiao's Whirling Fists Musou attack from Dynasty Warriors 7.
Dash Attack: Similar to what the iron fan moveset has access to, but cannot be prolonged via additional Square input. Also dizzies foes rather than knocking them out.
Jump Charge: Similar to what the iron fan moveset has access to, but generates a stationary tornado rather than a mobile one.
Special Abilities
Best Formation 1 - Scale Formation: 1 to 5 Units, Offense Type
Best Formation 2 - Geese Formation: 5 Units, Balanced Type
Best Formation 3 - Crane Formation: 3 to 5 Units, Balanced Type
Support Skill - Innocent Flower (無垢なる花): Neutralizes the enemy army's stat buffs.
Summon Skill - Troop Empowerment: Increases allies' attack and health.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Faces back and waves fan to produce a gust of wind that propels Xiaoqiao's rear at the enemy, knocking them over and dealing 210% attack damage to them. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Waves fan to generate a protective whirlwind. Deals 170% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Lands a diagonal slash before sending out an orange twister to the front. Inflicts 250% attack damage in the process. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Fans self leisurely to unleash a massive whirlwind covering Xiaoqiao, inflicting surrounding foes with 350% attack damage. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Flings fan up as it briefly produces a wide gust of wind to send nearby foes airborne. Deals 150% attack damage to them as well.
Strong Attack 3: Throws fan and causes it to spin in place for a moment. It then revolves behind Xiaoqiao and back to her hand again. Causes 180% attack damage to foes in front.
Strong Attack 4: Manipulates fan into rotating around Xiaoqiao once she tosses it forward. Knocks away nearby foes and inflicts 210% attack damage on them.
Strong Attack 5: Spins in mid-air while surrounded by a large orange whirlwind. Flings foes to the air while inflicting 290% attack damage on them.
Strong Attack 6: Uses fan to grab unto a nearby foe. If it connects, Xiaoqiao dances around the enemy briefly before hitting them with a spin slash and an instantaneous petal whirlwind conjured by shutting the fan down near the end of the move. Deals a total of 340% attack damage while weakening the victim briefly.
Normal Attack 1: Launches a graceful fan swat while pivoting, dealing 80% attack damage to enemies.
Normal Attack 2: Smacks at foes downward to the lower left, inflicting 90% attack damage in the process.
Normal Attack 3: Does an upward strike while opening up fan at the upper right, dealing 100% attack damage.
Normal Attack 4: Waves fan leftward to the front, inflicting 120% attack damage to foes.
Normal Attack 5: Lifts fan in a backhanded manner while crouching. Deals 170% attack damage.
Normal Attack 6: Turns around gracefully to trip foes with a low sweeping swipe to the left. Inflicts 220% attack damage while ending the combo.
Special Attacks
EX Attack: Releases a vortex of energy from own palm while crouching down on one knee. Deals 30% attack damage to foes while healing the health of nearby allies with health equivalent to 100% of Xiaoqiao's attack power. Unlike in the base game, this move can only be maneuvered up to a certain point.
Musou Attack: Performing a rendition of her Whirling Fists Musou attack, Xiaoqiao spins into the air like a helicopter continuously before producing a shockwave effect upon landing, dealing a total of 810% attack damage on nearby foes.
Auxiliary Attacks
Dash Attack: Hurls fan like a boomerang while hopping forward.
Switch Attack: Descends down and quickly tosses fan forward at a short distance. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Flips swiftly in low air to avoid incoming enemy attacks.
Horse Attacks
Horse Normal Attack: Swats fan diagonally several times on the right.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Dance Array: Recovers 8 Musou points per second for a duration of 10 seconds right after performing EX attack. Effects increase the higher Xiaoqiao's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Causes EX attack to increase the damage output of nearby allies by 8% for 6 seconds when aimed at them. Can be stacked up to 3 times. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Reduces the damage output and movement speed of nearby enemies by 5% and 10% respectively. Damage debuff increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Causes Musou attack to grant nearby allies a 10 second healing buff that restores health equivalent to 13% of attack per second. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Increases defense in battle by 4%.
Ornament Skill: Increases attack in battle by 4%.
Horse Skills
Yellow Dust: Causes EX attack to heal allies within 10 meters 1% of maximum health per second for a duration of 3 seconds.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
A Sunny Spring Day
Required Characters: Sun Shangxiang, Xiaoqiao
Bonus: +13,333 Health, +1,058 Attack
Beauties With Talent
Required Characters: Xiaoqiao, Yueying
Bonus: +13,333 Health, +1,058 Attack
Flying Phoenix
Required Characters: Zhou Yu, Xiaoqiao
Bonus: +13,333 Health, +1,058 Attack
Joint Skill: Xiaoqiao can perform a unique joint attack if she is paired up with Zhou Yu. After the completion of Zhou Yu's part of the assault, she merrily skips over to his side and is boosted into the air by him. She conjures a large fireball that sucks in enemies below before dramatically diving to her husband's arms. As they embrace, the fireball shoots down numerous peach-colored shooting stars that repeatedly rain down on the ground.
Shadowing
Required Characters: Xiaoqiao, Daqiao
Bonus: +8,356 Health, +663 Attack
Special Skill: Gives attacks a 12% chance of summoning a cold frost to strike the enemy, dealing 150% attack as extra damage while freezing them for 3 seconds. Has a 4 second cooldown time.
Stars
Required Characters: Xiaoqiao, Daqiao, Lianshi
Bonus: +15,022 Health, +1,192 Attack

Warriors Orochi 3[]

Xiaoqiao retains her weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Charge Attack 1: Triangle: Produces a gust of wind by waving fan while hopping.
Charge Attack 2: Square Triangle: Does an upward strike while leaping at a low altitude.
Charge Attack 4: Square Square Square Triangle: Spins around attacking enemies while moving.
Charge Attack 5: Square Square Square Square Triangle: Performs a leaping spin twice. The second spin releases a multi-hitting whirlwind.
Charge Attack 6: Square Square Square Square Square Triangle: Jumps up and throws fan at a downward angle before landing on rear.
Jump Charge: X Triangle: Twirls around in mid-air, hurling a tornado forward on the ground.
Team Abilities
Ability 1 - Fortune: Improves the quality of weapons and items acquired after battle.
Ability 2 - Technique: Increases abilities of Technique-type warriors. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Xiaoqiao performs Whirling Fists as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Xiaoqiao performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Blows a gust of wind to create enough momentum to slam rear into the enemy. Xiaoqiao quickly picks herself up after performing the move.
Midair Type Action: X R1: Spins around counterclockwise in the air repeatedly, generating a massive whirlwind in the process.
Shift Step: Direction + L1 + X: Performs a sidestep strafe primarily used for evasive purposes. Can be canceled into an instant dash attack by tapping Square while in shift step position. In Ultimate, pressing X upon being hit will cause the user to automatically back away from their attacker.
Normal Strategy Card: Innocence (天真爛漫; "Simple Naivety"): Depletes both officers' Musou upon attack.
Golden Strategy Card: Qiao Peach Blossom (二喬光臨・桃花; lit. "Two Qiaos Bright Visage: Peach Blossoms"): Gradually restores team's Musou. Becomes more effective with Qiao Cherry Blossom card active.
Team Attacks
Triple Rush 1: Lands a quick strike that sends out a mobile shockwave forward.
Triple Rush 2: Swats enemies with fan several times in a row while in mid-air.
Triple Rush 3: Does an overhead swing that sends out a wide energy wave down on the ground.
Unique Triple Rush: Should Xiaoqiao be paired up with Daqiao and Mitsunari Ishida, she can pull off a unique triple rush alongside them. For her part, she ends the combo by juggling airborne foes on the ground with two upward smacks that send out whirlwinds followed by a leaping spin slash that produces a more massive cyclone.

Fighting Style[]

Her Online Z incarnation has some notable benefits that the iron fan moveset used by players does not have. First off, her third charge attack will send out multiple fireballs that can be manually directed rather than the swirling orange vortex usually pumped out by the attack. Her Musou attack is incredibly useful for crowd clearing, though it should also be reserved for enemy commanders if any are present.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Xiaoqiao is affiliated with the iron fan in this title. When equipped with it, Xiaoqiao can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Fires an unblockable swirl of light forward to knock away approaching foes. Unlike in the previous title, the direction of this attack can no longer be maneuvered, limiting its effectiveness.
EX Attack 2: Square Square Square Square Square Triangle Triangle: Originally Xiaoqiao's deadlock attack from Dynasty Warriors 6, she climbs unto the nearest opponent and coerces them to carry her before smacking her intended victim on the head. Introduced in Xtreme Legends.
Musou Attack - Whirling Fists (天空拳; lit. "Heavenly Sky Fists"): Circle: Performs an ascending spin attack with fan shrouded in flames, sending foes airborne while burning them at the same time.
Alternate Musou Attack - Peach Fans (桃周扇; lit. "Peach Circle Fan"): R1 + Circle: Causes fan to spin around her counterclockwise, creating an orange-colored gust of wind in its wake. In Xtreme Legends, this attack has been made stronger with the 1.04 version patch installed.
Aerial Musou Attack - Meteor Strike (爆裂砲; lit. "Explosive Cannon"): X Circle: Hurls a large fireball on the ground, creating a massive explosion as Xiaoqiao clumsily lands on her butt. The range of the blast has been expanded even more in this title.
Rage Attack: Smacks enemy with weapon using both hands while hopping forward repeatedly. The attack ends with Xiaoqiao hurling her fan in a small circular formation before emitting a powerful energy burst.
True Rage Attack: After accumulating 100 or more hits during a Rage attack, Xiaoqiao will run wildly while unleashing fiery windmill strikes continuously, finishing the attack cycle with an electric-imbued fan toss near the end. The flailing motion is derived from her True Speed attack in Dynasty Warriors 6.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Poison Trap: Sets a poison trap at the designated location. Its effect is weak, but lasts a long time.
Assistance Skill - Discovery: Causes enemies to occasionally drop items when defeated.
Rouse Skill - Protect: Increases the player's defense power when they are near death.

Dynasty Warriors 8: Empires[]

Xiaoqiao is affiliated with the paired fans in this title. When equipped with it, Xiaoqiao can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Performs a criss-cross slash while in mid-air, then a somersault swipe to generate a tornado on the ground.
EX Attack 2: Square Triangle Triangle: Continuously hits opponents with a spinning slash done clockwise before knocking them back. The attack is taken from her fourth normal Renbu attack string in Dynasty Warriors 6.
Musou Attack - Whirlwind of Fans (双華流扇; lit. "Twin Flower Stream Fans"): Circle: Xiaoqiao throws her fans at two separate directions, with each one turning into a mobile tornado. Both tornadoes eventually meet and converge into one massive hurricane, sending foes high up into the air.
Alternate Musou Attack - Flaming Peach Fan (桃華纏翔扇; lit. "Peach Blossom Bound Soaring Fans"): R1 + Circle: Xiaoqiao waves her fans around clockwise repeatedly to produce a large fireball which she tosses in front of her enemies.
Aerial Musou Attack - Dance of Fans (舞華蹴扇; lit. "Dancing Blossom Kick Fans"): X Circle: Flips to the ground with both fans held vertically like a buzz saw, then slams rear forward after landing. Considered a variation of Xiaoqiao's Musou and special ground attack from Dynasty Warriors 5 and Warriors Orochi 3 respectively.
Rage Attack: Hops around and swats at the enemy back and forth, then generates a massive shockwave by throwing both fans together like a boomerang.
True Rage Attack: Performing 100 hits in the middle of a Rage attack will have Xiaoqiao do fierce spin attacks while leaping swiftly, then accompanying the barrage with a rotating dance to launch affected foes into the air.
Ways of Life Skills
Ways of Life - Seductive Beauty: Resourceful Type, 4,000 Employment Cost
Fixed Strategy - Great Banquet: Holds a large banquet with other officers to increase friendliness rating.
Stratagem Card 1 - Wings of Destiny: Increases speed for 40 seconds.
Stratagem Card 2 - Spot Turret: Places a turret that increases the durability of allied bases including the main camp.
Stratagem Card 3 - Recovery Turret: Places a turret that enables an allied base to heal the user and their allies within a 50 meter radius.
Stratagem Card 4 - Affection: Uses troop strength to restore the health of the user and their allies. Increases their attack and defense for 30 seconds.
Stratagem Card 5 - Reinforcements: Calls for reinforcements and commands them to attack enemy territory from multiple points.
Awarded Stratagem Card - Mystic Fog: Sprays a blue eldritch fog around the user for 20 seconds, slowing down any unit nearby.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Archer
Musou - Heavenly Sky Fists (天空拳): Performs an ascending spin attack to send foes airborne, leaving behind a trail of petals before landing.
Skill - Small Cheer (小さな声援): Restores a small amount of health and base points while increasing attack power for 60 seconds.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.
"Two Flowers of Jiangdong" Card
Unit Type: Archer
Musou - Heavenly Sky Fists (天空拳): Performs an ascending spin attack to send foes airborne, leaving behind a trail of petals before landing.
Skill - Brave Cheer (勇気の声援): Restores health and base points while increasing attack power for 60 seconds.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Movement Flexibility: Allows for more mobility by ignoring an enemy unit's zone of control.
Normal Attacks
Fan Discharge (放扇; lit. "Thrown Fans"): Hits multiple foes.
Soaring Fan (麗翔扇; lit. "Graceful Flying Fans"): Hits multiple foes.
Floral Wind (華集扇; lit. "Flower Collection Fans"): Hits multiple foes. Lowers enemy's power by 10%.
EX Attacks
Fan Discharge EX (放扇Ex; lit. "Thrown Fans EX"): Hits multiple foes.
Looped Fan EX (廻扇Ex; lit. "Orbiting Fans EX"): Hits surrounding foes. Lowers enemy's defense by 10%.
Musou Attacks
Whirlwind of Fans (双華流扇; lit. "Twin Flower Stream Fans"): Hits multiple foes.
Flaming Peach Fan (桃華纏翔扇; lit. "Peach Blossom Bound Soaring Fans"): Hits multiple foes. Has a chance of burning enemies.
Dance of Fans (舞華蹴扇; lit. "Dancing Blossom Kick Fans"): Hits multiple foes. Has a chance of fainting enemies.
Red Skills
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Close Quarters: Increases defense against close-range attacks, but weakens it against long-range attacks.
Remoteness: Increases defense against long-range attacks, but weakens it against close-range attacks.
Swift Foot: Increases mobility by 1.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Enfeeble: Reduces the enemy's Musou gauge by 50%.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Purification: Removes influences from the unit and any allied units within 1 adjacent square with a success rate of 50% at the start of each turn.
Strength Vessel: Increases the strength of the unit and any allied units within 1 adjacent square by 5%.
Defense Vessel: Increases the defense of the unit and any allied units within 1 adjacent square by 5%.
Dexterity Vessel: Increases the dexterity of the unit and any allied units within 1 adjacent square by 5%.
Agility Vessel: Increases the agility of the unit and any allied units within 1 adjacent square by 5%.
Spirit Vessel: Increases the spirit of the unit and any allied units within 1 adjacent square by 5%.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Purple Skills
Health Springs: Increases the amount of health restored by 20%.
Musou Springs: Increases the amount of Musou restored by 20%.
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Upperswing (上先扇; lit. "Upward Targeting Fan"): Flings fan into the air to send nearby foes flying. Has a cooldown time of 13 seconds (12 seconds in the Japanese server).
Strong Attack 2 - Spinning Fan (環飛扇; lit. "Orbit Flying Fan"): Sends fan to spin around Xiaoqiao counterclockwise while improving her elemental damage by 25% for 10 seconds. The buff's effect in the Japanese server has been modified to 50% while its duration time gets halved. Has a cooldown time of 16 seconds (12 seconds in the Japanese server).
Strong Attack 3 - Heavenly Fan (天空扇; lit. "Heavenly Sky Fan"): Launches into the air and hurls fan downward like a boomerang, creating a powerful impact once it touches the ground. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Fanning Inferno (連扇烈火; lit. "Continuous Fan Blaze"): Manipulates fan to spin in place to the front continuously before catching it back in time to fire streams of orange-colored energy with golden petals. Damages opponents while improving personal attack speed by 30% for 10 seconds. The buff's effect in the Japanese server has been modified to 50% while its duration time gets halved. Has a cooldown time of 25 seconds (16 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Peach Fans (桃周扇; lit. "Peach Circle Fan"): Spins fan counterclockwise at high velocities, then ejects nearby enemies with a powerful shockwave upon grabbing weapon back. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Twirls around in mid-air before launching an orange-colored whirlwind forward. Can be used to knock away approaching foes from a distance.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Team Attacks
Triple Attack 1: Performs a shortened version of Upperswing to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Unearthly Beauty: Decreases skill cooldown for all officers by 10%.
Secondary Skill: Increases attack speed of shield-type officers by 15%.
Tertiary Skill: Increases critical chance of Wu officers by 30%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases charge skill power by 15%. Activates after filling up one Musou bar.
Secondary Skill: Increases Musou regeneration by 60%. Activates after filling up two Musou bars.
Team Combination
Kingdom Beauty (国色天香; "National Heavenly Fragrance")
Required Characters: Xiaoqiao, Daqiao
Bonus: Element Advantage +4%, Attack Speed +5%
Perfect Couple (佳人才子; "Handsome Scholar")
Required Characters: Zhou Yu, Xiaoqiao
Bonus: Defense +4%, Element Advantage +5%
Bronze Swallow (銅雀台の賦; "Poem of the Bronze Sparrow Terrace")
Required Characters: Cao Cao, Xiaoqiao, Daqiao
Bonus: Skill Cooldown -3.5%, Attack Speed +4%, Element Advantage +4.5% (+3% in the Japanese server)
Team Attack: Xiaoqiao will be able to perform a triple attack if she happens to be partnered with Cao Cao and Daqiao. She is the first to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Empires, Xiaoqiao wields the Gullinbursti as their sacred treasure in this title. When equipped with it, Xiaoqiao can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Xiaoqiao performs Whirlwind of Fans as their ground Musou attack.
Normal Magic: R1 + Square: Summons Gullinbursti to conjure five homing fireballs following the user. Instantly rains down on nearby foes, burning them alive. Can also affect downed foes. Note that its disappearance can cancel out trap-based attacks used by characters like Fa Zheng, Dong Zhuo, Motochika, etc. Therefore, it may be best to use this magic as a standalone attack.
Charge Magic: R1 + Triangle: Commands Gullinbursti to attack foes. Tapping Square causes it to hit foes directly. Triangle makes it charge fiercely for several seconds while leaving behind trails of fire. X causes Gullinbursti to do a lunging attack before ending its rampage. It should be noted that using this magic with certain characters during multiplayer battles may cause the game itself to crash.
Unique Magic: R1 + Circle: Xiaoqiao playfully sits on Gullinbursti like a bull rider, causing it to stomp the ground several times in a row with the last hit generating a massive radial shockwave.
Summon Magic: R1 + X: Summons mount to Xiaoqiao's side.
Miscellaneous Skills
Unity Magic Bonus: Power +3, Technique +3, Speed +4
Musou Effect - Revive: Grants nearby allies the ability to be revived from the location they were last in once. Only applies in Battle Arena.
Divine Blessing 1 - Thorn: Increases charge attack power and magic attack power. Also recovers health after switching. Only applies in Battle Arena.
Divine Blessing 2 - Breakneck: Increases movement speed and attack speed. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Xiaoqiao is affiliated with the paired fans in this title. When equipped with it, Xiaoqiao can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Xiaoqiao tosses one fan forward, causing it to spin in place repeatedly to create a small tornado which gets dispersed via sudden yell. This attack borrows motions from the iron fan moveset's third charge in previous games.
Unique Trigger Attack: R1 + X: Performs a leaping spin attack followed by a somersaulting strike to cast down foes. Combines aspects of the paired fans moveset's second charge in the previous installment and Xiaoqiao's second EX attack from Dynasty Warriors 8: Empires.
Special Technique: R1 + Circle: Spins forward with fans held outward continuously while enveloped within a vicious circle of wind. Based on Xiaoqiao's first EX attack from Dynasty Warriors 8: Empires.
Musou Attack: Circle: Runs wildly while continuously unleashing windmill strikes with both fans in alternating order. Xiaoqiao then finishes the move by performing an ascending spin slash that briefly produces a tornado around her. Surrounding foes are instantly swept away from the attack while sustaining wind damage in the process. Combines aspects of Xiaoqiao's True Rage attack and Whirling Fists Musou from the eighth game.
Aerial Musou Attack: X Circle: Flips to the ground with both fans held vertically like a buzz saw covered in flames, then slams rear forward after landing to trigger a fiery eruption radiating from Xiaoqiao. Considered an adapted version of her Dance of Fans Musou attack from Dynasty Warriors 8: Empires.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Lesser Whirlwind (小華旋風; lit. "Small Flowery Whirlwind"): Unleashes a weak wind attack and fills secret plan gauge for plans not in use by a low amount.
Military Unit: Archer
Title: The Two Qiaos (江東の二喬; lit. "Two Qiaos of Jiangdong")
Unique Political Ploy - Tuntian: Increases achievements of one officer by 1,500 while gaining supplies.
Reputation Bonus: Brave +25%, Ingenious +50%, Eloquent +80%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the paired fans. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Xiaoqiao.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Xiaoqiao.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Xiaoqiao.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Xiaoqiao.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Xiaoqiao.
Special Attacks
Unique Attack 1 - Swirling Fists (旋回拳): Performs special technique from the base game. Available by default.
Unique Attack 2 - Wind Dance Floral Fans (風踊華扇): Performs unique trigger from the base game using the paired fans. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Xiaoqiao.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Xiaoqiao.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Xiaoqiao.

