Toukiden: The Age of Demons (討鬼伝, Tōkiden; roughly translated as "Legend of the Demon Slayers") is Koei's collaboration title with Sony Computer Entertainment Japan (SCEJ). It is the newest Omega Force IP to be conceptualized in years. This game is Japanese voice overs only for overseas ports.
Toukiden is a Japanese fantasy game developed by Kenichi Ogasawara, Takashi Morinaka, Nobuo Miyoshi, Hidari, and Hideki Sakamoto. The game's main themes are "Japanese", "history", and "demon slaying" in an original fantasy world. Originally planned for the PSP, it was pushed for the PS Vita by Hiroshi Kawano, who wanted a new IP from Koei on the console. The game's cross-platform connections and team involvement, character designs, and gameplay changes reflect the game's concept, avoiding comparisons to the Warriors series.
Players who pre-order the PS Vita Onigara set can obtain a special decorative case and a downloadable serial for the soul, Issun Boushi. The double pre-order Mitama set includes downloadable codes for Momotaro and Yae Niijima's souls. Gamecity shoppers can obtain an additional cell phone strap with their purchase. Other pre-order bonuses are planned for various Japanese stores. Players of the trial versions can transfer their data into the final product and obtain a pink Tenko mask as a bonus. Players who have purchased the downloadable version can invite other players to buy the game to obtain a code for Hatsuho's demon mask.
Plot[]
The story takes place in [[Nakatsu Kuni], an ancient land protected by "Slayers" who have purified demons for a thousand years. Eight years before the main story, a demon arose, causing chaos. The Slayers fought against it, leading to the "Awakening" and the restoration of the land's political realm. The protagonist, a new wave of Slayers, lives in Utakata Village.
Gameplay[]
Players can play and swap information between the two hand-held consoles at any time.
Main Story[]
Similar to Bladestorm: The Hundred Years' War, the main story is a single player experience which has the protagonist act as the player's mandatory customizable avatar.
The main story progresses by speaking with people or objects labeled with exclamation points around Utakata Village, listening to their dialogue, and engaging in the quests they offer. Missions often demand that the protagonist search the map for items or exterminate demons. Main story missions (highlighted in red) may lead to larger prey, which is covered in the combat section.
Players can revisit unlocked missions, farm for loot, and change equipment before each hunt. They can pay a fee and pray at a shrine for special skills.
Requests can be unlocked throughout the story; these tend to be miniature fetch quests or hunts the player can finish during missions. Haku (the game's currency) is the common reward for completing them, but these side objectives can be used to boost the protagonist's affinity levels with NPCs. Being friendly with them may offer various rewards which depend on the character. Intimacy ratings can be checked with Shuusui.
Utakata village acts as the home base for the protagonist, meaning it offers various facilities for the player to use. Aside from a shop and blacksmith, the village temple run by Shikimi is imperative for leveling up their earned Mitama (souls) from hunts. The village hot springs is unlocked by completing its associated request line. It offers special one-time skills and special fanservice with NPCs who have high affinity ratings with the protagonist.
The protagonist's home provides a save point, inventory overview, in-game movie gallery, and a pet fox named Tenko. Players can send Tenko to search for treasure and edit their character. A pathway leads to a divine tree, which can be raised and rewarded for efforts. The main story is five chapters, with advanced hunting missions in chapters six and seven.
Multiplayer stages are wireless collaborative four-man missions which anyone of any expertise can join via wireless co-op. Rewards exclusive to the co-op missions have been hinted. Teams can only fight in missions that members have completed within the main story. Players can switch to multiplayer mode by selecting the shining stone seen near the village exit. PlayStation Portable-1000 users are the only ones exempt from this mode. In-game text chat, emotes, and spoken text bubbles are available to players within their start menu.
Combat[]
Life (blue) and stamina (green) gauges are located at the upper left hand corner during hunts. Stamina is expended for each but the most basic attacks and limits constant attacking or sprinting (hold R while moving) in the map. It can be restored by either standing still or by running towards restorative points. This system is devised so that players must carefully judge their actions in combat.
Players can attack by using the , , or buttons; is evade. Their protagonist's currently equipped weapon determines the protagonist's fighting style, and each demon has their respective strengths and weakness to each weapon attack property. L can be used to reset the camera (tap) or lock onto a specific target (held).