Normal Version Attacks[]

Class Type: Speed

Mystic Version Attacks[]

Class Type: Snipe

Abyss Version Attacks[]

Class Type: Defense

Dynasty Warriors 3 Version Attacks[]

Class Type: Special

Other Skills[]

Memory Abilities
Splendid Cheer (爛漫たる鼓舞)
Characters: Xiaoqiao
Rank: R
Bonus: +205 Attack
Skill - Steadfast (堅牢): Reduces damage from officers by 7%.
The Two Qiaos Blooming Near the Great River (大河に咲く二喬)
Characters: Xiaoqiao, Daqiao
Rank: SSR
Bonus: +243 Defense, +243 Health, +7 Speed
Skill - Heal (快癒): Recovers 7 health points every 6 seconds.
Time to Relax (安らぎの時間)
Characters: Xiaoqiao, Daqiao
Rank: SSR
Bonus: +386 Defense, +386 Health, +386 Musou
Skill - Recover (快復): Recovers 10 Musou points every 4 seconds.
Team Combination
Entwined Branches (連理の枝)
Required Characters: Zhou Yu, Xiaoqiao
Bonus: +50 Defense, +100 Willpower
Tiny Sunshines (小さな太陽)
Required Characters: Xiaoqiao, Zhu Ran
Bonus: +50 Health, +100 Musou
Two Qiaos (二喬)
Required Characters: Xiaoqiao, Daqiao
Bonus: +50 Defense, +100 Musou

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Throws both fans in simultaneous arcs while hopping. Instantly breaks through the enemy's defenses.
Charge Attack 2: Square Triangle: Smacks an enemy to the air with an upward fan slap.
Charge Attack 3: Square Square Triangle: Hurls both fans forward at a short distance, stunning nearby opponents.
Charge Attack 4: Square Square Square Triangle: Quickly glides forward with arms stretched wide, dispersing enemy crowds in front of Da Qiao. Inflicts fire elemental damage if Da Qiao is equipped with her fifth weapon in Xtreme Legends.
Charge Attack 5: Square Square Square Square Triangle: Tosses both fans to the air, causing them to scoop up nearby foes along the way. Tap Triangle twice to make Da Qiao leap to the air and grab her fans in time to unleash a downward slam on airborne targets.
Charge Attack 6: Square Square Square Square Square Triangle: Manipulates both fans to spin together at mid-range while floating above the ground, ending the attack with a one-legged pose with both arms outstretched. Similar in function to Da Qiao's Musou attack, but can be further extended by tapping Triangle repeatedly.
Normal Attack 1: Square Square Square Square: Swings diagonally from left to right, then launches an inward cross slash followed by a pirouette spin with both fans held in an outstretched manner.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a leaping cross strike that knocks foes away.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but omits the leaping cross strike in favor of extending the pirouette spin, ending the combo with a forward somersault and simultaneous fan toss done sideways. Works well for crowd clearing due to the sixth hit's wide range.
Musou Attacks
Musou Attack: Circle: Telekinetically spins both fans together at mid-range while standing tip-toed. The attack ends with both fans spun around Da Qiao counterclockwise repeatedly. The fans themselves can be manually rotated for the duration of the move's combo phase.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds several counterclockwise revolutions.
Auxiliary Attacks
Dash Attack: Dashing + Square: Dashes forward with both fans outstretched crosswise.
Jump Attack: X Square: Launches a body dive attack with both arms extended outward.
Power Guard: L1 + Square: Pushes an attacking enemy back to create some distance from them.
Horse Attacks
Horse Charge Attack: Triangle: Tosses fans to both sides as they gracefully travel in mirroring arcs. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Repeatedly throws both fans to the right, then to the other direction.
Horse Musou Attack: Circle: Rides horse while hurling both fans to the right and left in alternating order.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Fighting Style[]

Da Qiao fights gracefully using two folding fans that are swung directly at foes or thrown at them. While her attacks are on the weak side, they are very fast and easy to execute. Her most notable trait is her full attack string which can both juggle foes and clear them away in the end if the final hit is performed. Though she and her sister Xiao Qiao have similar fighting styles, Da Qiao focuses more on crowd clearing.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount
Main Attacks
Charge Attack 1: Triangle: Turns around with both fans crossed together before firing an elemental projectile. Can be powered up to fire three or five simultaneous shots at once with an orb equipped. Causes grounded foes to either collapse and airborne foes to be flung away. Note that this attack cannot pierce through enemy crowds, so caution is advised when using it even with a high-leveled orb.
Charge Attack 2: Square Triangle: Smacks an enemy to the air with an upward fan slap.
Charge Attack 3: Square Square Triangle: Juggles fans one by one as they smack any foe impeding the user's path, then ends the barrage with a daze-inflicting spin. Activates elements on the last hit. Tap Triangle repeatedly for additional hits.
Charge Attack 4: Square Square Square Triangle: Quickly glides forward with arms stretched wide, dispersing enemy crowds in front of Da Qiao.
Charge Attack 5: Square Square Square Square Triangle: Tosses both fans to the air, causing them to scoop up nearby foes along the way. Tap Triangle twice to make Da Qiao leap to the air and grab her fans in time to unleash a downward slam on airborne targets.
Charge Attack 6: Square Square Square Square Square Triangle: Generates a powerful burst of wind while spinning around dramatically. Has great crowd clearing potential, but can leave Da Qiao open to enemy attacks after performing it.
Normal Attack 1: Square Square Square Square: Swings diagonally from left to right, then launches an inward cross slash followed by a pirouette spin with both fans held in an outstretched manner.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a leaping cross strike that knocks foes away.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but omits the leaping cross strike in favor of extending the pirouette spin, ending the combo with a forward somersault and simultaneous fan toss done sideways. Works well for crowd clearing due to the sixth hit's wide range.
Musou Attacks
Musou Attack: Circle: Telekinetically spins both fans together at mid-range while standing tip-toed. The attack ends with both fans spun around Da Qiao counterclockwise repeatedly. The fans themselves can be manually rotated for the duration of the move's combo phase.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but adds several counterclockwise revolutions.
Auxiliary Attacks
Dash Attack: Dashing + Square: Dashes forward with both fans outstretched crosswise.
Jump Attack: X Square: Launches a body dive attack with both arms extended outward.
Jump Charge: X Triangle: Flips to the air and dives down to unbalance foes with a quick burst of wind while spinning gracefully. Can be treated as a miniscule version of Da Qiao's sixth charge attack.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Announcement: R3: Waves right fan tauntingly while emitting orange red petals. Breaks through the guard of surrounding targets and leaves them staggered momentarily. Aura may change color in Free Mode to match the user's chosen side.
Horse Attacks
Horse Charge Attack: Triangle: Tosses fans to both sides as they gracefully travel in mirroring arcs. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Repeatedly throws both fans to the right, then to the other direction.
Horse Musou Attack: Circle: Rides horse while hurling both fans to the right and left in alternating order.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 4: Empires[]

Da Qiao gains an additional skill in this title.

Weapon Type: Club
Skill - Rally: Temporarily increases the attack power of the entire allied force.

Dynasty Warriors (PSP)[]

Da Qiao gains additional abilities and traits in this title.

Ability - Field Medic: Restores 20 life points at the end of each area battle.
Boost - Healing +: Gradually refills the party's life gauge at a fast rate.
Skill - Recovery ++: Restores the party's life gauge by 100 points.

Samurai Warriors: State of War[]

Da Qiao gains an additional skill in this title.

Sub-Officer Skill - Crystal: Raises ice elemental attacks by one level.
Charge Attack 1: Triangle: Turns around and shoves both fans to nearby foes.
Musou Attack: Circle: The animations are the same as in Dynasty Warriors 4, though it cannot be stopped until the player's Musou gauge is fully depleted. Similar to the Musou attacks employed by the Samurai Warriors cast, a shockwave burst is added at the end of the finisher.
Roll: R: Rolls on the ground to evade enemy attacks.

Fighting Style[]

When controlled by the AI, Da Qiao's charge attacks will be imbued with the lightning element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Main Attacks
Charge Attack 1: Triangle: Turns around with both fans crossed together before conjuring a fire orb that gradually detonates. Will instantly explode upon touching walls. Cannot activate other elemental effects provided by orbs.
Charge Attack 2: Square Triangle: Smacks an enemy to the air with an upward fan slap. Cannot activate elemental effects provided by orbs.
Charge Attack 3: Square Square Triangle: Juggles fans one by one as they smack any foe impeding the user's path, then ends the barrage with a daze-inflicting spin. Activates elements on the last hit.
Charge Attack 4: Square Square Square Triangle: Quickly glides forward with arms stretched wide, dispersing enemy crowds in front of Da Qiao.
Charge Attack 5: Square Square Square Square Triangle: Arches back into the air with both arms crossed to produce a red flowery tornado that sends foes airborne.
Charge Attack 6: Square Square Square Square Square Triangle: Generates a powerful burst of wind while spinning around dramatically. Has great crowd clearing potential, but can leave Da Qiao open to enemy attacks after performing it.
Normal Attack 1: Square Square Square Square: Swings diagonally from left to right, then launches an inward cross slash followed by a pirouette spin with both fans held in an outstretched manner.
Normal Attack 2: Square Square Square Square Square: Similar to the first normal attack string, but adds a leaping cross strike that knocks foes away.
Normal Attack 3: Square Square Square Square Square Square: Similar to the second normal attack string, but omits the leaping cross strike in favor of extending the pirouette spin, ending the combo with a forward somersault and simultaneous fan toss done sideways. Works well for crowd clearing due to the sixth hit's wide range.
Evolution Attack: Square Square Square Square Square Square Square Square Square Square: Extends the normal attack string by cycling back to the third hit sequence.
Musou Attacks
Musou Attack: Circle: Telekinetically spins both fans together at mid-range while standing tip-toed. The attack ends with both fans spun around Da Qiao counterclockwise repeatedly. The fans themselves can be manually rotated for the duration of the move's combo phase.
True Musou Attack: Low Health + Circle: Similar to the normal Musou animation, but ends with Da Qiao flinging a large fireball forward while turning.
Auxiliary Attacks
Dash Attack: Dashing + Square: Dashes forward with both fans outstretched crosswise.
Jump Attack: X Square: Launches a body dive attack with both arms extended outward.
Jump Charge: X Triangle: Manipulates both fans to telekinetically rotate into a circle and launch a fireball downward. Will usually fling burnt foes away unless the player hits their feet, causing them to crumple down instead. The latter effect is more preferable for juggling purposes.
Parry: L1 + Triangle: Instantly performs the fourth charge attack to counter incoming blows.
Horse Attacks
Horse Charge Attack: Triangle: Tosses fans to both sides as they gracefully travel in mirroring arcs. Can be performed while in the middle of doing the normal horse attack string.
Horse Normal Attack: Square Square Square Square Square Square: Repeatedly throws both fans to the right, then to the other direction.
Horse Musou Attack: Circle: Rides horse while hurling both fans to the right and left in alternating order.
Bow Attacks
Normal Shot: Hold R1 + Square: Shoots a normal arrow.
Charge Shot: Hold R1 + Triangle: Fires a charged shot that dazes the target.
Musou Shot: Hold R1 + Circle: Unleashes a Musou-powered arrow that knocks enemies down. Can fire multiple shots rapidly so long as the user has enough Musou.

Dynasty Warriors 5: Xtreme Legends[]

Xtreme Mode Skills
Special Ability - Doctor: Calls a doctor to restore a small portion of health. Occurs randomly after every battle.
Destiny Mode Skills
Favored Action: Defeating Officers
Taught Skill Type: Leader

Dynasty Warriors 5: Empires[]

Da Qiao gains additional abilities and traits in this title.

Weapon Type: Unique
Skill - Rally: Boosts own morale by 2 and those of nearby allies by 1.
Proposed Policy 1 - Hire Wide: Offers an item to any free officer on the map or one working for another force in an attempt to get them to join or defect.
Proposed Policy 2 - Call Reserves: Restores the troop strength of all allied units to maximum.

Dynasty Warriors: Online[]

Although Da Qiao's moveset is available for player avatars to make use of, the actual character can be temporarily controlled by using their corresponding spirit item.

Domestic Bonus: +10 to Technology
Battle Bonus: +7 to Attack

Dynasty Warriors Vol. 2[]

Da Qiao gains additional abilities and traits in this title.

Ability - Dark Spell: Imbues all of the player's attacks with the dark element.
Support Skill 1 - Healing: Gradually refills the party's life gauge at a slow rate.
Support Skill 2 - Scramble: Raises the party's movement speed for 30 seconds at the start of battle.
Team Combination
Mr. and Mrs. Sun (孫夫妻)
Required Characters: Sun Ce, Da Qiao
Bonus: +57 Life, +28 Attack
The Two Qiaos (喬姉妹; lit. "Qiao Sisters")
Required Characters: Da Qiao, Xiao Qiao
Bonus: +23 Life, +72 Musou, +11 Attack, +11 Defense, +8 Growth

Warriors Orochi[]

Modified Attacks
Charge Attack 1: Triangle: Functions similarly to its base game incarnation, though the gesture producing the fire orb can inflict elemental damage depending on Da Qiao's current weapon. This is no longer possible in the sequel.
Charge Attack 6: Square Square Square Square Square Triangle: Functions similarly to its base game incarnation, but can no longer inflict elemental damage like it did before. This is rectified in the sequel.
Enhanced Charge: Tapping R1 instead of Triangle for most charge attacks will enhance their damage output and hit speed while consuming a portion of Musou.
New Attacks
Special Attack: R1: Da Qiao raises up one of her fans in a rallying gesture, generating a flowery aura that staggers nearby enemies. At the same time, it also bestows her a buff that accelerates the Musou recovery rate of her own teammates. Consumes 30 Musou points.
Counter Attack: Counter + R1: Performs a backflip kick similar to the end of her normal attack string but without tossing her fans to both sides. Despite its narrow range, the move is best used for escaping harm.
Team Abilities
Ability 1 - Impulse: Increases the team's speed.
Ability 2 - Speed: Increases attack of Speed-type characters.
Ability 3 - Recuperate: Increases Musou recovery rate of inactive characters.

Warriors Orochi 2[]

Team Attacks
Assist Attack: Counter + L1 + Square or Triangle: Da Qiao performs her fourth charge attack to assist a teammate. Consumes a portion of Musou.
Triple Attack 1: Low Health + L2 + R2 + Circle: Produces a giant wind column momentarily.
Triple Attack 2: Low Health + L2 + R2 + Circle: Twirls around to generate strong air gusts.
Triple Attack 3: Low Health + L2 + R2 + Circle: Causes air currents to rise from beneath the ground while spinning.
Triple Attack Finisher: Da Qiao delivers a few swings and pirouette slashes, then tosses her fans forward while leaning down. As the whole team finishes up, a bright pillar of light generates at the intersection of their attack range and engulfs the surrounding area. Enemies caught by the blast sustain massive damage while being flung to the air and set on fire.
Strategy - Dance: Refills life for all allied forces.

Fighting Style[]

In the fifth game, Da Qiao's attack speed is compromised by her fourth weapon being heavy. However, this can be used to the player's advantage since heavy weapons inflict more damage than normal ones. Combined with the use of a Musou Token, she can do greater damage than most maximized characters especially since her fourth weapon has a large attack bonus.

When controlled by the AI in Dynasty Warriors 5, most of Da Qiao's charge attacks will be imbued with the fire element by default.

Da Qiao is affiliated with the pugil sticks in this title.

Skills
Fury Awakening Aura: Causes white angelic wings to materialize behind Da Qiao as she undergoes her fury form transformation. Can be imbued with additional effects via certain chi skills.
Support Skill - Health Recovery: Restores an ally's health by a moderate amount.
Team Ability - Luck: Increases the spawning rate of items dropped by defeated enemies.
Card: Strategist Type, Earth Element, +16 to Workshop
Enemy-Only Attacks
Enemy-Only Attack 1: Charges up and fires several long lasers traveling at multiple directions.
Enemy-Only Attack 2: Shoots harmful bubbles that spread out throughout the area. Getting hit by them will either knock the player out or daze them momentarily. Da Qiao will only perform this attack after losing a portion of health during her boss battle in the Two Qiaos of Jiang Dong mission.
Card Combination
The Reign of Intimate Love (深愛の治世)
Required Characters: Sun Ce, Da Qiao
Bonus: +30 to Storehouse (Multi Raid 2 only)

Fighting Style[]

When controlled by the AI in Strikeforce, Da Qiao's attacks will be imbued with the metal element by default.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Da Qiao is affiliated with the iron fan in this title. When equipped with it, Da Qiao can perform the following unique attacks listed below.

EX Attack: Square Square Square Triangle Triangle: Sends an energy ball emanating with red petals to come crashing to the ground while briefly tucking fan from behind afterwards. The Xtreme Legends expansion upgrades this attack by giving it an innate fire element.
Musou Attack - Spirit Wave (断絶波; lit. "Rupturing Wave"): Circle: Da Qiao anxiously concentrates her spirit power while holding her fan in a protective stance, then unleashes it in the form of a spinning red flower from the palm of her hand. The flower itself releases orange-colored mist accompanied by red petals and sparkles.
Alternate Musou Attack - Spirit Strike (悪漢討伐; lit. "Ruffian Subjugation"): R1 + Circle: Utilizes spirit power to telekinetically grab surrounding opponents and spin them around repeatedly while generating an orange whirlwind with red petals. The attack ends with the victims being collectively thrown on the ground.
Notable Skills
  • Defense Up ++: Increases defense by a large amount.
  • Speed Up ++: Increases speed by a large amount.
  • Attack Range Up: Increases attack range.
  • Elemental Invulnerability: Nullifies enemy elemental attacks.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
Minister of the Interior (侍中) - Improves the quality of sword and shield power-ups dropped by enemies.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Queen (輔国大将軍) - Significantly absorbs health from enemies when damaging them using EX weapons.

Dynasty Warriors 7: Empires[]

Daqiao is affiliated with the pugil stick in this title. When equipped with it, Daqiao can perform the following unique attacks listed below.

EX Attack: Square Square Triangle Triangle: Leaps up into the air, then dives forward into enemies while leaving behind trails of bright pink petals. The motion itself is reminiscent of Daqiao's fourth charge attack from previous games.
Musou Attack - Spirit Wave (断絶波; lit. "Rupturing Wave"): Circle: Daqiao anxiously concentrates her spirit power while holding her pugil sticks in a protective stance, then unleashes it in the form of a spinning red flower from the palm of her hand. The flower itself releases orange-colored mist accompanied by red petals and sparkles.
Alternate Musou Attack - Spirit Strike (悪漢討伐; lit. "Ruffian Subjugation"): R1 + Circle: Utilizes spirit power to telekinetically grab surrounding opponents and spin them around repeatedly while generating an orange whirlwind with red petals. Daqiao twirls her right-handed pugil stick around to perform the spin itself. It ends with the victims being collectively thrown on the ground.
Officer Skills
  • Fame Type: Kind
  • Ruler Special Command 1 - Three Visits: Convinces an officer to join by paying respects to them. Increases kind fame by 3,000 when used.
  • Ruler Special Command 2 - Compassion: Convinces an enemy territory with a low happiness rating to defect. Increases kind fame by 5,000 when used.

Dynasty Warriors Next[]

Daqiao is affiliated with the iron fan in this title.

Unique Attacks
EX Attack: Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Daqiao performs Spirit Wave as their main Musou attack with the game classifying it as a Blast type.
Speed Musou Attack - Mental: Tap Both Sides of Screen: Daqiao performs a variation of her old Musou attack by levitating her fan in mid-air which produces a controllable mass of flower petals to attack nearby opponents. The attack ends with Daqiao spinning once, causing the blossoms to disperse.
Direct Breaks
Direct Break (Default) - Sorcerers: Conjures a wall of lightning around the player, shocking nearby foes.
Direct Break (Alternate) - Pandas: Causes a group of pandas to charge at the enemy.
Direct Break (Downloadable) - Shield Troop: Envelops the player within a protective barrier, inflicting damage to surrounding foes.
Stratagems
Stratagem Card (Default) - Spirited Response (健気な献身; lit. "Admirable Dedication"): Greatly increases allied officers' attack.
Stratagem Card (Alternate) - Courageous Intent (内助の功; "Support of One's Wife"): Greatly increases player's defense, but greatly decreases speed in turn.
Stratagem Card (Downloadable) - Sweet Encouragement (可憐な応援; lit. "Dainty Cheering"): Greatly increases player's attack speed.
Allied Stratagem: If deployed as a playable officer, Daqiao will lend the player a unit of pandas to lead into battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Uses many of the same attacks offered by the pugil sticks moveset albeit with some differences. Unlike in main titles, Daqiao's Shin Sangoku Musou Online Z incarnation wields twin fans to perform pugil stick moves.

Modified Attacks
Charge Attack 1: Holds both fans inward, then takes a leap back.
Charge Attack 3: Flings a fireball forward.
Charge Attack 4: Similar to what the pugil sticks moveset has access to, but fires the same red projectiles used for the normal attack string.
Charge Attack 5: Conjures a flowery whirlwind that surrounds the user while dazing and downing nearby foes.
Charge Attack 6: This move is functionally identical to the crescent charge attack, but releases a shower of red energy balls brimming with crimson petals.
Normal Attack: Similar to what the pugil sticks moveset has access to, but fires several red floral projectiles per swing rather than just one. These projectiles can phase through multiple foes rather than impacting them directly or detonating after traveling at a certain distance.
Evolution Attack: Generates a sound ripple while performing a leaping uppercut.
Musou Attack: Releases an energy burst that burns and dazes foes before performing Daqiao's Spirit Wave Musou attack from Dynasty Warriors 7. Unlike in the main games, this attack can be prolonged with enough Musou and even manually aimed.
Jump Attack: Does a spin slash done counterclockwise while jumping.
Jump Charge: Similar to what the pugil sticks moveset has access to, but sends out an energy disk rather then two balls of energy.
Special Abilities
Best Formation 1 - Crescent Formation: 3 to 5 Units, Offense Type
Best Formation 2 - Geese Formation: 5 Units, Balanced Type
Best Formation 3 - Radial Formation: 1 to 5 Units, Balanced Type
Support Skill - Doting Wife (内助の功): Halves the enemy army's achievement duration.
Summon Skill - Reinforce: Replaces lost allied troops.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Produces a heart-shaped energy projectile before firing it directly at foes. Deals 170% attack damage in the process. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Leaps back while releasing a bursting pillar of petals to the front, dealing 180% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Performs a spinning dance while twirling sticks, producing a rotating pink flower to knock enemies in front of Daqiao, dealing 230% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Conjures a medium-sized energy sphere and tosses it on the ground, producing a small-scale explosion that inflicts 240% attack damage to a group of enemies. Daqiao does a cute pose afterwards, though it can be skipped entirely by evading. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Summons an energy wave brimming with petals to sweep foes in front off their feet while dealing 140% attack damage.
Strong Attack 3: Releases a pulsating energy orb to deal 90% attack damage to enemies.
Strong Attack 4: Twirls each stick to both sides, releasing multiple energy projectiles in twin arcs. Deals a total of 160% attack damage.
Strong Attack 5: Rotates right stick up high to conjure a flowery whirlwind, then does the same with left stick to create another one. Inflicts a total of 250% attack damage to enemies while sending them airborne.
Strong Attack 6: Leaps into the air and rains down multiple energy balls to the ground clockwise, causing 220% attack damage.
Normal Attack 1: Waves right stick to hurl an energy orb forward, dealing 125% attack damage.
Normal Attack 2: Waves left stick to hurl an energy orb forward, dealing 125% attack damage.
Normal Attack 3: Swings both sticks to fire an energy orb at the enemy. Deals 140% attack damage to enemies in front.
Normal Attack 4: Twirls both sticks rightward to launch an energy orb that inflicts 145% attack damage.
Normal Attack 5: Flails right stick to unleash an energy orb forward, inflicting 155% attack damage.
Normal Attack 6: Pulls both sticks backwards to fire two energy orbs at the enemy, dealing 175% attack damage.
Special Attacks
EX Attack: Jumps back in the air and glides forward while generating floral energy, dealing a total of 400% attack damage.
Musou Attack: Performing a rendition of her Spirit Wave Musou attack, Daqiao sprays an energy wave in the form of a spinning pink flower, blasting away foes and dealing 660% attack damage on them. Also diminishes the defense and critical resistance chance of foes by 15% and 28% respectively for 10 seconds.
Auxiliary Attacks
Dash Attack: Somersaults in the air while sending down a pink mobile shockwave accompanied by petals.
Switch Attack: Generates a bright pink pillar to repel foes while landing down. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Flips quickly to evade enemy attacks instantly.
Horse Attacks
Horse Normal Attack: Repeatedly fires energy orbs to the right and left in alternating order.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
National Beauty: Increases Musou regeneration bonus in battle by 4%. Effects increase the higher Daqiao's star ranking becomes.
Decisive: Increases attack in battle by 9%. Effects increase the higher Daqiao's star ranking becomes.
Unmatched Beauty: Causes normal attacks to inflict bosses or rival players with a flower mark that lasts for 10 seconds. Performing a charge attack or EX attack on a target with 20 flower mark stacks will cause them to detonate and receive 140% attack damage. Effects increase the higher Daqiao's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Causes normal attacks to release one extra energy orb, dealing 13% attack damage to enemies in front of Daqiao. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Grants nearby allies bonus health equivalent to 17% of attack and 133 Musou points every time a flower mark detonates. Both bonuses increase the higher the combat soul's ranking rises.
Human Combat Soul Skill: Reduces nearby enemies' attack by 6% while using that same amount to boost the attack of allies close by every time a flower mark detonates. Both bonuses increase the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Causes nearby allies to gain a 2.6% damage output bonus.
Ornament Skill: Causes EX attack and Musou attack to bestow Daqiao with a 10 second buff that increases her attack by 6%.
Horse Skills
Shouting Thunder: Causes Musou attack to grant friendly units within 10 meters a 15 second shield effect of 4.8% maximum health.
Divinity: Causes Musou attack to grant friendly units within 10 meters a 15 second shield effect of 7.2% maximum health.
Clustered Gleam: Causes Musou attack to grant friendly units within 10 meters a 15 second shield effect of 12% maximum health.
Dilu: Causes Musou attack to grant friendly units within 10 meters a 15 second shield effect of 12% maximum health.
Ghost Candle: Causes Musou attack to grant friendly units within 10 meters a 15 second shield effect of 12% maximum health.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
East Wind
Required Characters: Zhou Yu, Daqiao
Bonus: +13,333 Health, +1,058 Attack
Land in Dream
Required Characters: Lu Xun, Daqiao
Bonus: +13,333 Health, +1,058 Attack
Shadowing
Required Characters: Xiaoqiao, Daqiao
Bonus: +8,356 Health, +663 Attack
Special Skill: Gives attacks a 12% chance of summoning a cold frost to strike the enemy, dealing 150% attack as extra damage while freezing them for 3 seconds. Has a 4 second cooldown time.
Winter Wind
Required Characters: Zhou Tai, Daqiao
Bonus: +13,333 Health, +1,058 Attack
Stars
Required Characters: Xiaoqiao, Daqiao, Lianshi
Bonus: +15,022 Health, +1,192 Attack
Fiery Peach Blossoms
Required Characters: Sun Jian, Sun Quan, Sun Ce, Daqiao, Lianshi
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Daqiao retains her weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Main Attacks
Jump Charge: X Triangle: Twirls around in mid-air, hurling a tornado forward on the ground.
Team Abilities
Ability 1 - Speed: Increases abilities of Speed-type warriors.
Ability 2 - Fellowship: Increases damage inflicted with switch combos for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Daqiao performs Spirit Strike as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Daqiao performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Conjures a fire current from own free hand, and sends it flying forward in the form of a fireball. This attack is reminiscent to Daqiao's Musou finisher from Dynasty Warriors 5.
Midair Type Action: X R1: Sends out a petal whirlwind while in mid-air to suck in nearby enemies.
Aerial Thrust: X X: Thrusts self further by turning around in mid-air.
Normal Strategy Card: Earnest Assistance (懸命な応援; lit. "Diligent Support"): Instantly restores the current officer's Musou.
Golden Strategy Card: Qiao Cherry Blossom (二喬光臨・桜花; lit. "Two Qiaos Bright Visage: Cherry Blossoms"): Gradually restores team's health. Becomes more effective with Qiao Peach Blossom card active.
Team Attacks
Triple Rush 1: Lands a quick strike that sends out a mobile shockwave forward.
Triple Rush 2: Swats enemies with fan several times in a row while in mid-air.
Triple Rush 3: Does an overhead swing that sends out a wide energy wave down on the ground.
Unique Triple Rush 1: If Daqiao is paired up with Bao Sanniang and Himiko, they will be able to perform a unique triple rush attack together. She starts the combo by doing several upward strikes that produce whirlwinds in front of her.
Unique Triple Rush 2: Should Daqiao be teamed up with Xiaoqiao and Mitsunari Ishida, she can pull off a unique triple rush alongside them. The attack has her make the first move by waving her fan in the air repeatedly to produce a tornado before knocking foes to Mitsunari's direction with one last smack.

Fighting Style[]

For her Shin Sangoku Musou Online Z counterpart, Daqiao's attack string alone accumulates more hits and can phase through enemy crowds. Her Musou Attack, while stationary, can be rotated to any direction so long as the player has enough Musou to keep it working. This makes it very useful for defending bases from approaching foes.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Daqiao is affiliated with the pugil stick in this title. When equipped with it, Daqiao can perform the following unique attacks listed below.

EX Attack 1: Triangle Triangle: Leaps up into the air, then dives forward into enemies while leaving behind trails of deep red petals.
EX Attack 2: Square Square Square Square Triangle Triangle: Causes flung foes to levitate in mid-air via telekinesis before sending them flying at a considerable distance. Introduced in Xtreme Legends.
Musou Attack - Spirit Wave (断絶波; lit. "Rupturing Wave"): Circle: Daqiao uses her spirit power to create a spinning red flower, releasing orange-colored mist, red petals, and sparkles from her hand, while holding her pugil sticks.
Alternate Musou Attack - Spirit Strike (悪漢討伐; lit. "Ruffian Subjugation"): R1 + Circle: Daqiao uses spirit power to telekinetically grab opponents, spin them, and generate an orange whirlwind with red petals, transforming the attack from grabbing officers to peons.
Aerial Musou Attack - Spirit Blast (落英風; lit. "Falling Petal Breeze"): X Circle: Spins around surrounded by a whirlwind of red petals while hovering down on the earth. The whirlwind surrounding Daqiao remains for a while after the attack, knocking away enemies close by.
Rage Attack: Swings weapon diagonally back and forth several times in a row while sprinting forward. The assault ends with Daqiao radiating a massive surge of energy that sends foes flying.
True Rage Attack: Upon performing a 100-hit combo during her Rage attack, Daqiao will jump up and twirl both her weapons continuously while rotating numerous time. Near the end of her assault, she then unleashes an electrical tornado prior to the activation of the usual finisher.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Emergency Support: Causes items to appear upon approaching the user.
Assistance Skill - Recovery: Restores the player's health when they are near death.
Rouse Skill - Recovery: Restores the health of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Seductive Beauty: Resourceful Type, 4,000 Employment Cost
Fixed Strategy - Great Banquet: Holds a large banquet with other officers to increase friendliness rating.
Stratagem Card 1 - Wings of Destiny: Increases speed for 40 seconds.
Stratagem Card 2 - Spot Turret: Places a turret that increases the durability of allied bases including the main camp.
Stratagem Card 3 - Recovery Turret: Places a turret that enables an allied base to heal the user and their allies within a 50 meter radius.
Stratagem Card 4 - Affection: Uses troop strength to restore the health of the user and their allies. Increases their attack and defense for 30 seconds.
Stratagem Card 5 - Reinforcements: Calls for reinforcements and commands them to attack enemy territory from multiple points.
Awarded Stratagem Card - Mystic Fog: Sprays a blue eldritch fog around the user for 20 seconds, slowing down any unit nearby.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Archer
Musou - Rupturing Wave (断絶波): Releases a fierce funnel of wind in front of the opponent
Skill - Small Prayer (小さな祈り): Restores minimal health and base points while increasing defense power for 60 seconds.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.
"Two Flowers of Jiangdong" Card
Unit Type: Archer
Musou - Rupturing Wave (断絶波): Releases a fierce funnel of wind in front of the opponent
Skill - Protective Prayer (守護の祈り): Restores health and base points while increasing defense power for 60 seconds.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Health Recovery: Restores a portion of health at the start of every turn.
Normal Attacks
Mystic Wave (澪波; lit. "Channeling Wave"): Hits a single foe. Raises user's mobility by 1.
Cluster Wave (蓬楼波; lit. "Mugwort Tower Wave"): Hits multiple foes. Raises user's spirit by 5%.
Vortex Wave (渦凛波; lit. "Vortex Severe Wave"): Hits surrounding foes.
EX Attacks
Silk Wave EX (綾波Ex): Hits a single foe. Raises user's power by 5%.
Cluster Wave EX (蓬楼波Ex; lit. "Mugwort Tower Wave EX"): Hits multiple foes. Raises user's spirit by 5%.
Musou Attacks
Spirit Wave (断絶波; lit. "Rupturing Wave"): Hits multiple foes. Lowers enemy's spirit by 10%.
Spirit Strike (悪漢討伐; lit. "Ruffian Subjugation"): Hits surrounding foes. Has a chance of fainting enemies.
Spirit Blast (落英風; lit. "Falling Petal Breeze"): Hits surrounding foes. Lowers enemy's mobility by 1.
Red Skills
Swift Foot: Increases mobility by 1.
Musou Master: Increases attack strength of Musou attacks.
Health Upgrade: Increases health by 10%.
Strength Upgrade: Increases strength by 10%.
Defense Upgrade: Increases defense by 10%.
Dexterity Upgrade: Increases dexterity by 10%.
Agility Upgrade: Increases agility by 10%.
Spirit Upgrade: Increases spirit by 10%.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Strength Pulse: Reduces the strength of enemies within 1 adjacent square by 10%.
Defense Pulse: Reduces the defense of enemies within 1 adjacent square by 10%.
Dexterity Pulse: Reduces the dexterity of enemies within 1 adjacent square by 10%.
Agility Pulse: Reduces the agility of enemies within 1 adjacent square by 10%.
Spirit Pulse: Reduces the spirit of enemies within 1 adjacent square by 10%.
Green Skills
Synchro Fountain: Restores 5% of the Synchro gauge at the start of each turn.
Strength Vessel: Increases the strength of the unit and any allied units within 1 adjacent square by 5%.
Defense Vessel: Increases the defense of the unit and any allied units within 1 adjacent square by 5%.
Dexterity Vessel: Increases the dexterity of the unit and any allied units within 1 adjacent square by 5%.
Agility Vessel: Increases the agility of the unit and any allied units within 1 adjacent square by 5%.
Spirit Vessel: Increases the spirit of the unit and any allied units within 1 adjacent square by 5%.
Ennui: Completely restores character's health when an allied unit is defeated.
Retaliation: Completely restores character's Musou gauge when an allied unit is defeated.
Purple Skills
Health Springs: Increases the amount of health restored by 20%.
Musou Springs: Increases the amount of Musou restored by 20%.
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Perception: Increases the amount of SP earned when defeating an enemy unit by 3.
Concentration: Switches character's strength and spirit parameters on even-numbered turns.
Shapeshifter: Changes the character's unit type to match the attacking enemy.
Nothingness: Disables any influences the unit is affected by.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Heartbreak Shot (砕心弾; lit. "Shattering Heart Bullet"): Releases several energy balls outward at two diverging directions, damaging enemies in front of Daqiao. Has a cooldown time of 13 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Charming Breeze (幻恋風; lit. "Phantom Love Wind"): Unleashes two tornadoes, one normal and another tinted red with petals, at surrounding enemies to temporarily decrease their speed. In the Japanese server, it has been reassigned to the fourth charge move slot and replaces the debuff effect with a buff that enhances Daqiao's elemental damage by 50% for 5 seconds. Has a cooldown time of 16 seconds (20 seconds in the Japanese server).
Strong Attack 3 - Dreamy Glide (憐夢飄; lit. "Tender Dream Fluttering"): Leaps into the air and releases a rain of energy balls while spinning around. In the Japanese server, it has been reassigned to the second charge move slot. Has a cooldown time of 20 seconds (10 seconds in the Japanese server).
Strong Attack 4 - Disillusion Assault (滅念襲; lit. "Desensitized Raid"): Hops backwards in the air, then rapidly glides forth to knock away foes. Also improves Daqiao's attack speed by 30% for 10 seconds. In the Japanese server, it has been reassigned to the third charge move slot while the buff's effect has been modified to 50% for 5 seconds. Has a cooldown time of 26 seconds (16 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Spirit Wave (断絶波; lit. "Rupturing Wave"): Channels own spirit into a flower-shaped blast of energy to send enemies in front of Daqiao flying. In the Japanese server, it deals additional shield damage. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Does a diagonal spinning strike while up in the air.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Team Attacks
Triple Attack 2: Performs switch attack to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Destructive Beauty: Increases max health points of all officers by 10%.
Secondary Skill: Decreases skill cooldown of shield-type officers by 15%.
Tertiary Skill: Increases Musou regeneration of Wu officers by 30%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases critical chance for charge skill attacks by 20%. Activates after filling up one Musou bar.
Secondary Skill: Increases Musou regeneration by 60%. Activates after filling up two Musou bars.
Team Combination
God's Match (比翼の鳥; "Birds of a Feather")
Required Characters: Sun Ce, Daqiao
Bonus: Defense +4%, Element Advantage +4%
Kingdom Beauty (国色天香; "National Heavenly Fragrance")
Required Characters: Xiaoqiao, Daqiao
Bonus: Element Advantage +4%, Attack Speed +5%
Sister Support (孫家の嫁; "Daughter-in-Laws of the Sun Family")
Required Characters: Daqiao, Lianshi
Bonus: Skill Cooldown -4.5%, Critical Chance +4%
Bronze Swallow (銅雀台の賦; "Poem of the Bronze Sparrow Terrace")
Required Characters: Cao Cao, Xiaoqiao, Daqiao
Bonus: Skill Cooldown -3.5%, Attack Speed +4%, Element Advantage +4.5% (+3% in the Japanese server)
Team Attack: Daqiao will be able to perform a triple attack if she happens to be partnered with Cao Cao and Xiaoqiao. She is the second to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Daqiao wields the Nectar as their sacred treasure in this title. When equipped with it, Daqiao can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Daqiao performs Spirit Wave as their ground Musou attack.
Normal Magic: R1 + Square: Releases a blue ball of light that turns into a vortex of water upon being near potential targets, sucking their bodies in and leaving them susceptible to regular attacks. The ball's traveling speed is slow by default, but does become faster when activated while running. Though its ability to home in on foes is exceptional, it will not respond to downed enemies.
Charge Magic: R1 + Triangle: Locks unto enemies surrounding the user and launches light projectiles that send them flying. The more enemies caught by this spell, the more damage it can inflict, making it a better alternative to certain unique magic attacks.
Unique Magic: R1 + Circle: Daqiao performs an elegant spin while holding the Nectar forward, causing it to emit powerful petal whirlwinds that move in a floral pattern.
Summon Magic: R1 + X: Summons mount to Daqiao's side.
Miscellaneous Skills
Unity Magic Bonus: Power +1, Technique +4, Speed +4
Musou Effect - Revive: Grants nearby allies the ability to be revived from the location they were last in once. Only applies in Battle Arena.
Divine Blessing 1 - Breakneck: Increases movement speed and attack speed. Only applies in Battle Arena.
Divine Blessing 2 - Divine Bow: Increases attack speed and magic attack power. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Daqiao is affiliated with the paired fans in this title. When equipped with it, Daqiao can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Standing + Square Square Square Square: Daqiao performs a spinning leap while holding her fans upward. She briefly become surrounded within a flowery tornado before descending on the ground. This move is based on the pugil stick moveset's sixth charge attack in previous numbered titles.
Unique Trigger Attack: R1 + Triangle: Jumps up and glides downward at the enemy with both fans outstretched, sending them airborne along the way. This move is reminiscent of Daqiao's fourth charge attack from the older games.
Special Technique: R1 + Circle: Does an inward cross swing to conjure a powerful whirlwind, then tosses both fans forward in symmetrical circles. Bears a resemblance to Xiaoqiao's Whirlwind of Fans Musou from Dynasty Warriors 8: Empires.
Musou Attack: Circle: Hurls both fans forward in symmetrical motions repeatedly while spin hopping along the way. Daqiao then unleashes a large funnel of wind with red and pink petals trailing around her. The finisher itself is fire elemental, allowing it to damage foes even more. This attack combines aspects of Daqiao's first charge attack from Dynasty Warriors 3 and her Spirit Wave Musou from the more recent titles.
Aerial Musou Attack: X Circle: Performs a descending spin slash while engulfed in electricity and flower petals. Being a repurposed version of Daqiao's Spirit Blast Musou from the eighth game, it sacrifices its previous barrier effect in favor of inflicting more damage.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Frugal Shock (倹約の雷): Unleashes a moderate lightning attack with each activation decreasing the amount of secret plan gauge required for it.
Military Unit: Archer
Title: The Two Qiaos (江東の二喬; lit. "Two Qiaos of Jiangdong")
Unique Political Ploy - Grand Banquet: Holds a banquet to increase friendship with all officers by 10.
Reputation Bonus: Brave +25%, Commanding +80%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the paired fans. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Daqiao.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Daqiao.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Daqiao.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Daqiao.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Daqiao.
Special Attacks
Unique Attack 1 - Falling Petal Breeze (落英風): Performs special technique from the base game. Available by default.
Unique Attack 2 - Qiao Falling Blossoms (喬落華): Performs unique trigger from the base game using the paired fans. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Daqiao.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Daqiao.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Daqiao.

Normal Version Attacks[]

Class Type: Special

Mystic Version Attacks[]

Class Type: Defense

Abyss Version Attacks[]

Class Type: Attack

Dynasty Warriors 3 Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
Celebrated Flower's Battle Preparations (名花の戦支度)
Characters: Daqiao
Rank: R
Bonus: +205 Defense
Skill - Anti-Equipment (防備): Reduces damage from siege weapons by 7%.
The Two Qiaos Blooming Near the Great River (大河に咲く二喬)
Characters: Xiaoqiao, Daqiao
Rank: SSR
Bonus: +243 Defense, +243 Health, +7 Speed
Skill - Heal (快癒): Recovers 7 health points every 6 seconds.
Time to Relax (安らぎの時間)
Characters: Xiaoqiao, Daqiao
Rank: SSR
Bonus: +386 Defense, +386 Health, +386 Musou
Skill - Recover (快復): Recovers 10 Musou points every 4 seconds.
Ephemeral Yet Strong Flower - Dynasty Warriors 8 (儚くも強き花 『7』)
Characters: Daqiao
Rank: UR
Bonus: +1,131 Defense, +1,131 Health, +1,131 Musou
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Rampage (乱撃): Increases Musou attack damage by 18%.
Team Combination
Birds of a Feather (比翼の鳥)
Required Characters: Sun Ce, Daqiao
Bonus: +50 Attack, +100 Defense
Two Qiaos (二喬)
Required Characters: Xiaoqiao, Daqiao
Bonus: +50 Defense, +100 Musou
Pride of a Good Wife (良妻の矜持)
Required Characters: Daqiao, Yueying, Zhang Chunhua
Bonus: +100 Health, +50 Musou, +50 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Ding Feng is affiliated with the gloves in this title. When equipped with it, Ding Feng can perform the following unique attacks listed below.