The Ritual of Purification is a method to cleanse a defeated demon's corpse, which can be used to strengthen a character's weaponry and equipment. Collecting as many parts as possible is crucial for increasing character attributes. Large demons are initially immune, but slayers must gradually weaken their defenses. The Eye of Truth skill can locate demon's weak spots and hidden treasures. Once weakened, demons can be attacked directly for massive damage. If players neglect to purify body parts, they can regenerate during battle. Large demons can change attack behavior and morph into secondary forms.
Restorative points are scattered across an area's map and can be used by wounded players by pressing . Fallen party members can be resurrected by standing adjacent to them and holding R. They will rise again once the timer over their body is filled. Players can chose to accept defeat by holding in their fallen state or continue the fight by allowing the timer to be depleted. The latter option will bring players back to the starting point with full health, though this may only occur up to three times per mission.
Modes[]
Continue[]
Load from a previous save. There are a total of three save slots available.
New Game[]
Self-explanatory.
Settings[]
The camera speed, controls inversion, auto-save, and volume adjustments for sound effects and music can be adjusted before starting a new game.
Install[]
Installs a digital copy of the game.
Download[]
Place to input serial codes and gain downloadable content. Downloadable content includes souls, quests, armor sets, and variations of the game's existing weapons.
Characters[]
Slayers[] |
Non-combat NPCs[] |
Giant Demons[]
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Areas[]
These are the hunting grounds available for players. In the game's canon, they are distortions of time frozen in a parallel world.
Stage | Description |
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Yore (古, Ko) | Desert plains visually based on Ancient Japan, it is the last area to be unlocked. |
Grace (雅, Miyabi) | Nara and Heian period inspired area with gloomy sunset lighting. It is also the first stage available to players. |
Honor (武, Bu) | Spiritual mountain landscape with design motifs from the Kamakura and Muramachi periods. |
War (戦, Sen) | Volcanic area to symbolize the Warring States period. |
Peace (安, An) | Edo period style castle area set at night. |
Chaos (乱, Ran) | Wintry landscape visually inspired by the end of the Tokugawa shogunate. |
Expansions/Spin-offs[]
- Toukiden Kiwami
- Quiz Battle Toukiden
- Pachislot Toukiden by NANASHOW. Includes the following songs by the band MY FIRST STORY: ALONE, Itsuwari NEUROSE, Shissou FLAME, FAKE.
Related Media[]
The first public trial was a closed and took place on March 30th. Accepted participants received a T-shirt and poster in return for their time and input. The action only trial which followed was open for opinions, complaints, and inquiries at PlayCommu; players who wrote a reply could obtain an original avatar for answering their questionnaire. Based on comments, a revised action trial was made available in May. The third and current trial includes the much requested character customization and a small taste of the main story.
A press event to celebrate the game's completion was held and broadcast live at Niconico Live. Yoshimoto Group comedians Slim Club and Punk Booboo were accompanied by Minami Akina for the conference's on stage co-op demonstration; the trio stayed and posed for after-ceremony photos.
Interested visitors with a PlayStation account could participate in a poll for their favorite soul at PlayCommu. Thirty souls were selectable; many of them were publicly revealed in name only by the time of the poll's creation. The top five souls can be viewed at high resolution at PlayCommu's post. Visitors who state their favorite weapon in another poll have a chance of winning a mug signed by the director. Famitsu is holding a limited time survey players for opinions and 4Gamer is a part of the company's questionnaire giveaway campaign; answering the questions in the second link may reward players a free PS Vita or T-shirts.
A Minna to Isshou collaboration will be available in the PlayStation Store on June 20th. The collaboration community, Torokiden, offers various bonuses available for members who join it, such as decorations for their avatar's homes, a parody of the game using the Sony mascots, and Toro and Kuro souls. Toukiden is one of the four PSVita titles included in Sony's Kyoutou-sensei Project, a media campaign to promote the console's co-op titles. It was featured in the project's online and TV broadcasts throughout June. A summer campaign may reward players who download the game's DLC. PlayStation 3 users can download the project's free "PSVita introductory experience", adhoc Party, through the PlayStation store. A Toukiden world is available with icons and wallpapers for earning.