EX Attack: Triangle Triangle: Throws several bombs forward while jumping back. Upon landing, Ding Feng slams his gloves together to trigger scattering explosions around the area. Although the attack has fire properties, it is used more for crowd clearing than combo juggling.
Musou Attack - Volcano Shot (疾風礫; lit. "Gale Gravel"): Circle: Shoots two sets of projectiles in a frontal fan arc and at the four ordinal directions respectively, then does a sweeping fiery slash to the left followed by another set of projectiles shot in the same manner as the second set.
Alternate Musou Attack - Heartburn or Flaming Stones in Empires (極炎礫; lit. "Extreme Flaming Gravel"): R1 + Circle: Conjures a fiery sphere from right hand and plants it on a nearby foe. After successfully implanting the sphere, Ding Feng raises his hand while looking away as the target explodes.
Notable Skills
  • Attack Up +: Increases attack by a medium amount.
  • Power Up +: Increases power by a medium amount.
  • Attack Range Up: Increases attack range.
  • Claw Master: Gains expertise at wielding the claws.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
General Who Conquers the East (征東将軍) - Moderately increases damage inflicted on enemies when using EX weapons.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Commander General (大将軍) - Moderately increases attack and defense against officers when using power-type weapons.

Dynasty Warriors 7: Empires[]

Ding Feng is affiliated with the circle blade in this title. When equipped with it, Ding Feng can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Causes the ground in front of Ding Feng to explode, repelling nearby foes while setting them ablaze.
Musou Attack - Volcano Shot (疾風礫; lit. "Gale Gravel"): Circle: Serves the same function like in the base game.
Aerial Musou Attack - Moon Blast (月衝斬; lit. "Crescent Charging Slice"): X Circle: Charges weapon with thermal energy and hurls it downward, causing it to repeatedly slice enemies in a stationary motion.
Officer Skills
  • Fame Type: Brave
  • Subordinate Special Command 1 - Search: Searches for a capable free officer and invites them to join. Increases brave fame by 2,000 when used.
  • Subordinate Special Command 2 - Rebel: Start a rebellion together with a sworn sibling or spouse. Increases brave fame by 5,000 and evil fame by 1,500 when used.

Dynasty Warriors Next[]

Ding Feng is affiliated with the gloves in this title.

Unique Attacks
EX Attack: Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Ding Feng performs Volcano Shot as their main Musou attack with the game classifying it as a Multi-Strike type.
Speed Musou Attack - Shock: Tap Both Sides of Screen: Ding Feng pounds the ground with enough force to create powerful tremors. Following the attack's rhythm causes the shockwaves to become stronger while emitting red-colored dust.
Direct Breaks
Direct Break (Default) - Spearmen: Causes a group of spearmen to charge with spears pointed forward.
Direct Break (Alternate) - Bombardiers: Calls a group of bombardiers to throw explosives in tandem.
Direct Break (Downloadable) - Pandas: Causes a group of pandas to charge at the enemy.
Stratagems
Stratagem Card (Default) - Stalwart Defense (堅強なる守護; lit. "Fortified Protection"): Increases player's speed and allied army's defense.
Stratagem Card (Alternate) - Brute Force (豪腕剛打; lit. "Strong-Armed Rigid Strike"): Greatly increases player's attack, but decreases attack speed in turn.
Stratagem Card (Downloadable) - Lovely Heart (愛でる心): Greatly increases allied army's defense, but greatly decreases attack in turn.
Allied Stratagem: If deployed as a playable officer, Ding Feng will patrol the player's territory while swaying them to become a more virtuous ruler. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Special Abilities
Domestic Bonus: +10 to Military
Battle Bonus: +7 to Attack
Best Formation 1 - Round Formation: 1 to 5 Units, Defense Type
Best Formation 2 - Radial Formation: 1 to 5 Units, Balanced Type
Best Formation 3 - Scale Formation: 1 to 5 Units, Offense Type
Support Skill - Midnight Gravel (闇夜礫): Attacks a specified enemy unit.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Does a diagonal slash to the upper left before causing circle blade to grind through the ground briefly, dealing 180% attack damage caught within range. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Waves weapon back and forth to generate harsh red winds. Deals 180% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Holds circle blade in front before spinning it into the air for a brief moment. As it stabs the ground, a shockwave suddenly erupts with enough power to knock down nearby enemies. Inflicts 180% attack damage. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Rotates circle blade around in an overhead manner before doing a full degree spin slash. Both animations deal a total of 240% attack damage to surrounding foes. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Twirls weapon vertically before raising it up to launch foes briefly, dealing 210% attack damage.
Strong Attack 3: Sends out a gust of red wind before turning around and firing a short-ranged shockwave to the front. Deals a total of 200% attack damage.
Strong Attack 4: Tosses circle blade forward at a short distance, then pushes it even further via flying kick. Inflicts a total of 540% attack damage to enemies within range.
Strong Attack 5: Pivots around momentarily before hurling circle blade up into the air and bending down. Once the circle blade lands around Ding Feng, the resulting impact immediately generates fissures that lift nearby foes high up into the air. Deals 280% attack damage to nearby foes.
Strong Attack 6: Flings circle blade up into the air and manipulates it to continuously revolve around Ding Feng counterclockwise as he performs a graceful spin hop. Deals a total of 540% attack damage.
Normal Attack 1: Pounds weapon unto the ground once to deal 100% attack damage to foes in front.
Normal Attack 2: Sweeps weapon diagonally while pivoting, inflicting 130% attack damage.
Normal Attack 3: Swings to the upper right in a backhanded manner using both hands, dealing 150% attack damage towards enemies.
Normal Attack 4: Prolongs the diagonal swing from the previous hit sequence into a slanted spin attack. Deals 150% attack damage.
Normal Attack 5: Prolongs the diagonal swing from the previous hit sequence into a slanted spin attack. Deals 160% attack damage.
Normal Attack 6: Ends the continuous spin slash by slamming weapon from behind, dealing 240% attack damage to foes and ending the combo.
Special Attacks
EX Attack: Smashes enemies with weapon before unleashing rising fire upon them, causing 280% attack damage.
Musou Attack: Performing a rendition of his Volcano Shot Musou attack, Ding Feng channels his strength outward to unleash a fan of red-colored projectiles thrice with a sudden swing added before the final set of projectiles is launched. Inflicts a total of 1,000% attack damage.
Auxiliary Attacks
Dash Attack: Unleashes a rotating swing done clockwise while sliding forth to daze foes blocking the way.
Switch Attack: Dives down and stabs circle blade unto the ground before landing upright. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Rolls quickly on the floor to avoid enemy attacks.
Horse Attacks
Horse Normal Attack: Delivers strong swipes from right to left repeatedly in alternating order.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Chengyuan: Increases maximum health in battle by 4%. Effects increase the higher Ding Feng's star ranking becomes.
Broken Mountain: Increases damage against super armor by 18%. Effects increase the higher Ding Feng's star ranking becomes.
Thunderstorm: Causes both normal and charge attacks to have a 10% chance of projecting one wind eddy towards the target's direction. It produces a whirlwind that lasts for 2 seconds, dealing 200% attack damage while having a trigger interval of 8 seconds.
Combat Soul Skills
Heaven Combat Soul Skill: Reduces team's remaining cooldown for their EX attacks by 1.2 seconds each time Ding Feng unleashes a whirlwind. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Causes successful blocks to have a 13% chance of unleashing one bonus whirlwind within an interval of 10 seconds. Chance increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Causes EX attack to inflict armor break on the target and imbues 153% damage to next charge attack. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Gains an 8% red damage boost for 10 seconds after performing a dash attack.
Ornament Skill: Grants charge attacks a 30% chance of boosting defense by 10% for 10 seconds. Has a cooldown time of 15 seconds.
Horse Skills
Dark Brown: Increases normal attack damage by 2% for 3 seconds, stacking up to 10 times.
Goose Chirp: Increases normal attack damage by 3% for 3 seconds, stacking up to 10 times.
Clustered Gleam: Increases normal attack damage by 5% for 3 seconds, stacking up to 10 times.
Dilu: Increases normal attack damage by 5% for 3 seconds, stacking up to 10 times.
Ghost Candle: Increases normal attack damage by 5% for 3 seconds, stacking up to 10 times.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
Great Example
Required Characters: Lu Meng, Ding Feng
Bonus: +13,333 Health, +1,058 Attack
Promise of Burning Arrows
Required Characters: Ling Tong, Ding Feng
Bonus: +13,333 Health, +1,058 Attack
Three-Line Attack
Required Characters: Huang Gai, Ling Tong, Ding Feng
Bonus: +16,778 Health, +1,332 Attack

Warriors Orochi 3[]

Ding Feng retains his weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Slams right fist into the earth.
Team Abilities
Ability 1 - Power: Increases abilities of Power-type warriors.
Ability 2 - Fortitude: Strengthens defense for all team members. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Ding Feng performs Volcano Shot as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Ding Feng performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Compresses energy into a ball with both hands before violently firing it forward into an horizontal wind tunnel blast. Can easily clear groups of enemies in front of Ding Feng. The blast itself can travel along slopes.
Midair Type Action: X R1: Launches a fireball towards the ground from both hands in mid-air, triggering a medium-sized explosion upon landing.
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Normal Strategy Card: Raining Stones (乱れ礫; lit. "Turbulent Gravel"): Launches a burning stone on the ground, causing it to divide into several smaller explosions upon impact. If it successfully connects, the opponent's movement speed will be reduced.
Golden Strategy Card: Nostalgia (郷愁): Stuns both officers and forces all their cards to undergo CT state.
Team Attacks
Triple Rush 1: Does an uppercut motion that unleashes a mobile shockwave traveling on the ground.
Triple Rush 2: Lands several quick swings back and forth repeatedly.
Triple Rush 3: Swings both arms down in an overhead manner to send out a massive energy wave traveling on the earth to send foes below scattering.
Unique Triple Rush: If paired up with Meng Huo and Kotarō Fūma, Ding Feng will be able to pull off a unique triple rush attack together with them. For his part, he performs a powerful uppercut swing that causes large lotus-shaped rocks to come jutting out from the ground.

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Ding Feng is affiliated with the circle blade in this title. When equipped with it, Ding Feng can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Performs a two-hit explosion attack that lifts foes to the air while setting them ablaze.
EX Attack 2: Triangle Triangle: Stuns the nearest enemy, grabs them by the head, and tosses them far away. The target will also collide with other foes nearby, making it ideal for thinning out crowds. Introduced in Xtreme Legends.
Musou Attack - Volcano Shot (疾風礫; lit. "Gale Gravel"): Circle: Shoots two sets of projectiles in a frontal fan arc, then does a sweeping fiery slash to the left followed by another set of projectiles that send foes flying from Ding Feng's location.
Alternate Musou Attack - Flaming Moon (把月獄炎礫; lit. "Gripped Crescent Prison Flaming Gravel"): R1 + Circle: Does alternating strikes before releasing a bomb up in the air. The descending flame then coincides with his circular slash, resulting in an sudden eruption on the ground. Even if the attack fails to connect, Ding Feng will still perform his bomb attack as a consolation. In Xtreme Legends, the attack's camera angle is made more manageable in the 1.02 version patch.
Aerial Musou Attack - Lunar Slash (月衝斬; lit. "Crescent Charging Slice"): X Circle: Charges weapon with thermal energy and hurls it downward, causing it to repeatedly slice enemies in a stationary motion.
Rage Attack: Swipes circle blade at an acute angle repeatedly while turning around. It ends with a full radial slash that produces a powerful burst of energy in the process, sending nearby foes flying.
True Rage Attack: Upon doing 100 or more hits during a Rage attack, Ding Feng will start rotating his circle blade telekinetically while moving around and kicking it repeatedly along the way. He then finishes the barrage by spinning weapon to the front rapidly as it produces a wide circular razor for a brief period of time.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Poison Trap: Sets a poison trap at the designated location. Its effect is weak, but lasts a long time.
Assistance Skill - Healing: Slowly restores the player's health when they are near death.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Close Advisor: Benevolent Type, +1 to Virtue, 3,000 Employment Cost
Fixed Strategy - Complete Repair: Greatly repairs damages sustained by an owned territory.
Stratagem Card 1 - Thunder Strike: Unleashes a lightning bolt to shock enemies. Becomes more effective during rain, storms, snow, and blizzards.
Stratagem Card 2 - Battle Magic: Increases attack for 20 seconds.
Stratagem Card 3 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 4 - Advance: Increases the speed of the user and their nearby allies for 40 seconds.
Stratagem Card 5 - Wing Formation: Increases defense of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Repair All: Increases durability of allied bases to 300 and their maximum durability to 200. Requires 2 allied units to temporarily withdraw for card to take effect.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Ding Feng wields the Gleipnir as their sacred treasure in this title. When equipped with it, Ding Feng can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Ding Feng performs Volcano Shot as their ground Musou attack.
Normal Magic: R1 + Square: Causes Gleipnir to rapidly spin around in front, causing it to draw in and ensnare nearby foes. As the treasure juggles its airborne victims repeatedly, it immediately bursts into a dome-shaped shockwave. Though similar in function to the Harpe's normal magic, it sacrifices some range in favor of more damage.
Charge Magic: R1 + Triangle: Jumps high into the air and launches multiple lash marks aimed at specified locations, striking foes down while setting them ablaze. The assault ends with a more explosive lash summoned via magic circle. A total of three additional inputs can be made by tapping either Square, Triangle, or Circle. The lock-on spot can be maneuvered accordingly.
Unique Magic: R1 + Circle: Ding Feng binds his circle blade with Gleipnir and spins it around five times before hurling the weapon away, sending foes flying. In the Japanese script, he gives the attack a name of its own (滅砕月斬; lit. "Destruction Crushing Moon Cut").
Summon Magic: R1 + X: Summons mount to Ding Feng's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +1, Speed +3
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Fleet-foot: Increases movement speed and attack speed. Also recovers health after switching. Only applies in Battle Arena.
Divine Blessing 2 - Raid: Increases movement speed and defense power for 5 seconds after switching. Only applies in Battle Arena.
Infinity Support Skill - Weapons: Increases the possibility of obtaining weapons. Only applies in Infinity Mode.
Type Skills
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Guard Cancel: Holding L1: Cancels most attacks into a guarding stance, providing more opportunities to defend against enemy attacks.
Type Upgrade Skill 1 - Break: Grants all charge attacks guard-breaking properties.
Type Upgrade Skill 2 - Steadfast: Enables the character to guard against all types of attacks.
Type Upgrade Skill 3 - Resilience: Increases defense when armor is active.
Type Upgrade Skill 4 - Reflex: Increases damage of first hit performed after doing a guard cancel.
Type Upgrade Skill 5 - Eruptive: Temporarily increases attack when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Ding Feng is affiliated with the gloves in this title. When equipped with it, Ding Feng can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Ding Feng finishes his flow attack by launching an uppercut punch with his left fist and knocking down foes in front of him with a bursting palm strike using the right fist.
Unique Trigger Attack: R1 + X: Grabs opponent by the head and tosses them down on the ground. Despite its narrow range, this move cannot be blocked. Based on Ding Feng's second EX attack from Dynasty Warriors 8: Xtreme Legends.
Special Technique: R1 + Circle: Crouches down and does an upward clawing motion that sends out several flame sparks to rain down on the ground in an arc. As they land, Ding Feng claps his hands to make them explode instantly.
Musou Attack: Circle: Unleashes multiple burning punches from right to left in alternating order. Ding Feng then coats his weapons in fire as he delivers a downward strike, a slanted uppercut punch, and a ground slam that causes flames to erupt radially from him twice in a row. The second eruption causes five flaming pillars to briefly materialize in front of Ding Feng as he stands up.
Aerial Musou Attack: X Circle: Claps both hands to send out three fireballs traveling down in a wide arc, then does an explosive uppercut followed by a downward punch that triggers multiple explosions to juggle opponents below. The fireballs previously lobbed by Ding Feng come down to further fuel the flames before the attack ends.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Resolute Blaze (堅強なる炎): Unleashes a moderate flame attack and restores a low portion of own health.
Military Unit: Archer
Title: Unwavering Rock (堅強なる巌)
Unique Political Ploy - Great Military Exercise: Increases achievements of all officers within the target area by 1,200.
Reputation Bonus: Brave +50%, Commanding +80%, Ingenious +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the gloves. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Ding Feng.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Ding Feng.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Ding Feng.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Ding Feng.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Ding Feng.
Special Attacks
Unique Attack 1 - Prison Fire Gravel (獄炎礫): Performs special technique from the base game. Available by default.
Unique Attack 2 - Instant Grasping Fist (刹那掴拳): Performs unique trigger from the base game using the gloves. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Ding Feng.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Ding Feng.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Ding Feng.

Normal Version Attacks[]

Class Type: Defense

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Speed

Other Skills[]

Memory Abilities
Patriotic Roar (護国の咆哮)
Characters: Ding Feng
Rank: N
Bonus: +197 Willpower
The Most Hard-Faced in Sun Wu - Dynasty Warriors 7 (孫呉一のこわもて 『6』)
Characters: Ding Feng
Rank: UR
Bonus: +1,131 Attack, +1,131 Defense, +1,131 Willpower
Skill 1 - Ground Assault (地撃): Increases normal attack damage by 18%.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Manly Tears (男泣き)
Characters: Ding Feng, Xu Sheng
Rank: UR
Bonus: +847 Defense, +847 Health, +847 Musou
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Training (練磨): Increases commander experience in battle by 18%.
Team Combination
Gorgeous Scenery (美しき風景)
Required Characters: Ding Feng, Lianshi
Bonus: +50 Defense, +100 Health
Thinking About Home (故郷を想う)
Required Characters: Ding Feng, Xu Sheng
Bonus: +100 Defense, +50 Health
Towering Giant (そびえたつ巨漢)
Required Characters: Dian Wei, Ding Feng, Hua Xiong
Bonus: +50 Attack, +100 Defense, +50 Health

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Lian Shi is affiliated with the crossbow in this title. When equipped with it, Lian Shi can perform the following unique attacks listed below.

EX Attack: Square Square Square Square Triangle Triangle: Fires an aquatic burst shot in the air to knock down approaching enemies.
Musou Attack - Depth Charge (波濤射; lit. "Tidal Wave Shot"): Circle: Spins once before jumping up, then shoots downward in the front, hitting enemies within an array of water bolts that produce geysers upon landing.
Alternate Musou Attack - Tsunami Rain (天恵射; lit. "Heavenly Blessing Shot"): R1 + Circle: Shoots a ripple of water into the air to produce a powerful rain that washes away surrounding foes while healing Lian Shi and her allies.
Notable Skills
  • Speed Up: Increases speed by a medium amount.
  • Attack Range Up: Increases attack range.
  • Crossbow Master: Gains expertise at wielding the crossbow.
  • Projectile Resistance: Improves defense against arrows and shock waves.

Dynasty Warriors 7: Xtreme Legends[]

Titles
Lieutenant General (偏将軍) - Slightly increases Legend Mode rewards.
Field General (安国将軍) - Marginally increases damage inflicted on enemies when using power-type weapons.
Strike General (折衝将軍) - Very significantly increases Legend Mode rewards.
Campaign General (討逆将軍) - Marginally absorbs health from enemies when damaging them using speed-type weapons.
Front General (前将軍) - Moderately increases defense against projectile and shockwave attacks when using power-type weapons.
Minister of the Interior (侍中) - Improves the quality of sword and shield power-ups dropped by enemies.
Grand Commander (太尉) - Moderately increases damage inflicted on enemies when using speed-type weapons.
Queen (輔国大将軍) - Significantly absorbs health from enemies when damaging them using EX weapons.

Dynasty Warriors 7: Empires[]

Officer Skills
  • Fame Type: Kind
  • Ruler Special Command 1 - Three Visits: Convinces an officer to join by paying respects to them. Increases kind fame by 3,000 when used.
  • Ruler Special Command 2 - Compassion: Convinces an enemy territory with a low happiness rating to defect. Increases kind fame by 5,000 when used.

Dynasty Warriors Next[]

Lianshi is affiliated with the crossbow in this title.

Unique Attacks
EX Attack: Square Square Square Square Triangle Triangle: Serves the same function like in the base game.
Musou Attack: Circle: Lianshi performs Depth Charge as their main Musou attack with the game classifying it as a Blast type.
Speed Musou Attack - Salvo: Tap Both Sides of Screen: Lianshi fires multiple water-propelled arrows at different directions. The attack ends with an upward shot that summons a brief drizzle.
Direct Breaks
Direct Break (Default) - Archers: Causes a rain of arrows to surround the player, damaging enemies within close proximity.
Direct Break (Alternate) - Spearmen: Causes a group of spearmen to charge with spears pointed forward.
Direct Break (Downloadable) - Pandas: Causes a group of pandas to charge at the enemy.
Stratagems
Stratagem Card (Default) - Undying Affection (隔てなき慈愛; lit. "Inseperable Affection"): Greatly increases the attack of both allied and enemy armies.
Stratagem Card (Alternate) - Beautiful Guardian (麗しき守人): Greatly increases allied army's defense.
Stratagem Card (Downloadable) - Soothing White Robes (白衣の癒し): Maximizes the condition of allied officers.
Allied Stratagem: If deployed as a playable officer, Lianshi will alleviate the player's fatigue and increase their hit speed during battle. Has a chance of happening from time to time.