One of the events for celebrating 30 years of Nobunaga's Ambition includes hosting an all Nobunaga event in 100man-nin no Nobunaga no Yabou. One of the sixteen different Nobunagas available for earning is his Toukiden persona.
Studio 4°C is creating an animated feature of the game. Voice actors used in the game reprise their roles for the animation.
A&G GAME MASTER GT-R, a radio show hosted by Masaya Onosaka, held a special mini program for this title called, Toukiden ~Mononofu Radio~, every Friday 22:00 (JST). These segments were recorded and uploaded by Koei onto the official website's movie section. This game's main theme was performed by TEKARU at JAPAN Game Music Festival 2013. The band's version of the song will be included as a bonus track for the game's soundtrack.
An illustration contest was held at August 30th up to September 30th. Participants were given a list of possible souls to choose from and create an artwork that adhered to the requirements presented at Niconico. Entries that placed first or second would have their entries implemented in Toukiden along with voice acting. Other notable artworks would earn participants a copy of the game and an original printed T-shirt as their consolation prize. The winning entries are Hanbei Takenaka and Ejima. Those ranked below them are Kakuma Yamamoto, Okikurumi, Hieda no Are, Konohanasakuya-hime, Hachikatsuki, Tōdō Heisuke, Ama-no-Uzume, and Happyaku Bikuni.
Two comic adaptations were planned: Toukiden Utakata no Himitsu and a prologue comic created by Ayano Urasuke will be appearing in Samurai Ace and Reader Store, Toukiden Woniuchi. It is the artist's professional debut into comics. The story follows the adventures of an original male protagonist named Sako. Previews of the comic appeared in the game's Sony mooks. Other purchasable merchandise can be checked at Gamecity Shopping.
LINE has released a set of stamps featuring characters from the game.
Gallery[]
Gallery
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External Links[]
- Official Japanese site, Official Twitter, Official Youtube playlist, Twitter icons and character banners
- Official PlayStation product page, Music comparison between trial and final, PSVita and PSP gameplay comparison video, PlayCommu play impression
- PS Vita Kyoutou-Sensei CM 1, Kyoutou-Sensei Toukiden CM 1, Kyoutou-Sensei Toukiden CM 2, Making of Kyoutou-Sensei commercials, Minna to Isshou Toukiden, Toro Station introduction
- Official European site, Official North American site
- Dengeki Online and Aoi Eir's play report
- E3 trailer
This article about a Koei game is a stub. You can help the wiki by expanding it. |
Toukiden: The Age of Demons • Kiwami • Quiz Battle Toukiden |
Toukiden 2 • Mononofu |
Characters |
Slayers |
Protagonist • Ōka • Nagi • Fugaku • Hatsuho • Hayatori • Ibuki • Yamato |
Reki • Sōma • Horō • Rinne |
Doctor • Tokitsugu • Gwen • Benizuki • Homura • Tsubaki • Kamuna |
Non-Combatants |
Kikka • Shūsui • Yū • Tatara • Shikimi • Tenko |
Kuyou • Kyokai • Mio and Miyu • Obito • Lady Akatsuki |
Kuon • Kaguya • Yakumo • Manazuru • Touya • Shiki • Raizou • Kazue |
Botan • Kanrai • Ren • Fuuka • Sekka |
Demons |
The Age of Demons |
Small Oni • Manhunter • Windshredder • Jollux • Pyroteryx • Terragrinder • Harrowhalf • Viper Queen • Bladewing • Chthonian Fiend • Hell's Warden • Nightblade • Cimmerian King |
Kiwami |
Aurogrinder • Mynx • Screecher • Phytodior • Putrox • Glaciabella • Petros • Thanatoceros • Maledictaur • Onyxwing • Snowflame • Metagnost • Snaggwen • Cimmerian Queen • Dreadknight |
Toukiden 2 |
Ogre • Bruteclaw • Canidaemon • Bladetail • Succuwing • Quadbracchium • Hermitclaw • Cruspisces • Leohomin • Drakwing • Brutebeast • Tokiwa-no-Orochi |
Game Elements |
Mitama • Ages |
The Age of Demons |
Missions • Movesets • Weapons • Armor |
Kiwami |
Missions • Movesets • Weapons • Armor |
Toukiden 2 |
Missions • Movesets • Weapons • Armor |