Shin Sangoku Musou Online Z[]

Made playable via spirit item, Lianshi's moveset uses a weapon that did not get released for player avatars.

Main Attacks
Charge Attack 1: Does a spinning kick that sends out a sudden radial shockwave.
Charge Attack 2: Scatters foes with an explosive shot on the ground.
Charge Attack 3: Performs a spinning kick that releases a sudden radial shockwave followed by a frontal fan spread shot.
Charge Attack 4: Causes a tremor to erupt by firing near the ground.
Charge Attack 5: Shoots four sprays of bolts respectively to the left and right side, then to the front and the back. The user cocks their crossbow afterwards.
Charge Attack 6: Launches a wide energy wave forward.
Normal Attack: Fires a spray of crossbow bolts forward several times.
Evolution Attack: Extends the normal attack string by firing a burst shot into the air that causes water geysers to erupt around the area.
Musou Attacks
Musou Attack: Releases an energy burst that burns and dazes foes before performing Lianshi's Tsunami Rain Musou attack from Dynasty Warriors 7 minus the healing effect.
Auxiliary Attacks
Dash Attack: Fires a sudden spray of bolts to daze foes.
Jump Attack: Shoots downward while up in the air.
Jump Charge: Flips forward and fires a large array of bolts down on the enemy, causing them to disperse before landing.
Special Abilities
Domestic Bonus: +10 to Peace
Battle Bonus: +7 to Attack
Best Formation 1 - Parallel Formation: 5 Units, Defense Type
Best Formation 2 - Radial Formation: 1 to 5 Units, Balanced Type
Best Formation 3 - Geese Formation: 5 Units, Balanced Type
Support Skill - Escort (警護): Briefly raises all allied units' defense power by 5%.

Dynasty Warriors: Overlords[]

Main Attacks
Strong Attack 1 (Dash): Spins around before firing a detonating crossbow bolt that inflicts 210% attack damage. Its bonus effect enables the first hit to deal 44% attack damage to elite enemies while inflicting them with a debuff that increases the amount of damage they take by 18% for 8 seconds.
Strong Attack 1 (Break): Does a sweeping kick to the left. Deals 170% attack damage. Its bonus effect allows it to deal an additional 380% attack damage on hit and greatly reduces their super armor bar. The effect itself triggers every 30 seconds.
Strong Attack 1 (Armor): Delivers a knee kick followed by an explosive bolt shot. Inflicts 260% attack damage to enemies in front. Its bonus effect grants nearby friendly units a shield that adds a 9% bonus to their health, a 30% damage reduction, and a minor super armor effect. It lasts for 8 seconds and triggers every 40 seconds.
Strong Attack 1 (Gather): Leaps into the air and performs an aerial spin upside down while rapidly firing multiple bolts everywhere, inflicting 180% attack damage on surrounding foes. Its bonus effect deals an additional 18% damage to all enemy troops within range and pulls them closer to the user. The effect itself triggers every 10 seconds.
Strong Attack 2: Fires an explosive shot on the ground, dealing 90% attack damage with a chance to burn targets.
Strong Attack 3: Performs a short roundhouse kick, then fires a powerful array of bolts to stun targets. Deals a total of 290% attack damage.
Strong Attack 4: Fires an array of electric bolts that diverge in three different directions, dealing 180% attack damage while having a chance of electrocuting targets. Lianshi's Arrow of Origin tactic allows her first normal hit to launch three arrays of electric bolts after this move has been used successfully.
Strong Attack 5: Shoots flaming bolts at the four cardinal directions starting to the front, then towards the right, left, back, and front again. Inflicts 190% attack damage while having a chance of setting targets on fire. Lianshi's Arrow of Origin tactic allows her first normal hit to launch three arrays of flaming bolts after this move has been used successfully.
Strong Attack 6: Shoots a wave of ice bolts that inflict 192% damage with a chance of freezing targets solid. Lianshi's Arrow of Origin tactic allows her first normal hit to launch three arrays of ice bolts after this move has been used successfully.
Normal Attack 1: Shoots crossbow bolts at enemy, inflicting 60% attack damage. Unlike most normal attacks, it won't flinch other players in competitive modes.
Normal Attack 2: Works similarly to the first normal attack and even has the same damage output.
Normal Attack 3: Works similarly to the first normal attack, though it deals 80% attack damage.
Normal Attack 4: Works similarly to the first normal attack, though it deals 110% attack damage.
Normal Attack 5: Works similarly to the first normal attack, though it deals 110% attack damage.
Normal Attack 6: Works similarly to the first normal attack, though it deals 160% attack damage.
Special Attacks
EX Attack: Fires a watery flash shot in the air to shock surrounding foes, dealing 250% attack damage while recovering 150 Musou points of allies near Lianshi.
Musou Attack: Performing a rendition of her Tsunami Rain Musou attack, Lianshi fires at the sky to summon rain that harms large groups of enemies with 490% attack damage while enhancing the morale of nearby allies. The move also restores her health based on 100% of her attack power.
Auxiliary Attacks
Dash Attack: Pauses briefly to fire bolts at the opponent.
Switch Attack: Drops down and poses with both arms raised as crossbow bolts rain down around the area. Only used in certain competitive modes.
Counter Attack: Dazes foes the moment they hit while blocking.
Evasion: Flips in low air to instantly evade attacks.
Horse Attacks
Horse Normal Attack: Shoots crossbow bolts to the right side of horse.
Horse Kick Attack: Has horse unleash powerful kicks with its forelegs. Has a cooldown time of 8 seconds.
Horse Stomp Attack: Has horse stomp the ground hard. Has a cooldown time of 6 seconds.
Horse Musou Attack: Commands horse to charge forward at high speed for a short duration of time.
General Tactics
Cloud Shattering: Increases penetration in battle by 4%. Effects increase the higher Lianshi's star ranking becomes.
Shocking Arrow: Deals 9% more damage in battle. Effects increase the higher Lianshi's star ranking becomes.
Arrow of Origin: Charges up crossbow with an elemental bolt after performing certain charge attacks. The fourth charge attack leaves behind a lightning bolt, the fifth charge produces a fire bolt, and the sixth charge generates an ice bolt. Upon launching a normal hit, Lianshi will fire a fan-shaped stream of bolts that deal 40% more damage while having a 40% chance of inflicting debuffs associated with a certain element on the target. Note that an elemental bolt cannot be produced if the player immediately attempts dodge canceling right after executing a charge attack. Effects increase the higher Lianshi's star ranking becomes.
Combat Soul Skills
Heaven Combat Soul Skill: Fires an elemental bolt with next attack after performing the fourth, fifth, or sixth charge attacks. Also increases damage output of each bolt by 9%. Bonus increases the higher the combat soul's ranking rises.
Earth Combat Soul Skill: Causes EX attack to summon a rain of fire upon hitting debuffed foes, inflicting 133% attack damage in the process. Has a cooldown time of 10 seconds. Bonus increases the higher the combat soul's ranking rises.
Human Combat Soul Skill: Causes normal attacks to deal 46% more damage after dodging. Has a cooldown time of 5 seconds. Bonus increases the higher the combat soul's ranking rises.
Skin Skills
Suit Skill: Enables Lianshi to obtain elemental marks from each buffed enemy she hits. Upon receiving 3 different elemental marks, she gains a 5% boost in both attack and defense for 10 seconds.
Ornament Skill: Converts 4% attack damage into health for 2 seconds upon hitting foes on fire.
Horse Skills
Yellow Dust: Causes allies within 15 meters to gain a 6% life steal boost.
Glory: Causes allies within 15 meters to gain a 9% life steal boost.
Clustered Gleam: Causes allies within 15 meters to gain a 15% life steal boost.
Ghost Candle: Causes allies within 15 meters to gain a 15% life steal boost.
Shadow Runner: Causes allies within 15 meters to gain a 15% life steal boost.
Purple Sun: Increases damage dealt in battle by 10%.
Team Combination
As If Sworn Brothers
Required Characters: Sun Shangxiang, Lianshi
Bonus: +8,356 Health, +663 Attack
Branch and Leaf
Required Characters: Sun Quan, Lianshi
Bonus: +13,333 Health, +1,058 Attack
Joint Skill: Lianshi can perform a joint attack with Sun Quan if both of them are part of the same team together. She contributes to the assault by somersaulting into the air and firing teal-colored bolts while spiraling upside-down at the same time. After landing, she helps Sun Quan lift his sword up as it unleashes a large pillar of fire before slamming it down on the ground hard.
Cannon
Required Characters: Lianshi, Guo Huai
Bonus: +13,333 Health, +1,058 Attack
Special Skill: Gives attacks a 12% chance of creating fierce flames that deal 190% extra damage and inflict the burn status for 6 seconds. Has a 5 second cooldown time.
Common Efforts
Required Characters: Lu Xun, Lianshi
Bonus: +13,333 Health, +1,058 Attack
Different Beauties
Required Characters: Zhenji, Lianshi
Bonus: +13,333 Health, +1,058 Attack
Stars
Required Characters: Xiaoqiao, Daqiao, Lianshi
Bonus: +15,022 Health, +1,192 Attack
Fiery Peach Blossoms
Required Characters: Sun Jian, Sun Quan, Sun Ce, Daqiao, Lianshi
Bonus: +33,333 Health, +2,646 Attack

Warriors Orochi 3[]

Lianshi retains her weapon moveset from Dynasty Warriors 7 albeit with some changes and additions.

Changed Attacks
Jump Charge: X Triangle: Fires a large array of arrows down on the enemy.
Team Abilities
Ability 1 - Technique: Increases abilities of Technique-type warriors.
Ability 2 - Regeneration: Accelerates Musou recovery while inactive. Only available in Warriors Orochi 3 Ultimate.
Special Attacks
Musou Attack: Circle: Lianshi performs Depth Charge as their ground Musou attack.
Counter Attack/Break Guard: Counter + L1 + Square: Quickly swats away an enemy's attack, causing them to stagger briefly.
Assist Attack: Counter + L1 or R1: Lianshi performs the fourth charge attack to assist a teammate while surrounded within an updraft of wind for extra coverage.
Grounded Type Action: R1: Shoots into the air to create a powerful rain that heals allies and harms foes at the same time. Similar in function to Lianshi's Tsunami Rain Musou attack.
Midair Type Action: X R1: Shoots several arrows downward before doing a heel drop that produces a powerful tremor.
Shift Step: Direction + L1 + X: Performs a sidestep strafe primarily used for evasive purposes. Can be canceled into an instant dash attack by tapping Square while in shift step position. In Ultimate, pressing X upon being hit will cause the user to automatically back away from their attacker.
Normal Strategy Card: Healing Rain (癒しの雨): Lowers a portion of the team's Musou in exchange for restoring their health.
Golden Strategy Card: Blessed Rain (恵みの雨): Lobs a water projectile traveling in an arc. Upon landing, it turns into a powerful rain that damages the opponent and restores the current officer's health provided that it manages to hit successfully.
Team Attacks
Triple Rush 1: Shoots a mobile shockwave forward while crouching on the ground.
Triple Rush 2: Juggles foes by rapidly firing at them in point-blank range.
Triple Rush 3: Lands a downward shot that sends out a massive energy wave to scatter foes below.
Unique Triple Rush: If Yueying and Zhenji happen to be her teammates, Lianshi will be able to do a unique triple rush attack alongside the two of them. For her part, she finishes up the coordinated assault by sliding forward on the ground and firing a volley of bolts brimming with energy in an upward fan spread, sending foes flying to the air.

Fighting Style[]

Made playable via spirit item in Online Z, Lianshi still suffers from the lack of maneuverable attacks, though her moves are nonetheless effective at taking down approaching enemies. While attacking foes from all sides is risky, the armor level bonus provided by the spirit item transformation helps keep players from being interrupted too much.

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Lianshi is affiliated with the crossbow in this title. When equipped with it, Lianshi can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Triangle Triangle: Fires an aquatic burst shot in the air to knock down approaching enemies.
EX Attack 2: Square Triangle Triangle: Somersaults forward while firing multiple bolts at three different locations. Each shot briefly leaves behind wide water ripples on the ground. Introduced in Xtreme Legends.
Musou Attack - Depth Charge (波濤射; lit. "Tidal Wave Shot"): Circle: Spins once before jumping up, then shoots downward in the front, hitting enemies within an array of water bolts that produce geysers upon landing.
Alternate Musou Attack - Blessed Rain (天恵射; lit. "Heavenly Blessing Shot"): R1 + Circle: Shoots a ripple of water into the air to produce a powerful rain that washes away surrounding foes while healing Lianshi and her allies.
Aerial Musou Attack - Storm Wave (波球嵐弾; lit. "Wave Sphere Storm Bullet"): X Circle: Brings out a second crossbow before shooting water-powered arrows in a spiraling descent on the ground.
Rage Attack: Lianshi fires arrows in a fan formation, then fires a powerful volley shot, causing a massive shockwave.
True Rage Attack: By accumulating at least 100 hits during her Rage attack, Lianshi will resort to swinging her crossbow around and firing rapidly from right to left continuously while dashing in short spurts. She then finishes the cycle by sending out three piercing volley shots in a row.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Ambush: Lays an ambush at the designated location and attacks enemies that come near. Confuses victims and may even get them to drop items.
Assistance Skill - Recovery: Restores the player's health when they are near death.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Lianshi is affiliated with the mandarin duck hooks in this title. When equipped with it, Lianshi can perform the following unique attacks listed below.

EX Attack 1: Triangle Triangle: Launches a flurry of circular slashes followed by a forceful thrust.
EX Attack 2: Square Square Square Triangle Triangle: Performs a quick melee attack while circling around the area, knocking affected foes off their feet.
Musou Attack - Spinning Cracker (裂包撃; lit. "Fissure Wrap Attack"): Circle: Lianshi spins towards the opponent and uses the momentum to hurl them away with a violent thrust strong enough to shake the ground.
Alternate Musou Attack - Double Trouble (螺旋幻撃; lit. "Helix Phantom Attack"): R1 + Circle: Darts at surrounding foes in a zigzag motion, ramming and slicing them along the way while leaving behind shadow afterimages as trail marks of the attack.
Aerial Musou Attack - Whirling Gale (斜旋風撃; lit. "Oblique Whirlwind Attack"): X Circle: Does a lopsided spin on the enemies below, then knocks them back violently via sudden strike.
Rage Attack: Lianshi performs a string of alternating upward swings while skidding quickly at a low angle, then proceeds to knock her targets away with a powerful straight kick that unleashes a massive shockwave.
True Rage Attack: Performing a 100-hit combo during a Rage attack changes Lianshi's attack sequence into repeated diagonal slashes done while prancing back and forth, then following it up with a fierce thrust and several overhead blows.
Ways of Life Skills
Ways of Life - Close Advisor: Benevolent Type, +1 to Virtue, 3,000 Employment Cost
Fixed Strategy - Complete Repair: Greatly repairs damages sustained by an owned territory.
Stratagem Card 1 - Thunder Strike: Unleashes a lightning bolt to shock enemies. Becomes more effective during rain, storms, snow, and blizzards.
Stratagem Card 2 - Battle Magic: Increases attack for 20 seconds.
Stratagem Card 3 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 4 - Advance: Increases the speed of the user and their nearby allies for 40 seconds.
Stratagem Card 5 - Wing Formation: Increases defense of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Repair All: Increases durability of allied bases to 300 and their maximum durability to 200. Requires 2 allied units to temporarily withdraw for card to take effect.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Archer
Musou - Tidal Wave Shot (波濤射): Leaps into the air and shoots water-propelled shots downward in a fan formation.
Skill - Eternal Flame (久遠の炎): Inflicts damage against enemies. Has short cooldown time.
Team Effect - Wu Endurance Formation: Regenerates health via Musou attacks and skills in proportion to the amount of Wu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Critical Bonus: Increases the probability of landing a critical hit when attacking.
Normal Attacks
Shocking Kick (震脚; lit. "Pulsating Steps"): Hits multiple foes.
Tempered Fangs (煉牙; lit. "Sharpened Fangs"): Hits multiple foes.
Rotating Fangs (風旋牙; lit. "Tornado Fangs"): Hits multiple foes.
Fangstorm (嵐討牙; lit. "Storm Clash Fangs"): Hits multiple foes.
EX Attacks
Shocking Kick EX (震脚Ex; lit. "Pulsating Steps EX"): Hits multiple foes. Has a chance of poisoning enemies.
Rotating Fangs EX (風旋牙Ex; lit. "Tornado Fangs EX"): Hits multiple foes. Has a chance of frightening enemies.
Musou Attacks
Spinning Cracker (裂包撃; lit. "Fissure Wrap Attack"): Hits multiple foes. Has a chance of fainting enemies.
Double Trouble (螺旋幻撃; lit. "Helix Phantom Attack"): Hits multiple foes. Has a chance of fainting enemies.
Whirling Gale (斜旋風撃; lit. "Oblique Whirlwind Attack"): Hits multiple foes. Has a chance of fainting enemies.
Red Skills
Hammer of Ruin: Increases damage of attacks against siege weapons by 300%.
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Swift Foot: Increases mobility by 1.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Induce State: Increases the chances of influencing enemy state by 10%.
Influence Duo: Increases the chances of influencing enemy state by 20%.
Influence Ultra: Increases the chances of influencing enemy state by 30%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Break Defense: Causes attacks to break through the enemy's guard.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Proficiency: Increases the effective area of items used.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.
Thievery: Steals items from enemies the character attacks.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Crossbow Chain (機巧連弩; lit. "Dexterous Chain Crossbow"): Hits an enemy with a fiery roundhouse kick before pelting them with crossbow bolts. Has a cooldown time of 14 seconds (16 seconds in the Japanese server).
Strong Attack 2 - Swirling Strike (眉月重撃; lit. "Waxing Crescent Heavy Attack"): Unleashes an energy wave shot that knocks away enemies in front of Lianshi while giving her 35 additional Musou points. In the Japanese server, this move instead grants a buff that increases shield damage by 100% for 5 seconds. Has a cooldown time of 17 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Splash Arrows (破水飛矢; lit. "Ruptured Water Soaring Arrows"): Unleashes a barrage of crossbow bolts from all directions before firing an aquatic burst in the air to scatter surrounding opponents. Has a cooldown time of 22 seconds (24 seconds in the Japanese server).
Strong Attack 4 - Explosive Barrage (爆炎乱射; lit. "Explosive Potshot"): Lands a single volley on the ground before somersaulting in the air and firing from all directions. Also reduces enemy defense by 25% for 10 seconds. The Japanese server grants this attack a burn effect instead to whittle down the target's health. Has a cooldown time of 27 seconds (16 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Blessed Rain (天恵射; lit. "Heavenly Blessing Shot"): Shoots a water-infused crossbow bolt that sends down rain, damaging surrounding foes while recovering 3% of Lianshi's health for 5 seconds. Unlike in the base game, foes will be automatically damaged if they happen to be near Lianshi as she loads her crossbow. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Does a fiery spin kick followed by a downward burning shot before landing.
Special Maneuver - Dodge: Skids forward to avoid incoming attacks.
Global Server-Exclusive Passive Skills
Primary Skill - Favored Concubine: Increases Musou regeneration of all officers by 10%.
Secondary Skill: Decreases skill cooldown of dodge-type officers by 15%.
Tertiary Skill: Increases attack of Wu officers by 20%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Recovers 0.3% of health per second. Activates after filling up one Musou bar.
Secondary Skill: Causes normal attacks to inflict 30% fire damage for 5 seconds. Activates after filling up two Musou bars.
Team Combination
Bonds of Love (鴛鴦の契り; "Mandarin Duck Pledge")
Required Characters: Sun Quan, Lianshi
Bonus: Defense +4%, Shield Damage +4.5% (+8% in the Japanese server)
Sister Support (孫家の嫁; "Daughter-in-Laws of the Sun Family")
Required Characters: Daqiao, Lianshi
Bonus: Skill Cooldown -4.5%, Critical Chance +4%
Able Support (陰に日向に; "Aiding Covertly and Openly")
Required Characters: Lianshi, Yueying, Wang Yuanji
Bonus: Attack +3.5%, Shield Damage +4% (+8% in the Japanese server), Element Advantage +4%
Global Server-Exclusive Team Combination
Benevolent Spirit
Required Characters: Lianshi, Meng Huo
Bonus: Attack +5%, Max Health +4%
Earth Alchemy
Required Characters: Lianshi, Zhurong
Bonus: Element Advantage +5%, Musou Generation +4%
Sky Burn
Required Characters: Lianshi, Meng Huo, Zhurong
Bonus: Attack +4%, Element Advantage +4%, Critical Chance +4%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Empires, Lianshi wields the Gleipnir as their sacred treasure in this title. When equipped with it, Lianshi can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Lianshi performs Spinning Cracker as their ground Musou attack.
Normal Magic: R1 + Square: Causes Gleipnir to rapidly spin around in front, causing it to draw in and ensnare nearby foes. As the treasure juggles its airborne victims repeatedly, it immediately bursts into a dome-shaped shockwave. Though similar in function to the Harpe's normal magic, it sacrifices some range in favor of more damage.
Charge Magic: R1 + Triangle: Jumps high into the air and launches multiple lash marks aimed at specified locations, striking foes down while setting them ablaze. The assault ends with a more explosive lash summoned via magic circle. A total of three additional inputs can be made by tapping either Square, Triangle, or Circle. The lock-on spot can be maneuvered accordingly.
Unique Magic: R1 + Circle: Lianshi unleashes a series of large lash marks crossing one another, then presses her palm forward to animate them as they push away opponents at a considerable distance.
Summon Magic: R1 + X: Summons mount to Lianshi's side.
Miscellaneous Skills
Unity Magic Bonus: Power +1, Technique +4, Speed +4
Musou Effect - Revive: Grants nearby allies the ability to be revived from the location they were last in once. Only applies in Battle Arena.
Divine Blessing 1 - Assail: Increases attack speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Radiance: Increases magic attack power. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Gems: Increases the amount of gems received. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Lianshi is affiliated with the mandarin duck hooks in this title. When equipped with it, Lianshi can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Lands criss-crossing swipes while pivoting towards the front, then launches a lunging strike that causes a wide cross-shaped slash mark to manifest for a brief moment. Enemies struck by the final blow will be stunned.
Unique Trigger Attack: R1 + Square: Performs a quick spin swipe, a high kick using the right leg, and a lunging strike that unleashes a brief slash mark. Stuns nearby foes for a moment. Fully charging this attack will expand its overall range by turning the slash mark into a cross-shaped trail.
Special Technique: R1 + Circle: Skates around the area in a circle while holding both duck hooks outward as they become engulfed in flames. As Lianshi pivots to the center of the circle, she then slams the ground to generate a radial explosion expanding around her. This move is partially derived from her second EX attack in Dynasty Warriors 8: Empires.
Musou Attack: Circle: Performs multiple circular swings to the left and right while hopping forward slightly. Lianshi then unleashes flaming spin slashes before unleashing a shockwave-inducing strike that knocks nearby enemies away. The finisher is based on her Spinning Cracker Musou attack from the last game's Empires expansion.
Aerial Musou Attack: X Circle: Does a slanted spin slash while dropping to the ground, then does a violent strike that releases a pair of wide slice marks forming the shape of a diagonal cross. Inflicts wind-based damage against enemies for added vulnerability. Based on Lianshi's Whirling Gale Musou from Dynasty Warriors 8: Empires.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Partnership Wind (内助の風; lit. "Assisting Wind"): Unleashes a weak wind attack and fills Musou gauge by a moderate amount.
Military Unit: Archer
Title: Beautiful Guard (麗しの守人)
Unique Political Ploy - Grand Banquet: Holds a banquet to increase friendship with all officers by 10.
Reputation Bonus: Brave +25%, Commanding +80%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the mandarin duck hooks. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Lianshi.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Lianshi.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Lianshi.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Lianshi.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Lianshi.
Special Attacks
Unique Attack 1 - Wave Crescent Kick (波月脚): Performs special technique from the base game. Available by default.
Unique Attack 2 - Blizzard Blades (風雪刃): Performs unique trigger from the base game using the mandarin duck hooks. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Lianshi.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Lianshi.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Lianshi.

Normal Version Attacks[]

Class Type: Special

Mystic Version Attacks[]

Class Type: Speed

Abyss Version Attacks[]

Class Type: Defense

Knight Version Attacks[]

Class Type: Attack

Other Skills[]

Memory Abilities
Guardian Blooming in the Sunlit Trees (守り人、木漏れ日に咲く)
Characters: Lianshi
Rank: N
Bonus: +197 Musou
Beautiful Mistress and Attendant (麗しの主従)
Characters: Sun Shangxiang, Lianshi
Rank: SSR
Bonus: +243 Attack, +243 Defense, +7 Speed
Skill - Recover (快復): Recovers 7 Musou points every 6 seconds.
Beautiful Guardian - Dynasty Warriors 8 (麗しの守り人)
Characters: Lianshi
Rank: UR
Bonus: +783 Defense, +783 Health
Skill 1 - Training (練磨): Increases commander experience in battle by 18%.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Beautiful Guardian - Dynasty Warriors: Godseekers (麗しの守り人)
Characters: Lianshi
Rank: UR
Bonus: +980 Defense, +980 Musou, +980 Willpower
Skill 1 - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Skill 2 - Training (練磨): Increases commander experience in battle by 18%.
Soft Afternoon (柔らかな午後)
Characters: Sun Shangxiang, Lianshi
Rank: UR
Bonus: +713 Attack, +713 Musou, +713 Willpower
Skill 1 - Anti-Equipment (防備): Reduces damage from siege weapons by 15%.
Skill 2 - Ground Assault (地撃): Increases normal attack damage by 18%.
Team Combination
Beautiful Mistress and Attendant (美麗の主従)
Required Characters: Sun Shangxiang, Lianshi
Bonus: +50 Health, +100 Willpower
Gorgeous Scenery (美しき風景)
Required Characters: Ding Feng, Lianshi
Bonus: +50 Defense, +100 Health
Supportive Favor (支えあう好配)
Required Characters: Sun Quan, Lianshi
Bonus: +100 Defense, +50 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Lu Su is affiliated with the rake in this title. When equipped with it, Lu Su can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Performs a chain of rising criss-cross slashes that dish out fragmented terrain in front of the enemy.
EX Attack 2: Square Square Square Square Triangle Triangle: Mows the ground for a brief moment before pole vaulting in time for an overhead swing. The last hit will cause the terrain to be violently digged out. Introduced in Xtreme Legends.
Musou Attack - Boulder Wave (岩隆波; lit. "Rock Protruding Wave"): Circle: Slams weapon and drags it around before swinging it upward, sending affected foes airborne.
Alternate Musou Attack - Mountain Strike (大山隆落衝; lit. "Great Mountain Rumbling Charge"): R1 + Circle: Smashes the earth to produce a stalagmite before causing it to crumble via aerial strike. Note that the second hit will not affect foes below, making this move less effective in clearing larger crowds.
Aerial Musou Attack - Vicious Drop (陥瀑落; lit. "Pouring Waterfall Drop"): X Circle: Lifts opponents up into the air and knocks them away by unleashing a shockwave-producing stomp.
Rage Attack: Rakes the ground with weapon multiple times while moving forward, throwing nearby enemies in mid-air. It ends with a final crushing slam that causes the area to tremble with a powerful burst of energy.
True Rage Attack: If Lu Su manages to perform 100 or more hits while in the middle of a Rage attack, he will start plowing in circles repeatedly while enveloped within an electrified tornado. Eventually, the tornado dissipates in time for Lu Su to rapidly crush the ground a few more times before doing the usual finisher.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - Summon Enemy: Temporarily leaves through the nearest exit, then lures in a large quantity of enemy troops along the way.
Assistance Skill - Affluence: Causes enemies to occasionally drop gold when defeated.
Rouse Skill - Protect: Increases the defense power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Wiley Tactician: Resourceful Type, -1 to Virtue, 3,000 Employment Cost
Fixed Strategy - Alienate: Causes discord between rulers and officers from other factions.
Stratagem Card 1 - Raid: Increases attack, defense, and speed for 40 seconds.
Stratagem Card 2 - Heavy Catapult: Damages spot turrents on enemy bases within a 75 meter radius.
Stratagem Card 3 - Rumors: Lures in one enemy unit by spreading false information. Has a chance of failing and does not work on enemy commanders or units with special status.
Stratagem Card 4 - False Orders: Turns the nearest instant base into an allied base by releasing false orders.
Stratagem Card 5 - Thunderstorm: Causes a lightning storm across the entire battlefield to damage all enemies for 60 seconds. Becomes more effective during rain, storms, snows, and blizzards. Requires 3 allied units to temporarily withdraw for card to take effect.
Awarded Stratagem Card - Heavy Catapult: Damages spot turrents on enemy bases within a 75 meter radius.

Dynasty Warriors: Godseekers[]

Type Ability
Critical Bonus: Increases the probability of landing a critical hit when attacking.
Normal Attacks
Hurried Blow (奔打; lit. "Bustling Swipe"): Hits multiple foes.
Winding Blow (薙撃; lit. "Shaving Assault"): Hits multiple foes.
EX Attacks
Tremor Kick EX (腿震Ex; lit. "Thigh Crusher EX"): Hits multiple foes. Has a chance of fainting enemies.
Impossible Choice EX (薙抉撃Ex; "Weeding Out Assault EX"): Hits multiple foes. Has a chance of fainting enemies.
Musou Attacks
Boulder Wave (岩隆波; lit. "Rock Protruding Wave"): Hits multiple foes. Lowers enemy's mobility by 1.
Mountain Strike (大山隆落衝; lit. "Great Mountain Rumbling Charge"): Hits multiple foes. Has a chance of fainting enemies. Lowers enemy's defense by 10%.
Vicious Drop (陥瀑落; lit. "Pouring Waterfall Drop"): Hits multiple foes. Lowers enemy's mobility by 1.
Red Skills
Hammer of Ruin: Increases damage of attacks against siege weapons by 300%.
Flash: Increases critical hit rate by 15%.
Flash Duo: Increases critical hit rate by 30%.
Flash Ultra: Increases critical hit rate by 50%.
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Swift Foot: Increases mobility by 1.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Deflection: Reflects all the reductions of the parameters to the enemy that attacked the character.
Induce State: Increases the chances of influencing enemy state by 10%.
Influence Duo: Increases the chances of influencing enemy state by 20%.
Influence Ultra: Increases the chances of influencing enemy state by 30%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Break Defense: Causes attacks to break through the enemy's guard.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Proficiency: Increases the effective area of items used.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Stun Attack: Increases damage to enemies in a stunned state by 30%.
Frighten Attack: Increases damage to enemies in a frightened state by 30%.
Burn Attack: Increases damage to enemies in a burnt state by 30%.
Freeze Attack: Increases damage to enemies in a frozen state by 30%.
Shock Attack: Increases damage to enemies in a shocked state by 30%.
Poison Attack: Increases damage to enemies in a poisoned state by 30%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.
Thievery: Steals items from enemies the character attacks.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Earthly Shockwave (方円震闕; "Contained Tremor"): Rakes the ground to generate a tremor that knocks over enemies in front of Lu Su. Has a cooldown time of 13 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Dust Devils (飛沙走石; lit. "Flying Sand Running Stone"): Rakes the ground to send a boulder flying, damaging the enemy and causing them to bleed. Good for weakening stronger foes. Has a cooldown time of 16 seconds (also 16 seconds in the Japanese server).
Strong Attack 3 - Entwined Barrage (縛枢乱打; lit. "Bound Pivoting Riot Strike"): Uses own weapon to pole vault and dive into the enemy, then eviscerates them with several varying swipes. Also improves Lu Su's attack power by 10% for 10 seconds. In the Japanese server, the buff effect is removed while the attack itself can now stun targets and lower their critical hit rate simultaneously. Has a cooldown time of 20 seconds (24 seconds in the Japanese server).
Strong Attack 4 - Hellshaker (地動黄泉; lit. "Earth Moving Underworld"): Slams the earth hard before dragging rake across it to launch three large boulders forward. As the boulders move in diverging directions, Lu Su continues swinging back and forth while dashing forth. In the Japanese server, it also deals more shield damage. Has a cooldown time of 25 seconds (24 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Mountain Strike (大山隆落衝; lit. "Great Mountain Rumbling Charge"): Smashes the ground twice with the second attempt done while leaping. Each hit produces a powerful shockwave that causes debris to come flying out while knocking over surrounding foes. The Japanese server also gives this attack a stun effect in case the target survives. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Drops down and lands a powerful strike that produces a slamming effect.
Special Maneuver - Shield: Projects a barrier to negate damage and debuffs.
Team Attacks
Triple Attack 1: Performs a shortened version of Earthly Shockwave to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Triple Attack 3: Performs a shortened version of Dust Devils to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Unlikely Scheme: Increases max health points of all officers by 10%.
Secondary Skill: Increases Musou regeneration of shield-type officers by 15%.
Tertiary Skill: Increases shield damage of Wu officers by 40%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases overall speed by 10%. Activates after filling up one Musou bar.
Secondary Skill: Increases charge skill power by 30%. Activates after filling up two Musou bars.
Team Combination
Generous Friend (天下二分; "Two Kingdoms Plan")
Required Characters: Zhou Yu, Lu Su
Bonus: Skill Cooldown -4.5%, Critical Chance +4%
Great Diplomats (天下の外交; "Diplomacy Under Heaven")
Required Characters: Lu Su, Zhuge Liang
Bonus: Critical Chance +4%, Musou Generation +5%
Knight-Errant (単身会談; "Single Meeting")
Required Characters: Lu Su, Guan Yu
Bonus: Max Health +4%, Shield Damage +4%
Special Plan (豪放磊落; "Broad-Minded and Open-Hearted")
Required Characters: Sun Quan, Lu Su
Bonus: Critical Damage +5%, Defense +3.5%
Talent Wasted (大器小用; "Outstanding Talent Squandered")
Required Characters: Lu Su, Pang Tong
Bonus: Defense +5%, Musou Generation +4% (+9% in the Japanese server)
Chiefs of Wu 1 (天下二分の志; "Will of the Two Kingdoms Plan")
Required Characters: Zhou Yu, Lu Xun, Lu Su
Bonus: Skill Cooldown -3.5%, Musou Generation +4% (+8% in the Japanese server), Defense +4.5%
Team Attack: Lu Su will be able to perform a triple attack if he happens to be partnered with Zhou Yu and Lu Xun. He is the first to act during the whole combo. Only applies to the global server.
Chiefs of Wu 2 (孫呉の俊英; "Distinguished Talents of Sun Wu")
Required Characters: Zhou Yu, Lu Meng, Lu Su
Bonus: Skill Cooldown -3.5%, Critical Chance +4%, Critical Damage +4.5% (+9% in the Japanese server)
Team Attack: Lu Su will be able to perform a triple attack if he happens to be partnered with Zhou Yu and Lu Meng. He is the second to act during the whole combo. Only applies to the global server.
Chiefs of Wu 3 (孫呉の知勇; "Wise Braves of Sun Wu")
Required Characters: Lu Xun, Lu Meng, Lu Su
Bonus: Attack Speed +4%, Critical Chance +4%, Element Advantage +4.5% (+3% in the Japanese server)
Team Attack: Lu Su will be able to perform a triple attack if he happens to be partnered with Lu Xun and Lu Meng. He is the last to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Lu Su wields the Gleipnir as their sacred treasure in this title. When equipped with it, Lu Su can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Lu Su performs Mountain Strike as their ground Musou attack.
Normal Magic: R1 + Square: Causes Gleipnir to rapidly spin around in front, causing it to draw in and ensnare nearby foes. As the treasure juggles its airborne victims repeatedly, it immediately bursts into a dome-shaped shockwave. Though similar in function to the Harpe's normal magic, it sacrifices some range in favor of more damage.
Charge Magic: R1 + Triangle: Jumps high into the air and launches multiple lash marks aimed at specified locations, striking foes down while setting them ablaze. The assault ends with a more explosive lash summoned via magic circle. A total of three additional inputs can be made by tapping either Square, Triangle, or Circle. The lock-on spot can be maneuvered accordingly.
Unique Magic: R1 + Circle: Lu Su scoops a stalagmite up from the ground, then uses Gleipnir to spin the stalagmite around several times before slamming it to scatter enemies.
Summon Magic: R1 + X: Summons mount to Lu Su's side.
Miscellaneous Skills
Unity Magic Bonus: Power +1, Technique +4, Speed +4
Musou Effect - Repel: Forces surrounding enemy players to be returned to their main base. Only applies in Battle Arena.
Divine Blessing 1 - Blitz: Increases movement speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Divine Blessing 2 - Scattershot: Only applies in Battle Arena.
Infinity Support Skill - Gems: Increases the amount of gems received. Only applies in Infinity Mode.
Type Skills
Critical Hit: Passive: Causes attacks to inflict more damage against airborne enemies.
Spirit Charge: Attack + X: Cancels most attacks into a spirit charge that breaks through the enemy's guard while consuming a portion of Musou.
Type Upgrade Skill 1 - Flak: Increases damage inflicted upon airborne enemies.
Type Upgrade Skill 2 - Torrent: Enhances the character's switch combo.
Type Upgrade Skill 3 - Shadow Blade: Increases damage caused by spirit charges.
Type Upgrade Skill 4 - Shadowless: Enables the character to sometimes conserve Musou when doing a spirit charge.
Type Upgrade Skill 5 - Tempered: Temporarily increases defense when somersaulting with little health left.
Team Combination
Generals of Wu (呉の大都督; lit. "Governor Generals of Wu"): Deploying Lu Su together with Zhou Yu, Lu Xun, and Lu Meng will have their team's attack power be doubled every 300 KOs.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Lu Su is affiliated with the rake in this title. When equipped with it, Lu Su can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Charges forward while raking weapon on the ground continuously, then pole vaults in the air to unleash a powerful ground slam. Based on Lu Su's second EX attack from Dynasty Warriors 8: Xtreme Legends.
Unique Trigger Attack: R1 + X: Inflicts a rotating overhead swing and a ground strike that knocks foes down instantly. Its attack motions are a simplified version of Lu Su's Mountain Strike Musou from the previous installment.
Special Technique: R1 + Circle: Does an upward diagonal swing that causes fire and dirt to erupt, then pivots around to deliver an even wider swipe that causes flames to spread towards the front. The motions of this attack are based on the rake moveset's fourth charge from the previous title.
Musou Attack: Circle: Attacks the enemy by dragging rake around in circles repeatedly while moving at a steady pace. Lu Su then finishes up by plowing the ground with enough friction to send dirt flying while launching a fiery swing to the upper left. This move is primarily based on his Boulder Wave Musou attack from the previous installment.
Aerial Musou Attack: X Circle: Performs an aerial spin swipe done diagonally, lifting foes up in the air alongside Lu Su. It ends with him slamming his weapon to the earth, generating a dome-shaped shockwave around the vicinity. Can inflict slash-based damage. Derived from Lu Su's Vicious Drop Musou in the eighth game.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Careful Ignition (周到なる大炎; lit. "Scrupulous Inferno"): Unleashes a moderate flame attack and increases damage against siege weapons by a low amount.
Military Unit: Cavalry
Title: Stern Justice (方正謹厳; lit. "Righteous and Modest")
Unique Political Ploy - Tuntian: Increases achievements of one officer by 1,500 while gaining supplies.
Reputation Bonus: Brave +25%, Ingenious +50%, Eloquent +80%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the rake. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Lu Su.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Lu Su.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Lu Su.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Lu Su.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Lu Su.
Special Attacks
Unique Attack 1 - Rock Protruding Wave (岩隆波): Performs special technique from the base game. Available by default.
Unique Attack 2 - Assault Breaking Tear (撃砕断): Performs unique trigger from the base game using the rake. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Lu Su.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Lu Su.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Lu Su.

Normal Version Attacks[]

Class Type: Defense

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Attack

Butler Version Attacks[]

Class Type: Speed

Other Skills[]

Memory Abilities
Fine Fellow's Storage (好漢の蔵)
Characters: Lu Su
Rank: R
Bonus: +205 Willpower
Skill - Anti-Missile (防射): Reduces damage from archers by 7%.
On a Sparkling Surface of Water (煌めく水面に乗せて)
Characters: Lu Su
Rank: SSR
Bonus: +243 Attack, +243 Defense, +243 Musou
Skill - Anti-Equipment (防備): Reduces damage from siege weapons by 15%.
Grand Governors of Sun Wu (孫呉の大都督)
Characters: Zhou, Lu Xun, Lu Meng, Lu Su, Zhu Ran
Rank: UR
Bonus: +579 Attack, +579 Health, +579 Musou
Skill 1 - Recover (快復): Recovers 10 Musou points every 4 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Insightful Youth (刮目の子弟)
Required Characters: Lu Meng, Lu Su
Bonus: +100 Defense, +50 Health
Super Popular (人望篤く)
Required Characters: Cao Ren, Lu Su
Bonus: +50 Defense, +100 Health
Discussion on the Beautiful Youth (美禄に論ず)
Required Characters: Zhou Yu, Lu Su, Cheng Pu
Bonus: +50 Attack, +50 Defense, +100 Musou

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Han Dang is affiliated with the short pike in this title. When equipped with it, Han Dang can perform the following unique attacks listed below.

EX Attack 1: Square Square Square Square Square Triangle Triangle: Hurls pike with enough force to blow away the enemy in front of Han Dang.
EX Attack 2: Square Square Triangle Triangle: Generates a wave of energy that provides Han Dang with temporary invincibility while strengthening his attack power by 80% for 9 seconds. Also causes nearby foes to collapse on the ground. Can even be used right after powering up its corresponding charge attack. Introduced in Xtreme Legends.
Musou Attack - Hostile Action (怒気開放; lit. "Angry Release"): Circle: Unleashes a war cry that knocks back surrounding foes before driving weapon unto the earth to produce a powerful tremor.
Alternate Musou Attack - Total Gamble (乾坤一擲; lit. "All or Nothing Strike"): R1 + Circle: Throws weapon like a boomerang at a considerable distance while rushing forward to punch the target.
Aerial Musou Attack - Unbridled Rage (憤怒爆降; lit. "Furious Bombardment"): X Circle: Grapples opponent with a quick headbutt followed by a leaping overhead slash after hurling them high up into the air. If the attack fails to hit a foe, Han Dang will instead generate a radial shockwave on the ground.
Rage Attack: Inflicts a series of blunt strikes and downward slashes while nudging forth. Han Dang then finishes things off with a fast upward strike that produces a massive shockwave, causing all foes close by to be blown away.
True Rage Attack: If Han Dang performs at least 100 hits during a Rage attack, it will cause him to start throwing his weapon like a javelin at short range before lifting it up via kick and repeating the process. The sequence ends with him unleashing several diagonal slashes back and forth.

Dynasty Warriors 8: Xtreme Legends[]

Bodyguard Skills
Battle Skill - False Message: Greatly reduces speed of enemy units that come into contact with the user's message.
Assistance Skill - Protect: Increases the player's defense power when they are near death.
Rouse Skill - Assault: Increases the attack power of bodyguards when they are near death.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Elite Warrior: Brave Type, 2,500 Employment Cost
Fixed Strategy - Mass Donation: Donates supplies and money to the people in every territory owned.
Stratagem Card 1 - Ice Strike: Unleashes an icy force to freeze or juggle enemies. Becomes more effective during snow or blizzards.
Stratagem Card 2 - Poison Mist: Sprays a green mist around the user for 20 seconds, damaging any unit nearby.
Stratagem Card 3 - Coercion: Negates any stratagem effect used by enemies while stunning them momentarily.
Stratagem Card 4 - Archer Turret: Places a turret that fires down arrows on enemy bases within a 50 meter raidus.
Awarded Stratagem Card - Dragnet: Captures one enemy officer in battle within 60 seconds.

Dynasty Warriors: Godseekers[]

Type Ability
Frontal Defense: Halves damage caused by melee attacks taken from the front.
Normal Attacks
Earthquake (地振; lit. "Earth Shaker"): Hits a single foe.
Unstoppable Rush (擲肩; lit. "Battering Ram"): Hits multiple foes.
Shocking Boom (轟振; lit. "Forceful Vibration"): Hits a single foe. Has a chance of fainting enemies.
Demon Rush (猛鬼進; lit. "Violent Ogre March"): Hits multiple foes.
EX Attacks
Earthquake EX (地振Ex; lit. "Earth Shaker EX"): Hits a single foe. Raises user's power by 5%.
Demon Rush EX (猛鬼進Ex; lit. "Violent Ogre March EX"): Hits multiple foes. Lowers enemy's mobility by 1.
Musou Attacks
Hostile Action (怒気開放; lit. "Angry Release"): Hits multiple foes. Has a chance of fainting enemies.
Total Gamble (乾坤一擲; lit. "All or Nothing Strike"): Hits multiple foes. Has a chance of fainting enemies.
Unbridled Rage (憤怒爆降; lit. "Furious Bombardment"): Hits multiple foes. Lowers enemy's defense by 10%.
Red Skills
Close Quarters: Increases defense against close-range attacks, but weakens it against long-range attacks.
Remoteness: Increases defense against long-range attacks, but weakens it against close-range attacks.
Swift Foot Ultra: Increases mobility by 2.
Double-Edge: Increases strength by 20%, but decreases defense by 20%.
Last Stand: Decreases amount of energy used for attack by 1 when health is less than 30%. However, it can never be lower than 1.
Musou Master: Increases attack strength of Musou attacks.
Leech Blade: Uses 10% of the damage the character inflicts to restore health.
Bloodless Might: Increases strength by 25% when health is full.
Blue Skills
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Strength Pulse: Reduces the strength of enemies within 1 adjacent square by 10%.
Defense Pulse: Reduces the defense of enemies within 1 adjacent square by 10%.
Dexterity Pulse: Reduces the dexterity of enemies within 1 adjacent square by 10%.
Agility Pulse: Reduces the agility of enemies within 1 adjacent square by 10%.
Spirit Pulse: Reduces the spirit of enemies within 1 adjacent square by 10%.
Linkage: Reduces the mobility of enemies within 1 adjacent square by 1.
Green Skills
Health Fountain: Restores 10% of health at the start of each turn.
Musou Fountain: Restores 10% of the Musou gauge at the start of each turn.
Pugnacity: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Pugnacity Duo: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Pugnacity Ultra: Restores the Musou gauge of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Windstorm: Increases the damage of Synchro attacks.
Proficiency: Increases the effective area of items used.
Inspiration: Makes it easier to increase morale after defeating an enemy unit.
Purple Skills
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Perseverance: Enables the character to survive a fatal blow when health is 30% or more.
Resilient: Prevents enemies from landing a critical hit on the character.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Sky Breaker (烈空迅速; lit. "Intense Sky Swift Speed"): Launches enemies into the air with an explosive one-handed thrust attack. Has a cooldown time of 20 seconds (also 20 seconds in the Japanese server).
Strong Attack 2 - Shaking Roar (震地怒吼; lit. "Trembling Earth Angry Roar"): Raises leg before using the momentum to strike the ground hard, sending debris everywhere. Han Dang then lets out a fierce war cry that gives him a 25% boost in critical damage for 10 seconds. In the Japanese server, the buff's effect has been raised to 50% while its duration time gets halved. Has a cooldown time of 25 seconds (also 25 seconds in the Japanese server).
Strong Attack 3 - Mighty Strike (廻風潰撃; lit. "Twister Squashing Blow"): Causes pike to repeatedly rotate vertically to eviscerate nearby foes. It also bestows a buff that raises attack speed by 30% for 10 seconds. In the Japanese server, the buff's effect has been raised to 50% while its duration time gets halved. Has a cooldown time of 31 seconds (also 31 seconds in the Japanese server).
Strong Attack 4 - Piercing Rage (破軍狂奔; lit. "Destroying Army Mad Rush"): Charges forward while shrouded in flames, then launches a rightward slash that causes debris to fly out and knock over opponents. Has a cooldown time of 38 seconds (36 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Unbridled Rage (憤怒爆降; lit. "Furious Bombardment"): Releases a powerful shout that lifts nearby foes up and slams weapon on the ground to generate a fiery shockwave. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack:
Special Maneuver - Repel: Knocks away surrounding foes and stuns them.
Team Attacks
Triple Attack 1: Performs a shortened version of Piercing Rage to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Tiger's Roar: Increases attack of all officers by 10%.
Secondary Skill: Increases critical chance of repel-type officers by 15%.
Tertiary Skill: Decreases skill cooldown of Wu officers by 15%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases critical chance for normal attacks by 30%. Activates after filling up one Musou bar.
Secondary Skill: Increases overall speed by 20%. Activates after filling up two Musou bars.
Team Combination
Chibi Leaders (赤壁の知勇; "Wise Brave of Chibi")
Required Characters: Zhou Yu, Han Dang
Bonus: Defense +5%, Critical Damage +4.5% (+7% in the Japanese server)
Dream Team (阿吽の呼吸; "Alpha and Omega Breathing")
Required Characters: Zhou Tai, Han Dang
Bonus: Skill Cooldown -5%, Max Health +3.5%
Perfect Warriors (弓馬の達人; "Masters of Horseback Archery")
Required Characters: Han Dang, Lu Bu
Bonus: Attack +3%, Defense +3.5%
Surprise (奇策妙計; "Ingenious Strategy")
Required Characters: Lu Meng, Han Dang
Bonus: Critical Chance +4.5%, Attack Speed +3.5%
Shu Break-In (夷陵の守護神; "Patrons of Yiling")
Required Characters: Lu Xun, Han Dang, Zhu Ran
Bonus: Attack Speed +4%, Element Advantage +4.5%, Shield Damage +4.5% (+9% in the Japanese server)
Team Attack: Han Dang will be able to perform a triple attack if he happens to be partnered with Lu Xun and Zhu Ran. He is the first to act during the whole combo. Only applies to the global server.
Wu's Tigers (江東の虎臣; "Tiger Vassals of Sun Wu")
Required Characters: Gan Ning, Zhou Tai, Han Dang
Bonus: Critical Chance +3%, Defense +4%, Max Health +4%

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Han Dang wields the Lævateinn as their sacred treasure in this title. When equipped with it, Han Dang can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Han Dang performs Hostile Action as their ground Musou attack.
Normal Magic: R1 + Square: Does a prolonged hovering dash that briefly sets the surrounding area on fire, burning nearby foes along the way. Can control the direction of movement while performing the attack. Tapping Square or Triangle will instantly cancel the magic's effects.
Charge Magic: R1 + Triangle: Summons a large meteor to crash down on a specified position, inflicting damage within a massive radius. Can also affect downed foes.
Unique Magic: R1 + Circle: Han Dang performs a hard downward strike that produces a launching tremor on the ground, then waves his hands a bit to recover from the impact.
Summon Magic: R1 + X: Summons mount to Han Dang's side.
Miscellaneous Skills
Unity Magic Bonus: Power +4, Technique +2, Speed +3
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Ambush: Increases attack speed and charge attack power. Also temporarily increases movement speed for 5 seconds after switching. Only applies in Battle Arena.
Divine Blessing 2 - Radiance: Increases magic attack power. Also recovers health after switching. Only applies in Battle Arena.
Infinity Support Skill - Treasure Chests: Increases the possibility of obtaining treasures. Only applies in Infinity Mode.
Type Skills
Hyper Armor: Passive: Prevents enemies from interrupting combos with normal attacks.
Guard Cancel: Holding L1: Cancels most attacks into a guarding stance, providing more opportunities to defend against enemy attacks.
Type Upgrade Skill 1 - Break: Grants all charge attacks guard-breaking properties.
Type Upgrade Skill 2 - Steadfast: Enables the character to guard against all types of attacks.
Type Upgrade Skill 3 - Resilience: Increases defense when armor is active.
Type Upgrade Skill 4 - Reflex: Increases damage of first hit performed after doing a guard cancel.
Type Upgrade Skill 5 - Eruptive: Temporarily increases attack when somersaulting with little health left.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Han Dang is affiliated with the short pike in this title. When equipped with it, Han Dang can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Airborne + Square Square Square Square: Han Dang plunges to the ground while casting airborne foes down with a frontal swipe, then follows it up with a powerful spin slash. Before the version 1.16 update patch, a bug prevented this move from being able to connect properly.
Unique Trigger Attack: R1 + Square: Twirls pike in an overhead manner, then delivers a downward diagonal slash accompanied by an upward swing. The last hit dazes foes momentarily. This attack uses motions from Han Dang's Rage attack in the eighth game.
Special Technique: R1 + Circle: Hurls pike with enough force to blow away the enemy in front of Han Dang. Based on his first EX attack from the previous installment, but now inflicts wind elemental damage.
Musou Attack: Circle: Lands a series of electrical hook punches and overhead slashes in alternating order while briskly stepping forward with each hit. Han Dang then hurls his weapon like a boomerang, causing it to spin at a considerable distance while radiating with lightning. While this is happening, he rushes forward and delivers a fierce forward punch that causes sparks to erupt from the impact. Takes cues from Han Dang's Total Gamble Musou from the previous installment.
Aerial Musou Attack: X Circle: Grapples opponent with a quick headbutt followed by a leaping overhead slash after hurling them high up into the air. Each hit is imbued with the fire element for added damage. Should the attack fail to connect, a fiery explosion will be triggered instead. Based on Han Dang's Unbridled Rage Musou attack from the last game.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Ever Vigilant (虎視眈々; lit. "Tiger Eye Vigilance"): Slowly restores own health for a period of time and fills Musou gauge by a moderate amount.
Military Unit: Infantry
Title: Devoted Patriot (忠君愛国)
Unique Political Ploy - Great Military Exercise: Increases achievements of all officers within the target area by 1,200.
Reputation Bonus: Brave +50%, Commanding +80%, Ingenious +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the short pike. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Han Dang.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Han Dang.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Han Dang.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Han Dang.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Han Dang.
Special Attacks
Unique Attack 1 - All or Nothing Strike (乾坤一擲): Performs special technique from the base game. Available by default.
Unique Attack 2 - Furious Extreme Ambition (憤激覇気): Performs unique trigger from the base game using the short pike. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Han Dang.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Han Dang.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Han Dang.

Normal Version Attacks[]

Class Type: Defense

Mystic Version Attacks[]

Class Type: Snipe

Abyss Version Attacks[]

Class Type: Speed

Other Skills[]

Memory Abilities
Skilled Warrior's Insistence (戦巧者の主張)
Characters: Han Dang
Rank: N
Bonus: +197 Health
Seniors' Old Stories (古参の昔語り)
Characters: Huang Gai, Han Dang, Cheng Pu
Rank: SSR
Bonus: +514 Attack, +386 Defense, +257 Health
Skill - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Sensed Glance (感じる視線)
Characters: Han Dang, Zhu Ran
Rank: SSR
Bonus: +243 Attack, +243 Defense, +243 Musou
Skill - Anti-Beast (防獣): Reduces damage from animals by 15%.
Team Combination
Gaudy and Plain (派手と地味)
Required Characters: Gan Ning, Han Dang
Bonus: +50 Musou, +100 Willpower
Vassal's Pride (臣下の矜持)
Required Characters: Han Dang, Cheng Pu
Bonus: +50 Defense, +100 Musou
Wu Veterans (呉古参)
Required Characters: Huang Gai, Han Dang, Cheng Pu
Bonus: +50 Attack, +50 Musou, +100 Willpower

Fighting Style[]

Keys: Square Normal Attack • Triangle Charge Attack Circle Musou X Jump/Mount

Base Game[]

Zhu Ran is affiliated with the flame bow in this title. When equipped with it, Zhu Ran can perform the following unique attacks listed below.

EX Attack 1: Square Square Triangle Triangle: Launches an arrow covered in flames. The resulting shot generates a shockwave that knocks surrounding opponents away. Can apply weapon attributes.
EX Attack 2: Square Square Square Square Square Triangle Triangle: After firing a homing arrow during the preliminary attack, Zhu Ran enhances the move by releasing another one while leaping back. Both arrows proceed to navigate the battlefield at a faster rate before dissipating. They also inflict elemental damage based on Zhu Ran's current weapon.
Musou Attack - Conflagration Arrow (烈火椋穿弾; lit. "Blaze Rustling Drill Shot"): Circle: Targets several foes momentarily from a third-person point of view, then launches several explosive arrows at them. Works best against large enemy crowds.
Alternate Musou Attack - Blazing Blockade (転瞬葬焔閃; lit. "Instant Burial Pyre Flash"): R1 + Circle: Zhu Ran knocks his opponents into the air before firing a volley of fire arrows to scatter them in different directions. Should the attack fail to connect, he will simply fire upward to rain fire arrows downward in front of him.
Aerial Musou Attack - Solar Crash (紅炎墜; lit. "Red Flame Impact"): X Circle: Somersaults in mid-air before aiming a fire arrows upside-down. As it hits the ground, a massive fiery shockwave sends swarms of enemies airborne in time for them to be pelted by more fire arrows raining down.
Rage Attack: Zhu Ran fires a single arrow forward while skating forward repeatedly, ending the barrage by launching a shot powerful enough to emit a wide radial shockwave.
True Rage Attack: If Zhu Ran manages to perform 100 hits during his Rage attack, he will change his attack pattern by doing continuous spinning butterfly kicks, then finish up the combo with three shots that send foes in front of him airborne.
Bodyguard Skills
Battle Skill - Allied Charge: Summons a large quantity of friendly troops at the designated location and marches toward the enemy commander.
Assistance Skill 1 - Healing: Slowly restores the player's health when they are near death.
Assistance Skill 2 - Growth: Causes enemies to occasionally drop growth items when defeated.

Dynasty Warriors 8: Empires[]

Ways of Life Skills
Ways of Life - Unpredictable Schemer: Resourceful Type, 3,000 Employment Cost
Fixed Strategy - Slander: Advises ruler to oust a fellow officer.
Stratagem Card 1 - Mystic Fog: Sprays a blue eldritch fog around the user for 20 seconds, slowing down any unit nearby.
Stratagem Card 2 - Heavy Catapult: Damages spot turrents on enemy bases within a 75 meter radius.
Stratagem Card 3 - Base Repairs: Increases an allied base's durability to 400 and its maximum durability to full capacity.
Stratagem Card 4 - Rally: Greatly increases morale of all allied units for 90 seconds. Requires an allied unit to temporarily withdraw for card to take effect. Does not apply to the user.
Awarded Stratagem Card - Upgraded Turret: Places a turret that enables an allied base to fire down powerful arrows within a 50 meter radius.

Shin Sangoku Musou Blast[]

Original Card
Unit Type: Archer
Musou - Explosive Archery (爆散射法): Launches a ball of fire and scatters it via single shot.
Skill - Explosive Mine Plan (爆雷計): Drops a mine that explodes when touched by an enemy officer. Effective for 5 seconds.
Team Effect - Wu Attacking Formation: Increases effectiveness of Musou attacks and skills in proportion to the amount of Wu officers on the team.

Dynasty Warriors: Godseekers[]

Type Ability
Movement Flexibility: Allows for more mobility by ignoring an enemy unit's zone of control.
Normal Attacks
Budding Strike (薙芽; lit. "Strafing Shot"): Hits a single foe.
Scattered Flame (散火): Hits a single foe in range. Has a chance of burning enemies.
Phosphorus Bow (燐継弓; lit. "Wisp Grafted Bow"): Hits multiple foes in range.
Thornchaser (追焔刺; lit. "Chasing Flame Needle"): Hits multiple foes in range.
EX Attacks
Scattered Flame EX (散火Ex): Hits a single foe in range. Has a chance of burning enemies.
Thornchaser EX (追焔刺Ex; lit. "Chasing Flame Needle EX"): Hits multiple foes in range. Has a chance of burning enemies.
Musou Attacks
Conflagration Arrow (烈火椋穿弾; lit. "Blaze Rustling Drill Shot"): Hits multiple foes in range. Has a chance of burning enemies.
Blazing Blockade (転瞬葬焔閃; lit. "Instant Burial Pyre Flash"): Hits multiple foes. Has a chance of burning enemies. Lowers enemy's power by 10%.
Solar Crash (紅炎墜; lit. "Red Flame Impact"): Hits surrounding foes. Has a chance of burning enemies.
Red Skills
First Strike: Increases strength by 50% and mobility by 2 for one turn only.
Close Quarters: Increases defense against close-range attacks, but weakens it against long-range attacks.
Remoteness: Increases defense against long-range attacks, but weakens it against close-range attacks.
Swift Foot: Increases mobility by 1.
Fearless Leader: Increases critical hit rate when allied morale is low.
Musou Master: Increases attack strength of Musou attacks.
Blue Skills
Relentless: Increases the effect of state reductions when the character attacks the enemy by 5%.
Relentless Duo: Increases the effect of state reductions when the character attacks the enemy by 10%.
Relentless Ultra: Increases the effect of state reductions when the character attacks the enemy by 20%.
Stun Effect: Occasionally induces enemies into a stunned state with attacks.
Frighten Effect: Occasionally induces enemies into a frightened state with attacks.
Burn Effect: Occasionally induces enemies into a burnt state with attacks.
Freeze Effect: Occasionally induces enemies into a frozen state with attacks.
Shock Effect: Occasionally induces enemies into a shocked state with attacks.
Poison Effect: Occasionally induces enemies into a poisoned state with attacks.
Enfeeble: Reduces the enemy's Musou gauge by 50%.
Green Skills
Recovery: Restores the health of the unit and any allied units within 1 adjacent square by 5% at the start of each turn.
Recovery Duo: Restores the health of the unit and any allied units within 1 adjacent square by 10% at the start of each turn.
Recovery Ultra: Restores the health of the unit and any allied units within 1 adjacent square by 15% at the start of each turn.
Purification: Removes influences from the unit and any allied units within 1 adjacent square with a success rate of 50% at the start of each turn.
Strength Vessel: Increases the strength of the unit and any allied units within 1 adjacent square by 5%.
Defense Vessel: Increases the defense of the unit and any allied units within 1 adjacent square by 5%.
Dexterity Vessel: Increases the dexterity of the unit and any allied units within 1 adjacent square by 5%.
Agility Vessel: Increases the agility of the unit and any allied units within 1 adjacent square by 5%.
Spirit Vessel: Increases the spirit of the unit and any allied units within 1 adjacent square by 5%.
Furor: Increases the energy of units in Synchro Mode.
Bolt: Increases the mobility of units in Synchro Mode.
Purple Skills
Health Springs: Increases the amount of health restored by 20%.
Musou Springs: Increases the amount of Musou restored by 20%.
Learner: Increases experience earned by 30%.
Learner Duo: Increases experience earned by 50%.
Learner Ultra: Increases experience earned by 100%.
Flurry: Increases the charge during attacks by 10%.
Flurry Duo: Increases the charge during attacks by 30%.
Flurry Ultra: Increases the charge during attacks by 50%.
Merciless: Enables character to occasionally defeat an enemy unit in a single attack.

Dynasty Warriors: Unleashed[]

Main Attacks
Strong Attack 1 - Sinking Earth (退迅陥地撃; lit. "Withdrawn Quick Falling Earth Attack"): Leaps backwards while attacking Zhu Ran's original position with an impacting shot, dealing damage and reducing the enemy's speed. In the Japanese server, the attack instead increases attack speed by 50% for 5 seconds. Has a cooldown time of 16 seconds (10 seconds in the Japanese server).
Strong Attack 2 - Heavenly Barrage (弾返衝天弓; lit. "Bullet Recoil Sky Bow"): Shoots the ground with a bouncing shot that hits the enemy and launches them high up into the air. In the Japanese server, the attack can lower the enemy's mobility temporarily. Has a cooldown time of 20 seconds (16 seconds in the Japanese server).
Strong Attack 3 - Flaming Storm (風廻烈華散; lit. "Wind Spinning Intense Blossom Scatter"): Spins around and lays low on the floor while firing five fire arrows in a fan spread. In the Japanese server, the attack can lower the enemy's mobility temporarily. Has a cooldown time of 25 seconds (16 seconds in the Japanese server).
Strong Attack 4 - Raining Inferno (翔空熾炎破; lit. "Soaring Sky Kindling Fire Destruction"): Fires a bursting shot while crouching, then backflips in the air to fire two more similar shots. Damages and burns targets simultaneously. Has a cooldown time of 31 seconds (24 seconds in the Japanese server).
Normal Attack: Performs their preferred weapon's normal attack string.
Special Attacks
Musou Attack - Blazing Blockade (転瞬葬焔閃; lit. "Instant Burial Pyre Flash"): Lifts enemies up before hitting them with a barrage of flaming arrows upward. In the Japanese server, the attack also increases attack speed by 50% for 5 seconds. Gets overriden by the character's Rage attack once all three Musou gauges have been filled up.
Musou Rage Attack: Performs Rage attack once all three Musou gauges have been filled up.
Switch Attack: Fires a flaming arrow on the ground at a downward angle while airborne.
Special Maneuver - Dodge: Dashes forth with bow pointed forward to avoid incoming attacks.
Team Attacks
Triple Attack 1: Performs a shortened version of Sinking Earth to contribute to the combo.
Triple Attack 2: Performs switch attack to contribute to the combo.
Global Server-Exclusive Passive Skills
Primary Skill - Dash of the Red Lily: Increases attack of all officers by 10%.
Secondary Skill: Increases attack speed of dodge-type officers by 15%.
Tertiary Skill: Increases critical chance of Wu officers by 20%.
Japanese Server-Exclusive Passive Skills
Primary Skill: Increases normal attack speed by 25%. Activates after filling up one Musou bar.
Secondary Skill: Increases Musou regeneration by 60%. Activates after filling up two Musou bars.
Team Combination
Classmates (同窓の友情; "Friendship Between Former Classmates")
Required Characters: Sun Quan, Zhu Ran
Bonus: Defense +4.5%, Skill Cooldown -3.5%
Commandos (大任を適役; "Suited For Important Tasks")
Required Characters: Lu Meng, Zhu Ran
Bonus: Critical Chance +3.5%, Defense +5%
Divine Archer (神弓の使い手; "Godly Archers")
Required Characters: Xiahou Yuan, Zhu Ran, Huang Zhong
Bonus: Attack Speed +4%, Max Health +4.5%, Skill Cooldown -3.5%
Team Attack: Zhu Ran will be able to perform a triple attack if he happens to be partnered with Xiahou Yuan and Huang Zhong. He is the first to act during the whole combo. Only applies to the global server.
Shu Break-In (夷陵の守護神; "Patrons of Yiling")
Required Characters: Lu Xun, Han Dang, Zhu Ran
Bonus: Attack Speed +4%, Element Advantage +4.5%, Shield Damage +4.5% (+9% in the Japanese server)
Team Attack: Zhu Ran will be able to perform a triple attack if he happens to be partnered with Lu Xun and Han Dang. He is the second to act during the whole combo. Only applies to the global server.

Warriors Orochi 4[]

While retaining the same moveset from Dynasty Warriors 8: Xtreme Legends, Zhu Ran wields the Trident as their sacred treasure in this title. When equipped with it, Zhu Ran can perform the following attacks listed below.

Special Attacks
Musou Attack: Circle: Zhu Ran performs Conflagration Arrow as their ground Musou attack.
Normal Magic: R1 + Square: Conjures a large tidal wave to ride on, sweeping away enemies within the user's path. Can be canceled by tapping X. Despite its ability to breach the enemy's guard, the magic's low attack power means it will mostly be used for crowd clearing or evading stronger foes.
Charge Magic: R1 + Triangle: Launches forward multiple geysers in a row while surrounding the user within a streaming ring of water for 5 seconds. Cannot be blocked against and even hits downed foes. Provides additional protection and may also interfere with the enemy's attacks.
Unique Magic: R1 + Circle: Zhu Ran backflips to a safer distance and entraps foes within a swirling vortex of fire and water. He then uses his bow to fire the Trident like an arrow, causing jets of scalding water to materialize. The move is given a name by Zhu Ran in the Japanese script (閃転焔槍塵; lit. "Flash Turning Blaze Spear Dust").
Summon Magic: R1 + X: Summons mount to Zhu Ran's side.
Miscellaneous Skills
Unity Magic Bonus: Power +2, Technique +3, Speed +4
Musou Effect - Empower: Temporarily raises attack, defense, and hit speed. Only applies in Battle Arena.
Divine Blessing 1 - Raid: Increases movement speed and defense power for 5 seconds after switching. Only applies in Battle Arena.
Divine Blessing 2 - Assail: Increases attack speed, normal attack power, and charge attack power. Only applies in Battle Arena.
Infinity Support Skill - Experience: Increases the amount of experience received. Only applies in Infinity Mode.
Type Skills
Critical Combo: Passive: Extends the duration of combo chains by 2 seconds and increases damage dealt after performing 300 or more hits.
Aerial Thrust: X X: Performs an air dash while jumping forward. Can be used to jump cancel attacks.
Type Upgrade Skill 1 - Swiftness: Allows the character to perform two aerial thrusts in a row.
Type Upgrade Skill 2 - Acrobat: Increases the power of the first hit after doing an aerial thrust.
Type Upgrade Skill 3 - Illusion: Allows the character to escape attacks by pressing X to somersault.
Type Upgrade Skill 4 - Impenetrable: Enables enemy attacks from behind to be guarded against.
Type Upgrade Skill 5 - Escaper: Temporarily increases speed when somersaulting with little health left.

Sangokushi Puzzle Taisen[]

As a collaboration character, Dynasty Warriors Zhu Ran is given the following abilities.

Unit: Archer
Skill - Flame-Carrying Arrow (灼炎宿す矢): Multiplies Wu-type officers' attack power by 1.3 for 2 turns. Also causes attacks against enemies to be 10 times stronger while ignoring defense.
Strategy - Crimson Lotus's Fighting Spirit (紅蓮の闘志): Multiplies attack power of archers by 2.2.

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Zhu Ran is affiliated with the staff and tripartite nunchucks in this title. When equipped with them, Zhu Ran can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher (Staff): Enemy Stunned + Square Square Square Square: Does an arcing fiery slash while spin hopping and follows it up with a crouching strike to the upper left. Despite its appearance, the attack does not actually set enemies on fire.
Unique Flow Attack Finisher (Tripartite Nunchucks): Enemy Stunned + Square Square Square Square: For his unique finisher, Zhu Ran ignites his weapon in flames and uses it to deliver several pivoting strikes followed by an explosive blow that sends foes flying away.
Unique Trigger Attack (Staff): R1 + X: Twirls staff outward as it catches fire, then spin hops in time to send out a wide fiery wave forward. Knocks down enemies while setting them ablaze. Based on the staff moveset's sixth charge attack from previous games.
Unique Trigger Attack (Tripartite Nunchucks): R1 + Triangle: Does a series of fiery swings while leaping up into the air. Upon dropping down, Zhu Ran slams the earth to trigger a large flame, burning nearby enemies in the process.
Special Technique: R1 + Circle: Somersaults to the air and fires several explosive arrows to the ground in front while leaping back from the recoil. Partially derived from his second EX attack in Dynasty Warriors 8: Xtreme Legends.
Musou Attack: Circle: Fires a radial volley of arrows continuously while doing spinning butterfly kicks. Zhu Ran then proceeds to knock nearby opponents into the air before firing a volley of fire arrows that leave them scattered in different directions. Combines aspects of his True Rage attack and Blazing Blockade Musou from the previous installment.
Aerial Musou Attack: X Circle: Somersaults in mid-air before aiming a fire arrows upside-down. As it hits the ground, a massive fiery shockwave sends swarms of enemies airborne in time for them to be pelted by more fire arrows raining down while Zhu Ran somersaults away from the barrage. Based on his Solar Crash Musou attack from the last installment.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - (徹底抗戦; lit. "Thorough Resistance"): Slowly restores own health for a period of time by a low amount and fills Musou gauge by a moderate amount.
Military Unit: Cavalry
Title: Burning Spirit (紅蓮の闘志; lit. "Crimson Fighting Will")
Reputation Bonus: Brave +80%, Commanding +50%, Eloquent +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the tripartite nunchucks. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Zhu Ran.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Zhu Ran.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Zhu Ran.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Zhu Ran.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Zhu Ran.
Special Attacks
Unique Attack 1 - Red Flame Impact (紅炎墜): Performs special technique from the base game. Available by default.
Unique Attack 2 - True Vermilion Blast Erupting Flame (真朱爆噴炎): Performs unique trigger from the base game using the tripartite nunchucks. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Zhu Ran.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Zhu Ran.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Zhu Ran.

Normal Version Attacks[]

Class Type: Snipe

Mystic Version Attacks[]

Class Type: Attack

Abyss Version Attacks[]

Class Type: Defense

Other Skills[]

Memory Abilities
One Arrow Turnabout of the Crimson Lotus (紅蓮の一矢逆転)
Characters: Zhu Ran
Rank: N
Bonus: +197 Attack
Fire Strategy (炎の計略)
Characters: Lu Xun, Zhu Ran
Rank: SSR
Bonus: +257 Attack, +257 Musou, +257 Willpower
Skill - Fortitude (堅固): Reduces damage from soldiers by 30%.
Sensed Glance (感じる視線)
Characters: Han Dang, Zhu Ran
Rank: SSR
Bonus: +243 Attack, +243 Defense, +243 Musou
Skill - Anti-Beast (防獣): Reduces damage from animals by 15%.
Grand Governors of Sun Wu (孫呉の大都督)
Characters: Zhou, Lu Xun, Lu Meng, Lu Su, Zhu Ran
Rank: UR
Bonus: +579 Attack, +579 Health, +579 Musou
Skill 1 - Recover (快復): Recovers 10 Musou points every 4 seconds.
Skill 2 - Technique (技撃): Increases skill attack damage by 10%.
Team Combination
Desks Next to Each Other (机を並ベて)
Required Characters: Sun Quan, Zhu Ran
Bonus: +100 Attack, +50 Defense
Staking on the Fire Tactic (火計に命を)
Required Characters: Lu Xun, Zhu Ran
Bonus: +50 Defense, +100 Musou
Tiny Sunshines (小さな太陽)
Required Characters: Xiaoqiao, Zhu Ran
Bonus: +50 Health, +100 Musou
Banquet of Ruxuwu (濡須塢の宴)
Required Characters: Zhou Tai, Zhu Ran, Xu Shu
Bonus: +50 Defense, +50 Health, +100 Musou
Genealogy of Aspirations (志の系譜)
Required Characters: Lu Xun, Lu Meng, Zhu Ran
Bonus: +50 Defense, +50 Health, +100 Musou
Key Players of Major Reversals (大逆転の立役者)
Required Characters: Zhou Yu, Zhu Ran, Xu Sheng
Bonus: +100 Attack, +50 Health, +50 Musou

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Cheng Pu is affiliated with the double pike in this title. When equipped with it, Cheng Pu can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Downed + Square Square Square Square: Cheng Pu's finisher has him hop up and stab his weapon on the ground, producing a tremor that sends nearby foes airborne. Can be followed up with an aerial flow attack. This move is derived from the double voulge's first charge attack from the previous two games.
Unique Trigger Attack: R1 + Square: Unleashes four zigzagging swipes with each hit dazing enemies for a brief moment. Charging this move will further expand its attack coverage.
Special Technique: R1 + Circle: Unleashes an angled rotating swing chained to an overhead twirl, then delivers a sudden fierce strike that briefly generates a slash-imbued shockwave. This attack is partially derived from the double voulge's third charge attack from the previous two games.
Musou Attack: Circle: Attacks the enemy with several twirling slashes done back and forth. Cheng Pu then proceeds to wave his weapon around as it becomes engulfed in flames before rotating it in an overhead manner to both juggle and scorch foes continuously. It ends with him scattering surrounding enemies with a fierce swipe while hunching slightly.
Aerial Musou Attack: X Circle: Performs an ascending spin slash followed by a wide slash when facing the front once more. Each hit is accompanied by a trail of flames that send foes flying while burning them momentarily.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Blaze of Cheng Pu (程公の猛炎; lit. "Elder Cheng's Fierce Fire"): Unleashes a weak flame attack and increases damage against officers by a low amount.
Military Unit: Infantry
Title: Sagacious (聡明剛毅; lit. "Reasonable and Indomitable")
Unique Political Ploy - Great Military Exercise: Increases achievements of all officers within the target area by 1,200.
Reputation Bonus: Brave +50%, Commanding +80%, Ingenious +25%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the double pike. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Cheng Pu.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Cheng Pu.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Cheng Pu.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Cheng Pu.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Cheng Pu.
Special Attacks
Unique Attack 1 - Blazing Pike (烈炎矛): Performs special technique from the base game. Available by default.
Unique Attack 2 - Mountain Summit Pike (山嶺矛): Performs unique trigger from the base game using the double pike. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Cheng Pu.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Cheng Pu.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Cheng Pu.

Normal Version Attacks[]

Class Type: Attack

Mystic Version Attacks[]

Class Type: Special

Abyss Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
Seasoned Banner (老巧なる旗印)
Characters: Cheng Pu
Rank: R
Bonus: +205 Defense
Skill - Fortitude (堅固): Reduces damage from soldiers by 7%.
Lifetime Active Duty (生涯現役)
Characters: Huang Gai, Cheng Pu, Huang Zhong
Rank: SSR
Bonus: +257 Health, +257 Musou, +9 Speed
Skill - Heal (快癒): Recovers 10 health points every 4 seconds.
Seniors' Old Stories (古参の昔語り)
Characters: Huang Gai, Han Dang, Cheng Pu
Rank: SSR
Bonus: +514 Attack, +386 Defense, +257 Health
Skill - Absorb (吸活): Recovers 9 Musou points every 2 seconds.
Team Combination
Vassal's Pride (臣下の矜持)
Required Characters: Han Dang, Cheng Pu
Bonus: +50 Defense, +100 Musou
Discussion on the Beautiful Youth (美禄に論ず)
Required Characters: Zhou Yu, Lu Su, Cheng Pu
Bonus: +50 Attack, +50 Defense, +100 Musou
Wu Veterans (呉古参)
Required Characters: Huang Gai, Han Dang, Cheng Pu
Bonus: +50 Attack, +50 Musou, +100 Willpower

Fighting Style[]

Keys: Square Flow Attack • Triangle Reactive Attack • Circle Musou X Jump/Mount

Base Game[]

Xu Sheng is affiliated with the double star in this title. When equipped with it, Xu Sheng can perform the following unique attacks listed below.

Unique Attacks
Unique Flow Attack Finisher: Enemy Airborne + Square Square Square Square: Xu Sheng's finisher has him flip in mid-air before striking down an airborne opponent with one of his meteor hammers.
Unique Trigger Attack: R1 + Square: Hits foes with several flailing twirls before doing a somersaulting spin attack to daze them.
Special Technique: R1 + Circle: A meteor hammer is thrust forward, gathers heat, rotates twice, and slams the ground, triggering a massive explosion in front of Xu Sheng.
Musou Attack: Circle: Xu Sheng uses a rotating meteor hammer to launch a powerful ground slam, causing numerous enemies to flee and inflicting wind damage.
Aerial Musou Attack: X Circle: Descends to the ground while rotating both meteor hammers in a slightly downward flaming circle. Upon landing, Xu Sheng delivers a circular swing that violently launches nearby foes to the air as they are briefly set ablaze.
Horse Maneuvers
Summon Horse: L2: Summon horse to the battlefield. Holding L2 as the horse approaches will allow the character to automatically mount them.
Auto-Run: Riding Mode + L2: Automatically runs towards a specified destination. If a destination has not been set, the horse will instead run towards the location of the player's currently selected mission.
Sprint: Riding Mode + Direction + R1: Causes horse to run at a faster pace. Doing so depletes their stamina each time.
Jump: Riding Mode + Direction + R2: Causes horse to jump high while running.
Horse Fast Attack: Riding Mode + Square: Performs a fast and seamless attack while mounted. The attack itself varies depending on what type of weapon is equipped and whether the enemy is grounded or airborne.
Horse Trigger Attack: Riding Mode + Triangle: Performs an attack that sends enemies flying into the air. May vary depending on what type of weapon is equipped.
Horse Musou Attack: Riding Mode + Circle: Causes horse to sprint by consuming Musou instead of stamina.
Dismount Horse: Riding Mode + X: Dismounts from horse and resumes default fighting stance.
Bow Maneuvers
Shooting Mode: 🡻: Pulls out bow and assumes archery stance. Can be cancelled by tapping 🡻 again.
Switch Arrows: 🡸 or 🡺: Switches between different types of arrows.
Bow Attack: Shooting Mode + Square: Fires current arrow at a target. Can lock on targets by tapping R3.
Lower Bow: Shooting Mode + X: Lowers bow while squatting down.

Dynasty Warriors 9: Empires[]

Officer Skills
Secret Plan - Illusion of the Yangtze (長江の偽城計; lit. "Yangtze False Castle Plan"): Slowly restores own health for a period of time by a great amount and fills Musou gauge by a moderate amount.
Military Unit: Archer
Title: Unfluctuating (首尾一貫; lit. "Top-to-Bottom Consistency")
Reputation Bonus: Brave +80%, Commanding +25%, Ingenious +50%, Benevolent +80%, Evil -50%

Shin Sangoku Musou Apuri[]

Base Attacks
Normal Attack: Performs unique flow attack string from the base game using the double star. Available by default.
Aerial Attack: Performs aerial flow attack string from the base game.
Repel Attack: Performs knock-down trigger attack from the base game to repel foes.
Launch Attack: Performs launch trigger attack from the base game to lift foes into the air. Can be followed up with aerial flow hit string activated by repeatedly tapping the normal attack icon.
Stun Attack: Performs stun trigger attack from the base game to daze foes momentarily. Can be followed up with stun flow hit string activated by repeatedly tapping the normal attack icon.
Guard Break Attack: Performs guard break attack from the base game to break the enemy's guard. Can be followed up with down flow hit string activated by repeatedly tapping the normal attack icon.
Chain Attack: Performs down flow attack from the base game to repeatedly strike at foes. Does heavy damage, but cannot deplete the target's spirit. This move is mostly available to attack-type versions of Xu Sheng.
Endurance Attack: Performs separating attack from the base game while generating a protective aura that temporarily boosts defense. This move is mostly available to defense-type versions of Xu Sheng.
Sneak Attack: Performs dash attack from the base game to inflict heavy damage on the opponent's spirit. This move is mostly available to speed-type versions of Xu Sheng.
Missile Attack: Leaps into the air and fires a projectile that turns into a large tornado upon hitting the ground. Does decent damage from a distance, but cannot deplete the target's spirit. This move is mostly available to snipe-type versions of Xu Sheng.
Recover Attack: Performs separating attack from the base game while generating a healing circle that gradually restores health. Has no elemental variations with each upgraded version. This move is mostly available to special-type versions of Xu Sheng.
Special Attacks
Unique Attack 1 - Explosive Penetration (爆貫衝): Performs special technique from the base game. Available by default.
Unique Attack 2 - Judgment Striking Tempered Blow (審打煉撃): Performs unique trigger from the base game using the double star. Initially available for UR rank versions of its user, this move can be learned upon reaching level 170.
Musou Attack: Performs Musou attack from base game minus the looping animation. Consumes one full Musou gauge.
Aerial Musou Attack: Performs aerial Musou attack from base game. Consumes one full Musou gauge.
Super Musou Attack: Performs full Musou attack from base game. Consumes two full Musou gauges.
Auxiliary Attacks
Counter Attack: Performs counter attack from the base game by tapping the orange counter icon near the opponent once it pops up.
Finishing Attack: Performs finishing attack from the base game by tapping the golden finisher icon that appears once the opponent's spirit has been fully depleted.
Normal Evasion: Does a normal evasion maneuver on the ground to avoid enemy attacks. Can only be performed by attack-type and special-type versions of Xu Sheng.
Swift Evasion: Hovers in the air to avoid enemy attacks in an instant. Can only be performed by speed-type and snipe-type versions of Xu Sheng.
Piercing Evasion: Charges forth while hunched to avoid enemy attacks while dealing chip damage to foes blocking the way. Can only be performed by defense-type versions of Xu Sheng.

Normal Version Attacks[]

Class Type: Attack

Mystic Version Attacks[]

Class Type: Defense

Abyss Version Attacks[]

Class Type: Snipe

Other Skills[]

Memory Abilities
A Challenge of Facing Adversity (逆境への挑戦)
Characters: Xu Sheng
Rank: N
Bonus: +197 Health
Manly Tears (男泣き)
Characters: Ding Feng, Xu Sheng
Rank: UR
Bonus: +847 Defense, +847 Health, +847 Musou
Skill 1 - Restore (全快): Recovers 10 health and Musou points every 4 seconds.
Skill 2 - Training (練磨): Increases commander experience in battle by 18%.
Team Combination
Bursting With Masculinity (漢気溢れて)
Required Characters: Taishi Ci, Xu Sheng
Bonus: +100 Attack, +50 Defense
Thinking About Home (故郷を想う)
Required Characters: Ding Feng, Xu Sheng
Bonus: +100 Defense, +50 Health
Key Players of Major Reversals (大逆転の立役者)
Required Characters: Zhou Yu, Zhu Ran, Xu Sheng
Bonus: +100 Attack, +50 Health, +50 Musou

Fighting Style[]

Advertisement